Xboxygen's Scores

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Average Game review score: 0
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621 game reviews
    • 70 Metascore
    • Critic Score
    If you are looking for a game comparable to a John Woo movie, Bright Memory: Infinite hits the bullseye! Bullets everywhere, a high-paced rhythm and graphically speaking, it is phenomenal. It must be said that the game is really short with a lifespan of barely three hours on the normal difficulty, though. Fortunately, during this short period, one tends to feel like a godlike figure when switching between the multiple combinations of Lumi-Blade/abilities/weapons and this could almost brush under the rug the few glitches encountered during our sessions.
    • tbd Metascore
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    Despite being promising at first, DreadOut 2 has too many flaws for us to recommend in good conscience to embark on this adventure. Thanks to their level design, some locations manage to create a sense of uneasiness while others are simply bland and insipid. Generally speaking, the bestiary is very well designed and each new encounter sparks something in the player, but when it comes to confrontations, the excitement quickly dies down due to a cumbersome gameplay in these sequences. For our greatest frustration, the bad calibration, the few FedEx quests and the glitches greatly increase the life span of the title and hinder its overall fluidity. It’s in these second-rate conditions that the game’s seven acts end in 7 hours rather than 5. Let us hope the saga comes back in better shape.
    • tbd Metascore
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    Azure Striker GUNVOLT 2 is aimed at a well-informed public that tends to favour a lively gameplay and the mastery of a system over graphic prowess or a serious and intricate scenario. The game experience is straightforward, the progression is pleasant and unlocking the additional content when replaying it is rewarding. Nostalgic Mega Man fans will feel crawling back sensations and perhaps reflexes of yesteryear they thought were long gone while younger players will discover a good ol’ and typical “daddy’s game”.
    • tbd Metascore
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    In the very peculiar world of “visual novels”, few titles really stand out. Even though we tend to hear the same names over and over again, Long Live the Queen is likely to join this list. Whether for one or five games, its many qualities, its replayability and its bleak and mature side are reason enough to give it another go, even if it is to try and find out what else is still hidden. It remains a niche game with its own limitations, and may not appeal to everyone.
    • 85 Metascore
    • Critic Score
    Bigger, better, funnier: Forza Horizon 3’s Hot Wheels expansion was already a success and this one exceeds the expectations. Similarly to Mexico, this new map is beautiful and has some spectacular panoramic views. Unlike what the licence has been adopting for the past few years, this expansion offers a satisfying progression system that gives a real sense of evolution and that is truly a blessing. Cruising around is still pleasing, but the absence of a new type of event truly is a shame. Forza Horizon 5: Hotwheels is a great addition and we are eager to discover what is next.
    • tbd Metascore
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    Considering it was a mobile game, the Xbox port of Rush Rally Origins is a great success. Available at a low price in a fairly complete and stable version, Stephen Brown’s creation is a fine tribute to the exciting world of rally racing with its telegenic aerial views and realistic art direction. Although the game suffers from rather poor graphics and environments as dead as a doornail, the gameplay, the car modelling and the smoke and dust effects caused by the cars are exhilarating and well designed. The lack of a multiplayer mode greatly impairs one’s long-term interest in the game, but Rush Rally Origins nonetheless allows us to quickly have some fun during short gaming sessions.
    • 77 Metascore
    • Critic Score
    Even if the gameplay mechanics of As Dusk Falls remain specific to the genre, they are right on point. Its unicity comes from its artistic direction and the quality of its writing. The software leans back and forth between an interactive movie and a narrative game. The quality of the dubbing and the soundtrack are just the icing on a skilfully produced and savoury cake. With a substantial lifespan and almost infinite replayability, the title should be a well-deserved triumph. The possibility for co-op sessions or playing with one's community will certainly contribute to this.
    • tbd Metascore
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    Without being as effective as Mario Party, The Rabbids: Party of Legends offers a nice experience for a good dose of family fun this summer. The game’s Chinese folklore atmosphere is well made and, provided you appreciate the world of Rabbids, it will entertain the youngest as much as the oldest. The gameplay of the minigames is clear and quick to grasp, allowing everyone to have some immediate fun. Unfortunately, there are way too many similarities and duplicates between the various games.
