Xbox Tavern's Scores

  • Games
For 2,226 reviews, this publication has graded:
  • 52% higher than the average critic
  • 9% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Trine 5: A Clockwork Conspiracy
Lowest review score: 6 The Language Of Love
Score distribution:
2230 game reviews
    • tbd Metascore
    • 78 Critic Score
    It’s Quiz Time is a very impressive and deep quiz game, arguably the best quiz game available on Xbox One, but it doesn’t come without issues.
    • 71 Metascore
    • 71 Critic Score
    I couldn’t quite gel with much of the puzzle logic, which tends to lean too heavily on trial and error rather than innovation.
    • tbd Metascore
    • 76 Critic Score
    Ultimate Chicken Horse provides a canvas for you and your friends to create carnage on. Despite the lack of a structured unlock or progression system, this is a great game to pick up and enjoy in time for the festive break. It’s easy to play and as challenging as you and your nearest and dearest’s level of creativity and cunning.
    • 87 Metascore
    • 90 Critic Score
    The distinct art style and visual palette is as dominant today as it was eleven years ago, and it’s aged incredibly well as a result.
    • 84 Metascore
    • 88 Critic Score
    AAC is a great game visually and playability wise, smooth and enjoyable but also filled with signs of frustration. If you’re a fan of these types of games you will have a ball, if you’re not then you may find a controller embedded in your T.V. set quicker than you think.
    • 75 Metascore
    • 81 Critic Score
    Wuppo is a sensational experience that’s packed with content, charm and an endearing soundtrack that runs deep in the colourful design. I found issues with the difficulty spike during boss encounters, and I was a bit let down by the lack of a solid story, but these small faults are not enough to pull the game down from greatness.
    • 64 Metascore
    • 59 Critic Score
    Nintendo has Super Mario Odyssey and PlayStation has Crash Bandicoot N. Sane Trilogy, which is why I was really hoping that Super Lucky’s Tale would be more than what it is. Instead it’s an overly simplistic platformer that comes with annoyances such as limited camera control and forced replay value. Super Lucky’s Tale desperately wants to immerse you with how stunning and diverse it looks, but fails to totally captivate you due to how damn easy everything is.
    • 61 Metascore
    • 83 Critic Score
    The gameplay is tight, responsive and surprisingly accessible whilst remaining challenging throughout. The story may well indeed be basic in its delivery, but the plot does prove to be energetic and exhilarating nevertheless, however it is sadly held back slightly by a poorly voiced cast of forgettable characters.
    • 62 Metascore
    • 81 Critic Score
    For the first time in years, I actually enjoyed and looked forward to going back to a Sonic game and will continue to hunt those red star rings for a while yet. But the main USP of the avatars let the side down. I really hope Sonic Team continue with the duel Sonic crossover games as they seem to be providing them with their best output in years.
    • 70 Metascore
    • 75 Critic Score
    The music, whether you’re driving a buggy or walking around, is unobtrusive and doesn’t interfere with the background ambient sounds, which I like.
    • tbd Metascore
    • 35 Critic Score
    911 Operator houses an interesting idea but doesn’t back it up with any depth. Sure it may be cool to download a map of your local city and serve as an emergency responder, or take to the campaign to do the same there, but it’s far too repetitive and far too boring to be justified as a solid well rounded experience.
    • 68 Metascore
    • 60 Critic Score
    Is it very memorable? Not really.
    • 77 Metascore
    • 85 Critic Score
    With brilliant voice and face acting, a plethora of interesting characters to amuse and massive amounts of detail, L.A. Noire is a game I enjoyed and will continue to enjoy.
    • 74 Metascore
    • 66 Critic Score
    LEGO Marvel Superheroes 2 is a step back for the franchise, which is a shame given the excellent recent release of LEGO Ninjago Movie Video Game. Sure, there’s plenty of content to dive into and a massively impressive roster of characters, as well as several diverse and well designed environments, but this means very little when the actual gameplay leaves a lot to be desired. AI companions are shocking and absolutely irritating to the point of forcing you to plug in a second pad to get the job they were tasked with, done. There’s also far too much going on to comfortably digest the plot in the sense of where you are going and what you’re doing.
    • 66 Metascore
    • 84 Critic Score
    The Sims 4 once again proves that a good PC game that’s primarily designed for keyboard and mouse, simply doesn’t suit the controller. It’s but one of the many reasons that Microsoft needs to pull their fingers out and enable keyboard and mouse support for the Xbox One, not only will it help the transition of games like this and Divinity Original Sin, but it will add more appeal too.
    • 66 Metascore
    • 83 Critic Score
    This may well not be a perfect game, but it’s certainly a great one, it’s energetic, thrilling and engaging.
    • 33 Metascore
    • 18 Critic Score
    The whole thing has a whiff of Steam Early Access about it, which is not what I’d expect from a full game release on the Xbox store. And it’s brown. Like, really brown.
    • tbd Metascore
    • 68 Critic Score
    Ben 10 is a good game, a lot better than expected but am still unsure if it is worth the price people will pay.
    • 55 Metascore
    • 65 Critic Score
    It’s a mostly enjoyable, creepy experience marred only slightly by an annoyingly relentless, yet easy to escape enemy. I did find myself wishing for more however.
    • 72 Metascore
    • 40 Critic Score
    There’s nothing new, it bears all the visual marks of its dated version with no fresh lick of paint (pardon the pun), and it’s far too repetitive by standards today.
    • 62 Metascore
    • 65 Critic Score
    Oh My Godheads is fun, bright, colourful and zany, but it’s somewhat let down by repetitive play, a lack of content, and no online support.
    • 86 Metascore
    • 74 Critic Score
    The visuals and design may be on the wayside, but the amount of content that’s been crammed into a game that costs just £7.99 / $9.99 is outstanding.
    • 82 Metascore
    • 70 Critic Score
    The gameplay remains tense and unpredictable throughout the entirety of play, and the dark alluring atmosphere is equally as potent. This wont blow your socks off, but it will definitely keep you entertained for hours on end.
    • 74 Metascore
    • 90 Critic Score
    A Hat in Time is a sensational platformer that boasts hours upon hours of inventive and diverse fun.
    • 49 Metascore
    • 46 Critic Score
    The basic function of the game works, but it’s all wrapped up in a package that is lacking in most areas. That said, grab some friends and beer and you’ve probably got a few hours of fun here.
    • tbd Metascore
    • 20 Critic Score
    Truth be told, Blue Angels is a direct port of a mobile game and plays as such.
    • 79 Metascore
    • 82 Critic Score
    The lack of enemy variants is a let down, which is surprising seeing as this was the chief criticism from the core game. I also found the story to be somewhat less interesting than it could have been. Outside of those two flaws, this new content is brilliant.
    • 57 Metascore
    • 47 Critic Score
    Even though I love indie horror, this was a bit too broken to appreciate properly.
    • 82 Metascore
    • 72 Critic Score
    SOMA isn’t an excellent example of horror, but instead shines its brightest through its story telling. That’s not to say that it isn’t scary, on the contrary it’s very unnerving and full of unsettling sights and choices, it’s just not up to scratch when those aspects try to go hand in hand.
    • tbd Metascore
    • 36 Critic Score
    Paladin is a poor take on the popular genre it adopts. There’s nowhere near enough innovation to allow this to stand out from the crowd of other twin-stick shooters on the market. The level design is poor, the gameplay is basic, and there’s not much of a challenge to soak up. It may well be a colourful blast with a good selection of upgrades to lean back on, but when you take into account that you can complete this entire game in just 90 minutes, it leaves a lot to be desired.

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