ZTGD's Scores

  • Games
For 4,809 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Blue Prince
Lowest review score: 0 Ultracore
Score distribution:
4812 game reviews
    • 51 Metascore
    • 49 Critic Score
    Poor execution keeps Confrontation from ever really finding its stride.
    • 35 Metascore
    • 49 Critic Score
    The story is original, but poorly told. The action is fast-paced, but frustrating. Everything seems like a winner on paper, but when you finally get your hands on the controller things just fall apart.
    • 45 Metascore
    • 48 Critic Score
    It seems to have the right set up for a decent Aliens game with the presentation and look, but due to the boring story and clunky enemy AI, there is no tension or exciting action.
    • 41 Metascore
    • 48 Critic Score
    I really wanted to like CID, his character brings back memories of when cartoons were allowed to be politically incorrect and dangerous, but his game is just too broken to recommend.
    • 57 Metascore
    • 48 Critic Score
    Aside from the presentation and art style, there is really no way I could suggest Knock-Knock to players. Unless you really enjoy trial and error game play and confusing mechanics that aren’t explained, you may want to stay away.
    • 40 Metascore
    • 48 Critic Score
    Farming Simulator 2013 is a mixed bag. It works in the most standard levels and it can be a very addictive game IF you allow it to be. The problem is, the tutorials and explanations are really barebones when looked at from the larger scale.
    • 37 Metascore
    • 47 Critic Score
    The biggest disappointment of Ready 2 Rumble Revolution is its wasted potential. There is a quality arcade boxing game buried under that motion-controlled mess, and you really never get a chance to experience it.
    • 38 Metascore
    • 46 Critic Score
    Rock Revolution is a bad attempt at cashing in on the genre. It really does nothing to separate itself and actually siphons most of the enjoyment out of playing music games.
    • 42 Metascore
    • 46 Critic Score
    Rock Revolution is a bad attempt at cashing in on the genre. It really does nothing to separate itself and actually siphons most of the enjoyment out of playing music games.
    • 60 Metascore
    • 45 Critic Score
    Glam’s is a game that is hard to recommend. Players and fans of twitch platformers can most certainly find some challenge here but in the precise jumping and puzzle solving of each level. The problem is, I feel like because of the control scheme and the way it feels, it makes it even more difficult to get into. Still, people looking for that challenge and having patience can find something here. Anyone who gets frustrated easily or does not like the sound of a trial-and-error style game should avoid this one.
    • 66 Metascore
    • 45 Critic Score
    The easiest answer I have for that is to just not buy this game, even now that its price has been dropped to $30. Adventure Time fans deserve better. Kids deserve better. If this game goes on a deep discount I’m sure there’s at least $10 worth of content here, but honestly there’s still better games to spend that money on.
    • 66 Metascore
    • 45 Critic Score
    In spite of the wacky and colorful art design, Shikhondo: Soul Eater is a bland and unfulfilling experience. The gameplay is just okay, and there are no hooks that give this Flatline a heartbeat.
    • 51 Metascore
    • 45 Critic Score
    Koi
    Koi isn’t a bad game. It just lacks content and a level of polish found in even the smallest of indie games these days. It’s a game that you can load up and just explore, without too much threat involved. But in the same breath, don’t expect too much back in return.
    • 61 Metascore
    • 45 Critic Score
    There’s a lot of new interest and goodwill rolling JJBA’s way in the last few years and I truly wish that this was competent fighter that I could point to get the gamer crowd interested in this legendary manga/anime series. However, the shallow, uninteresting combat, boring story mode and the lack of a local multiplayer mode makes this one hard to recommend, even to the most diehard of fans.
    • 62 Metascore
    • 45 Critic Score
    It seems like Breakpoint saw the Assassin’s Creeds, the Far Cry’s, and The Divisions and decided it wanted to incorporate that into its own game. The issue is that throwing everything and the kitchen sink into the game isn’t going to make it great. They have a decent frame for Breakpoint and the feel of it is fine, but when trying to navigate the world or even the menus gives you a headache, it may be time to take a step back and think on what you need to do to make it better. The only way to play this game is with co-op friends. Single player people should avoid this one. You will be bored and frustrated within two hours. Even with some friends the issues will become bothersome, but at least you’ll have someone to complain with.
    • 49 Metascore
    • 45 Critic Score
    NFL Tour is just Arena Football with professional teams. Instead of releasing this game, they really should have made NFL Street 4, especially since the third entry in the series was so bad.
    • 61 Metascore
    • 45 Critic Score
    Wanted: Dead is a mess of a game with hints of excellence strewn about. I wanted to love it a lot more than I did. Instead the game kept making me frustrated at every turn. There have been a million examples of how to make a challenging game without making it frustrating. Wanted: Dead is the epitome of the latter. It simply uses lazy tropes instead of clever game play to create its difficulty. The end result is a game that has some great ideas, but will not interest most players. I expect most to quit before finishing the first boss.
    • 37 Metascore
    • 45 Critic Score
    If you can’t tell, I didn’t like Doctor Who: Edge of Reality in this iteration. Had I played this in VR I think some of my issues would have been resolved, but the mistreatment of both Doctors is quite unforgivable and would be a huge issue in either version of the game. While I think it is almost as hard to make a good Doctor Who game as it is to make a good Star Trek game, I appreciate that studios keep trying different things… but this ain’t it bruh.
    • 53 Metascore
    • 45 Critic Score
    Now, I don’t want to act like this is an actual bad game. It’s not. It just has multiple things that make it far too difficult to play.
