VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 73 Metascore
    • 70 Critic Score
    Despite the fact that all the evidence suggests Virtua Tennis is a series stuck in a rut, Virtua Tennis 2009 is still great fun and this Wii version feels different enough that it'll be worth a shot for many.
    • 73 Metascore
    • 60 Critic Score
    It's destined to be nothing more than a forgotten idea, stuck behind a wall, trying desperately to get noticed.
    • 73 Metascore
    • 70 Critic Score
    Dead Island 2 is the loud, boisterous, vibrant cousin to Dying Light 2, with a meaty combat system, insufferable characters, and a much smaller but densely packed world.
    • 73 Metascore
    • 70 Critic Score
    It's fun, with a compulsive quality and a constant glut of rewards to keep you playing and earning more weapons, perks, and Yet More Stuff for your build(s), even if it lacks the time pressure and one-more-go appeal of Mercenaries. At five quid, however, there's no going wrong here.
    • 73 Metascore
    • 80 Critic Score
    If you like SingStar and like the thirty tunes listed above, you'll love it. The majority of the tunes are the kind that everyone knows most of the words to, and the collection is far more balanced for males and females than some of the previous expansion packs.
    • 73 Metascore
    • 70 Critic Score
    You shouldn't buy Thrillville Off the Rails for the mini-games - there are much better social video games out there. But as a theme park creator it's not bad, and has literally hundreds of options to tweak and manage.
    • VideoGamer
    • 73 Metascore
    • 80 Critic Score
    For kids into fashion this would make an ideal gift.
    • 73 Metascore
    • 60 Critic Score
    It has neither the depth of Top Spin nor the excitement of Virtua Tennis, and is bizarrely inferior to its predecessor in almost every way.
    • 73 Metascore
    • 60 Critic Score
    The new gesture controls simply don't work well enough, and in a game that promotes button bashing the constant use of the Wii-mote is more than a little tedious.
    • 73 Metascore
    • 80 Critic Score
    It makes the most of modern technology to bring a classic game world up to date, throws in simple but intuitive controls and doesn't rely on constant fire-fights to bring excitement.
    • VideoGamer
    • 73 Metascore
    • 80 Critic Score
    A worthy addition to any Wii owner's game collection. It may be unusual, insistent on clinging to a long-gone gaming era, and incredibly hard at times, but by including every major Metal Slug game, is without doubt one of the finest platform shooter titles yet released.
    • 73 Metascore
    • 60 Critic Score
    This will be good fun for Star Wars fanatics who want to see how Renegade Squadron fits in with the overall Star Wars story, and the game's best feature - online multiplayer - should keep most entertained for a good few hours. But this isn't an essential PSP purchase.
    • 73 Metascore
    • 50 Critic Score
    As it happens, though I played for much longer, I had had more than my fill after the first four hours, with no desire to venture back in. Strange to tell, I mourn the very things—the scalable vantages, the unlockable skills—that Ubisoft has left behind for the sake of freshness.
    • 73 Metascore
    • 60 Critic Score
    The racing is by no means terrible, and will serve its purpose for those interested in a Cars video game, but had that aspect been nailed, the whole experience would have been elevated a notch or two.
    • 73 Metascore
    • 50 Critic Score
    Killer Instinct possesses the fundamentals to be a crowd-pleasing title, and certainly does a decent job of inviting less experienced players into the genre, but its limited modes and insistence on milking your funds KOs a game with potential.
    • 73 Metascore
    • 70 Critic Score
    Despite a few niggles with the note structure changes and the nagging feeling that this could have all been DLC, Greatest Hits is still a lot of fun.
    • 73 Metascore
    • 80 Critic Score
    The attention to detail in the environments is superb, with little touches here and there for fans to pick up on, and the many forgotten characters are excellent. The platforming is top notch when the camera doesn't get in the way, and the paint and thinner mechanics give the game a unique hook.
    • 73 Metascore
    • 70 Critic Score
    If you like the idea of messing with some storm troopers to the extent that it verges on Force-fuelled torture we recommend you give The Force Unleashed a look.
    • 73 Metascore
    • 70 Critic Score
    Guardian of Light is a thoroughly refreshing take on tomb raiding, and – aside from the aforementioned control issues - has made the transition to iPhone surprisingly well.
    • 73 Metascore
    • 70 Critic Score
    There remains about Pokémon Brilliant Diamond the glint of something far gone, and there is something warmly reassuring about the place.
    • 73 Metascore
    • 80 Critic Score
    Soulstorm, like its predecessors, does a great job of providing an intense, war-torn, battlefield for you to play with. But the most important thing is that the game is great fun, and will surely touch the soul of every RTS geek who's ever dreamt of being a Space Marine.
    • 73 Metascore
    • 80 Critic Score
    It's far from perfect and more annoying than accidentally ramming your already-bleeding knuckles against a table edge that's been smeared with salt and vinegar, but it's the kind of pain that probably turns people into fetishists. It might be wrong, but on this occasion it feels oh so right.
    • 73 Metascore
    • 70 Critic Score
    What First Light does is take the best slice of Second Son, repackages it in a new story with some extras, and asks for just over a tenner to take it for a spin.
    • 73 Metascore
    • 70 Critic Score
    If you're after a simple game that a large group of non-gamers can play together, Scene it? will do the job very well. With the promise of downloadable content, the game should live on well beyond the initial 1800 questions and the lack of wires on the big button controllers is great for a party environment.
    • VideoGamer
    • 73 Metascore
    • 70 Critic Score
    The 3D looks pretty smart, but this is the same old PES I've played many, many times before. It's still a smart game of football, but as with a number of 3DS launch games, it's not making the most of the hardware and doesn't really offer anything new.
    • 73 Metascore
    • 60 Critic Score
    The new levels are a nice bonus, but half the fun of the PSP game was feeling like you'd achieved something when completing a level; on the PlayStation 2 that feeling is all but gone.
    • 73 Metascore
    • 80 Critic Score
    With some impressive combat mechanics, an excellent game world, some of the most disturbing enemies ever seen and tight production values, Dante's Inferno delivers the goods.
    • 73 Metascore
    • 60 Critic Score
    The game suffers from far too many core gameplay problems for it to be a worthy contender to "PES 6," and it's only really the online play that is worth investing any time in. You can have a decent few hours playing online or perhaps with friends that don't know any better, but EA needs to change things considerably next year.
    • 73 Metascore
    • 70 Critic Score
    The football is shoddy, avatars glitch out and every now and again and the responsiveness of the game is occasionally brought into question - but none of this stops the experience being enjoyable. To conclude then, the answer to a question that has been on everybody's lips: is Kinect Sports better than Wii Sports?... Without a doubt.
    • 73 Metascore
    • 80 Critic Score
    Well designed, accessible and hilarious, never has a game caused so many neighbourly complaints or united so many gamers and non-gamers on one noisy level playing field.

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