Worth Playing's Scores
- Games
For 6,707 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Pac-Man Championship Edition DX | |
|---|---|---|
| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,876 out of 6707
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Mixed: 2,421 out of 6707
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Negative: 410 out of 6707
6707
game
reviews
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- Critic Score
I'd definitely suggest Trackmania DS to anyone who was or is a fan of the PC title, and while the developers haven't managed to bring over every single detail to this handheld port, they've managed to really capture the essence of Trackmania to provide a great portable method of getting your fix.- Worth Playing
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While there's fun to be had here, most people will want to look elsewhere to get their dogfight on.- Worth Playing
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There's a lot to see in Rune Factory: Frontier, and while the premise might sound a bit boring, it's well worth taking a look at.- Worth Playing
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If you own a DS, be sure to put Henry Hatsworth in the Puzzling Adventure on your "must buy" list. It may not have gotten a massive amount of press, but it's sure to rise in popularity thanks to positive word of mouth.- Worth Playing
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Suikoden Tierkreis manages to feel like a Suikoden game on a handheld, and it deserves respect for that. Unfortunately, it doesn't feel like a good Suikoden game.- Worth Playing
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Grand Theft Auto: Chinatown Wars manages to bring the GTA formula to the DS in a spectacular way.- Worth Playing
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The story stuff isn't important, but the gameplay is really solid and well worth checking out.- Worth Playing
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Basically, Ready 2 Rumble Revolution for the Wii is nearly unplayable. I love the idea of having an arcade boxer on the Wii, and while boxing on Wii Sports didn't exactly blow my socks off, it worked out far better than this game did. I'm not sure that complicated controls for an arcade boxer are the way to go on the Wii, and Ready 2 Rumble proves that more punch types don't necessarily translate into a better boxing experience.- Worth Playing
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Minor complaints aside, Covenant of the Plume is a fun and unique strategy RPG, and it's a solid addition to any DS owner's RPG library.- Worth Playing
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If you played RE4 to death like I did, play RE5 on Veteran with a like-minded friend and you'll probably have a blast, but keep in mind it's not as good as its predecessor. The real question about Resident Evil 5, though, is whether or not you'll reach a point with what's happening where you just have to walk away.- Worth Playing
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Altogether, I came away from Resident Evil 5 feeling pretty impressed, and while the change isn't nearly as radical as it was when Resident Evil 4 was released, it's still a really solid follow-up that keeps everything that worked from the previous title.- Worth Playing
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Any fun you might have with other people in a multiplayer mode for bragging rights over high scores is completely eliminated by the horrible controls and outdated interface.- Worth Playing
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This is exactly the game the mature, hardcore Wii crowd has been craving, and it's just too bad that Nintendo is too busy making the next Wii Play, Wii Fit or Wii Music to put more resources into projects like this.- Worth Playing
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Although it's a solid new IP on the DS, the control issue keeps Avalon Code from being something great. It's still decent and definitely worth checking out for RPG fans, but anyone who's not a big fan of the genre is going to get frustrated with the controls and code system.- Worth Playing
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This PSP version is a really weak port and definitely isn't the ideal way to experience the game. Pick up the PS2 version instead, and unless you're really dying to play Mana Khemia on the go, avoid this one altogether.- Worth Playing
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If you've already played it, Soviet Assault isn't enough of a reason to come back.- Worth Playing
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A must-have for fans of the board game. The promise of future DLC is invigorating and the sheer amount of content out of the box is already impressive enough.- Worth Playing
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The game is simple to learn, yet lends itself to intense, challenging battles that can really get your adrenaline racing.- Worth Playing
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The game may be as old as the Wii's predecessor, but New Play Control! Pikmin still remains a very challenging and engaging title. While the graphics haven't held up as well as one would have hoped, the sound and gameplay definitely remain timeless.- Worth Playing
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The Wii port, New Play Control! Mario Power Tennis, doesn't fare any better now that the product is several years old. Normally, the graphics take the brunt of the criticism but here, it's the control scheme which, by default, makes the game much easier than it should be.- Worth Playing
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My Pet Shop can certainly surprise you, as it did me, and while it isn't going to be a triple-A quality title, it's still worth a shot.- Worth Playing
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Watchmen: The End Is Nigh is a fairly mediocre beat-'em-up made special only by the source material from which it drew its inspiration. Playing as Nite Owl and Rorschach is faintly amusing, and the in-jokes, references and cameos are certain to appeal to Watchmen fans, but that is about the extent of its potential.- Worth Playing
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Watchmen: The End Is Nigh is a fairly mediocre beat-'em-up made special only by the source material from which it drew its inspiration.- Worth Playing
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Watchmen: The End Is Nigh is a fairly mediocre beat-'em-up made special only by the source material from which it drew its inspiration. Playing as Nite Owl and Rorschach is faintly amusing, and the in-jokes, references and cameos are certain to appeal to Watchmen fans, but that is about the extent of its potential.- Worth Playing
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Halo Wars is a fun, if unexceptional, real-time strategy title. It does many things right and a few things wrong, but nothing about Halo Wars really stands out except for the fact that it provides a surprisingly solid RTS on a console.- Worth Playing
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Without having to fight every single battle, finishing one campaign of world domination easily clocks in at over 30 hours. Repeat that with every other playable side, add in the difficulty levels, choose whether to overthrow the crown to declare your empire a republic, replace the AI with multiplayer minds across the world, and your thirst to rewrite the 18th century may prove to be insatiable.- Worth Playing
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H.A.W.X. is a nice, action-packed distraction with some promise, but if you're squeezed on cash and are still waiting on the next Crimson Skies or Ace Combat, you might want to sign on as a pilot-for-rent instead.- Worth Playing
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Unfortunately, the execution is so flawed that it is going to take a dedicated player to reach the "fun" hidden within. The controls are awkward and uncomfortable, and the gameplay mechanics are unintuitive. The level design is weak, and the boss fights are simply embarrassing.- Worth Playing
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In my opinion, it's not enough change to warrant a purchase if you already own We Ski, but if you've played that game to death, I'd at least give this a rental and see if any of the small additions grab you.- Worth Playing
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The King of Fighters '98: Ultimate Match is a great example of how to update a good fighting game. The title doesn't make any changes that would drive away old fans of the series, but it makes a few good ones that would entice new fans to give it a try. With a solid package behind it, only the die-hard SNK haters would be resilient enough to turn down this game. It's a great addition to any fighting game fan's library.- Worth Playing
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