VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 67 Metascore
    • 70 Critic Score
    If you enjoy games with decent plots, developed characters and brilliant dialogue, this violent, offensive and witty action game is probably worth your attention, and if you're a shooting game purist, try not to expect too much and you'll still have plenty to enjoy.
    • 64 Metascore
    • 70 Critic Score
    In terms of gameplay Midway is off to a solid start, putting together a control system that's both easy to grasp and hard to master. With more variety in the roster, an improved move set and more game modes future TNA games could take the wrestling belt, but for now it'll have to make do with being a very worthy challenger.
    • 67 Metascore
    • 70 Critic Score
    If you're bored of relentless jump scares in horror games, you'll probably get a nice kick out of this paranormal adventure.
    • 75 Metascore
    • 70 Critic Score
    The rating would be much higher if the game wasn't being held back by the prevailing bugs. The sky is the limit for FC once EA iron out the creases.
    • 77 Metascore
    • 70 Critic Score
    Doesn't quite live up to its Star Wars cousins, mainly due to the fact that Star Wars is simply a more memorable series, but it's still a brilliant adventure and great fun.
    • 78 Metascore
    • 70 Critic Score
    If you're a fan of the X-Men Legends games that have appeared over the last few years you'll know what to expect from Marvel: Ultimate Alliance, but you'll probably still be surprised at how polished and lengthy the game is.
    • 89 Metascore
    • 70 Critic Score
    Horrendous difficulty spikes aside, Peace Walker is great. It has all the blisteringly beautiful visuals, impressive production values and rewarding stealth gameplay you expect from a Metal Gear game.
    • 83 Metascore
    • 70 Critic Score
    There are better 2D brawlers out there, better ones on Xbox LIVE Arcade in fact, but probably none prettier. And it seems like that's probably just enough to make my weird old brain smile.
    • 73 Metascore
    • 70 Critic Score
    If you like the idea of messing with some storm troopers to the extent that it verges on Force-fuelled torture we recommend you give The Force Unleashed a look.
    • 64 Metascore
    • 70 Critic Score
    AEW Fight Forever title is a solid debut for the rapidly rising wrestling company, offering a healthy mix of gaming nostalgia and outright chaos. But whilst their debut title is a fun pickup for wrestling fans, unless Yuke’s keep on top of their updates, there are doubts as to whether this title will stand the test of time.
    • 69 Metascore
    • 70 Critic Score
    Magical Starsign offers nothing particularly original or special to appeal to the RPG fan that doesn't have a particular interest in this cute eastern subgenre, but for the casual gamer and RPG newbie it is a gentle and well-crafted introduction to a rich and complex area of gaming.
    • 76 Metascore
    • 70 Critic Score
    RoboCop: Rogue City is a game dripping with love and appreciation of the source material, made by RoboCop fans, for RoboCop fans. But frustrating late game combat and clumsily resolved story beats raise questions of whether it's for everyone else, too.
    • 80 Metascore
    • 70 Critic Score
    It's a promising start, but the game's commendable mechanics are matched by numerous wonky moments, an awkward cast of characters and some wearying repetition. The Darkness II has plenty of heart, but it needs more soul.
    • 73 Metascore
    • 70 Critic Score
    What First Light does is take the best slice of Second Son, repackages it in a new story with some extras, and asks for just over a tenner to take it for a spin.
    • 78 Metascore
    • 70 Critic Score
    There's plenty to do, with the core story missions and plenty of optional side activities making Prototype a game that you won't clock in a few sessions, and the upgrades and abilities are plentiful, but it just doesn't quite come together well enough to create a really great game.
    • 56 Metascore
    • 70 Critic Score
    At the end of the day, if you're not a fan of the SingStar games, then this is NOT for you. But if you like to swap your joypad for a microphone every now and then, and you don't mind tackling some highly cheesy tunes (many of which you'll find yourself humming for weeks to come - they really are that catchy) then you really should give this a chance.
    • VideoGamer
    • 76 Metascore
    • 70 Critic Score
    We had a blast playing the game here in the office, with almost everyone gathering to watch. But it is an inferior fighting game, no matter how oddly compelling it is to see two sets of fictional characters clash in such improbable circumstances.
    • 73 Metascore
    • 70 Critic Score
    The cutscenes are lovely, the dialogue and voice over work stereotypical but fitting, and the soundtrack is a wistful traditional Japanese score that rekindles memories of The Karate Kid. Still, Mini Ninjas will do nothing to quell the growing call from core gamers for IO's "next-gen" Hitman game.
    • 66 Metascore
    • 70 Critic Score
    If you're expecting (or demand) a makeover similar to that seen in last year's Tomb Raider Definitive Edition, though, this is a long way from being that.
    • 67 Metascore
    • 70 Critic Score
    There may well be the feeling of a missed opportunity here, but no matter. Almost worthy is still pretty good.
    • 67 Metascore
    • 70 Critic Score
    The originality of its vision and the thrust of its narrative more than excuse some sci-fi clichés, and you’re left with a breezy adventure game which compels with its ideas, if not always with its play.
    • 74 Metascore
    • 70 Critic Score
    A solid, entertaining third-person shooter, best played with a friend, but it's not quite the big advancement over the original it could have been. It's a more cohesive game, thanks to its location and more believable main characters, but the AI still disappoints at times and the new morality system misses far more than it hits. It's also incredibly short, and without a top-tier multiplayer component to turn to, your fun will likely be over very quickly.
    • 68 Metascore
    • 70 Critic Score
    Aliens Vs Predator is a great deal of fun, but there's no getting away from the fact that it feels somewhat dated and that the marine campaign is head and shoulders above the other two.
    • 75 Metascore
    • 70 Critic Score
    Ultimately We Love Golf is better than Wii Sports Golf but it could be so much more. While it's good fun in multiplayer and perfectly charming, it's pretty boring played on your own.
    • 66 Metascore
    • 70 Critic Score
    F.E.A.R. Files is a highly enjoyable package, but the games do show their heritage. Both expansions are based on an engine that we first saw over two years ago and games have moved on.
    • 75 Metascore
    • 70 Critic Score
    In many ways, Dragon's Dogma is comparable to that other recent Japanese take on the Western RPG, Dark Souls. Both are defiantly obstinate, both offer physical, tangible combat, and both try out clever ways of interacting online. And both, of course, are definitely a matter of taste. Where Dark Souls divides people through design choices, though, Dragon's Dogma's will likely divide through design flaws.
    • 75 Metascore
    • 70 Critic Score
    Most potent of all, there is a strain of urban fear running through its design—not of monsters but of the city itself as an isolating entity, rendering you unreachable.
    • 68 Metascore
    • 70 Critic Score
    It feels like a completely different experience with real players at your side; an experience that betters the original and features some of the most intense, visually stunning battles we've seen on this generation of consoles. Just know what you're getting yourself into. It's hard, frustrating and at times a very unfair.
    • 70 Metascore
    • 70 Critic Score
    Despite these impressive production values, Homecoming ultimately fails to achieve greatness.
    • 75 Metascore
    • 70 Critic Score
    Suffers slightly due to its similarities to previous games in the series, but the package is as slick as ever.

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