Yahoo!'s Scores

  • Games
For 2,271 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Mission: Humanity
Score distribution:
2272 game reviews
    • 65 Metascore
    • 70 Critic Score
    Another minor issue is that while Nikki is death while on the stealthy offensive, she's not much good if the combat suddenly gets up-close... the moral of the story, we suppose, being don't let the enemy get close to begin with.
    • 78 Metascore
    • 80 Critic Score
    While Gladius isn't going to convert haters of RPGs or turn-based strategy, it's got the same hard-to-define addictive hook as its older peers, "FFT" and "Tactics Ogre."
    • 69 Metascore
    • 70 Critic Score
    One part hockey, one part soccer and one part pure fantasy, Quidditch World Cup may not have the draw or the depth of Madden, but it is still plenty of fun to play.
    • 68 Metascore
    • 70 Critic Score
    One part hockey, one part soccer and one part pure fantasy, Quidditch World Cup may not have the draw or the depth of Madden, but it is still plenty of fun to play.
    • 79 Metascore
    • 70 Critic Score
    One of the biggest design differences between Gothic II and practically all other RPGs is that it doesn't ramp up in difficulty as you go. Encounters are tough in the beginning, often overwhelming, and don't get easier as your skills improve.
    • 73 Metascore
    • 70 Critic Score
    A game that just doesn't fit in. Out of the box it's not as fun as its predecessors, and nowhere near as deep or engaging as Madden or ESPN.
    • 73 Metascore
    • 70 Critic Score
    While seemingly similar to previously released action titles at first glance, Kill.switch quickly proves to impart its own unique types of spin on the strat-shooter genre, not merely in mechanics and "hooks," but also in the game's very dramatic approach.
    • 80 Metascore
    • 50 Critic Score
    If you expect that you'll live in a magical world, casting spells left and right and hanging out with vampires and undead comics within ten hours, then think again.
    • 75 Metascore
    • 70 Critic Score
    Its general lack of lasting appeal and minor flaws are counterbalanced with slick controls, a challenging level of difficulty, and some out-of-the-ordinary gameplay mechanics.
    • 79 Metascore
    • 80 Critic Score
    While Gladius isn't going to convert haters of RPGs or turn-based strategy, it's got the same hard-to-define addictive hook as its older peers, "FFT" and "Tactics Ogre."
    • 89 Metascore
    • 80 Critic Score
    A tight-feeling and great-looking game.
    • 72 Metascore
    • 80 Critic Score
    It's certainly not revolutionary, but it's a simple, fun and very likeable game. It's perfect for dorm rooms or back-from-the-pub entertainment, as the controls don't take long to grasp and the gameplay isn't exactly rocket science.
    • 80 Metascore
    • 60 Critic Score
    Amped 2's thick, slow riding and terrible controls are simply unforgettable, whether the aim is arcade speed or serious realism.
    • 63 Metascore
    • 70 Critic Score
    If the difficultly was a bit more consistent and mission parameters more forgiving, then Battlestar Galactica could have been a massive hit. As-is, the game is sure to please fans of the license, but those looking for something deeper will likely be disappointed.
    • 69 Metascore
    • 70 Critic Score
    One part hockey, one part soccer and one part pure fantasy, Quidditch World Cup may not have the draw or the depth of Madden, but it is still plenty of fun to play.
    • 63 Metascore
    • 70 Critic Score
    Another minor issue is that while Nikki is death while on the stealthy offensive, she's not much good if the combat suddenly gets up-close... the moral of the story, we suppose, being don't let the enemy get close to begin with.
    • 75 Metascore
    • 70 Critic Score
    While seemingly similar to previously released action titles at first glance, Kill.switch quickly proves to impart its own unique types of spin on the strat-shooter genre, not merely in mechanics and "hooks," but also in the game's very dramatic approach.
    • 82 Metascore
    • 80 Critic Score
    While Gladius isn't going to convert haters of RPGs or turn-based strategy, it's got the same hard-to-define addictive hook as its older peers, "FFT" and "Tactics Ogre." The battles are fairly brief and the next goal is always reasonably close at hand, so it's hard to resist the lure of "just one more" brawl before quitting.
    • 68 Metascore
    • 70 Critic Score
    One part hockey, one part soccer and one part pure fantasy, Quidditch World Cup may not have the draw or the depth of Madden, but it is still plenty of fun to play.
    • 90 Metascore
    • 90 Critic Score
    Still the best skateboarding game out there and it's much more than "Tony Hawk 4" ever was. That being said, while some of the new features are great, others just aren't up to the level of quality that we've come to expect from Neversoft.
    • 49 Metascore
    • 30 Critic Score
    The Xbox Music Mixer's laundry list of features are so poorly implemented that it simply isn't worth buying.
    • 85 Metascore
    • 90 Critic Score
    At its core, Tony Hawk's Underground is still the best skateboarding game out there and it's much more than "Tony Hawk 4" ever was. That being said, while some of the new features are great, others just aren't up to the level of quality that we've come to expect from Neversoft.
    • 89 Metascore
    • 90 Critic Score
    The best skateboarding game out there and it's much more than Tony Hawk 4 ever was. That being said, while some of the new features are great, others just aren't up to the level of quality that we've come to expect from Neversoft.
    • 57 Metascore
    • 20 Critic Score
    While Super Duper Sumos might be aimed at kids, that's no excuse for this kind of uninspired and dull gameplay. The length, frankly, was one of the better things about it, as the end came as quite a relief.
    • 83 Metascore
    • 90 Critic Score
    The perfect party game, not to mention the best home karaoke product on the market.
    • 57 Metascore
    • 60 Critic Score
    The enemy AI seems to be a mixture of wunderbar and dumkopf - they frequently rumble you when you're convinced you're well concealed, yet sometimes you can swing a punch at them from one foot away and they totally ignore you.
    • 79 Metascore
    • 90 Critic Score
    Strangely enough, the key to the game's success may very well be the restricted camera. Yes, saying so is likely to get us branded as gaming heathens, but for Castlevania, it works and it works well.
    • 81 Metascore
    • 80 Critic Score
    The variety of nations means there's a lot here to experience and master, and the interesting and novel tactical choices the game offers will bring smiles to many faces.
    • 59 Metascore
    • 60 Critic Score
    It's a decent action fighter, but definitely repetitive and has little to increase its short life span. The button-masher crowd should have a good time, but we don't think the heroes in a half-shell deserve too much pizza money out of this one.
    • 75 Metascore
    • 90 Critic Score
    Another improvement is in the deliberate simplicity of the interface which is designed to keep the screen as uncluttered as possible and to issue commands with the minimum amount of keystrokes.

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