UploadVR's Scores

  • Games
For 443 reviews, this publication has graded:
  • 31% higher than the average critic
  • 30% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 5.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pistol Whip
Lowest review score: 20 Heavy Fire: Red Shadow
Score distribution:
  1. Negative: 43 out of 443
546 game reviews
    • tbd Metascore
    • 60 Critic Score
    Garden of the Sea is a game to let sink in more than it is to be played. Its story mode, whilst certainly pleasant, is over far too quickly to stir up much intrigue, but it’ll make up for it if you’re the kind of player that likes to sit with an experience for a while, customizing and growing out your own space if for nothing else but personal satisfaction and relaxation. Even this element of the game is a bit too modest in scope to make Garden of the Sea the definitive destination for VR meditation, but it’s an undeniably warm and effortlessly likable getaway all the same.
    • 63 Metascore
    • 60 Critic Score
    Ryte: The Eye of Atlantis has enough moments of interest to make it worth a look, but there’s nothing particularly deep or memorable here. Perhaps you’ll have better luck with performance, but as-is, it clearly needs some optimization work to be a smoother, less glitchy experience as a whole. And even then what’s here is mostly derivative, if compelling at-times, VR adventure fare.
    • 60 Metascore
    • 60 Critic Score
    Who is at its best when there’s a hook; a gimmick so playful and innovative that anyone can get carried away in the madness that ensues. Instead of testing those waters, The Edge of Time settles for bringing the series’ most tried and true elements directly into headsets in hopes of winning over dedicated fans. It plays more like a rejected episode of the TV series rather than something that fully embraces its platform. The Who faithful be satisfied in that safety, I suspect, but I personally can’t help but wish this was a little more dangerous.
    • 67 Metascore
    • 60 Critic Score
    Zombie Army VR has a decent foundation with a tense atmosphere and enjoyable gunplay, but that's let down by the main campaign offering little more than a repetitive shooting gallery. Playing with a friend can only do so much to hide core issues, which is unfortunate when the game mechanically feels good. What's here is fine, Zombie Army VR has its moments, and it'll serve if you're after a new co-op campaign. Just don't expect much else.
    • tbd Metascore
    • 60 Critic Score
    Gravity Lab isn’t as groundbreaking a puzzle game as it might have first seemed on freshly-released VR headsets, but its challenges are intuitive and carry genuine VR wonder, encouraging spatial experimentation. This is an enjoyable, accessible and (whisper it) incidentally educational piece of to-the-point VR gaming that’ll still put a smile on faces today. Not a bad return for a face from VR’s past, then.
    • 70 Metascore
    • 60 Critic Score
    Ark: Survival Evolved is a good game that gets bogged down by an over-abundance of ancillary features, frustrating bugs, and a horrendous grind. It can be intimidating for new players and playing with friends online is more important than ever. But if you can get past the rough edges and dig into the prehistoric survival fun that makes Ark so special, there is an entirely unique game here that’s unlike anything else you’ll play.
    • 67 Metascore
    • 60 Critic Score
    Dreamworks Voltron VR Chronicles is surprisingly not terrible. In fact, it’s actually a fun, faithful, and polished love letter for fans of the franchise with some awesome moments that anyone would enjoy. What a shame, then, that the experience is completely let down at the end by robbing you of the chance to actually play as the titular machine. But, if you can accept that this is a Voltron experience without actual Voltron gameplay, there’s some Saturday morning thrills to be had here.
    • tbd Metascore
    • 60 Critic Score
    From the bright visuals to the peppy voice acting, Island Time has plenty of charm as well as the foundations for a solid survival game. Sadly it’s far too limited in scope and can be mastered in less than an hour. With a few more fresh ideas Flight School could have had a hit on its hands, but as it stands the game’s fun is quickly-forgotten.
    • 77 Metascore
    • 60 Critic Score
    As it stands Audica is definitely something different, for better and for worse. The gameplay mechanics are enough to make it stand out, especially if you dedicate the time to really dig into it, but in a crowded VR rhythm game market the circumstances surrounding how and why it’s different aren’t always in its favor. If you’re a big fan of VR rhythm games, make no doubt: there is plenty to sink your teeth into and you’re gonna have fun, but if you’re picky about finding your flow in a game or already enamored with Beat Saber, there may not be enough to pull you in.
    • tbd Metascore
    • 60 Critic Score
    Karnage Chronicles impresses with its wealth of polished content, offering hours of rock-solid VR dungeon-crawling action that really comes alive if you have a friend or three to play with. Ultimately the game’s combat is too simple, its progression too sparse and its tricks too cheap to stave off repetition but, if you’re wanting to form a Fellowship and wage war with your friends, you won’t find a much meatier option than this.
