Wccftech's Scores

  • Games
For 1,641 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Disco Elysium: The Final Cut
Lowest review score: 15 Babylon's Fall
Score distribution:
1660 game reviews
    • 43 Metascore
    • 30 Critic Score
    WWE 2K20 is a slap in the face. I’m sure plenty of passionate people worked on this game, but the fact that 2K Games was willing to release it in such a sorry state shows they believe WWE hardcores will blindly gobble up whatever they shovel at them. WWE 2K20 is ugly, broken, uninspired junk, written and presented with contempt for pro wrestling and its fans. I know buying the annual WWE game is a tradition for a lot of people, but I strongly urge you to reconsider this year. If 2K and Visual Concepts can’t do better than this, it may be time to hang up their boots.
    • 67 Metascore
    • 82 Critic Score
    MediEvil shows that it's possible to take a classic and completely remake the look from the ground up while still making it feel as it once did two decades ago.
    • 85 Metascore
    • 78 Critic Score
    The Outer Worlds is pretty much exactly what you'd expect from Obsidian. The first-person action RPG features a great setting, fantastic writing and remarkable, complex characters to meet. The moment-to-moment gameplay isn't as exciting, though, failing to measure up with the best in the genre. Still, there's plenty to like here as long as you know what you're getting into, not to mention the potential for a sequel to be much better, particularly if the developers had a higher budget to work with.
    • 75 Metascore
    • 80 Critic Score
    The Ninja Saviors needs little introduction, proving to be as faithful to the SNES classic as one can get. The updated presentation and new characters make this a one-way trip worth playing once again.
    • 77 Metascore
    • 85 Critic Score
    Plants vs Zombies: Battle for Neighborville is a fun, engaging and content-filled game that, in addition to offering a strong online player-vs-player component, is packed full of content that will keep even the most ardent of solo-players engaged. Proving that Electronic Arts can get live service games right, because this will be a live service game thanks to the pending premium currency store, this is still one game that has taken me by surprise and I can do nothing but recommend to anybody and everybody.
    • 79 Metascore
    • 83 Critic Score
    A psychological thriller from beginning to end, Raging Loop takes the deduction out of the players hands and leads them on a visual novel that ranks among Uchikoshi's notable works.
    • 64 Metascore
    • 65 Critic Score
    Your enjoyment of Little Town Hero will largely depend on your patience for quirky JRPG systems. The game’s battle mechanics are unique and surprisingly deep, but can be frustratingly random and time consuming. Add in a story and world that have their charms, but are ultimately rather simplistic, and you have a Little Town that will only appeal to select tourists.
    • 73 Metascore
    • 76 Critic Score
    Destiny 2: Shadowkeep pulled me back in after two years away from my guardian with the promise of ever-evolving seasons and new content to play once more. The initial offering was very light on story and loot but I can only hope to see more content come in subsequent Shadowkeep seasons.
    • 91 Metascore
    • 95 Critic Score
    It's impossible not to fall for Disco Elysium, from its intriguing murder detective work to the world it depicts, not to mention the voices inside your own head. It's an experience that could easily make the top of some Game of Year lists and for good reason.
    • 69 Metascore
    • 70 Critic Score
    Pride Run is a catchy, engaging and altogether good rhythm action game that's let down by one thing, the game doesn't tell you to follow the beat - rather, it misleads you by not mentioning it at all. Once you get into the swing of things and follow the music rather than simply pushing buttons, the game is at its best, with a funny, even self-deprecating sense of humour. Also, it just looks and sounds great. While not perfect, this is certainly a game worth picking up.
    • 77 Metascore
    • 80 Critic Score
    By far the best outing every by KT Racing/Kylotonn and in the WRC franchise as a whole. With a well-defined career mode, backed up by a wealth of stages, set across a variety of places within the world, all of which are well designed, WRC 8 offers a lot for fans who want yet another strong rally game to jump into. While not quite alongside DiRT Rally 2.0, it's certainly coming close.
    • 69 Metascore
    • 55 Critic Score
    Daemon X Machina can really look visually stunning and sound amazing. But when playing the game, I just can't shake a feeling of disappointment. Daemon X Machina can be beautiful and ugly, and only the biggest mech fans will be able to look past the less flattering half of the game's visage. Great music and a great sense of style can't mask the fact that this game feels either boring or frustrating to play.
    • 75 Metascore
    • 90 Critic Score
    Concrete Genie is a fantastic game that lets you explore a beautifully realised town as well as your own imagination. While there are some tiny annoyances, Concrete Genie is so dedicated to making you feel creative that you'll barely notice them as you play.
    • 74 Metascore
    • 85 Critic Score
    John Wick Hex is an exceptional licensed game, and a wonderful strategic shooter even away from that. It's the kind of game that's high quality and enjoyable, even if you are clueless about the John Wick movies themselves. The perfect kind of licensed game, that works as well as an introduction to the franchise as it does as an extension of it. Absolutely worth playing.
    • 77 Metascore
    • 75 Critic Score
    Both a beautiful character design and meaningful focus on the action aspects, both in battle and traversing around in Indivisible are so good that the weaker aspects only stand out more.
