XboxEra's Scores

  • Games
For 738 reviews, this publication has graded:
  • 52% higher than the average critic
  • 10% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Senua's Saga: Hellblade II
Lowest review score: 10 Demolish & Build Classic
Score distribution:
  1. Negative: 39 out of 738
756 game reviews
    • 70 Metascore
    • 70 Critic Score
    On the field has seen a marked improvement over last year. The overall presentation is great, but the microtransaction heavy focus still detracts from things for those interested in the FUT mode. Being tied to the online servers for so much of the game’s functionality is worrisome when the servers have been in such rough shape during this launch period. Also, the game is $70 on series consoles which is a big ask for a yearly title. Overall it’s a step in the right direction that I hope carries the franchise back to its once great heights.
    • 71 Metascore
    • 70 Critic Score
    This game reminds me of another Bandai Namco-published series, God Eater, in a lot of aspects. From mission setup down to multiplayer progression and level design. I think if you like those games, you’ll find fun in BATTLE ALLIANCE. And despite the grinding, there’s enough content to go over for in a single campaign playthrough with a season pass (sold separately, of course) of content that will come later. I liked the story and its original characters, even if I can’t say I enjoy the presentation of prior Gundam events very much.
    • tbd Metascore
    • 70 Critic Score
    A.I.L.A is a solid experience, with a strong beginning and end, let down by a weak middle. If this version of VR existed in the real world, then the medium would have taken off far more than it ever did. It’s a good setup for a horror game, and fans of the genre would do well to check this one out sometime.
    • tbd Metascore
    • 70 Critic Score
    Ultimately, like many licensed games based on pre-school programs, Dora: Rainforest Rescue is not a deep or innovative platformer. It is, however, very loyal to the Dora IP, it is bright and colourful and incredibly accessible for even young players’ first videogame ever. It could have used some more inventive or variety, but it’s a great Christmas gift for young Dora fans.
    • 58 Metascore
    • 70 Critic Score
    RENNSPORT has all the core elements in place to be an engaging and accessible racing simulation. A handling that feels solid even a controller, a more welcoming approach than most hardcore sims have, and a lot of solid ideas to have great racing going at all times – against the AI and online alike. Yet, with only 12+2 tracks, a limited selection of cars, a lack of polish in many areas, various missing features and a confusing microtransaction model, it needs more time in the oven to truly become an essential racing simulation.
    • 89 Metascore
    • 70 Critic Score
    Destiny 2: The Final Shape mixes incredible environmental art, fun gameplay, and a compelling new subclass with a boring story full of predictable cliches. It’s not the rebirth of Destiny 2 that some were hoping for, but it’s still as fun to play as ever. If you felt burnt out this expansion isn’t likely to change that. If you want to ignore a disappointing story and enjoy a gorgeous new area to play through with a plethora of fun new toys then this one is worth checking out once the server issues clear up, if the $50 price tag doesn’t scare you off.
    • 70 Metascore
    • 70 Critic Score
    Don’t Stop, Girlypop! presents a brilliant audiovisual experience, combining over-the-top “girly” Y2K aesthetics with one of the fastest FPS modules on the market. If you’re a fan of the 2000’s pop culture, the high-energy female vocaled pop music of the era and have been dying to dazzle your weapons in a shooter, this game is for you. Those searching for an Ultrakill-tier boomer shooter, however, might walk away disappointed, as underneath it all is a slightly clunky, not particularly memorable sequence of arenas with big hordes of enemies and weak platforming on the side.
    • 67 Metascore
    • 70 Critic Score
    Somerville feels like great ambition being stretched a little thin, and fundamentally, the way it feels to actually play makes me wish it spent a little longer in the oven, refining and polishing the best parts.
    • 82 Metascore
    • 70 Critic Score
    Magical Delicacy is a beautiful albeit tedious 2D Metroidvania. It’s fun is hampered by clunky platforming and resource management that get in the way of what I want to be—a witch that can cook, not a scavenger.
