VG247's Scores

  • Games
For 310 reviews, this publication has graded:
  • 47% higher than the average critic
  • 2% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 3.6 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Psychonauts 2
Lowest review score: 20 Tom Clancy's Ghost Recon: Breakpoint
Score distribution:
  1. Negative: 9 out of 310
395 game reviews
    • 82 Metascore
    • 80 Critic Score
    The writing, direction, and performances are consistently brilliant. This is Remedy at the peak of its game. Control feels like a company rediscovering itself, waking from a long slumber. Remedy’s legs work as intended once more, the vestiges of sleep paralysis a distant memory.
    • 82 Metascore
    • 80 Critic Score
    As it is right now, with the quality and quantity of content in the launch package of Battlefield 6, it is incredibly easy to recommend the game to anyone who enjoys multiplayer shooters. It’s an especially exciting proposition for those of us who just cannot keep up with Call of Duty’s rollerskates-based movement and its instantaneous time-to-kill. There’s finally a compelling middle ground between the indecipherability of tactical shooters and the yearly slop of CoD, and it’s one you won’t have to convince yourself to play simply because it’s there, you’ll do it with a big grin on your face because of how fun it is.
    • 82 Metascore
    • 80 Critic Score
    Monster Hunter Stories 2 is a win, with so many quality of life changes from its predecessor on 3DS. It’s welcoming and accessible, familiar yet new, complex but not too confusing, and has plenty of surprises waiting for players and I can see myself playing it way beyond this review.
    • 82 Metascore
    • 80 Critic Score
    By offering such a wide variety of experiences to please both handheld and docked players alike, 51 Worldwide Classics ends up a worthy follow-up to the DS Clubhouse Games in spite of its flaws. It quietly becomes another must-own Nintendo Switch title. It’s not a big-budget, mind-expanding adventure – but it’s a fun, generally solidly-constructed collection of eminently playable classics. It’s video game comfort food, and has been a delight to meander through in the present day’s isolation.
    • 82 Metascore
    • Critic Score
    Captain Toad: Treasure Tracker is an incredibly bare-bones port, but that doesn’t really matter in the end. We all know it was originally released on a naff platform next to nobody owned, and a game this fun and charming deserves a second chance. The Switch and 3DS versions are fine ports, and suitable for just that.
    • 82 Metascore
    • Critic Score
    Playing Burnout Paradise today, something else stands out: the speed.
    • 82 Metascore
    • 80 Critic Score
    Really, LEGO Star Wars: The Skywalker Saga is all the action from the Star Wars series, swaddled in the slapstick silliness LEGO has become known for in entertainment. While it’s not a 1-to-1 retelling and your favourite moment might have been left in the toy chest, it’s a knowing showcase of Star Wars’ place in pop culture – memes and all – in a deep, but accessible package.
    • 81 Metascore
    • 80 Critic Score
    There’s a lot lifted from other games in A Plague Tale, but somehow there’s nothing cynical about it. This is a full-hearted reach for the big time of AAA storytelling that succeeds in the most important departments, thanks to its sparkling polish and subtle characterisation. It’s one of a handful of games for which I could tell you the personality traits and motivations of not just the protagonists, but four or five secondary characters. Consider this review a carrier: Asobo Studio is a name that’s going to spread.
    • 81 Metascore
    • 80 Critic Score
    World of Warcraft went through many changes over the years, for better and for worse. That leaves Classic feeling conflicted, both a rose-tinted dream and a dated mess.
    • 81 Metascore
    • 80 Critic Score
    It feels monumentally important, wonderfully clever, and full of a gleeful energy that’ll make the heart of any old-school RPG fan swell. Top marks on this website doesn’t mean it’s a perfect game; it just means we recommend playing it absolutely unreservedly – and such is the case here.
    • 81 Metascore
    • 100 Critic Score
    There are problems with Assassin’s Creed Shadows, for sure. But it’s so fun to play, it’s telling a gripping story, and there is so much sense of progress and reward for every little thing you do that it actually feels like an open world game that’s taking its cues from a modern roguelike, or something. Every action has meaning, and the breadcrumbs that tempt you to clean up all the icons on the map are moreish. This may be one of the biggest Assassin’s Creed games ever made, but it also feels like the most well put-together.
    • 81 Metascore
    • 80 Critic Score
    Of the Life is Strange games I've completed (2 is still woefully unfinished for me atm), True Colors is my favorite. It strikes the perfect balance of focus on Alex as a person, the town of Haven Springs as a community, and how the two interact and change each other. While I'm still not sold on the superpowers as a mechanic or narrative device, they're unobtrusive enough to be fine, and do provide more to actually do besides walking around, looking at things and talking to people. If you liked previous entries in the Life is Strange series, you'll probably enjoy this one. It's a tighter, cleaner take on the formula, but at its heart, it's still the balance of magic and mundane that’s become signature to these games.
    • 81 Metascore
    • 80 Critic Score
    Fallen Order is a game whose worst moments are serviceable, and best moments are memorable. It’s worth experiencing by Star Wars fans hungry for an original story that doesn’t settle for trite, and action game players looking for a decent – albeit flawed – combat.
    • 81 Metascore
    • 100 Critic Score
    The learning curve is a bastard and, while the matchmaking is generally pretty good in terms of finding you opponents, you’re going to die again and again, in awful and hideous ways. It’s grim and beautiful, with no single-player mode outside of the tutorial. And if that sounds awesome – and honestly it is – then you know what to do.
