USgamer's Scores

  • Games
For 899 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dragon Quest XI: Echoes of an Elusive Age
Lowest review score: 10 AR-K Episode 1: Gone With The Sphere
Score distribution:
  1. Negative: 31 out of 899
924 game reviews
    • 76 Metascore
    • 70 Critic Score
    Hyrule Warriors is basically a one-note experience, but it hits that note with perfect pitch. The Zelda universe works better as a musou button-masher than you might expect, and much of that success is down to Tecmo's obvious love for the subject matter.
    • 74 Metascore
    • 70 Critic Score
    Street Fighter V is a great core for the next generation of Street Fighter. The roster of 16 characters is varied, the game has been tuned to be easier for new players, and everything feels relatively balanced. Unfortunately, SFV is missing most of the bells-and-whistles we've come to expect from a retail fighting game. Capcom is updating the game, so it'll reach greatness eventually, but it's not quite there yet.
    • 76 Metascore
    • 70 Critic Score
    Make no mistake: Some of Color Splash is best-in-class material. But some of it is just awful. As much as I'd like to be able to give it an unqualified endorsement, I really can't. The excellent visuals, music, structure, and writing sit at odds with the toilsome combat system and the addition of far too many gimmicks and gotchas. The game is as irritating as it is inspiring — and while there's much to love here, be aware that finding it requires slogging through some truly rocky moments.
    • 60 Metascore
    • 70 Critic Score
    Lifeless Planet is an interesting mash-up of genres, blending a walking simulator and platform-puzzling with a mysterious and quite gripping premise. Its slow pace mightn't be for everyone, but if you enjoy action adventures, are partial to tricky third-person platforming, and like classic sci-fi yarns, it's worth checking out.
    • 69 Metascore
    • 70 Critic Score
    A simple, but enjoyable shooter that presents endless screens of enemy hordes to blast through. It's not particularly original, and doesn't look or sound that great - but Crimsonland nevertheless provides a fun challenge for those who might enjoy a game whose roots can be traced straight back to Robotron 2084.
    • 85 Metascore
    • 70 Critic Score
    Far Cry 4 certainly features a lot to love, but Ubi's continued buffet-style approach to content has the game wearing out its welcome far earlier than it should. Still, if you're willing to adopt a pick-and-choose approach to its unbelievable amount of stuff to do, you should have a good time—just don't expect to digest everything it has to offer.
    • 80 Metascore
    • 70 Critic Score
    NHL 19 takes some interesting risks with World of Chel while bringing badly-needed improvements to the gameplay. Its modes are customarily solid, but the faster, tighter action on the ice is what makes it possible to recommend NHL 19 to newcomers and lapsed hockey fans alike.
    • 84 Metascore
    • 70 Critic Score
    Shovel Knight: King of Cards revisits the formula one last time with new maps and bosses, as well as a brand new card game. It's ambitious, but it's also the least essential of the major Shovel Knight episodes. If you own Treasure Trove, play Shovel of Hope and Specter of Torment first, then circle back to King of Cards if you still want more.
    • 85 Metascore
    • 70 Critic Score
    Nioh 2 crafts its tough experience with precise, delicious Team Ninja combat. On top of that is an entire mass of additional systems that offer players a way forward if your skills aren't top-notch. When those systems come together, Nioh 2 can make you feel powerful, but it does feel like a mess of numbers and bonuses thrown your way at times. You're surprisingly versatile, but you're also forced into a lot of management. A bit of trimming would've led to a near-perfect experience, rather than just a great one.
    • 75 Metascore
    • 70 Critic Score
    Push Me Pull You is a simple, yet effective local multiplayer title that's a breeze to pick up and play. Its bizarre, yet competitive gameplay quickly gets players yelling at one another - whether they're friend or foe - making it an ideal, and potentially noisy party game. The lack of online multiplayer and single-player mode does limit its appeal somewhat, but if you're the kind of person who often hosts gaming parties, check it out.
    • 72 Metascore
    • 70 Critic Score
    On PlayStation 4, the game looks absolutely amazing, especially in the cutscenes and major battles when it matters most. Unfortunately, the source material lets down TT Games here; the dwarves just aren't very distinct when compared to the cast of Lego Marvel and The Lego Movie. All told, Lego The Hobbit is very good, but it doesn't reach the best of those previous titles.
    • 70 Metascore
    • 70 Critic Score
    While it packs few original features, this vertically scrolling shooter still manages to be enjoyable. It's challenging, audio-visually interesting, and the bosses and level layouts are nicely designed to give your reflexes a decent workout. Just don't expect it to keep you occupied for long.
    • 81 Metascore
    • 70 Critic Score
    If you were a fan of the first Overcooked, I can guarantee you'll find something to love here. With more characters, levels, gimmicks (even if some are on the annoying side), and recipes to dive into (for some reason, Overcooked 2 is really into sushi and dim sum), Overcooked 2 will likely replace the original game in your party game rotation. Just be prepared for a couple of headaches along the way, and some wrecked friendships in your wake.
    • 70 Metascore
    • 70 Critic Score
    Mojang spins up its own take on the Diablo dungeon crawling formula. While it looks like it might be "Baby's First Diablo," Minecraft Dungeons has a good degree of challenge available for you and three friends. It's more focused on lowering barriers by streamlining the acquisition of loot, instead of miring you in pages of stats. There's a decent tail of playability with three levels of difficulty, but you'll have to look to potential post-launch content for the length of experience some dungeon crawling fans crave.