    • 80 Metascore
    • 60 Critic Score
    I’m hopeful that the team at Futurlab and nDreams invest further in the VR version, but even with its many problems, it’s hard to deny PowerWash Simulator VR still has its charms. Even with the sincere graphical gulf, I’m still drawn to pick up the gun and get cleaning in VR with a playlist on in the background.
    • tbd Metascore
    • 60 Critic Score
    Just like its predecessor, Crisis VRigade 2 is as simple as VR shooters get. And yets its back-to-basics philosophy, paired with devilish difficulty that demands attention and rewards risk makes a compelling case for VR shooters to rediscover those roots. One session spent ducked behind a desk, scoring lucky headshots from beneath a barrage of fire can be enough to make you forget the call for the complexities of upgrade trees and open worlds. Crisis VRigade 2 still needs time to grow into a better, more feature-rich game, but if you’ve got the space and composure for an hour of street shootouts, it won’t disappoint.
    • 72 Metascore
    • 60 Critic Score
    Left-Hand Path is just as ambitious as it is unpolished. It’s extremely rough around the edges across the board from visuals to sound design, but it packs enough creativity to be worth your while if you’re a sucker for dark-themed RPGs. The rune-based spell system is satisfying to master and the high difficulty level sets it apart from its contemporaries. It’s just a shame that the slightly janky execution holds it back from being even better.
    • tbd Metascore
    • 60 Critic Score
    For the insatiable VR player constantly searching for the next story-driven campaign, it's easier to recommend, albeit with the warning to hold off until the framerate issues are resolved. Tracked won me over with its heartfelt narrative, unserious Rambo-esque combat antics, and VR-centric crafting mechanics that kept me engaged throughout. I just wish there weren't so many strings attached.
    • 76 Metascore
    • 60 Critic Score
    Operencia: the Stolen Sun is an excellent RPG with a lot of great qualities. It looks good, the classic turn-based combat is well done, and the world itself feels expansive. Players can expect between 20-30 hours of adventure as well, so it’s a fairly lengthy game. For RPG lovers who haven’t checked out Operencia, it’s absolutely recommendable. For a VR-only release, it’s less of a sure bet. Avoid the Oculus Store version and go for either the Steam or PlayStation versions since those let you play the game however you like.
    • tbd Metascore
    • 60 Critic Score
    Loco Dojo doesn’t rewrite the rules on the party game format, but it successfully finds the fun in adding VR to that template. Its best games are brilliantly entertaining explorations of the different kinds of experiences the platform offers and, although it has some structural issues, tournaments move with a pace that makes them easy to jump into and tempting to replay time and again. It might be hard to realize a family game night in VR but if you and your friends find yourselves in four corners of the globe with an Oculus Quest each, Loco Dojo is a good way to capture the camaraderie often reserved for local play.
    • tbd Metascore
    • 60 Critic Score
    If you are fine with being limited to playing against friends who have also bought the game, or don’t mind that content from the sequels aren’t present, then feel free to add another star to this review. But for myself, the zen nature of it all got old quickly when I couldn’t really play with others.
    • tbd Metascore
    • 60 Critic Score
    Hopalong: The Badlands is a cheerful VR shooter with a great locomotion mechanic and a few hours of flawed fun to support it. Whilst navigating the wild west is an intuitive joy, simplistic design and frustrating difficulty spikes mean it’s easily forgotten soon after the credits roll.
    • tbd Metascore
    • 60 Critic Score
    Demeter: The Asklepios Chronicles feels like a promising concept working off the VR platformers that came before. It takes clear inspiration from Moss and Astro Bot while delivering its own mixed-reality twist that makes you feel like a more present observer in this world. Demeter isn't the most exciting experience, though, because of some occasionally dull gameplay, but if you're seeking another platformer for your headset, there's enough here to keep you invested.
    • tbd Metascore
    • 60 Critic Score
    Under Cover is an entertaining VR FPS that lacks staying power due to its limited content. Repetitive bosses, the lack of online leaderboards and no additional modes leave it feeling bare, though there's plenty to like thanks to a nice retro presentation, satisfying gunplay and enjoyable campaign. If you're itching for more Time Crisis-inspired VR shooters and you've already played Crisis Brigade 2, Under Cover pays homage to 90s lightgun shooters well and feels like walking into a PS1-era game. Just don't expect to be here for long.
    • 60 Metascore
    • 60 Critic Score
    The solution to Ancient Amuletor’s problem is simple; it just needs a lot more content. It’s like Ti Games established the game’s basic mechanics and then decided that would be enough for a full product. With just a few hours of content on offer it’s hard to recommend this otherwise promising game.
