Windows Central's Scores

  • Games
For 812 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 4.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Cyberpunk 2077
Lowest review score: 20 Soda Drinker Pro
Score distribution:
  1. Negative: 10 out of 812
827 game reviews
    • 63 Metascore
    • 60 Critic Score
    Harry Potter: Quidditch Champions gives you the chance to play the wizarding sport that was missing in Hogwarts Legacy. There are fun characters to unlock, plenty of fun cosmetics, and iconic locations from the books to play in. Aspects of the game have been altered to make it more multiplayer friendly than in the books. However, the game feels very imbalanced when it comes to online matchmaking and even responsibilities within a team. It needs some considerable tweaking but can still be fun for big Harry Potter fans.
    • 65 Metascore
    • 60 Critic Score
    Torchlight 3 is a lighthearted, simple co-op ARPG that might provide some fun to casual ARPG players or serious fans of the series, but doesn't do much else to justify its existence.
    • 62 Metascore
    • 60 Critic Score
    Despite its colorful and interesting world, the game feels like a chore to get through because of these performance issues. While the frame rate isn't as bad as some other titles out there, in order to get engrossed in a title there can't be any technical distractions. Unfortunately, that isn't the case for Elex on Xbox One, and it doesn't matter how great the content is, the lack of polish is what will push consumers away.
    • 68 Metascore
    • 60 Critic Score
    Ubisoft promises Hyper Scape will shape "the future of battle royale," but as it stands, it's not as fun as it could be. Wonky weapon balancing and floaty combat steal the game's momentum and stop it from being a stand out in its genre.
    • 72 Metascore
    • 60 Critic Score
    Butcher's main selling point is its pixelated violence and gore. Blood from kills actually stays where it lands and will be visible on subsequent playthroughs, which is a cool touch. The premise is supposed to resemble classic shooters like Doom and Quake, but you play as a good guy in those games, not a bad one. Just being a remorseless killing machine (with no other explanation for your actions) might've appealed to my teenage self, but not so much nowadays.
    • 67 Metascore
    • 60 Critic Score
    Some fluffy dialogue moments came off as immature, but in all, this fairly priced RPG packed more punch than first met the eye.
    • 75 Metascore
    • 60 Critic Score
    While the game has an intriguing premise, an attractive art style, and sits at a breezy length, it doesn't do enough. It wants to fly close to the sun, but it can barely get off the ground.
    • 66 Metascore
    • 60 Critic Score
    Bleeding Edge misses its mark, but there's a spark inside this game worth keeping your eye on.
    • 62 Metascore
    • 60 Critic Score
    Among The Sleep is your run of the mill psychological horror with a unique perspective and a thought provoking story. A relatively short experience at 4-5 hours long, this crowd-funded game is actually something to be admired, both graphically and intellectually (if you read between the lines).
    • 67 Metascore
    • 60 Critic Score
    Small flaws only minorly detract from an otherwise uplifting and enjoyable game. While TurnOn is a game about restoring power, it also leaves us with the feeling that just once in a while, we should probably turn (everything) off, too.
    • 66 Metascore
    • 60 Critic Score
    Rise & Shine reminds me of the original Battletoads from Rare, a game that would've been excellent had it not been so punishing. All of the work that went into creating such beautiful art, packing in so many gaming references, and creating the interesting bullet abilities, is undermined by the excessive challenge. Players who like tough games will love Rise & Shine, but it will never truly shine unless the developers rebalance the difficulty.
    • 59 Metascore
    • 60 Critic Score
    Anthem offers amazing combat, astounding visuals, and excellent all-around production value, but suffers from baffling design choices and awful writing that hold it back from being something truly special.
    • 66 Metascore
    • 60 Critic Score
    Saber Interactive has a decent framework here. With more polish (and perhaps a less hideous character art style), an NBA Playgrounds sequel could potentially live up to the NBA Jam legacy. But I can only recommend this particular game to basketball fans with local friends to play against and a tolerance for clunkiness.
    • 69 Metascore
    • 60 Critic Score
    If Golf Club 2 played like Mario Golf or other traditional golf games but had all the same features, I'd play it forever. But the golf mechanics here are an unforgiving and acquired taste, limiting the game's appeal. If you can handle the analog swinging and steep difficulty, this might be just the club for you.
