Vandal's Scores

  • Games
For 6,589 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Journey
Lowest review score: 10 Make it indie!
Score distribution:
6592 game reviews
    • 67 Metascore
    • 65 Critic Score
    Skyshine's BEDLAM works as a roguelike, but its simplistic combat system prevents it from becoming something bigger and deeper.
    • 53 Metascore
    • 65 Critic Score
    Undoubtedly, it's not one of the best puzzle games in the console, not even between the physics and movement ones, but yet it is a keen and entertaining game which will amuse genre fans for a few hours. The result is good, but the scarce variety and a little attractive fight system are sensible cons, but there is a public which will have a lot of fun with it.
    • 73 Metascore
    • 65 Critic Score
    The cliffhanger left us waiting for the last two episodes, but didn't make us forget how slow this episode was and how little our decisions mattered.
    • 67 Metascore
    • 65 Critic Score
    Exoprimal has a good foundation, but the lack of content and its progression system make it fall behind its competitors. It is, though, a very original experience, so hopefully it can improve over time.
    • 68 Metascore
    • 65 Critic Score
    On their way to create the true Burnout spiritual succesor, Three Field Entertainment delivers an evolution of the well known Crash mode. It's fun and enjoyable, but a little bit pricey for the content it offers, and the control during the driving sequences needs polishing.
    • 55 Metascore
    • 65 Critic Score
    It needs a long period of adaptation, since the complex controls match the complex gameplay we're facing. Crimson does have its audience, but maybe it's not wide enough for a launch title.
    • 68 Metascore
    • 65 Critic Score
    A fast-paced musou with roguelike elements that offers non-stop action and a solid combat system but lacks depth, variety, and polish. While fun in short bursts, its repetitive arenas, low production values, and limited content make it feel like an underdeveloped project rather than a true roguelike alternative to Hades.
    • 38 Metascore
    • 65 Critic Score
    There are many, many issues in PixART, but it is also accessible and deep. A good crafting game for younger players.
    • 65 Metascore
    • 65 Critic Score
    Its different aspects are not outstanding, but it does work pretty well as a whole, and made us have a lot of fun with a very 16bit-ish experience.
    • 68 Metascore
    • 65 Critic Score
    We've enjoyed Star Rush playing with our friends, but as a game it's quite irregular, and playing on your own still is quite boring.
    • 44 Metascore
    • 65 Critic Score
    If you just want a survival horror and you’ve played pretty much all the big ones, Submersed can fill that void. It doesn’t do anything particularly outstanding, but it works.
    • 59 Metascore
    • 65 Critic Score
    Its fast-paced action, smooth performance, and powerful soundtrack deliver satisfying arcade-style shooting, but the lack of depth, limited variety, and misuse of the Painkiller name make it feel solid yet unremarkable.
    • 54 Metascore
    • 65 Critic Score
    This is just an average action game, with more shootin than tactics, which has some positive details like the number of missions and its variety, but also negative ones like a bad AI and a too complex control system.
    • 75 Metascore
    • 65 Critic Score
    Although the idea is good and there is a lot of content and options, the core of a fighting game isn’t here. The combat is very simple and chaotic, the roster isn’t balanced and the AI is extremely poor. Without online functionality, we can only recommend it to play with friends.
    • 60 Metascore
    • 65 Critic Score
    It's a good golf game. It plays well, has tons of content and it's fun, but it definitely is not the step forward we expected from a new generation of golfing games.
    • 63 Metascore
    • 65 Critic Score
    Neverwinter Nights is a game that holds up really well, but this port is weaker than it should. It feels like a low-effort adaptation, with way too many technical problems that shouldn’t be present almost 20 years after the original release.
    • 66 Metascore
    • 65 Critic Score
    A detective adventure with puzzles and forensic tests that offers an entertaining but predictable mystery, with a short duration and a low production value. It has a good base for a detective game, but its limitations prevent its strengths from shining more, and you can complete it in very little time if you have experience in the genre.
    • 58 Metascore
    • 65 Critic Score
    The game is good and actually quite fun, but it’s very focused on the pay-to-win model, particularly if we try to be competitive.
    • 68 Metascore
    • 65 Critic Score
    A game with plenty of virtues that serie lovers will appreciate, and very engaging for a very long time. It has all the elements that make this series special, but the formula and visuals have aged a lot, and only hardcore fans will be interested.
    • 65 Metascore
    • 65 Critic Score
    Dontnod needs to take a break and look at what made Life is Strange great. Twin Mirror is a game that feels empty, that merely tells a story that we’ve seen a thousand times.
    • 38 Metascore
    • 65 Critic Score
    As a game it's good, but the in-app purchases are so abusive that it ends up ruining the experience.
    • 69 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 65 Critic Score
    As a fighting game, it simply works. It is aimed at fans of the series, and we're sure those will love it, but it's far from being the ultimate Saint Seiya game.
    • 59 Metascore
    • 65 Critic Score
    Saw
    It's an original proposal with a very good atmosphere, but fails in making interesting the setting and the development.
    • 74 Metascore
    • 65 Critic Score
    Beat'em up lovers won't feel disappointed, but the rest of gamers should think twice the purchase.
    • 59 Metascore
    • 65 Critic Score
    Cross of the Dutchman is pretty simple but we found fun in its simplicity. Still, it ends when it starts getting interesting, so we hope a hypothetical sequel could make things better.
    • 77 Metascore
    • 65 Critic Score
    If you’re a fan of the protagonists and their filmography, you’ll enjoy this game a lot. If not, it’s just an average beat ‘em up without many surprises.
    • 58 Metascore
    • 65 Critic Score
    This is an action adventure that fans of the genre will probably enjoy, but apart from this, it fails to do anything outstanding.
    • 58 Metascore
    • 65 Critic Score
    If you love Warhammer and/or you want to have fun killing with friends, you're going to forgive many of the issues of Space Hulk. If not, it will end up being repetitive and a little bit dull.
    • tbd Metascore
    • 65 Critic Score
    Beloved Rapture is advertised as a JRPG with existentialist and LGBTQ+ themes, and this is certainly the best thing it offers. However, outside of those circles there is also a lot of value in the proposal, especially in the artistic department, in the main relationship of its protagonists, and in how it plays with nostalgia to attack adult themes without any holds barred. Where it fails is in the ending. It is an experience that goes from more to less and that is tremendously didactic from a narrative point of view. Sometimes this innocence and ambition is more attractive, even if it fails, because it seems more authentic and personal.

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