    • tbd Metascore
    • 60 Critic Score
    Thanks to a generous amount of options and a welcome bit of structure, Mini Motor Racing X is an easy recommendation in the middle of a slow time for VR releases, especially when it so quickly and efficiently demonstrates just how cool VR can be on a base level. But don’t expect anything more than a game that does a decent job imitating its influences, with little ambition to surpass them. Like a box of Micro Machines itself, Mini Motor Racing X helps pass the time, but when something shinier comes along it will soon be forgotten.
    • 51 Metascore
    • 60 Critic Score
    The Pirate Queen: A Forgotten Legend is an entertaining debut title from Singer Studios, delivering an intriguing premise that held my interest with a convincing performance from Lucy Liu. Unfortunately, that's frustrated by minimal comfort settings and jank, while the ending could be stronger. Still, if you're looking for a short VR narrative adventure, The Pirate Queen is a decent choice.
    • 57 Metascore
    • 60 Critic Score
    Unfortunately, ILM's use of shifting realities for Adventure Mode feels experimental, and the podracing is ultimately disappointing. The option to podrace in first-person VR would dramatically change Beyond Victory into something both intense and satisfying, while not forcing the fast-paced movement on players who aren’t ready for that. Without that option, I’m left suggesting these aren’t the droids you’re looking for.
    • 71 Metascore
    • 60 Critic Score
    The Zone of the Enders universe is absolutely ripe for a VR game to call its own, but The 2nd Runner’s appreciated if inelegant support perhaps wasn’t the right way to go. There are those expected magic moments of robo-battling ecstasy, but they’re weighed down by archaic design and somewhat awkward integration. It’s way past time for Konami to stop obsessing over the preservation of this cult classic and start thinking about what a great Zone of the Enders game might look like in the years to come. That, I suspect, is where the real magic lies.
    • tbd Metascore
    • 60 Critic Score
    Hello Puppets! didn’t blow me away, but it also didn’t have to. While not everything is perfect, it makes up for the areas it lacks in with some exciting and refreshing elements that add some levity to the horror setting. If you enjoy the horror genre in VR, it’s probably worth checking out for the slightly different take on the genre and humorous addition of Scout the puppet. In many ways, Hello Puppets! has a lot of parallels to how you might approach a blockbuster horror movie — while not particularly groundbreaking, if you have a few spare hours on the weekend, it might be worth checking out for a bit of fun, a few scares, and maybe even a laugh.
    • 67 Metascore
    • 60 Critic Score
    Wallace & Gromit In The Grand Getaway does a fine job adapting Aardman's classic films for VR, though a few smaller issues mean there's room for improvement. While Jamtastic! could be more exciting and the main adventure suffers from occasional jank, this charming little adventure nails the spirit of the series, packed with humor and personality. I'd love to see more of these tales and if you grew up watching Wallace & Gromit, it's an easy recommendation.
    • tbd Metascore
    • 60 Critic Score
    This isn’t the ultimate VR racing game by any means, but it still manages to deliver the fun of competent combat racing in spurts. With a small offering of tracks and vehicles, no real progression system, and no customization it’s a bit bare bones, but the thrill of seeing explosions and drifting around a giant pinball machine salvages a lot of the intensity.
    • tbd Metascore
    • 60 Critic Score
    Despite its numerous technical issues, I've enjoyed the adventure Starship Home provided. Creature's creative uses of mixed reality and narrative are passable and show a glimpse of what a fully realized MR title can achieve. However, persistent glitches and repetition make it a somewhat frustrating experience. With more refinement and polish, Starship Home can potentially be one of the top mixed reality experiences out there. Playing it made me yearn for a deeper, more mature space adventure. If you want something less cartoonish, ASTRA offers a shorter but similar narrative-driven mixed reality experience with more realistic visuals. Overall, Starship Home is a good start and with some technical improvements, it could truly reach the stars.
    • 65 Metascore
    • 60 Critic Score
    Sam & Max: This Time It’s Virtual has a lot of great ideas executed to varying degrees of success, and its fair share of misfires too. While its first half feels fresh and snappy as it throws new gameplay concepts at you every few minutes, its latter portion suffers from diminishing returns as it exposes half-baked mechanics and throws in some frustrating puzzles. But it is a genuine delight to spend time with this dynamic duo, largely thanks to a hilarious script that doesn’t hold back and, even after all these years, that incredible sense of sharing a space with other characters in VR. Sam & Max get by on their trademark charisma but, let’s be honest, that’s why you’re here, isn’t it?

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