    • 81 Metascore
    • 80 Critic Score
    Sitting back and thinking about why I dig Ghostrunner 2 so much, I've landed firmly on the belief that it's because OneMoreLevel's dedication to building a game with the 'rule of cool' in mind has crossed over into my own personal tastes. For those who gain pleasure (guilty or otherwise) from an unashamed love of katanas and cybernetic augmentation, Ghostrunner 2 is pouring the gravy you love straight down your throat.
    • 81 Metascore
    • 100 Critic Score
    It is a genuine pleasure from start to finish, as dark and uncomfortable as it may be. But for every moment that might make you grimace, there is satisfaction to be found in seeking THE GIRL’s revenge, and destroying THE CULT is definitely a damned good way to spend 5-6 hours of your time.
    • 81 Metascore
    • 80 Critic Score
    Dragon Ball: Sparking! Zero is a lot of fun, and as meaningful a send-up to the source material as one could hope for. I spent time in training mode, popping supers and comparing them to old anime episodes, and smiled to myself when it matched up perfectly. But in stepping away from what did happen in Dragon Ball to what could have happened, this game manages to make the original narrative all the sweeter. Dragon Ball: Sparking! Zero is a festival in Goku's honour, and a must buy for age-old lovers of Akira Toriyama's work.
    • 81 Metascore
    • 80 Critic Score
    I might be easily pleased these days, but I think Crysis Remastered Trilogy is an easy recommendation for anyone who loves a bit of first-person gunplay. All three campaigns are good to great, visually they look the part, and it can already be bought at a smashing price. Not the definitive package, at least on consoles, but it's very good all the same.
    • 81 Metascore
    • Critic Score
    Assassin’s Creed Origins is not a dramatic departure from the formula as we last saw it, but manages to be much more fun and feel way more fresh than any entry since Brotherhood and Black Flag. It plays to the strengths of a genre Ubisoft helped bring into the mainstream, respects the player and their freedom, and allows them to beat up crocodiles. I’m into it.
    • 81 Metascore
    • Critic Score
    Another Call of Duty that doesn’t really change anyone’s mind about Call of Duty. Whatever’s there that I thought might actually be making a leap was seemingly just good marketing. In that sense, I suppose, it’s been pretty successful. [Multiplayer review - score = 60]
    • 81 Metascore
    • Critic Score
    Far Cry 5 is an interesting game to play in 2018, and it’s easily the best the series has been since Vaas asked us if we knew the definition of insanity in 2012.
    • 81 Metascore
    • 80 Critic Score
    Age of Empires 4 is as multifaceted as the events it depicts. It’s more ambitious than other AoE games in handling its content and inspirations, but also far more reserved in changing the fundamentals. There’s no need to change what works already, though a few additional gameplay flourishes could have helped AoE 4 feel more fresh and exciting. The campaigns are robust, but the missing content stands out in its absence. That’s especially true considering Age of Empires 4 is a full-priced release, though being on Game Pass makes it a more appealing prospect. What’s here is still more than enough to be getting on with, but lIke any good strategist, World’s Edge is planning ahead for the long game.
    • 81 Metascore
    • Critic Score
    Battlefield 5 is a brilliant shooter that’s hamstrung by its setting. Ignoring all the tonal weirdness, the core of the game is the best it has been since Bad Company 2, filled with smart design choices. When we finally get away from this latest trend of revisiting historical conflicts, when Battlefield is once again freed creatively, we could finally get something to rival the Bad Company series.
    • 81 Metascore
    • Critic Score
    Rest assured – these are a fantastic way to revisit familiar adventures for existing fans and a must-play in the genre for everybody else. At last, they’ve got a current release definitively worth bothering with.
    • 81 Metascore
    • 80 Critic Score
    As far as next-gen titles go, Immortals Fenyx Rising is definitely one you should be adding to your list. It’s available on almost every platform – sorry, mobile gamers – and looks fantastic on the Xbox Series X, which I got to review it on. Overall, it’s a charming, cerebral and funny time-sink adventure that’ll really cheer you up and distract you if you’re having a quiet festive season this year.
    • 81 Metascore
    • 100 Critic Score
    Like a Dragon: Ishin in my eyes earns the lofty score I’m giving it. The game is the most fun I’ve had with a single player game in years, and getting a review code for it the same day as Hi-Fi Rush left me spoiled, incredibly tired, and astoundingly happy. It’s worth your time and your money.
    • 81 Metascore
    • 80 Critic Score
    If you can stomach that pesky cake-carrying elephant, Stellar Blade is well worth your time. It's not perfect - there's room for improvement, sure - but having experienced Shift Up's first venture into a triple-A console release I'm along for the ride from here on out.
    • 81 Metascore
    • 60 Critic Score
    Though Hellblade 2 has the power to force your jaw open and give you goosebumps, too often the whole project ends up feeling like a very expensive tech demo – an absolute tour de force of technical achievement bogged down in its own sense of gravitas and mystery. Keeping you off the stick for so many of its most impactful moments, and not giving you enough to play with when you do have control, hobbles the potential of this visual and aural masterpiece enough to make the whole experience feel like it was constantly trying to find a foothold on that dread Icelandic scree, and never really getting to its feet until you come staggering over the finish line.
    • 81 Metascore
    • 100 Critic Score
    Eyes in the Dark is a real testament to the efforts and inspirations of developer, Under the Stairs, and after this experience with Bloom Manor, I truly look forward to seeing what it's capable of next.
    • 80 Metascore
    • 60 Critic Score
    Ultimately, though, it’s down to a breathlessly dynamic battle system to provide Gears Tactics with surprises. Something as safe as setting your soldiers to overwatch, so that they can shoot at moving targets in the enemy turn, becomes endlessly watchable when those enemies can pinball between killzones, knocked about by bullet spray.

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