USgamer's Scores

  • Games
For 899 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dragon Quest XI: Echoes of an Elusive Age
Lowest review score: 10 AR-K Episode 1: Gone With The Sphere
Score distribution:
  1. Negative: 31 out of 899
924 game reviews
    • 92 Metascore
    • 50 Critic Score
    In many ways, that unbridled sense of creativity serves as the source of Legends' problems. It's constantly throwing new concepts and mechanics into the mix, but there's no discipline to it, no restraint.
    • 89 Metascore
    • 70 Critic Score
    Art's Dream, the long-awaited story mode of sorts for Dreams, does a neat job demonstrating the possibilities of Media Molecule's game. Similarly, the collaborative nature of Dreams' players' creations factor into a welcome online ecosystem. For all that Dreams has to offer creatively, and for all the litany of levels and their enjoyable experiences, I'm yet to see a level that will stay with me after I'm done playing it. Dreams is fantastically experimentative, and it's obvious that the near-limitless creation tools provide a platform on which the community can build far into the future, but to judge this package as whole right now, it's not the wider product that leaves a lasting impression.
    • 89 Metascore
    • 50 Critic Score
    Horizon Zero Dawn is disappointing. It has a story that I struggled to care about (complete with massive expository dumps—yay), a bland protagonist, and overtly repetitive and constraining missions that worked against its open world sensibilities. When Horizon Zero Dawn hit its rare strides—from its gloomy Cauldrons to traveling across its sprawling vistas—it only made me wish the rest of the game were as worthwhile.
    • 88 Metascore
    • 70 Critic Score
    I can't begin to guess whether or not a few more months in the oven would've translated into a steady framerate, a longer list of new Pokémon, and a functional import option. But I do know that Pokémon X and Y are, by some of the series' own standards, incomplete in their current form. Given the choice between a delayed game and a disappointing one, there's no question which D word I'd pick.
    • 87 Metascore
    • 70 Critic Score
    Final Fantasy 7 Remake sets out to fully re-imagine a classic RPG with improved combat and an expanded story. Unfortunately, it's hurt by weak side quests and a surplus of padding, and its biggest change is bound to be controversial. It's one of the most coherent and enjoyable Final Fantasy releases in years, but it's also likely to be one of the most divisive.
    • 87 Metascore
    • 70 Critic Score
    Despite the nagging feeling that something's missing, Pokémon X and Y make some huge leaps forward for both the competitive and casual crowds. I just wish these games felt as complete as their predecessors.
    • 87 Metascore
    • 60 Critic Score
    By far the best-looking World of Warcraft expansion yet, and it's filled with quality content. However, the character and stat overhaul has left the gameplay feeling a little too simple and rote.
    • 86 Metascore
    • 70 Critic Score
    The gameplay in particular holds up very nicely, and proves that the original was well ahead of its time. Unfortunately, it's held back a bit by its clumsy interface, and formations are currently quite broken, which will hurt its standing with long-time fans.
    • 86 Metascore
    • 60 Critic Score
    It has merit, and its best qualities still manage to shine through on the small screen, but it's definitely not the optimal way to enjoy one of the more celebrated RPGs of the last generation.
    • 85 Metascore
    • 70 Critic Score
    Fun but flawed, Rogue Legacy falls somewhat short of its lofty aspirations. But you can't fault the developers for aiming high.
    • 85 Metascore
    • 70 Critic Score
    A weird hybrid of downward-scrolling shoot 'em up and platformer, Downwell is a challenging, but highly addictive arcade game that's a great test of your concentration and reflexes. Its gameplay does lack variety, but when played in short bursts, it's a lot of fun.
    • 85 Metascore
    • 70 Critic Score
    Nioh 2 crafts its tough experience with precise, delicious Team Ninja combat. On top of that is an entire mass of additional systems that offer players a way forward if your skills aren't top-notch. When those systems come together, Nioh 2 can make you feel powerful, but it does feel like a mess of numbers and bonuses thrown your way at times. You're surprisingly versatile, but you're also forced into a lot of management. A bit of trimming would've led to a near-perfect experience, rather than just a great one.
    • 85 Metascore
    • 70 Critic Score
    Yakuza Kiwami 2 won't make those who haven't clicked with the series yet a believer, but for fans, it's well worth the journey if you don't mind retreading some familiar ground. While the slow middle and Majima side campaign are disappointing, Kiwami 2 is still another solid entry in the Yakuza canon.
    • 85 Metascore
    • 70 Critic Score
    Far Cry 4 certainly features a lot to love, but Ubi's continued buffet-style approach to content has the game wearing out its welcome far earlier than it should. Still, if you're willing to adopt a pick-and-choose approach to its unbelievable amount of stuff to do, you should have a good time—just don't expect to digest everything it has to offer.
    • 85 Metascore
    • 70 Critic Score
    Pyre's strengths lie in a lot of things: it's beautiful visuals, amazing score, multi-branching tale, gameplay that somehow marries the best of sports games and tactical RPGs. But it's wrapped in an expansive story that doesn't quite earn its keep over its many hours, and fails to flesh out the endearing characters you meet and spend time with all along the way. In the end though, Pyre's a quest worth taking if ou're up for the challenge and the inevitble dread you'll feel when you lose sometimes.
