Yahoo!'s Scores

  • Games
For 2,271 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Mission: Humanity
Score distribution:
2272 game reviews
    • 63 Metascore
    • 60 Critic Score
    A good game still lurks somewhere under all this garbage. Gothic's approach to the open-ended RPG is a good deal more compelling than Oblivion's, and it surpasses it in other areas too. But if there was ever a game in need of a few more months of development, Gothic 3 is it.
    • 70 Metascore
    • 70 Critic Score
    If you've already grown weary of the series, Unchained definitely won't change your mind; but if you have a few more fatalities in you, pick it up. Who knows? Its unique, cathartic brand of violence may prevent a road-rage incident.
    • 58 Metascore
    • 60 Critic Score
    Graphics bump aside, little has changed since we clicked the mouse one million times in "Diablo."
    • 81 Metascore
    • 70 Critic Score
    A bit too by-the-book to have the magic of the original, but it's still a good game.
    • 78 Metascore
    • 60 Critic Score
    Mastering Ridge Racer 7 feels more like a mathematical exercise than a game. Technophiles may love it for exactly that reason, but other audiences may wonder where the thrill of victory and the agony of defeat have gone.
    • 33 Metascore
    • 40 Critic Score
    Only the most blinkered Mobile Suit fetishist could love this clunky battle sim, which trades speed, finesse, and depth for...well, nothing, really.
    • 53 Metascore
    • 40 Critic Score
    Team Ninja has headed in exactly the wrong direction: more throwaway minigames, the same frustrating friends system, less focus on the volleyball. Instead, it winds up seeming just as superficial as the bosoms of its stars.
    • 84 Metascore
    • 80 Critic Score
    A uniquely relaxing and immersive world that hides surprising depth -- building a thriving garden isn't a matter of slavishly adhering to rules or keeping up with the busywork, although those things play their part.
    • 94 Metascore
    • 90 Critic Score
    The hallmark of Gears' weapon design is the balance of powerful tools with critical, exploitable weaknesses, and it's executed with real finesse.
    • 74 Metascore
    • 70 Critic Score
    Much like "Lumines," however, Every Extend Extra rides the line between flash and total sensory overload, with flashing colors, oversaturated backgrounds and that omnipresent musical accompaniment. It can almost be too much at times. But the concoction works, if only for the relatively short play time.
    • 82 Metascore
    • 70 Critic Score
    Despite a few dodgy-looking moments, however, the visual presentation is praiseworthy. The sensation of navigating expansive, violently scarred landscape remains impressive.
    • 81 Metascore
    • 80 Critic Score
    Tony Hawk's Project 8 is quite simply a good game. If you're looking for new levels to trick on and a new story mode to play through, it's money well spent. Nail the trick is the type of awesome addition this series desperately needed.
    • 92 Metascore
    • 100 Critic Score
    The original's head to head multiplayer wasn't vital enough to make the expense worthwhile, but this time the co-op play is so integral to the game's appeal that most will find it irresistible...This is an absolutely stellar release, with too much variety, originality, rewards, and pure fun to even think about missing out on.
    • 73 Metascore
    • 70 Critic Score
    Less Dragon-Ballsy gamers may get frustrated, but are encouraged to stick it out as well, until they get the hang of this deep -- albeit slightly convoluted -- fighting feast.
    • 87 Metascore
    • 80 Critic Score
    On the easiest level, you can knock out all the game's songs in an evening. But then you'll see how gratifying it is to do the same song on a harder level. At that point, Elite Beat Agents pretty much has you.
    • 79 Metascore
    • 80 Critic Score
    It's a shame there isn't much in the way of non-military resolutions to disputes, as the game's combat system stands out as its key weakness. Even with that proviso, 1701 AD is a game fans of both the series -- and the genre -- will enjoy.
    • 92 Metascore
    • 90 Critic Score
    Although Square has clearly found the limits of the PS2, Final Fantasy's new, seamless approach to exploration and combat works beautifully, and comes with all the depth of plot, character, and gameplay that we've come to expect from the name.
    • 82 Metascore
    • 90 Critic Score
    It's no "Baldur's Gate II," nor is it a "Planescape: Torment," but the way things are going it's the closest we're likely to get this century.
    • 77 Metascore
    • 70 Critic Score
    Killzone isn't able to fulfill its own potential in the end. More variety in the gameplay would make this the killer app it's ready to become.
    • 68 Metascore
    • 70 Critic Score
    Root of Evil puts itself across as a lighthearted, if slightly demented, kid's game. But it can be much more challenging than such a presentation implies, and the disconnect is sometimes jarring.
    • 85 Metascore
    • 90 Critic Score
    Bear in mind, if you're addicted to racking up your gamerscore, you might find F.E.A.R. a touch frustrating...F.E.A.R. makes you work for its accolades. But even so, this is an excellent port of a great game.
    • 77 Metascore
    • 70 Critic Score
    One notable difference is that the frame rate is a lot better than it was in "Most Wanted." But the price you pay is graphics that are considerably worse. Carbon is missing atmosphere. You're still driving through the game strangely un-populated city, but it's got a lot less detail and ambient effects.
    • 74 Metascore
    • 70 Critic Score
    No, it doesn't have the depth of its PC granddaddy, but barring a handful of unfortunate issues, it's perfectly good at what it does: pass the time.
    • 84 Metascore
    • 90 Critic Score
    If you're already a Guild Wars player, Nightfall is worth it for the story, continent, professions, and heroes. If you're new, Nightfall is the best installment so far, and a great place to start with this deservedly ultra successful MMO.
    • 72 Metascore
    • 70 Critic Score
    Dark Messiah gets points for being unique among shooters, but it loses points for not being unique enough. It's the same old dungeons, the same generic monsters, and some uninspired gameplay that doesn't make for a very memorable game.
    • 82 Metascore
    • 80 Critic Score
    Action/RPGs tap into some inherent need to button-mash and kill countless foes, while still strategizing a bit with your party and their attributes so you don't feel brainless -- and this may be the best sci-fi themed entry in the genre to date.
    • 75 Metascore
    • 90 Critic Score
    What it does best isn't the way it adds a creative, original third side to the classic two, nor the decent added campaign or the extra units all round. No, Forces of Corruption's best feature is exploding Ewoks.
    • 75 Metascore
    • 70 Critic Score
    We can grouse about the same-ness of the textures and design, but in motion F.E.A.R. continues to impress. It sounds even better, with most of the shocks this time delivered through an excellent sound design.
    • 71 Metascore
    • 70 Critic Score
    It's a perfectly serviceable war shooter offline, and turns into a strong SOCOM rival when you're gunning with 31 other players, which is just the sort of action the PSP has been missing.
    • 73 Metascore
    • 70 Critic Score
    All of Contact's charm can't save it from the tedium that bogs down a lot of RPGs. But it's still as solid as they come, not terribly spectacular, but the perfect fare for devotees of the genre.

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