    • 73 Metascore
    • 90 Critic Score
    GRID is, by and far, one of the best times I've had with a racing game. Thanks to a great mixture of arcade and simulation, with a wide variety of options to let you cater the game to you, it's suitable for everybody. Not only that, thanks to the nemesis system and AI race-master, as well as the 400 unique AI personalities within the game, each and every race genuinely feels different. Simply put, GRID looks, sounds and plays great and is arguably the best all-around game from Codemasters.
    • 80 Metascore
    • 85 Critic Score
    Trine 4: The Nightmare Prince is an enchanting new highwater mark for developer Frozenbyte, featuring the series’ best controls, visuals, puzzles, and bosses to date. Regular combat still feels a bit tacked on, but overall, Trine 4 remains a puzzle platforming dream.
    • 68 Metascore
    • 70 Critic Score
    Dry Drowning is an intriguing, engaging, if flawed visual novel. While it's more expansive than traditional visual novels, it still lives and dies on the story, character and writing, which are strong and interesting, though let down by a rough localisation. However, even with this, it's well worth checking out, looking and sounding both fantastic, with an outstanding soundtrack that really adds to the game.
    • 81 Metascore
    • 80 Critic Score
    Yooka-Laylee and the Impossible Lair is a very good 2.5D platform featuring a familiar experience heavily inspired by the Donkey Kong Country series and some interesting mechanics for the overworld map which deepen and expand the experience. While the game is not innovative in any way, it's an extremely enjoyable experience that no fan of platform games should pass on.
    • 84 Metascore
    • 85 Critic Score
    Magic the Gathering is the grandfather of a lot of deckbuilding games, but its introduction to the digital marketplace feels fresh, exciting and well worth the (free) price tag.
    • 52 Metascore
    • 70 Critic Score
    The more I played Contra: Rogue Corps, the more I could recognize its flaws yet at the same time, I was strangely transfixed by those fleeting moments of being an action badass with the right weapons, only for my dreams to be swiftly dashed as those weapons overheated and I was mobbed to death by giant alien bugs.
    • 71 Metascore
    • 65 Critic Score
    The Sojourn is the equivalent of one of those big books of crosswords you can buy at the supermarket check-out. Its puzzles are well-constructed and provide a nice mental workout, but they’re all rather one-note, and the game’s world is dry as toast. If you’re a hardcore puzzle nerd, give The Sojourn a shot, but those expecting to be taken on a deeper journey may be disappointed.
    • 72 Metascore
    • 75 Critic Score
    While Code Vein has a lovely art style, the story is the boring kind of bonkers. The combat is fun and the exploration satisfying, but the locations feel repetitive, the sidekicks annoying and in the end, it feels like Dragons Dogma's edgier cousin.
    • 76 Metascore
    • 80 Critic Score
    The Surge 2 is a definite improvement over the original game in pretty much every possible way. Combat is much faster and smoother, with an offense-oriented focus that makes it even more engaging, exploration is much more interesting thanks to the improved world design and the story will keep players moving from one dangerous district of Jericho City to the next in search of answers. The technical issues currently found in the game, unfortunately, do damage the experience a bit, and so does the fact that, despite the changes, The Surge 2 doesn't offer anything substantially different from the original game.
    • 78 Metascore
    • 75 Critic Score
    Borderlands 3 is another bountiful, bullet-filled buffet for fans. Hunting for that perfect gun is still addictive and the minute-to-minute action is better than ever, but flat writing, sometimes-frustrating level design, and a lack of polish limits the game’s potential. If you’re starving for more Borderlands, by all means, dig in, but you might find you’ve had your fill sooner than you expected.
    • 81 Metascore
    • 78 Critic Score
    Catherine: Full Body is the definitive version of a cult classic game, in terms of gameplay. When it comes to the story and romance simulation side of the game, I can't help but feel it's a step down when compared to what we already had years ago. Still a great game that deserves to be experienced, but Catherine: Full Body should only be essential for those die-hard fans and the competitive scene, everyone else can wait for a sale.
    • 87 Metascore
    • 85 Critic Score
    The Legend of Zelda: Link's Awakening looks gorgeous, sounds beautiful, and tells a twee and compelling tale. While the game can be played through in around ten hours if you know what you're doing in advance, new players will find a lengthy and engaging Zelda game to love. Whether it's your first time playing Link's Awakening or your dozenth, you will still find a gripping Switch game that you'll remember for another twenty years.
    • 62 Metascore
    • 40 Critic Score
    Daymare 1998 is meant to be a blast from the past but all it really does is destroy your old memories of those 90s horror games you played so long ago.
    • 84 Metascore
    • 90 Critic Score
    Despite its age and a sequel, Ni No Kuni Wrath of the White Witch Remastered holds itself high above the competition thanks to an amazing mix of design, music and story.
    • 77 Metascore
    • 80 Critic Score
    Blasphemous is a fantastic souls-like Metroidvania, featuring an exceptional aesthetic design that adds to what is one of the most macabre worlds in gaming today. In addition to this, outstanding combat and a range of interesting enemies, bosses and more - supported by some great level design (with some issues in navigation), this is a game that I can do nothing but recommend to anybody and everybody. It's difficult, challenging and most of all, fun.

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