Vooks' Scores

  • Games
For 780 reviews, this publication has graded:
  • 49% higher than the average critic
  • 6% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 0.1 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 PixARK
Score distribution:
  1. Negative: 38 out of 780
787 game reviews
    • 61 Metascore
    • 40 Critic Score
    As a short time-waster, Crimsonland is perfectly fine, but don’t go into it expecting anything too deep. The option for four local players might suit you and the game might be fun with more people, but probably not. Wait for this one to go on sale.
    • 61 Metascore
    • 60 Critic Score
    Lego 2K Drive is fine for a semi-open-world racing game. It's a game with a fair few faults, so it all really comes down to how much you want a racer like this on your Switch. The other version will look and run better, but if you want a Lego-themed racer on the Switch, this will do.
    • 60 Metascore
    • 40 Critic Score
    Binaries tries to be two things, and misses the mark on both. As a puzzle game, it lacks any actual puzzle solving. As a platformer, it fails in its horribly floaty and imprecise controls, while asking for pixel perfect precision in two vastly different scenarios. In a binary world of 0’s and 1’s, good or bad, Binaries breaks its own boundaries by being incredibly middle of the road.
    • 60 Metascore
    • 70 Critic Score
    There’s nothing inherently wrong with Drag X Drive — the control scheme is engaging and fun — but there’s no getting past the fact that, aside from those controls, this is just a very bare-bones and drab-looking basketball wheelchair game. If the controls aren’t enough to keep you hooked, there’s really nothing else here to hold your attention. The game feels like it was split off from a bigger concept or a package of games, and while Nintendo has expressed a desire to make cheaper, smaller titles, could they at least make them less empty in both atmosphere and features than this one?
    • 60 Metascore
    • 60 Critic Score
    The Bunker absolutely nails the tense, oppressive atmosphere that it works so hard to build, but the limited interactivity makes it feel more like an interactive movie than a game. The story is fantastic and surprisingly grounded, but the tension the game works so hard to build is eroded by a distinct lack of interactivity and consequence.
    • 60 Metascore
    • 70 Critic Score
    Payday 2 is an absolute ball when it’s at its best. It gives such a good feeling as you grow from nothing, gradually unlocking more effective skills and equipment and taking on tougher heists. It’s even better when you’re playing with other people because you can complement each other with your different skillsets and split up the mission objectives between each other; there’s a harmony in the chaos you cause. The unfortunate thing though is that between the missing content and the performance issues, the Switch port is far from the definitive version. As someone who already loved the game I can endure the drawbacks in order to get a portable version of the game, because it is really good when it comes together! But at the same time it’s so hard to recommend newcomers to take a gamble with it at full RRP. Wait for a sale or a patch, because there’s something great hiding behind the issues.
    • 60 Metascore
    • 40 Critic Score
    It's got some neat ideas, a cute art style, a decent sense of humour and some fun songs. But ultimately, I don't think they stuck the landing. If you want a unique rhythm game to play with some friends or you wanna play jam out with Konami bangers, look out for a sale, but otherwise, I'd probably give this one a miss.
    • 60 Metascore
    • 70 Critic Score
    Everything considered, Best Friend Forever is a joyous treat for dog-lovers and dating-sim enthusiasts alike. Currently, the Nintendo Switch version is a bit unruly, but nothing a trip to the vet and some patches won’t fix.
    • 60 Metascore
    • 70 Critic Score
    Endless Ocean is the granddaddy of the cozy game, and there are some great chilled experiences to be had here. Diving with a bunch of people, uncovering mysteries, plus cataloguing and photographing some of the ocean's cutest and most disgusting creatures is a lot of fun. However, the grating AI-voiced story and the near-essential requirement for online to get the most out of it goes against the chilled vibe for which the series is known. It is a game somewhat at odds with itself, but deep down, it is a relaxing, chilled experience one that you can share with massive group of people.
