Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 85 Metascore
    • 86 Critic Score
    Deadly Shadows has real problems with collision detection. I’ve found myself stuck in midair several times, when I accidentally slipped off a ledge and got caught between it and the building it was attached to.
    • 67 Metascore
    • 82 Critic Score
    From monster books on the loose, to rascally pixies, to angry ghosts, there’s no shortage of content. On this point alone, I could recommend the game.
    • 75 Metascore
    • 91 Critic Score
    The combat system is not only intuitive and very fluid but is chock-full of "Did you see that?!" moments, and not only takes the hardcore feel of the original title but expands upon it with additional weapons, attacks, and techniques.
    • 69 Metascore
    • 62 Critic Score
    But since the majority of the time you’re playing the game you’ll be slowly walking from point A to point B completing mandatory fetch quests, the game’s solid RPG foundation collapses under the weight of its own failed potential.
    • 82 Metascore
    • 86 Critic Score
    The biggest problem that the Xbox version has is that it, like Hitman: Contracts, is a remarkably buggy product that bears unmistakable signs of being rushed out the door.
    • 75 Metascore
    • 77 Critic Score
    The atmosphere is somewhat ruined by lackluster music, sometimes shoddy level design, and repetitive battles, but if you don’t overdose on the game, you’ll have a lot of fun.
    • 68 Metascore
    • 80 Critic Score
    True Crime lacks the open-ended feel of "GTA" by having heavily scripted missions, yet the story and production are head and shoulders above "GTA’s."
    • 61 Metascore
    • 60 Critic Score
    It’s actually not a bad introduction to strategy games, and it may keep those starving for some tactics busy for a few hours. But the enemy AI, clunky controls and camera, and lack of real variety in the game make it worth not one penny more than the price tag.
    • 48 Metascore
    • 35 Critic Score
    It’s filled with those fantastic Outlaw Golf-esque characters, except somehow with even less charm than the freaks that made up the cast of that game.
    • 54 Metascore
    • 60 Critic Score
    This game should be packed in free with cases of beer, since it seems to play best when you’ve got a few drinks in you.
    • 60 Metascore
    • 68 Critic Score
    The game is often too easy because of its own innovations, as they aren't streamlined enough to really work as they should.
    • 73 Metascore
    • 78 Critic Score
    The repetition is quite high, but it plays almost identically to Dynasty Warriors, so it might be a good addition. Still, the total number of levels is rather low, so you can run through a character’s story in less than an hour.
    • 64 Metascore
    • 65 Critic Score
    The graphics are good, but the slowdown hampers the gameplay too often. Besides that, everything is so repetitive that it makes the game a bit of a pain to play through after a short time.
    • 33 Metascore
    • 25 Critic Score
    It’s obviously slapped together for a quick buck, but it isn’t worth yours. With poor gameplay and underpar production values, you won’t be seeing this title praised by anyone.
    • 79 Metascore
    • 87 Critic Score
    Incredibly well done. It may even be considered better than "Disgaea," at least on the game-play side.
    • 76 Metascore
    • 75 Critic Score
    Mediocre at best. The game just has way too much lag and load time to be truly enjoyable.
    • 76 Metascore
    • 60 Critic Score
    There is simply no reason why buttons cannot be remapped or menus cannot be fully traversable with a mouse click. Controls should be just as tight and responsive as they are on a console pad.
    • 87 Metascore
    • 95 Critic Score
    The only glaring flaw throughout the entire title is the lack of a damage system that has actual consequences; meanwhile the rest of the game may as well serve as the benchmark that future rally racing game designers should aspire to.
    • 73 Metascore
    • 75 Critic Score
    The best in a limited line of Western shooters.
    • 74 Metascore
    • 75 Critic Score
    It isn’t the savior of the Western genre that it could have been, but given the circumstances, I think it’s amazing that the product turned out to be this good. The graphics aren’t amazing but they have style, and the dialogue has that Rockstar “twang” to it that makes it a good game, but not a classic.
    • 62 Metascore
    • 90 Critic Score
    It’s the most fun I’ve had without getting naked.
    • 71 Metascore
    • 70 Critic Score
    Overall this game is actually well done and can be considered pretty fun, aside from the repetition, especially if you can find friends to play with, but it is also not aimed at the older audiences.
    • 73 Metascore
    • 75 Critic Score
    If you’re feeling patient and want a massive adventure then BD is worth a look. If you have "Sacred" in your library, keep playing till you get to level 50 and then see how you feel.
    • 72 Metascore
    • 65 Critic Score
    The mediocrity and leniency of the game makes it a nice diversion for the kiddies, which also shows innovation and promise; but in its current state, it is lacking for anyone looking for a substantial gaming experience.
    • 85 Metascore
    • 85 Critic Score
    Overall, from a scale of Pat Sajak to Bob Barker, this game is Alex Trebek without the mustache: sharp-looking, packed with features, witty, and fun, but with just a little something missing.
    • 85 Metascore
    • 96 Critic Score
    The game keeps the repetition to a minimum, mixing whips, swords, and guns into the Onimusha equation. I just couldn’t drop the controller until the very last minute before I had to go to class.
    • 65 Metascore
    • 60 Critic Score
    It looks and feels somewhat like a game in the series, but in the end is miles away from touching the real Serious Sam games.
    • 54 Metascore
    • 40 Critic Score
    Sudden Impact is just a slightly damaged version of the game we’ve been playing since the waning days of Sega’s Dreamcast.
    • 75 Metascore
    • 85 Critic Score
    The computer AI is also much improved over the console version. The hunters can be quite cunning at times. Just when you think you’ve gotten away from a group, they split up and outflank you.
    • 78 Metascore
    • 81 Critic Score
    An overall better game than "Hitman 2," though as a series some of the concepts are becoming a bit worn out.

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