    • tbd Metascore
    • 70 Critic Score
    Circus Electrique is visually very arresting and is quite possibly the most challenging game in terms of complexity that I have ever played. Die-hard fans of tactical turn-based combat and management simulators will absolutely love this title while casual gamers or newcomers to these types of games may struggle even on the easy setting. It is clear that this has been a labour of love for the developers and is certainly one of the most unusual games to be released on Xbox this year. If Steampunk Victorian archetypes and challenging gameplay are your things this game has your name written all over it.
    • 69 Metascore
    • 70 Critic Score
    If not for some of the problems I encountered, Little Nightmares 3 would be a rock solid continuation of the franchise from Supermassive Games. While it doesn’t quite hit the narrative and atmospheric highs of Little Nightmares 2, it brings in some smart new ideas, two player co-operative play and makes for another wonderfully sickening time in Nowhere. It’s just a shame it was such a frustrating journey.
    • 75 Metascore
    • 70 Critic Score
    Episode Aigis is a great addition to Persona 3 Reload, if only for the additional story content and new battle challenges. But this episode sheds too much from the base game, leaving a tedious adventure in the wake for those looking for The Answer.
    • 77 Metascore
    • 70 Critic Score
    Yeah, Rita’s Rewind doesn’t quite stand toe to toe with the greats of the genre, even the modern ones, but it’s still a very worthy entrant into this classic genre still in the midst of a high quality revival.
    • tbd Metascore
    • 70 Critic Score
    Chronicles of 2 Heroes is a solid platformer with a few quirks. Its challenges are unevenly distributed and its physics are rough, but I like the hero switching concept and I found a lot of fun in taking on some of the game’s difficult puzzles. I can definitely recommend this game to the folks that love pixel-perfect jumps.
    • tbd Metascore
    • 70 Critic Score
    Children of the Worm adds in some good-looking new environments, a throwaway story featuring a solid new character, and some of the craziest firefights I’ve ever seen. Solo or alone Back 4 Blood is always a good time, and the base game is still on Game Pass. As long as one member of your group owns the expansion you can all play it, and you’ll have a hell of a (short) time if you do.
    • 82 Metascore
    • 70 Critic Score
    Signalis is a rather fascinating adventure with gorgeous retro visuals and excellent audio colluding with an exciting story and lore and great story to offer a world absolutely worth exploring. It’s therefore also a huge shame that it’s let down by repetitive and annoying puzzles that have the player run back and forth in identical corridors, a painfully limited inventory and an unimpressive combat model. Fans of old school horror games and space sci-fi should still find Signalis an interesting experience, and those subscribed to Game Pass can try it day one on the service.
    • tbd Metascore
    • 70 Critic Score
    Ten Dates does many things well. For a reasonably cheap title, it has a high-quality look to it, the acting is at the same level as I would expect from a television drama and the gameplay is very inclusive. Interactive movie games have come a long way in the last couple of years and this one is no exception. Of course, it is no ‘Immortality’ but that game has to be considered the zenith of this genre. It may overstay its welcome in the end, but fans of the first game will have a lot of fun playing this. Are Twenty Dates on the horizon? Only time will tell.
    • 56 Metascore
    • 70 Critic Score
    Funko Fusion is a simple game, perhaps overly so, following the footsteps of Travellers’ Tales’ iconic LEGO games but with the Funko figurines instead of the brick characters. The IP crossover aspect is sound, and the game is very accessible, but excessive repetition and a baffling lack of any form of co-op at launch, with online co-op but no local co-op coming down the line, surely severely crippling its value in the eyes of much of the target audience. Once co-op is finally added, as long as the online one fits the bill for you, I’d still recommend playing through the storyline at least once, at least to the people who are craving for a new LEGO-style adventure and are looking for a new twist or two on the formula.
    • 73 Metascore
    • 70 Critic Score
    Blades of Fire is not going to be a game for everyone. It’s beautiful, runs great, and has some design decisions that made me pull my hair out. It’s incredibly long, and I do not think that it benefits the game in any meaningful way.
