Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 82 Metascore
    • 85 Critic Score
    Probably the best vocal series available at this time for any console.
    • 71 Metascore
    • 75 Critic Score
    A flawed gem. It’s a lot of fun to play, it looks and feels great, and it’s very reasonably priced, but a number of omissions (most notably multiplayer capability) give it a short life-span with very limited replayability.
    • 54 Metascore
    • 80 Critic Score
    A well-designed, well-executed, graphically superior racing game. The replay value is high, the learning curve is fine, and the overall presentation is first-rate.
    • 95 Metascore
    • 96 Critic Score
    One of the strongest FPS offerings of the season in campaign mode, and one of the best internet-enabled FPS games for any platform.
    • 83 Metascore
    • 82 Critic Score
    It's not as revolutionary as the original, but is addictive and fun. There always seems to be a goal that's “just out of your reach” that kept me interested in playing.
    • 66 Metascore
    • 65 Critic Score
    Diehard fans of the "Ghost in the Shell" series will likely want to play through it at least once in order to dissect more of the series' story. Otherwise, I would say this game is only for people who really like shooters, and even then, it's a moderately short game.
    • 75 Metascore
    • 85 Critic Score
    Twisted Mill games has come up with a City Building Sim that follows in the rich traditions of its predecessors, adds new depth and complexity, a superior graphical presentation, and a more realistic AI model.
    • 80 Metascore
    • 87 Critic Score
    On the plus side the Pacific theatre of WW2 is a fresh view of that same old war, everything is about as authentic as it can get without sacrificing playability, and the new features do well to break up what easily could have been yet another WW2-themed FPS. However, the clipping errors, other aggravating issues, and rather weak-sounding weaponry do detract from the overall experience.
    • 62 Metascore
    • 60 Critic Score
    If you’re looking for a lot of polish here, you’re not going to find it. If you like space sims, and "Star Wars Galaxies" isn’t doing it for you, it’s worth at least downloading the free client and checking it out.
    • 72 Metascore
    • 69 Critic Score
    It’s sort of like saying you loved a really bad movie (like "Plan 9 From Outer Space") or saying you really hated a great movie (like "Gone With The Wind").
    • 69 Metascore
    • 87 Critic Score
    A solid game built by loving hands. Obviously, the developers, when deciding to port this title to the Xbox from the PC, took their time and studied what could be done to improve the gaming experience.
    • 66 Metascore
    • 68 Critic Score
    Sure it costs a bit more than a deck of cards, but it also provides you with digital opponents, dealers and even a couple of games you cannot play solely with a deck of cards.
    • 73 Metascore
    • 70 Critic Score
    Does exactly what it sets out to do and no more by laying down a passable combat engine and little else. In a way it's almost refreshingly straightforward.
    • 79 Metascore
    • 87 Critic Score
    Oh yes. Also, you can install this game, put the CD away, and run it without the CD in the drive. Thank you very much, developers. With companies bending over backward to install broken copy protection schemes left and right, the lack thereof is refreshing.
    • 67 Metascore
    • 85 Critic Score
    With a huge songbank in the game and a setup that is more conducive towards building strong routines when in multiplayer instead of straight competition, hooked gamers will have an easy time spending countless hours with this game over the next few months.
    • 73 Metascore
    • 85 Critic Score
    It is a lot faster paced than "Blade Warriors" and surprisingly you can somewhat button mash in this game (Usually doesn't work out though since the game requires a massive amount of skill).
    • 80 Metascore
    • 85 Critic Score
    The biggest plus is the fact that it's a whole lot easier to pin, escape, counter, and it's a huge step up in graphics department, although the game's voiceovers and the movement residing solely on the digital pad ruins this for me.
    • 66 Metascore
    • 75 Critic Score
    If you are an adamant fan of "Duel Masters," this may be your new best friend. However, due to the repetition and because it isn't at the same level as "Magic," this is not my cup of tea.
    • 75 Metascore
    • 82 Critic Score
    While not immense, the replayability is significant due to increases in difficulty level and the sheer size of the game.
    • 84 Metascore
    • 90 Critic Score
    If you can get over the admittedly wonky premise, you'll find an intense, involving horror experience.
    • 71 Metascore
    • 76 Critic Score
    It does have its fair share of flaws and rough edges, but it also has quite a few areas where it absolutely shines.
    • 76 Metascore
    • 80 Critic Score
    This is the most fun I have had with a role-playing game in a very long time. It drips with an attitude that is wonderfully anarchic and cynical.
    • 95 Metascore
    • 90 Critic Score
    I have to subtract a point for what, in my opinion, is a total lack of overall upgrading. While there are hundreds of more things to do in San Andreas, I feel, in my heart of hearts, that the game looks and plays just like its two predecessors.
    • 81 Metascore
    • 85 Critic Score
    This is what a sequel should be ' they aren't trying to reinvent the genre or completely change how the game is played, they are taking what worked before and adding logical next-steps to it, making it better and fuller.
    • 76 Metascore
    • 85 Critic Score
    If you are a flight sim gamer, you need this title.
    • 77 Metascore
    • 79 Critic Score
    I'm not happy that players can't completely divorce themselves from the ground game if they want, as well as the fact that an overt Imperial from the ground game can advance down the Rebel Pilot missions if they so choose, and vice versa.
    • 77 Metascore
    • 80 Critic Score
    It even plays a lot better than "Donkey Konga."
    • 57 Metascore
    • 50 Critic Score
    The “At-Once-Turn-System” adds a welcome strategic element to dungeon-crawling, but monotony and repetition destroy any redeeming value the system might have.
    • 68 Metascore
    • 60 Critic Score
    Goes back to those simpler times of morally questionable, top-down gameplay, but a lame story, shoddy control, and uncooperative camera derail any standards that its brethren have set.
    • 83 Metascore
    • 82 Critic Score
    Brings the first two games to the Xbox warts and all, with a boatload of extra content that'll take hours to unlock. Live subscribers and fighting-game fans should be sure to grab a copy, but if you didn't like DOA or DOA2 before now, this isn't going to change your mind.

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