Wired's Scores

  • Games
For 211 reviews, this publication has graded:
  • 31% higher than the average critic
  • 1% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 30 Myst
Score distribution:
  1. Negative: 12 out of 211
286 game reviews
    • 54 Metascore
    • 50 Critic Score
    In attempting to create a sprawling action game that lets you play swordsmen and archers and wizards and scouts and trolls and Ents and Sauron, the developers failed to make any of those experiences much fun. Conquest might be worth killing a weekend with, and will probably find its niche with Battlefront fans, but it is lackluster at every turn.
    • 90 Metascore
    • 100 Critic Score
    The truly stunning thing about Persona 4 is that it just doesn't have any glaring flaws. Even though it doesn't stand up to the graphics of the Xbox 360 or PlayStation 3, the clever art style makes up for that. Those who despise reading large blocks of text in games will be pleasantly surprised by the solid voice-over work applied to almost every conversation.
    • 85 Metascore
    • 70 Critic Score
    Yes, it's true that at no time while playing Prince of Persia did I feel any of the frustration that I felt on a regular basis in "Mirror's Edge". But neither did I ever feel the joy of doing something right, of stringing together a perfect series of vaults and wall-runs and feeling like it was based on my own skill.
    • 89 Metascore
    • 90 Critic Score
    If you enjoy playing first-person shooters with a team of friends or even complete strangers, Left 4 Dead offers an unparalleled social experience. It can be frustrating at times when the team's actions aren't synced, or strategies continually falter, but a bit of practice and, more importantly, communication will transform this zombie massacre into one of the most exciting and addictive gaming experiences ever.
    • 91 Metascore
    • 90 Critic Score
    Simply the most reliable gaming purchase you can make this holiday season. No other title will offer more content for the price.
    • 79 Metascore
    • 80 Critic Score
    Despite some regrettable drawbacks and frustrations, Mirror's Edge is a singular and incredibly compelling experience. If you're looking to try something that's genuinely new and not just a refinement or tweak of some existing genre or play mechanic, you really owe it to yourself to play this.
    • 79 Metascore
    • 50 Critic Score
    Banjo is what you get when you put a lavish coat of polish on nothing: A beautiful, funny game with a clever concept that is utterly lacking in fundamentals.
    • 93 Metascore
    • 80 Critic Score
    The game delivers the same grizzled, gore-laden action we've come to expect, and it does it extremely well -- but it's as if the original Gears has gotten a face-lift, and been expanded upon, without much real change.
    • 87 Metascore
    • 90 Critic Score
    While it gives players that quintessential amped-up FPS experience, it isn't doing anything especially innovative or new. The firefights are intense, the pacing will keep you on the edge of your seat and quite a few scenes prove absolutely breathtaking, but the game's chief strength is the story that binds it all together, and the multiplayer modes that should keep us amused for quite some time.
    • 82 Metascore
    • 80 Critic Score
    The campaign mode is a fun, lengthy, well-polished experience. But the reason most people pick up a strategy game in the first place is to meet new and interesting people and crush them mercilessly.
    • 93 Metascore
    • 80 Critic Score
    Despite the clunky menu system and nearly useless real-time combat options, the biggest complaint I can level at Fallout 3 is that it isn't by the original developer, Interplay. But since we'll never see that game, Bethesda's take on the series is a very acceptable substitute.
    • 85 Metascore
    • 80 Critic Score
    But I was pleased to discover at least one genre of music that fits in surprisingly well with all the limitations of the system: classic videogame music.
    • 89 Metascore
    • 80 Critic Score
    For whatever reason, Fable II consistently stutters and hangs while you're scrolling through the menus. What should be a simple matter of handing a gift to a potential mate becomes a slog into Menu Hell.
    • 85 Metascore
    • 90 Critic Score
    Despite minor quibbles about its online modes, Order of Ecclesia is a simply stunning handheld game. It ranks as easily the best portable game of the year and could very well qualify as the best Castlevania ever.
    • 63 Metascore
    • 70 Critic Score
    Wii Music is Wii's "Nintendogs." It's not a traditional videogame with challenges and goals, it's an interactive playground. While some gamers will "get it" and have some fun with it, they'll likely abandon it after a little while. Most hard-core gamers will stay far away.
    • 73 Metascore
    • 90 Critic Score
    Dokapon Kingdom's perfectly balanced multiplayer, cool aesthetics and pure addictive fun make it a new high-water mark for party games on the Wii.
    • 89 Metascore
    • 70 Critic Score
    Dead Space's atmosphere is brilliant, evoking nerve-wracking paranoia, but the gameplay is the same as many other previous games.
    • 88 Metascore
    • 70 Critic Score
    Dead Space's atmosphere is brilliant, evoking nerve-wracking paranoia, but the gameplay is the same as many other previous games.
    • 86 Metascore
    • 90 Critic Score
    Endless depth, gorgeous graphics, excellent polish for a new MMO.
    • 71 Metascore
    • 50 Critic Score
    It's all the more disappointing because you can see, mired in the boring levels and bad cameras, glimpses of fun ideas.
    • 73 Metascore
    • 50 Critic Score
    It's all the more disappointing because you can see, mired in the boring levels and bad cameras, glimpses of fun ideas.
    • 80 Metascore
    • 70 Critic Score
    It's tough to make the distinction between where Square Enix was deliberately preserving the game's nostalgic appeal, and where it was just cutting costs.
    • 76 Metascore
    • 80 Critic Score
    Peggle Nights, like its predecessor, is extremely polished, challenging and fun.
    • 86 Metascore
    • 80 Critic Score
    The one major qualm I have with the game is in its voice acting.
    • 81 Metascore
    • 80 Critic Score
    It's another three or four hours of solid entertainment.
    • 92 Metascore
    • 90 Critic Score
    Rock Band 2 is a massive bullet-point list of new features, each of which makes playing the game a little bit more fun, a little bit less annoying. MTV has played it very safe: It has not broken anything, but neither has it taken any great risks to add any feature that is mind-blowingly new, the way it did when it added drumming and vocals to Guitar Hero in the first place.
    • 46 Metascore
    • 30 Critic Score
    I can't imagine a good reason to purchase Zoids Assault.
    • 65 Metascore
    • 70 Critic Score
    Better break-time puzzle rounds and a story that's not throwaway filler would make a truly excellent game; this is merely a fun diversion.
    • 84 Metascore
    • 70 Critic Score
    In attempting to Sim everything, Spore tries to be all things to all people -- a strategy that never quite works out the way it's supposed to.
    • 65 Metascore
    • 60 Critic Score
    In short, I was left wanting to know more. The fact that you can start a new campaign with your character and continue to level him up didn't really entice me back into Too Human -- I want more story. To that end, I'm looking forward to the promised release of "Too Human 2."

Top Trailers