    • 67 Metascore
    • 69 Critic Score
    Sword Art Online: Last Recollection is one of the better games in the franchise’s history. The combat mechanics are solid and questing can be fun, plus it’s good fan service. It’s a bit of a shame every other aspect drags the game down, but that won’t stop you from enjoying Last Recollection especially if you’re looking for a simple, single-player MMO-style experience.
    • 68 Metascore
    • 69 Critic Score
    Atlas Fallen is close to being damned good. It is let down by a lack of variety in enemy encounters, poor side quests, and dreadful writing. Still, the combat quickly becomes damned fun and with the option of co-op, it’s well worth checking out if you want some God of Crackdown-style action platforming adventures.
    • 72 Metascore
    • 69 Critic Score
    As a remake of a 2006 title is one of the best looking to date. It doesn’t add or change much to the overall package but if you’re looking for some good fun, especially with a friend, then Destroy All Humans! 2 – Reprobed is worth picking up if the price is right.
    • 66 Metascore
    • 69 Critic Score
    Atomic Owl is an enjoyable little romp that has some good ideas and even goes as far as to trust the player right off the bat with the protagonists full arsenal. The visuals are lovely and the music was probably the highlight of the game. But middling level design, uninteresting boss fights, and a lack of polish do drag down what could otherwise have been a really good game.
    • 78 Metascore
    • 69 Critic Score
    Return to Grace is a short but sweet narrative adventure game. The puzzles are infrequent and never frustrating, while the storytelling and voice acting do an admirable job in telling this futuristic tale about the hopes and dreams of humanity. I think it’s well worth checking out on Game Pass.
    • 69 Metascore
    • 68 Critic Score
    If you’re expecting more action and puzzles, then boy, you might bounce right off this one once you’ve finished gawking at how pretty it all is. My advice? Take it slow, and enjoy every moment with this bizarre and eccentric cast of characters. Games like Harold Halibut don’t come around very often.
    • 67 Metascore
    • 68 Critic Score
    Beyond Blue: After the Storm is an enjoyable little underwater adventure that gives insight on man-made disasters along with the lovely living things beneath our feet. Though their importance is stressed, information comes off slim at best and paired with a decent VR experience at the very least makes this game a fun edutainment journey for all ages.
    • 63 Metascore
    • 68 Critic Score
    It may not be the “AAAA” game Ubisoft touted, but with a solid enough foundation, a decently planned bevy of seasonal content ahead of it, and the uniqueness of making the ship and gear the focus, it may be finally on the right course after all.
    • 68 Metascore
    • 68 Critic Score
    In Ravenlok’s well-paced narrative and gameplay structure, I’m sad to say that I didn’t find the game to be very compelling. For every fun puzzle there was another quest or dull combat sequence that I button mashed out of with ease. Still, I could appreciate the expectations the game places on the player to simply figure things out on their own and having a straightforward, no-nonsense plot. A lost art in gaming (and arguably other mediums) today.
    • 69 Metascore
    • 68 Critic Score
    Ultimately, DreamWorks All-Star Kart Racing gets the job done without excessive amount of effort. There’s more than enough content, but the quality of the racing and its general balance is just not on par with most of the better Mario Kart clones out there, let alone the last episodes of the Nintendo franchise. A handful of cool ideas such as dynamic shortcuts and the Trolls characters giving special characters give the game a little bit of identity, amid the many design and visual elements that ape Mario Kart way too closely at times. But unless you absolutely need a kart racer with the likes of Shrek and Kung Fu Panda in its roster, this is a fun but ultimately not essential game.
    • 73 Metascore
    • 68 Critic Score
    Despot’s Game: Dystopian Army Builder is a really fun if slightly flawed strategy game that I’m glad I decided to check out. While it’s not something I might recommend to most for a purchase it is definitely worth trying out on Game Pass if you are subscribed.

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