    • 57 Metascore
    • 45 Critic Score
    There are a lot of cool ideas here; the crafting system for example is robust and interesting, but it doesn’t make up for all the issues the game has. Tie that in with the complete lack of originality and Sniper Ghost Warrior 3 feels like a half-baked attempt at the genre. It could have been great; it SHOULD have been interesting, but in the end it just ends up frustrating and disappointing. There are much better games in this genre, and there is little reason to invest in this sniper’s mission.
    • 52 Metascore
    • 45 Critic Score
    As for right now though I cannot recommend this to anyone when better games trying to for the same things are readily accessible, cheaper, and more successful at doing being a 3D platformer.
    • 59 Metascore
    • 45 Critic Score
    I wanted to love this game, especially when I heard that Matt and Trey wanted this as an avenue to have a sort of metaverse with the show. So, events can happen in the show on one night and the next it picking up in the game. The premise is very cool, but sadly this game ain’t it. Its going to take a lot of patches and things to get this up to snuff, which is sad because it does some neat things. The different cards in game that work as powers for one, players can choose one ‘bullshit’ card to use which is some uber power like making someone vampires, or giving super strength. All of it with the vibe that these are still kids playing outside. Sadly, it’s all just wasted in its current state, I really hope the developers can turn this around because I want to go on down to South Park and meet some friends of mine.
    • 58 Metascore
    • 45 Critic Score
    Pixel Heroes: Byte and Magic simply decides when it’s your time to die and doesn’t equip you with enough tools for a fair fight. The combat is not strategic enough to justify the difficulty. The characters fleeting charm doesn’t justify the headache.
    • 49 Metascore
    • 45 Critic Score
    In the end, MadCatz' new business model of releasing software to complement their hardware will only work if the software is of respectable quality. Otherwise, it has the potential to drive customers away from rather than towards their product.
    • 47 Metascore
    • 45 Critic Score
    This game is simply not very good. I have played worse for sure, but the mistakes made here are purely by design. Players should get the benefit of the doubt on making jumps, or maybe don’t have most jumps lead to instant death. Enemies should be fun to fight, not unwanted encounters that can kill you or at least break all your armor. Inventory this limited in an RPG is absurd. Don’t let the somewhat interesting, Breath of the Wild art style fool either, because the game isn’t all that pretty in gameplay; it comes off lifeless and bland.
    • 57 Metascore
    • 45 Critic Score
    Wrecked: Revenge Revisited is spattered with moments of enjoyment, but not enough to warrant its many problems. Factor in the hefty price of 1200msp, with day one DLC weighing in at another 400msp, and you have a barrier to entry that is already hard to surmount.
    • 59 Metascore
    • 45 Critic Score
    I have been waiting two decades for a new game in the series, and this is what we got. Combat is just devoid of fun, the levels are uninspired and repetitive, and the story, while supremely voiced, just doesn’t land like the previous games. Kain deserves more, and I hope this doesn’t deter them from revisiting it. Give the game to an established team with a larger budget and restore the legacy the series left behind. For now, I simply cannot recommend this game, even to hardest of hardcore fans.
    • 59 Metascore
    • 45 Critic Score
    I would say if you’re looking for a trial and error game with high difficulty, but rewarding game play, go for Trials over Guts and Glory. You’ll get a few laughs seeing how characters die, but in the end, it becomes frustrating far too quickly.
    • 66 Metascore
    • 45 Critic Score
    Even with the WRC and FIA license, coupled with lots of content and a split screen mode cannot make up for the performance issues I experienced; resulting in a game that I am unlikely to go back to. If you are hankering for some rally action, I would recommend waiting until June to see if Dirt 4 scratches your itch.
    • 55 Metascore
    • 45 Critic Score
    The game is muddy, even when the camera is pulled back. You'll also want to turn the audio down, as the music is repetitive. The sound effects are useless in terms of player feedback as you'll never know if you crush an enemy below you unless you actually see it. It would be nice if the game rewarded defeating an enemy with some kind of flourish.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • tbd Metascore
    • Critic Score
    Disney’s Dreamlight Village is not going to be for everyone, in fact a lot of people who may not realize that the game is a F2P experience may be upset upon paying for the founder’s pack. Yes, the game will constantly give the players tasks, and almost any action just as simple as talking to a character will provide progress. But there is nothing in the way of an endgame, the experience is not going to change, the whole of this game is living your best life in the Valley, making friends and cooking with Mickey. Sure, there is a narrative, but it is very light and not necessary as the chill nature of the game is a pleasure in and of itself to play. The classic Disney music ranging from movie themes to the ole “M-I-C-K-E-Y M-O-U-S-E, MICKY MOUSE…” song that I know we all heard as a kid everything about the game just puts you in a good place. [Early Access Provisional Score = 75]
    • 88 Metascore
    • Critic Score
    While not for everyone, Abiotic Factor is a fun, new addition to the survival games space. Drawing a lot of inspiration from the more science nature of Half-Life, is something that I think a lot of people will appreciate. There are some bugs here and I don’t appreciate the lackluster controller options, but if you are looking for something new in the survival genre, then Abiotic Factor might be for you. It is currently in early access with no firm date for 1.0 which means it can go through some changes but for now; its pretty fun to play. [Early Access Provisional Score = 70]
    • tbd Metascore
    • Critic Score
    33 Immortals isn’t a finished product as of now but what the team has launched with is quite a bit of fun if you can get a room to work together. The lack of any sort of voice communication really handcuffs the MMO-type raid setting that the developers at Thunder Lotus is going for. What the game does have though is a killer hand-drawn art style, a fun and addicting gameplay loop and the benefit of being the only game of its type right now. I hope this recipe is one that sees 33 Immortals make it to the 1.0 finish line and beyond. [Early Access Provisional Score = 80]

Top Trailers