    • 60 Metascore
    • 70 Critic Score
    The Warriors franchise has gotten a reputation for being button mashers, Warriors Orochi 4 won’t change people’s minds. For fans, this game is the biggest gathering of characters from two series and it’ll be a joy to see them all interacting together. For new or less invested fans into Warriors games, there’s less to draw you in. There can be a relaxing, zen-like quality to hacking through large numbers of enemies, but ultimately it feels like there is little substance outside of the oversized roster. Warriors Orochi 4 and the Warriors series itself aren’t bad games. Between the story campaign and leveling up your warriors and camp, you could be busy for a while.
    • 60 Metascore
    • 60 Critic Score
    Assassin’s Creed 3 Remastered is a tricky one. The term ‘remastered’ feels a little disingenuous compared to the other consoles. Yet at the same time, the game at least in handheld runs as well as it did on last gen consoles. If you want to play Assassin’s Creed how it used to be on a handheld, you can’t go wrong with AC3, as long as you can accept it as it was a generation ago. If you didn’t like AC3 the first time then this time around likely won’t change your mind. If you haven’t played the earlier entries in the series, this would be the weirdest place to start.
    • 59 Metascore
    • 70 Critic Score
    Gods Will Fall is an interesting take on both the rogue and hard-game genre. Its reliance on randomisation of character stats, weapons and dungeon difficulty makes it perfect for short or long plays and helps to keep the player hooked with moments ranging from abject difficulty to hilarious ease.
    • 59 Metascore
    • 40 Critic Score
    On paper, GRIP sounds like a thrilling combat-racing experience. In practice, it’s a dull and outdated execution despite its content-rich package.
    • 59 Metascore
    • 40 Critic Score
    There’s honestly a good game to be found in Lifespeed. Unfortunately, the experience I had was plagued with too many problems and flaws to be one that I can say I loved. There’s a lot of potential in a lot of the ideas the game presents, but clumsy execution leads them to be squandered. It would be a delight to see the game with new improvements in the future, whether it’s an updated version or a brand new release.
    • 59 Metascore
    • 40 Critic Score
    Even being a $10 (or slightly cheaper with a MyNintendo discount) eShop title, there is simply not enough quantity or quality to justify a purchase – Chase tries its best to make the two-hour trek a grind. The characters are merely nothing more than hollow vessels for driving the plot forward. It is totally disappointing that there is no thrill or cognitive challenge to the game – this is one investigation not worth chasing.
    • 59 Metascore
    • 60 Critic Score
    This is simply one of those games that has an uncomplicated premise, with a variety of game types that affect the win conditions more than the game itself. And that’s exactly what a game like this needs to be. While I wouldn’t recommend the game by its own right, I see this being in a lineup of a bunch of local multiplayer games on the Switch with friends. On its own, there isn’t much there for you.
    • 59 Metascore
    • 60 Critic Score
    Skellboy, much like its body-part-swapping protagonist, tries a lot of different things in its visuals and mechanics to get me to like it, but ends up a veritable Frankenstein’s monster. The aesthetic is nice, but the writing isn’t; the visuals are lovely but create ugly performance issues; the combat is mechanically solid but not well-paced or structured. It’s certainly worth taking a look through what Skellboy has to offer, as there’s a beating heart underneath, but your mileage may vary with the inconsistent exterior.
    • 59 Metascore
    • 40 Critic Score
    But the game just feels so slow, overall, that these flashy ways of driving just end up feeling obtrusive to an already frustrating game. A lot of these ‘perform trick here’ areas are on the main track, which doesn’t sound like a bad thing at first. But this leads me into my second issue- there are just too many shortcuts.
    • 58 Metascore
    • 60 Critic Score
    Munch’s Oddysee is worth experiencing if you missed it the first time around, it's a unique puzzle exploration title that revolves around a passive-aggressive play style.
