Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 72 Metascore
    • 70 Critic Score
    Enjoyable and silly, but if you want a fighter to go the distance, wait for SFIV. [Jan 2009, p.86]
    • Xbox World 360 Magazine UK
    • 83 Metascore
    • 70 Critic Score
    Fun enough, but not the facelift we were hoping for. Plus, online totally carries it. [Sept 2008, p.70]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Not quite the number of the beast - but from Schafer it's a minor disappointment. [Christmas 2009, p.94]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 70 Critic Score
    The bold change of direction is to be applauded, but everything feels too bitty. [Jan 2008, p.70]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    A slow burner which eventually grows into entertaining smaxploitation. [Christmas 2009, p.88]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 70 Critic Score
    A good game, but one which feels eerily out of place and out of time. [Sept 2008, p.79]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    It's a game of two halves, but the good half carries the bad. [Dec 2011, p.103]
    • Xbox World 360 Magazine UK
    • 70 Metascore
    • 70 Critic Score
    A nondescript but very decent rendition of a nationally-derided sport. [July 2008, p.82]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Satisfyingly vacuous. [July 2011, p.102]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 70 Critic Score
    Full of different modes, but it's ultimately just too easy and riddled with nuances. [Dec 2007, p.82]
    • Xbox World 360 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Vision of the future, relic of the past - after such a long wait, Rage turns out to be both a triumph and a tragedy. In 2011, this just doesn't cut it. [Christmas 2011, p.104]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    We don't care what the film's like, this is one of the brightest kiddie romps ever. [Sept 2008, p.73]
    • Xbox World 360 Magazine UK
    • 87 Metascore
    • 70 Critic Score
    A bit pricey for a game so close to "Bejeweled," but the RPG element genuinely adds to the package. [Christmas 2007, p.98]
    • Xbox World 360 Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Some amazing moments, some truly abysmal. Saints Row is wildly imaginative but the lack of technical polish and the weak combat mar the creativity. [Feb 2012, p.100]
    • Xbox World 360 Magazine UK
    • 83 Metascore
    • 70 Critic Score
    Individually this game should be superb and if you’ve never played a previous version this should be your first point of call. However, taken as part of a continuous series, this is a fairly pointless offering as it offers very little in terms of innovation.
    • 68 Metascore
    • 70 Critic Score
    Entertaining, ultra violent American sports without a great deal of depth. [Christmas 2008, p.73]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    It's certainly a good game, but we want to wage war against Sawyer from Lost, not our 360 controller.
    • 68 Metascore
    • 69 Critic Score
    We simply can't stress this enough; if you're planning to play this game on your lonesome, STAY AWAY; if you're all about the human co-op and the multiplayer modes go ahead and jump right in. This is undoubtedly some gamers' idea of blasting heaven; it just isn't quite ours.
    • 63 Metascore
    • 69 Critic Score
    A strategy game that succeeds at what it's tried to do, even if it isn't that clever. [Christmas 2007, p.84]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 69 Critic Score
    One for shoot-'em-up experts. [Dec 2010, p.98]
    • Xbox World 360 Magazine UK
    • 61 Metascore
    • 69 Critic Score
    Shaun White's foray into defrosted gameplay is silly, lacking depth, but frequently fun. [Issue#98, p.69]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 69 Critic Score
    A fun-packed playable cartoon. [Jan 2009, p.74]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 69 Critic Score
    It's a sprinkling of glitter rather than an overhaul. [Feb 2012, p.109]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 69 Critic Score
    A slick port of still-great gameplay and distinctive visuals. [Feb 2012, p.111]
    • Xbox World 360 Magazine UK
    • tbd Metascore
    • 68 Critic Score
    A mostly decent stand-off. [Nov 2011, p.113]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 68 Critic Score
    A prototype for others to follow, but the concept doesn't support an entire game. [Jan 2009, p.72]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 68 Critic Score
    An entertaining expansion, but it needs to be gack to the drawing board. [Sept 2008, p.74]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 68 Critic Score
    Kudos to them for trying, but the action/RPG mix doesn't quite convince. [Dec 2008, p.84]
    • Xbox World 360 Magazine UK
    • 61 Metascore
    • 68 Critic Score
    Comfortable in its saggy skin, and really quite good at what it does. A bargain bin gem. [July 2010, p.94]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 68 Critic Score
    Hugely, hugely frustrating but there is a good game hiding deep beneath.

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