Worth Playing's Scores

  • Games
For 6,709 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6709 game reviews
    • 67 Metascore
    • 65 Critic Score
    At the end of the day, The King of Fighters Collection: The Orochi Saga for the PS2 ends up appealing only to those gamers who have no other way of playing the five games included in this compilation. A quirky default control scheme, numerous load screens, and some audio bugs will annoy those looking for arcade-perfect conversions of these games on their PS2s.
    • 74 Metascore
    • 65 Critic Score
    A giant leap ahead of its predecessor. It looks and feels much better than the original.
    • 65 Metascore
    • 65 Critic Score
    Torchlight III is fine but only if you don't have too many expectations. Ignoring the many elements of the old free-to-play formula that still remain, the game is relatively unchanged from the first and second entries, which can disappoint those looking for improvements. It's a simpler action/RPG, and it's good for those who might want to get their feet wet with the genre but don't want to do so with an older game. Genre veterans, on the other hand, might not be too impressed with what they see.
    • 57 Metascore
    • 65 Critic Score
    Transformers: Dark of the Moon may be the better of the three games based on the movie series, but that isn't saying too much. It's a tighter, more action-packed experience compared to the previous games, but it sacrifices length and choice to get there.
    • 66 Metascore
    • 65 Critic Score
    Ride 2 is certainly an improvement over the original game. There's still a grind to experience as you get through the World Tour, but it isn't as severe as before. The physics and general bike handling are balanced now, so both beginners and more experienced players can handle it, and the frame rate is more stable than before. With long loading times and an AI that hasn't evolved at all, it feels like the changes in Ride 2 aren't significant enough to attract people who weren't already enamored with the first game. Bike aficionados will certainly have more fun with the game, but if you really want to race something that's not on four wheels, try this out as a rental.
    • 70 Metascore
    • 65 Critic Score
    Instead, I am left with the anticipation of a possible sequel, hoping that much of its ideas are left intact and that what needs to be fixed gets fixed. If that were to happen, then perhaps I'd look at this first chapter and, well, remember it differently.
    • 59 Metascore
    • 65 Critic Score
    Transformers: Dark of the Moon may be the better of the three games based on the movie series, but that isn't saying too much. It's a tighter, more action-packed experience compared to the previous games, but it sacrifices length and choice to get there.
    • 59 Metascore
    • 65 Critic Score
    Your feelings on the latest iteration of Painkiller will depend on several different factors. If you're looking for a title with a good story and characters or crave a true single-player experience, you'll hate it. If you're looking for something that doesn't require grinding to get the most out of the title, you'll also dislike the game. If you're looking for boomer shooter sensibilities in a co-op setting and really dig the different hellish vibes, you'll like Painkiller. Even then, unless you're a completionist, it'll take one run through all of the levels and perhaps a few attempts at the roguelike mode before you move on, making this a fleeting experience rather than something with staying power.
    • 72 Metascore
    • 65 Critic Score
    The mediocrity and leniency of the game makes it a nice diversion for the kiddies, which also shows innovation and promise; but in its current state, it is lacking for anyone looking for a substantial gaming experience.
    • 65 Metascore
    • 65 Critic Score
    It's a fun experience, but unless you have kids who "need it now," it's difficult to justify full price for what is on offer.
    • 73 Metascore
    • 65 Critic Score
    If I had to summarize this game (and I do), I’d say it’s like playing chess by mail. It’s slow and you have time to think your moves through, but it can also be a bit dull.
    • 45 Metascore
    • 65 Critic Score
    Crime Stories suffers from some poor design decisions as well as a downright annoying presentation.
    • 59 Metascore
    • 65 Critic Score
    If you're willing to work past some hurdles, there's a fair bit to like here, but it's probably best to wait for a sale.
    • 66 Metascore
    • 65 Critic Score
    Home Sweet Home is a decent horror title. It mostly relies on jump scares, but the brilliant use of sound builds up suspense where needed. The puzzles are decent, but some can be too obtuse for many to solve on their own, and the breakdown of AI at times means that some of your escapes are due to dumb luck. The explanation of Thai mythology would've been nice, and the VR use should've been better, but the fact that this isn't labeled as an episodic game will annoy players the most. Home Sweet Home is worth checking out — but only if you aren't already tired of the genre.
    • 68 Metascore
    • 65 Critic Score
    The multiplayer modes are a wonderfully nice touch, but the horrible pathfinding and AI get in the way of this being as good of a game as it truly could be.
    • 45 Metascore
    • 65 Critic Score
    This is a decent budget-minded fighting title, but it's not exactly one where you'll get much playtime.
    • 82 Metascore
    • 65 Critic Score
    In the end, Ghosts 'n Goblins Resurrection nails the visual update but stumbles when it comes to gameplay. Hardcore fans of the franchise can look past the rough edges and find the fun buried underneath, but if you don't feel like putting forth the effort, you'll probably be happier playing the original arcade game via Capcom Arcade Stadium.