    • tbd Metascore
    • 60 Critic Score
    Dying: Reborn isn't a particularly scary game, especially since you can't die. But it does possess a delightfully odd atmosphere and lots of fun puzzles to solve. This style of game, with all its indie seams and quirks, won't be for everybody. But if you can attune yourself to its quirky presentation (or just want those easy Achievements), Dying: Reborn won't kill your good time.
    • 76 Metascore
    • 60 Critic Score
    Resident Evil 4 is an atmospheric thriller that will recapture the hearts of old fans, but may be problematic for folks who are new to the game.
    • tbd Metascore
    • 60 Critic Score
    Despite the quality aesthetics and cool Zelda II-inspired game structure, Elliot Quest is a hard game to recommend. The stubborn refusal to explain anything is just one of many obnoxious design decisions that distance the player from the game. I normally love this style of game, but even I gave up in annoyance after a while. If you like old school games and can stomach deliberately obscure design, maybe you'll enjoy this one more than I did.
    • 58 Metascore
    • 60 Critic Score
    Dead by Daylight is a lot of fun once you get into a match, especially with friends. The tension of struggling to complete objectives while avoiding an invincible killer can't be understated. But the downright unfair difficulty for survivors can be discouraging, especially since you have to play a very long time to unlock useful perks to make things easier.
    • 73 Metascore
    • 60 Critic Score
    While this remaster succeeds in bringing the positive aspects of Guerilla's gameplay to a modern-looking experience, it also brought the negative ones as well. When you factor in the unacceptable performance flaws, it's disappointing. The game is decent... but it could have been so much better.
    • 60 Metascore
    • 60 Critic Score
    Crackdown 3 just doesn't meet contemporary standards as a premium $60 title, with dated visuals, thin gameplay features, and an under-delivered story. There are too many open world superhero-style games that simply do it better. That said, it's not a bad game, by any means. To enjoy Crackdown 3, you probably need to be the type of person who really likes basic sandbox mayhem, because that's effectively all Crackdown 3 has (and wants) to offer.
    • 73 Metascore
    • 60 Critic Score
    Control's AWE Expansion will satisfy a lot of Alan Wake fans who have been theorizing for nearly a decade about what happened to the writer. While it does introduce some great ideas, you'll ultimately have to wait for whatever Remedy does next to get real resolution.
    • 72 Metascore
    • 60 Critic Score
    Exoprimal is a somewhat fun action shooter that can’t decide what it wants to be. What potential fun there is to be had in its awesome PvE boss fights and horde-mode missions are bogged down by tacked-on and unfun PvP-elements and locking gameplay content behind hours of story progression without informing the player beforehand. If it had launched with the PvE-only Savage Gauntlet mode and removed all PvP elements from Dino Survival, Exoprimal would’ve been a better and more focused game.
    • 62 Metascore
    • 60 Critic Score
    Disintegration is built upon a fantastic concept and can be a blast at times, but there's always a frustrating issue or two around the corner that drags the experience down.
    • 76 Metascore
    • 60 Critic Score
    Plants vs. Zombies: Battle for Neighborville offers fleeting enjoyment, but the foundation that it's built on is solid and can be improved with the proper support.
    • 81 Metascore
    • 60 Critic Score
    If you're looking for an Xbox Pokemon alternative with a bit more teeth, Nexomon: Extinction fits the bill.
    • 41 Metascore
    • 60 Critic Score
    A gorgeous forest setting is sullied by an extremely short story and little explanation of what to do. Once you figure it out, however, you'll be charmed by all the little details and, of course, the adorable characters.
    • 59 Metascore
    • 60 Critic Score
    One-Punch Man: A Hero Nobody Knows is a great fighting game, but its open levels need more work when it comes to the voice acting and animations.
    • 74 Metascore
    • 60 Critic Score
    Call of Duty: Vanguard's campaign and multiplayer are serviceable enough, but nothing exceptional for the series, while Zombies is disappointingly limited in scope and ideas.
    • 76 Metascore
    • 60 Critic Score
    Kingdom Come: Deliverance's large open world is packed full of things to do in a setting many can relate to. It's by no means perfect, which is unfortunately down to the sheer scope of the project for such a small team of developers. Still, you're going to get many hours of entertainment from this game. It's available now for around $60.
    • 66 Metascore
    • 60 Critic Score
    Compared to its predecessor Neon Chrome, Time Recoil falls a bit short. The campaign structure is too linear and doesn't give you any larger goals to work towards other than advancing the story. The powers system is a bit unintuitive and would work better if it didn't require kill combos.

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