Yahoo!'s Scores

  • Games
For 2,271 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Mission: Humanity
Score distribution:
2272 game reviews
    • 46 Metascore
    • 20 Critic Score
    More like somebody's high-school programming project than an actual commercial game. And even then, it's only worth a D.
    • 46 Metascore
    • 20 Critic Score
    Painfully thin.
    • 46 Metascore
    • 40 Critic Score
    The hell of the game is that the environmental puzzle setups look pretty good -- climb the wall, lash onto the nearest outcropping, swing to clamber chainlink fences, etc. It's just a shame the game actively fights your ability to navigate them.
    • 46 Metascore
    • 50 Critic Score
    Because of its shallow combat and poor presentation, the game loses its thrill very quickly for anyone not a devotee of the subject matter.
    • 45 Metascore
    • 50 Critic Score
    Not only is this title sorely lacking for those kinds of innovative features, but it just doesn't compete with even the original "Midtown Madness" for gameplay and graphical variety.
    • 45 Metascore
    • 40 Critic Score
    The hell of the game is that the environmental puzzle setups look pretty good -- climb the wall, lash onto the nearest outcropping, swing to clamber chainlink fences, etc. It's just a shame the game actively fights your ability to navigate them.
    • 44 Metascore
    • 40 Critic Score
    The ridiculous frustration in the early levels will deplete most gamers' patience.
    • 44 Metascore
    • 40 Critic Score
    Talking of light, there are several periods playing as Rick that you'll be inching forward down rocky tunnels with virtually no illumination to help you and the 3D map that you can cut to when you're feeling lost is worse than useless.
    • 44 Metascore
    • 70 Critic Score
    An absolute must for fans of the series - it's as engrossing and complex as the best of Anne McCaffrey's novels, and as a stand-alone story, it's fun and well worth it.
    • 44 Metascore
    • 40 Critic Score
    And even if the training mode was more fun and well thought out, it still all boils down to how good the main game is...and frankly, the main game isn't very good anyway.
    • 44 Metascore
    • 40 Critic Score
    The most frustrating aspect of the game is the annoyance of not being able to save it until the end of each level.
    • 44 Metascore
    • 30 Critic Score
    Does one thing and one thing only: it adds one more RPG to the Xbox line-up, and whether or not that's a good thing depends on how desperate you are for a dungeon crawl.
    • 43 Metascore
    • 50 Critic Score
    The game is a mess of great touches and attention to detail that's hopelessly mired in critical flaws. One example immediately springs to mind: expect to download and install a patch before you can even begin playing online.
    • 43 Metascore
    • 50 Critic Score
    But take away the shocking aspects and anti-culture roster of fighters and what's left is still just a mediocre fighting game.
    • 43 Metascore
    • 20 Critic Score
    It's almost as if they settled on the simplest, most derivative game design possible instead of trying to do the show some justice.
    • 43 Metascore
    • 40 Critic Score
    Were the character control tighter, level designs a bit more varied and the sound a bit less repetitive it could have been a great way to waste some time with old favorites.
    • 42 Metascore
    • 20 Critic Score
    Although there are some enjoyable aspects here, there are too many disappointments weighing down the whole endeavour.
    • 42 Metascore
    • 50 Critic Score
    It's one of the few Trek games to nail the scale and speed, it has gorgeously straightforward graphics and a good sense of scope and pace. This, however, is combined with an insulting flight scheme, and the game rewards in-the-know Trek fans with one hand while it sissy-slaps them with the other.
    • 41 Metascore
    • 70 Critic Score
    The lack of a mid-game save aside, PoA is great fun to play - not only does it have the necessary hook to keep you interested in what happens next, but it manages to perfectly reproduce the atmosphere of the Apes films.
    • 41 Metascore
    • 40 Critic Score
    The robot construction is simplistic in the extreme, the arenas are forgettable, and the actual combat is the epitome of boredom.
    • 41 Metascore
    • 60 Critic Score
    The quick races, time trails, and drift challenges aren't much incentive to pull your nose out of the career mode. And the multiplayer is hardly worth booting up. You can only play splitscreen, and without AI cars.
    • 41 Metascore
    • 40 Critic Score
    Street Supremacy may be pretty cool for its strategic twist, but when actually getting behind the wheel is so ponderous and unengaging, then for all you care, those other gangs can just have Tokyo.
    • 41 Metascore
    • 20 Critic Score
    Vintage 1994 graphics and laughable gameplay make this one the first games of 2002 to snatch a deserved one-star rating.
    • 41 Metascore
    • 50 Critic Score
    It's one of the few Trek games to nail the scale and speed, it has gorgeously straightforward graphics and a good sense of scope and pace. This, however, is combined with an insulting flight scheme, and the game rewards in-the-know Trek fans with one hand while it sissy-slaps them with the other.
    • 40 Metascore
    • 20 Critic Score
    Flops in every possible way.
    • 40 Metascore
    • 30 Critic Score
    For the price you'll pay for both these games -- which is what you'll need to do if you want a half-decent selection of activities -- you could buy the far superior "Brain Age." Or, for that matter, you could buy just about any of the other genuinely good games on the DS, and pass over this cash-in altogether.
    • 39 Metascore
    • 40 Critic Score
    With the bugs fixed and the gameplay tweaked and polished, Superpower could be pretty decent. At the moment, it's disappointing.
    • 39 Metascore
    • 40 Critic Score
    It's probably too much to ask that a single game capture all the nuances of a huge event like the Winter Olympics. But there isn't even the fun and spirit of gameplay that imbued the original "Track and Field," and that was on the Atari-bloody-2600! When a modern game is getting lapped by an 8-bit wonder, something is really rotten in... well, Torino isn't in Denmark, but you get the point
    • 39 Metascore
    • 30 Critic Score
    For the price you'll pay for both these games -- which is what you'll need to do if you want a half-decent selection of activities -- you could buy the far superior "Brain Age." Or, for that matter, you could buy just about any of the other genuinely good games on the DS, and pass over this cash-in altogether.
    • 39 Metascore
    • 40 Critic Score
    It's only January, but we already have an early favorite for 2006's Worst Game of the Year award. In terms of graphics, gameplay, sound, and most other categories, 25 to Life is so low on the totem it's underground.

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