X-ONE Magazine UK's Scores

  • Games
For 1,514 reviews, this publication has graded:
  • 34% higher than the average critic
  • 4% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Novadrome
Score distribution:
1514 game reviews
    • 66 Metascore
    • 40 Critic Score
    Put simply, there are deeper tactical outings, more sociable games of skill, and many Live Arcade titles more enjoyable than this. Go and buy one of htose instead. [Issue#34, p.116]
    • X-ONE Magazine UK
    • 66 Metascore
    • 60 Critic Score
    Just a competent exploratory shooter spoiled by interaction with the pad. [Issue#38, p.115]
    • X-ONE Magazine UK
    • 66 Metascore
    • 70 Critic Score
    A beautiful game that's let down by its clunky mechanics and frustrating AI quirks. [Issue#119, p.76]
    • X-ONE Magazine UK
    • 66 Metascore
    • 50 Critic Score
    If you're under ten, go ahead and buy this. You'll probably only feel slightly disappointed at worst. [Issue#79, p.82]
    • X-ONE Magazine UK
    • 66 Metascore
    • 80 Critic Score
    Just make sure you turn the bloody sound off. [Issue#20, p.116]
    • X-ONE Magazine UK
    • 66 Metascore
    • 80 Critic Score
    This kind of purity is exactly what's been missing from the series for years. [Issue#89,p.77]
    • X-ONE Magazine UK
    • 66 Metascore
    • 80 Critic Score
    One to heartily recommend. [Issue#54, p.104]
    • X-ONE Magazine UK
    • 66 Metascore
    • 50 Critic Score
    A laggy mess online. [Issue#23, p.96]
    • X-ONE Magazine UK
    • 66 Metascore
    • 40 Critic Score
    A strange one, this. Fun to play with friends for a while, but the questions range from interesting to just plain stupid, and this really should be DLC. That’s what DLC is for!
    • 66 Metascore
    • 60 Critic Score
    The steep ramping of difficulty makes for a game that never feels as effortlessly addictive as titles like Angry Birds. [Issue#78, p.101]
    • X-ONE Magazine UK
    • 66 Metascore
    • 60 Critic Score
    Download it, but keep your expectations somewhat calm. [Issue#78, p.100]
    • X-ONE Magazine UK
    • 66 Metascore
    • 70 Critic Score
    Those looking to play solo should probably look elsewhere. [Issue#67, p.87]
    • X-ONE Magazine UK
    • 65 Metascore
    • 60 Critic Score
    The same retro person, crying in the corner, wishing it was more popular and that more people would talk to it. [Issue#5, p.120]
    • X-ONE Magazine UK
    • 65 Metascore
    • 60 Critic Score
    Too Human is by no means a bad videogame, it’s just very repetitive and highly disappointing. With ten years development time, you’d think it would be a bit more impressive than this.
    • 65 Metascore
    • 60 Critic Score
    A smart, stylish attempt at bringing platform puzzling back to the fore, regrettably let down by a physics engine that doesn’t want to co-operate.
    • 65 Metascore
    • 80 Critic Score
    It's just grand. [Issue#52, p.105]
    • X-ONE Magazine UK
    • 65 Metascore
    • 60 Critic Score
    Better suited to nostalgic gamers than newcomers. [Issue#115, p.84]
    • X-ONE Magazine UK
    • 65 Metascore
    • 70 Critic Score
    The weak pseudo-jazz music would embarrass a grot movie director, but apart from that, this is good stuff. [Issue#5, p.120]
    • X-ONE Magazine UK
    • 65 Metascore
    • 70 Critic Score
    A rare breed of game that anyone can pick up and play. [Issue#6, p.120]
    • X-ONE Magazine UK
    • 65 Metascore
    • 30 Critic Score
    A game that sucked in 1982 and amazingly, sucks even more in 2006. [Issue 14, p.116]
    • X-ONE Magazine UK
    • 65 Metascore
    • 70 Critic Score
    Good enough to recommend to fans of gore, swords, hip-hop, anime, martial arts and, of course, Afro Samurai, but too lightweight and insubstantial to recommend to everyone. [Issue#44, p.76]
    • 65 Metascore
    • 40 Critic Score
    We’ve seen it all before; the bones of the typical Saints Row’s design are creaking under the desire for new experiences.
    • 65 Metascore
    • 50 Critic Score
    It's a novel concept but lack of control variation, plus the obvious graphical deficiencies, make it a dulled thrill. [Issue#36, p.114]
    • X-ONE Magazine UK
    • 65 Metascore
    • 30 Critic Score
    Button mashing is boring. [Issue#20, p.93]
    • X-ONE Magazine UK
    • 65 Metascore
    • 70 Critic Score
    Unline its predecessor Ms. Pac-Man presents a decent challenge, everything plays at a far nippier pace. [Issue 17, p.116]
    • X-ONE Magazine UK
    • 65 Metascore
    • 70 Critic Score
    A decent collection with a few standout games. [Issue#85, p.93]
    • X-ONE Magazine UK
    • 65 Metascore
    • 60 Critic Score
    This is an unexpected game. Everything points to the fact that by all accounts it should be awful. Licenses like this hardly ever work, but amazingly it comes off feeling like a fun, throwaway shooter with a workable shooting mechanic and some quite enjoyable moments that, while strictly not very Bond in nature, make the game well worth a look if you’re either a Bond fan or even just enjoy a good shooter.
    • 65 Metascore
    • 70 Critic Score
    Has so many excellent little twists on poker that it adds a whole new level of fun on top of the tactics the game already employs. [Issue#47, p.101]
    • X-ONE Magazine UK
    • 65 Metascore
    • 70 Critic Score
    It's a sad indictment of the brand that the most important point to be made here is that Dynasty Warriors Gundam 3 isn't a sloppy shambles, but there you go. [Issue#75, p.79]
    • X-ONE Magazine UK
    • 65 Metascore
    • 30 Critic Score
    Extremely boring. [Issue#101, p.80]
    • X-ONE Magazine UK

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