    • 58 Metascore
    • 50 Critic Score
    Ary and the Secret of Seasons really just needed a little more time in the oven. The foundations are there: solid dungeon design, a clean and colourful aesthetic, and a robust combat system. It just needs a little more though - something extra to do in the open world, some more finely tuned pacing and progression, and most importantly a proper QA run to make sure that everything actually functions. I can’t recommend you go visit the land of Valdi in its current state, but hopefully the developers can tweak some code and make this fairly competent adventure playable.
    • 58 Metascore
    • 60 Critic Score
    1-2 Switch is just light on great mini-games, it’s shallow and once you’ve played them all with a group of friends you’re unlikely to go back. Some games just boil down to dumb luck, the real games are few and far between...You’ll have fun with it, but probably just once.
    • 57 Metascore
    • 50 Critic Score
    In a year full of gourmet dishes, sometimes you just crave a little bit of junk food. Sonic Forces is that junk food. Quick, easy to consume, and fails to leave a lasting effect. You might feel a little gross afterwards, but you’ll probably go for more later anyway.
    • 57 Metascore
    • 60 Critic Score
    On its own, Astro Bears Party doesn’t have a huge amount to offer, but everything above is still extremely solid. Ideally, I’d see this game being pulled out alongside a bunch of other smaller multiplayer games, like Astro Duel Deluxe, or the bigger hits like Mario Kart. For the price, it does the job, but I honestly just wish there was more on offer.
    • 56 Metascore
    • 80 Critic Score
    Ultimately, Deadly Premonition 2: A Blessing In Disguise is not about what you can tolerate but what you can accept. If you think you can look past the broken in service of a great story, this might not be for you. If you can embrace and enjoy the tedium, the bugs, the weird tone, the absurdity - you may have a new favourite title. I’ll remember this one for a while.
    • 56 Metascore
    • 50 Critic Score
    All the charm from the movie has been stripped out and all that’s left is a bland ‘minecraft’ inspired open world game that happens to have characters from the movie. If you enjoyed kicking around in Lego Worlds there’s more of that here, especially for those with kids who might enjoy anything Lego. If you’re after the usual fun Lego game take on the movie prepare yourself to lower expectations dramatically.
    • 56 Metascore
    • 60 Critic Score
    It’s a substantial step-up from the absolute mess that was WWE 2K18 for Switch, and there’s plenty of chaotic enjoyment that can be had here, especially if you’ve got a few friends that enjoy the acquired taste that is professional wrestling. It’s silly, it’s over the top, and it’s just a bit of mindless fun, much in the way that real wrestling is. The repetitive nature of the single-player modes means I wouldn’t necessarily recommend it for solo players, and the aggressive monetisation limits the options available for party play, but there’s still a decent game of wrestling under the hood.
    • 55 Metascore
    • 70 Critic Score
    Despite its flaws, Solo: Islands of the Heart is an interesting experiment which weaves its puzzler gameplay and mature themes together well. Some design choices and technical issues hold the game back from being truly remarkable, but going in with an open mind and allowing myself some vulnerability delivered an emotional trip I hadn’t quite experienced from a game before.
    • 54 Metascore
    • 60 Critic Score
    Under Par Golf Architect is less than the sum of its parts. Each element of the game feels a little undercooked. Together it just about holds up, but the cracks aren't hard to find. However, the game’s got a pleasant presentation. It’s just a little bit silly, and that works if you can put up with spending a bit of time in the rough.
    • 54 Metascore
    • 70 Critic Score
    We used to read instruction manuals in the back of the car on the way home for fun — we didn’t buy them, they weren’t as complex as this — but we’ve already been sold on the Switch 2, so we don’t need convincing again. There are worse ways to spend the same money Nintendo is asking for this, but there are also better.
    • 54 Metascore
    • 50 Critic Score
    Harvest Moon: One World has a few good things going for it, but ultimately it’s a disappointing entry in the farming RPG genre.

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