    • 79 Metascore
    • 70 Critic Score
    Mediatonic's Murder By Numbers combines visual novel storytelling with picross puzzling, and it makes the pairing feel just right. Now and then a huge grid to solve may slow your roll as you're edging closer to a big reveal in a case, but the puzzles themselves are always satisfying regardless. With four lengthy chapters, catchy music, and several charming characters in its cast, Murder By Numbers is an easy recommendation for anyone who likes either mysteries or picross, and you'll be eager for more of both once you're finished.
    • 77 Metascore
    • 70 Critic Score
    Aviary Attorney might look like nothing more than a silly riff on Ace Attorney, but thankfully, there's a lot more to it than that. The era-appropriate illustrations and music set the perfect atmosphere, while the short cases with multiple endings provide a great incentive to jump back in and shoot for happier resolutions. Aviary Attorney doesn't quite hit the heights of Capcom's own series, but it's still a fine way to kill an afternoon.
    • 78 Metascore
    • 70 Critic Score
    Indie games in the Metroidvania genre are pretty common, but Kunai manages to stands out with exceptionally fluid combat, a wonderful Game Boy Color aesthetic, and swinging around on your kunai. The swinging mechanic is the star of the show here, even if the design of your limited arsenal shows some clear thought went into making every weapon meaningful. Unfortunately, it can be difficult to figure out where you're supposed to go at times, backtracking in Kunai is a bit of a pain, and the level design doesn't offer as many branching paths as its competition. But it's worth playing through the game's short runtime and this is a great foundation for a sequel.
    • 75 Metascore
    • 70 Critic Score
    Like Roll7's first game, Not a Hero is light on overall mechanics: It's a cover-based side-scrolling shooter stripped down to its bare minimum. That helps the game rip along, as you and the BunnyLord slide and murder your way into power. The humor may fall flat for some and there's a bit of repetition, but Not a Hero is a ton of fun.
    • 79 Metascore
    • 70 Critic Score
    Project Diva Mega Mix is a welcome return to Nintendo's portable platform for the rhythm game series. While it doesn't scale well to portable and its Joy-Con motion control mode is a dud, the main mode remains as brutally satisfying as ever. Whether a diehard Miku fan or just a rhythm game enthusiast, Hatsune Miku: Project Diva Mega Mix is yet another great entry in the series.
    • 75 Metascore
    • 70 Critic Score
    The story campaign is a wonderful starbound adventure that'll make you feel like the starship captain many of us have always wanted to be. Unfortunately, it offers a done-in-one kind of 30+ hour adventure, with a lack meaningful choices.
    • 81 Metascore
    • 70 Critic Score
    Samurai Shodown captures the spirit of the older games, veering towards a mix of older and newer series entries. In terms of single-player, but it's a a far cry from Mortal Kombat 11 or even what recent games like Dead or Alive 6 have offered. On the multiplayer side, it offers a solid core, but not much else. It's nice to see SamSho back in the spotlight, but we wish it had a little more to keep us playing beyond just fighting other players.
    • 61 Metascore
    • 70 Critic Score
    The Crew is a vast, expansive driving game that packs a solid story mode and tons of things to do. However, much of its endgame content feels like repetitive filler.
    • 74 Metascore
    • 70 Critic Score
    Dying Light is a sum of its inspirational parts. It brings together Techland's previous Dead Island with a bit of Mirror's Edge and Far Cry 3. At its best, leaping across the rooftops with zombies milling about below, it surpasses those titles. At worse, it has mechanics that needlessly pad out the game's running time.
    • 75 Metascore
    • 70 Critic Score
    Absolver comes extremely close to being an amazing game with its deep 1v1 melee combat and unpredictable player encounters, but where it falters is in, well, nearly everything else. The world feels lifeless. When more than one fighter joins a battle, battling becomes frustrating and clunky. There's a lot of potential with Absolver. But unfortunately, it's not 100 percent of the way there yet.
    • 73 Metascore
    • 70 Critic Score
    There's the foundation for a phenomenal strategy game here if Double Fine is willing to build on it. As it is, though, it makes for a diverting few hours, and a welcome change of pace from XCOM.
    • 75 Metascore
    • 70 Critic Score
    Despite a new developer at its helm, Shadow of the Tomb Raider ends up feeling like more of the same. The new additions to stealth are great; the bow continues to be one of the best in all of video games. Then guns enter combat and the self-reflective story falls flat, making Shadow sometimes a chore to get through. The puzzles in those tombs are pretty spectacular though. I guess she really is the Tomb Raider now.
    • 74 Metascore
    • 70 Critic Score
    For me, this is the real paradox of Guided Fate Paradox. On its own, it is a fine game. Heartily recommended, even. But in light of its predecessor, it is a crushing disappointment.
    • 73 Metascore
    • 70 Critic Score
    An absolutely beautiful MMO from developer Pearl Abyss. The beauty is backed by a complex sandbox MMO that offers a lot of freedom, but doesn't explain its systems to players all that well. If you're into starting up a second fantasy life and have the time to spend learning the mechanics, Black Desert Online might be the game for you.
    • 73 Metascore
    • 70 Critic Score
    It focuses the best power set from the previous game and cuts out all the extras. The Neon-powered Fetch is a charismatic character, but her story is a standard tale of loss and revenge. If you really want more Second Son, it's worth a go; if not, you can skip it.
    • 69 Metascore
    • 70 Critic Score
    The game's ugly visuals belie a challenging, deep and accessible roguelike, and the sci-fi angle gives The Pit an interesting twist on the conventions of the genre.

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