    • 69 Metascore
    • 65 Critic Score
    The Bureau: XCOM Declassified is a lot of wasted effort. The Bureau isn't for XCOM fans, but it isn't for shooter fans, either. The basis for a fun and interesting game is there, but the XCOM name hangs like an albatross from its neck.
    • 59 Metascore
    • 65 Critic Score
    If you're looking for a Gauntlet game in the tradition of the original, you can find "Midway Arcade Treasures" for cheap. If you want one more like the recent N64 releases or Dark Legacy, this is the only game in town.
    • 68 Metascore
    • 65 Critic Score
    Red Wings: Aces in the Sky surprised me. I went in with low expectations and found a fun arcade shooter that does a lot of things well. It works as advertised and can provide some fun but short-lived action moments that detail the story of the Red Baron during WWI. Fans of the subject matter will certainly get a few decent hours out of the game, but the experience is severely held back by a lack of variety in almost all areas. If you're not into WWI or arcade shooters, Red Wings probably won't keep you entertained for too long, but it is a solid experience that does most things well enough for a quick rush of adrenaline on your Switch.
    • 70 Metascore
    • 65 Critic Score
    The story in Layers of Fear 2 is decent, even if you can see the narrative twist coming, but you need to sit down and analyze the pieces for it to really come together. The same tricks used in the original to distort the environment still work here, as do the jump-scares despite their predictability over time. The longer playtime robs the title of the crispness of its predecessor, while the element of an active pursuer doesn't mix well with the game's need for more involved door and switch mechanics and the precision needed to activate those action spots. It's still worth checking out for fans — but sometime later, as opposed to immediately.
    • 68 Metascore
    • 65 Critic Score
    It's obvious that Deadlight is a game that was borne of passion. It's not perfect, but it is by no means a cookie-cutter cash grab. Given the short length, limited replay value and 1,200 MSP ($15 USD) price point, it is difficult to recommend across the board. For genre fans, though, Deadlight is a refreshing take on the zombie trope and an experience that stands on its own.
    • tbd Metascore
    • 65 Critic Score
    Tragedy of Prince Rupert is both a surprising and maddening experience. The emphasis on exploration and the solving of rather obtuse puzzles makes this a deeper title than the initial shooting would have suggested. On the other hand, your fragility combined with the steep spike into pure bullet hell territory can quickly yank you out of the experience. It's a distinct enough experience that you should only undertake if you have the patience of a saint combined with inhuman dexterity.
    • 66 Metascore
    • 65 Critic Score
    At its core, Ninja Gaiden Sigma 2 Plus isn't a bad action game. The action is still very combo-heavy and less tolerant of simple button-mashing tactics. The story is decent enough for those who can tolerate the typical plots of action-heavy anime, and there is a decent amount of gameplay to be had.
    • 54 Metascore
    • 65 Critic Score
    2Dark has a lot of potential, and the premise is exciting. The developers dared to delve into a dark plot, and that bravery should be applauded. The title doesn't fail in any particular way, but it also doesn't meet its full potential. The gameplay felt overly complicated and could've benefited from a less is more approach. Some improvements to the inventory system also could've made gamers feel more in control of the protagonist. It would've been amazing if the game had managed to remain focused on some quick and tense action sequences, rather than spending so much time on tedious tasks, which interrupted the sense of immersion.
    • 44 Metascore
    • 65 Critic Score
    The gameplay mechanics are solid enough that some people could get over the game's graphics. Rent the title, but you should consider a purchase only if you're sick of the bowling in Kinect Sports and want more bowling action.
    • 72 Metascore
    • 65 Critic Score
    Admittedly, the overall quality of Matterfall hurts more than usual because we've seen exactly what Housemarque can do. The core game is fun, but mediocre platforming holds back the game's strengths of dashing and shooting. Controls seem fine on paper, but the inability to map the buttons means that there's a learning curve to the game that will result in many deaths and wrong moves. It may look and sound pretty, but with a short game length and a punishing leaderboard system, consumers may want to wait for a price drop before jumping in.
    • 70 Metascore
    • 65 Critic Score
    It's a good effort, but it's just not worth more than bargain bin prices.
    • 69 Metascore
    • 65 Critic Score
    Other than the multiplayer versions of the park's mini-games, there is little to keep players continuing after they have finished all of the available parks, and the dated graphics make it difficult to enjoy the rides you've created yourself.
    • tbd Metascore
    • 65 Critic Score
    Satisfashion: Rock the Runway's lax level of difficulty can be a sticking point for a number of casual game fans. Challenge helps to define a game, and a game with no challenge means that it can be completed rather quickly.

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