    • tbd Metascore
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    House Builder truly is a pleasant surprise. Underneath its somewhat simplistic appearance, the title hides an everlasting fun factor and a well-designed progression system of our abilities. The variety of locations, missions, and types of buildings to be built significantly contributes to the overall fun. This is a far cry from the classic simulations with their excessive realism, which can quickly overwhelm players not used to the genre. For those who know squat about building things in general, House Builder might even teach you some basics in a casual way. The OST is chirpy and catchy. Who knows if this game won’t make certain players of the younger generation crave for a career in construction? There are no major drawbacks to the experience, except perhaps the lack of a free mode to let our imagination run wild. Apart from this, House Builder is undoubtedly a reachable diamond in the small and rocky sphere of simulation games and should be tried as soon as possible!
    • tbd Metascore
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    With its concept of discovering the strengths and weaknesses of the opponent, and a nice career mode, Matchpoint - Tennis Championships could have been a decent enough tennis game. Although one can sincerely appreciate the handling and the immersive view, this unfortunately does not compensate the monumental shortcomings as regards the art direction and the soundtrack. When playing the game, the only thing that comes to mind is how can such a technically poor game be released in 2022? Torus Games still has a long way to go to be taken seriously in developing sports games…
    • 75 Metascore
    • Critic Score
    Adventures of Chris has left a sour taste of frustration and disappointment in our mouths. The title showed promise thanks to its gameplay revolving around a balloon that inflates and deflates. Unfortunately, the inaccurate hitboxes combined with a slightly too high difficulty tends to frustrate the player at an early stage. One feels eager to put the controller down despite the pleasant 90’s inspiration and the few comical notes here and there. Facing a tremendous competition on the independent market, it will be hard for this game to find an opening.
    • 69 Metascore
    • Critic Score
    The distinct artistic direction of Eternal Hope does not leave one unimpressed. Despite some technical blemishes here and there, the musical environment immerses the player in the story from the very first moments, and we were moved by the narrative’s melancholy. The somewhat clumsy animation takes a little time getting used to, but one soon gets the hang of it. The simplicity of the puzzles and the short lifespan may be frustrating for some, but this enables the title to be experienced by a wide audience. It would be a shame to miss this heartwarming independent game.
    • 69 Metascore
    • Critic Score
    The best way to describe Tate Multimedia’s title would be as a Madeleine de Proust. It really does feel like a throwback to the platform games of the early 2000s, and holy guacamole that feels good! Strongly reminiscent of titles like Rayman 3D, Super Mario 64 or Banjo-Kazooie, it certainly does not reinvent the formula, and one might even find it too unoriginal. There is indeed no risk-taking as regards the gameplay or the features. Nevertheless, even though Kao the Kangaroo rehashes a time-tested recipe, it does it with style and grace. It feels like we are jumping back in time twenty years with all the best features video games had back then: a fun, colourful title, adapted to all audiences and pleasant to play if one can sweep the few technical problems under the rug. Here, Tate Multimedia offers a nice tribute to the old-school 3D platformers – and with an extra dash of ambition – this title could have become a true classic. If your childhood or teenage years seem too far away, let Kao and its adventures be your ride to nostalgia!
    • 92 Metascore
    • Critic Score
    Cuphead is a demanding game, and the Last Delicious Course is just as tortuous. The new gameplay, courtesy of Ms Chalice's arrival, provides the opportunity to encounter new and even more fearsome bosses. The addition of new weapons and charms also gives the base game a second breath. The art direction and soundtrack are as effective as ever. The developers at MDHR brilliantly took advantage of this long break to gift us with a true gem. Like a fine wine, this DLC has taken its time to age and give us its best and last delicious course.
    • 81 Metascore
    • Critic Score
    With F1 22, Eletronic Arts gives more backbone to its sports games’ catalogue. The arrival of the new Formula 1 cars with their technical complexities and a different way of driving them is very well reproduced with the controller. Graphically speaking, the previous game was already gorgeous, and now it is simply exquisite. Nevertheless, why add the possibility of driving supercars, which will be completely set aside once you have played with them for an hour? F1 fans will focus on the My Team career mode, and particularly on the multiplayer. We were expecting a bit more from the pit stop –a mandatory part of all racing games. As regards the more than realistic new features, the AI is THE strongest point. F1 22 is without a doubt a roaring success!