    • 84 Metascore
    • 70 Critic Score
    Ni No Kuni 2 is a sweet-tempered and attractive RPG with a strong castle-building mechanic, but it's dragged down by a jarringly ugly overworld, mandatory fetch quests, and a lot of padding. It's a pleasant throwback for fans of the genre, but it ultimately fails to meet the high bar set by other big-budget JRPGs.
    • 84 Metascore
    • 60 Critic Score
    Gears 5 survives on its solid cover shooting gameplay and a campaign that isn't afraid to pose difficult questions about problematic topics. But the largely stagnant Horde mode and general mess of an Escape mode really pull the sequel back from being a bold step forward.
    • 84 Metascore
    • 70 Critic Score
    Assassin's Creed Valhalla's vision of ninth-century England is a beautiful place to explore, populated with a great cast of characters who make up for the bland new protagonist, Eivor. Nevertheless, the tired overarching story of Templars and Assassins, and a design ethos that overstuffs the setting with side activities, add unnecessary bloat and distractions to the experience. Valhalla's a solid action-adventure game that does well to capture the turmoil of its historical era, but it's weighed down by the increasingly ponderous legacy of the series it represents.
    • 84 Metascore
    • 60 Critic Score
    A week or so removed from playing Gris, I don’t know what I’ll remember it for, if at all. Gris feels like it almost belongs in a museum, with crowds marveling at its art and sound for a few minutes, before moving on to something else. There are moments of beautiful brilliance in Gris, all of which are dragged down by a decidedly average platforming game.
    • 84 Metascore
    • 70 Critic Score
    Shovel Knight: King of Cards revisits the formula one last time with new maps and bosses, as well as a brand new card game. It's ambitious, but it's also the least essential of the major Shovel Knight episodes. If you own Treasure Trove, play Shovel of Hope and Specter of Torment first, then circle back to King of Cards if you still want more.
    • 83 Metascore
    • 70 Critic Score
    Advanced Warfare executes the formula competently while adding a handful of bells and whistles like mechs, laser cannons, and double jumps; but Sledgehammer Games seems reluctant to really cut loose and push the setting to its fullest potential, making Advanced Warfare a solid but ultimately unexciting entry in the series.
    • 82 Metascore
    • 70 Critic Score
    I've consistently defended FIFA as the most well-rounded sports sim. But the series has felt like it's been standing still this generation, and that is felt more acutely than ever in FIFA 16. As always, it has its strengths, and the FUT Draft is a strong addition, but it's not enough to break the feeling of staleness that has descended upon the once undisputed king of sports games.
    • 82 Metascore
    • 60 Critic Score
    We’ve seen our characters in a perpetual state of ‘fight or flight’ the entire series, barely pausing to catch their breath before hitting the road again. I don’t feel like I know these characters, which makes it all the more difficult to care about them when the entire world is collapsing in on itself.
    • 82 Metascore
    • 70 Critic Score
    Death Stranding might be Kojima's boldest game to date. It may also be his most tedious. Either way, its originality outweighs its sometimes exhausting structure and poor pacing... but only just. Maybe not a game I would recommend to everyone, but certainly one of the most interesting games of 2019.
    • 82 Metascore
    • 70 Critic Score
    There's a lot to love in Mortal Kombat 11. It's a fantastic fighter with a roster of 25 varied characters, tons of customization options, beautiful graphics, and one of the best story modes in a fighting game. It's a shame that modes like the Krypt and Towers of Time inject annoyance and tedium into what was an excellent experience. The progression is complex and obtuse, when it should be easy and straightforward. MK 11 could been an all-time best, but it's just a contender.
    • 81 Metascore
    • 70 Critic Score
    Battlefield 4's below average campaign is once again disappoints, but the excellent Conquest mode and large-scale combat is enough to carry the series for another year. Pretty much status quo for EA's top multiplayer shooter.
    • 81 Metascore
    • 60 Critic Score
    Madden NFL 15 is an enjoyable football game on the surface, but its dragged down by a thousand little issues, including a poor interface, odd glitches, the inability to skip certain cutscenes, and more. As nice as it is to see it take a step forward in terms of accessibility, it still has a ways to go before catching up with the likes of FIFA and NBA 2K.
    • 81 Metascore
    • 70 Critic Score
    A lovely game with a delightful story, this platform puzzler has very high audio-visual appeal. It's also really fun to play - although it does have areas where poor camera choices and slightly awkward controls can make the proceedings frustrating.
    • 81 Metascore
    • 70 Critic Score
    If you were a fan of the first Overcooked, I can guarantee you'll find something to love here. With more characters, levels, gimmicks (even if some are on the annoying side), and recipes to dive into (for some reason, Overcooked 2 is really into sushi and dim sum), Overcooked 2 will likely replace the original game in your party game rotation. Just be prepared for a couple of headaches along the way, and some wrecked friendships in your wake.
    • 81 Metascore
    • 60 Critic Score
    Paradise Killer drips with endearing style and charm, but can't quite make its finale match up to its opening hours. Discovering intrigue and mystery is compelling at the start, but the good gets lost in its collectible busywork. Paradise Killer is a good option for virtual detective fanatics in need of new mysteries, but it lacks the staying power of other modern mystery giants.

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