    • 78 Metascore
    • Critic Score
    The Quarry is to video games what most slashers of the ’90s are to movies: a guilty pleasure in dire need of a breath of fresh air. Despite it all, playing the latest title from Supermassive Games is bonkers if you get its numerous references and dismiss an uneven rhythm and some pointless gameplay phases. Fortunately, its story, its characters and above all its charming aesthetic are enough to keep you around for a while.
    • 84 Metascore
    • Critic Score
    Roll7 reignites the spark with this first DLC. The introduction of tractor beams really enriches the gameplay and changes the rhythm and the verticality of the ride. The new biome and the new items to unlock are still very much in line with the zany spirit of the original art direction. The additional levels and challenges promise many hours of gameplay while waiting for the next expansion scheduled for Fall. Nonetheless, it is a pity that these additions are not present in the "Gnarvana League" mode.
    • 87 Metascore
    • Critic Score
    TMNT: Shredder's Revenge is a nostalgic experience for fans of the series. The developers have managed to modernise the gameplay while retaining the essence of the 90s’ beat 'em ups. It is a cool game to play with up to 6 players simultaneously whether online or on your couch with mates. All that is left to do is order the pizzas and enjoy the ride.
    • tbd Metascore
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    The Tour de France franchise reeks of defeat. The technique is two generations old, the graphical assets are worthy of a trivial mobile game, and the studio shamelessly recycles the same single face for all the in-game riders year after year. Despite its staunchest advocates, the series is evolving too slowly not to disappoint them further down the road. And yet, this failure still manages to stay on course and share the passion surrounding the beautiful sport of road cycling. Once in the game, we are sucked in, immersed, and ravel in the tactical and strategic races at the core of the whole legend behind road bicycle racing. The gameplay and content are consistent and effective. The whole experience is very coherent and offers an interesting simulation. Despite all its flaws, Tour de France 22 will keep us on our toes, at least until the end of July, and this was not a foregone conclusion.
    • tbd Metascore
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    Deadcraft was at first quite enticing with its half-human/half-zombie hero concept. In the end, the title’s few good ideas are devilishly marred by missions devoid of any interest. After only ten hours or so, the game becomes wearying and takes precedence over the pleasure of progression. If making deliveries here and there is your thing, all your dreams will come true. On the other hand, if you are looking for a survival action RPG with advanced gameplay and a compelling storyline, chances are you will be gutted. Considering how good the hybrid hero principle looked on paper, this is truly frustrating. With a better script and less boring quests, this could have resulted in something a little more decent. We cannot advise you enough to check out the available demo to make up your own mind.
    • 62 Metascore
    • Critic Score
    Vampire: The Masquerade – Swansong proposed an adventure riddled with small flaws that prevents you from fully enjoying its scenario despite the latter being interesting once you manage to get into it: this truly leaves a rather bitter taste. It is in its last part that the game gives us all its assets and finally rewards you for having held on until then – if you managed to do so…
    • 71 Metascore
    • Critic Score
    Initially scheduled exclusively for PC, the release of Silt on console is a great opportunity to discover Spiral Circus’ beautiful first accomplishment. This game, which can be described as a puzzle/adventure game, plunges us into the oceanic abyss inspired by the dark art of Mr. Mead. Despite a very short lifespan and some rare display bugs, Silt offers a different experience from what we are used to. With its efficient gameplay mechanics and original art direction, the title manages to stand out. Silt is a treasure lost at the bottom of the sea worthy of being discovered.
    • 77 Metascore
    • Critic Score
    Sniper Elite 5 may not revolutionise the series, but it is still a fun game to play. The campaign offers well-designed environments, allowing us to choose between many options and paths to progress discreetly – or not – towards the objective. The sniper rifle gameplay remains as solid as ever, and the series’ iconic X-ray killcams are as exhilarating as ever. Unfortunately, the title’s technical design is weak due to stiff animations and textures that are far from pleasing to the eye. The Invasion mode is a nice touch adding a thrilling tension to our sessions and promising some great cat-and-mouse games.
    • 70 Metascore
    • Critic Score
    Endzone - A World Apart is a very good adaptation for the home video game consoles. The key mapping and the different options are cleverly designed for the controller. As for the game itself, it offers a good mix between city-building and management of our emerging society. The gameplay loop manages to renew itself and brilliantly succeeds in immersing us in this universe and keeping us there for several hours. The post-apocalyptic atmosphere is as real as it gets, and the different game mechanics result in a straightforward and enjoyable title for whoever likes to spend hours managing a city and a fictional society.
    • tbd Metascore
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    Innovating in the cruel world of brick-breaking games without going off-topic is hard. That is probably why the developers of Radon Break went for the addition of timorous novelties to the foundations laid by Breakout and Arkanoid. However, there are some good initiatives such as being able to play horizontally and the levels’ random progression. Without revolutionising the genre, Radon Break remains an enjoyable brick-breaking game that will certainly delight scorekeepers. Its low price allows it to easily find its place in our game library in order to have a breather in between two AAA games.
    • tbd Metascore
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    Soundfall is quite a good surprise. It mixes a demanding, but also efficient gameplay with an eclectic and high-quality soundtrack. Country, electro, rock, funk: there is a little something for everyone. The game’s difficulty will vary depending on the musical genre, but it encourages you to try again even if you fail. Embellished with nice scenery, enemies and animations, Soundfall offers us a nice copy. The approximative aiming is kind of a drag and even though we can play in multiplayer with up to 4 players (even in local), we would have liked something else than a shared screen for all participants.
    • 90 Metascore
    • Critic Score
    Similarly to its predecessor, Rogue Legacy 2 promptly joins the closed circle of roguelite classics such as The Binding of Isaac (2011), Dead Cells (2017), Hades (2018) or the more recent Returnal (2021). Although we already know the mechanics it proposes, it is hard to criticise the title’s foundations as its gameplay seems to be bountiful and mastered. Thanks to quick succession of games and numerous surprises, one quickly ends up piling up dozens of hours, which is truly and undoubtedly the mark of the greats and tokens of a delightful gaming experience.
    • 57 Metascore
    • Critic Score
    Dolmen undoubtedly has some very good ideas, but unfortunately, it is not enough. Technically speaking, the game suffers from shortcomings impeding the gameplay, and therefore our wish to keep on with it. It is a pity because the combinations between melee and ranged attacks, as well as the character progression and equipment bonuses all show that Massive Work Studio has tried to distance itself from other souls-like games. For the time being, we hope that the Brazilian studio will opt for a big update to make the character’s defensive actions more fluid, which will at least make the game more enjoyable to begin with.
    • tbd Metascore
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    It is a shame that Outbreak: Contagious Memories has so many flaws. A considerable trim in the number of puzzles, and a better-suited difficulty setting, could undoubtedly have resulted in a more than decent game. Here, frustration reigns supreme, to the point where one wonders where is the coherence gone? All these blemishes are even less forgivable as this is the 6th Outbreak 3D game that repeatedly uses the same graphical resources without ever trying to correct all the problems in terms of gameplay and the rest. The developer settles for making new games with different content. All in all, unless you want to have a party paying tribute to bad games, this joke should absolutely be avoided: especially for €30.
    • tbd Metascore
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    “Disappointment and disillusionment”: these are the first feelings that come up as you progress through Winter Ember. The game’s eerie universe and the Victorian environment are quite immersive, and the heavy atmosphere works especially well thanks to realistic lighting effects and an OST giving off a palpable tension at every step of the way. Sadly, the mediocre gameplay is a huge letdown! The fights are unbelievably slow, and the infiltration aspect is so erratic that they unfortunately do not make up for such a brilliant scenario. Arthur Artorias had the skills and the potential to join Sam Fisher, Agent 47 or Garett in the hall of fame of our favourite stealth masters! The title is truly paved with good intentions but unfortunately, one tends to quickly forget about them as the player’s experience is impinged by the gameplay’s inaccuracies. The title’s appreciation thus depends on the player and his tolerance towards the aforementioned problems: Winter Ember had a lot of potential, and while it is still relatively decent, we cannot help but feel disgruntled.

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