Try Hard Guides' Scores

  • Games
For 367 reviews, this publication has graded:
  • 70% higher than the average critic
  • 10% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 7.3 points higher than other critics. (0-100 point scale)
Average Game review score: 82
Highest review score: 100 Neva
Lowest review score: 0 Garten of Banban 6
Score distribution:
  1. Negative: 5 out of 367
480 game reviews
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    Besides some fundamental fixes to mechanics, I’d like to see MENACE add a bit more variety to the game. Specifically, I think the game is limited in enemy types, but I’d also like to see even more infantry equipment and vehicles added. This is a bit of a greedy ask, I know, but the game has so much potential; I can’t wait to see what a possible modding scene for MENACE would look like. [Review in Progress]
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    Adaptory is not, by any stretch of the word, a bad game. The developer clearly has passion for the title, and I can definitely see it getting better if they keep working at it. It’s a good thing it’s in Early Access, because there is a lot that needs to be fixed. If you really want to check it out, I say go ahead, but be aware of the current build’s bugs and frustrating AI before you do. [Early Access Review]
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    • 60 Critic Score
    The 9th Charnel has its problems, but for an indie game made by a solo developer, I was overall pretty impressed by what it had to offer. Its story was interesting, and its visuals were nice; however, the game’s flawed animations, poor sound design in areas, and coin-flip performance may dissuade you from playing. It is, however, deserving of much more attention than it currently has.
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    • 80 Critic Score
    Underboard is a strong roguelike auto battler, featuring some fantastic art, great character designs, and fun-to-execute synergies. While I wish the game had a few more characters in its playable roster and some better progression, I still enjoyed the time I had with it and I’m delighted to see what comes from these developers next.
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    While there are changes that need to be made, Astrobotanica is in a promising state for an Early Access title and shows a lot of potential. Many issues I have with the game are already being addressed by the devs, with a lot of promised content to come in the future. The title has a very interesting premise and a unique world to discover, and while there’s a long way to go to the 1.0 launch, I imagine it’s going to be a fun and interesting testing period until then. I definitely recommend giving the game a try, or waiting a few months if you’re still not sold on what it has to offer. [Early Access Review]
    • tbd Metascore
    • 70 Critic Score
    SealChain: Call of Blood stands out for its unique approach to deckbuilding and its phenomenal art and aesthetic. To some, the game may feel menu-heavy and action-lite, with the poor localization making its mechanics harder to understand. Those who can look past these issues and really engage with the character-building mechanics will likely fall in love with the complexity of the mechanics, the narrative, and the world and characters within.
    • tbd Metascore
    • 70 Critic Score
    Horripilant is a flawed gem: its horror theme and atmosphere are great, its art incredible, and its foundational mechanics and loop are strong. However, the game quickly becomes repetitive due to poor pacing and a lack of substance, especially when it comes to enemy variety. While not the worst way to spend $8, I would personally recommend giving the game some time to see what updates may come.
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    • 30 Critic Score
    Welcome to Doll Town is short, awkward to play, full of translation errors, and, most importantly, features a strange cognitive dissonance between its heavy subject matter and its awkward, forced use of cringeworthy humor. While the game might find its audience, it failed to charm me and left me disappointed and outright confused by what it had to offer.
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    The Legend of Khiimori is a great exploration game that has a ton of promise as its development moves forward. It’s not finished, and it has quite a ways to go until it is, but if it’s caught your eye, I don’t see any harm in giving it a try during Early Access, especially if you’re a big fan of horses or horse games and want something that intricately captures a rider’s experience. [Early Access Review]
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    Regardless of my feelings on AI, DYSPLACED still manages to be a fairly interesting Early Access game. The progression feels a bit limited in its current state, and the story is not the most incredible or captivating video game narrative I have experienced, but the mixture of survival crafting and RPG elements makes for an enjoyable enough experience and one that I am interested to see expanded upon as the game continues through Early Access. [Early Access Review]
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    Even with half of the story still missing, Fallen Tear: The Ascension rarely feels like an unfinished product. The game has a sense of completeness, feeling thoughtfully designed and already offering a substantial amount of content despite how much is still to come. I have little doubt that fans of the genre will enjoy it, and even I struggled to find much to criticize during my time with the game. [Early Access Review]
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    If all you are looking for is to immerse yourself in the fantasy of being a park ranger, then Ranger’s Path: National Park Simulator will probably do it for you. While the game can feel minimal in its current state, it certainly seems to be resonating with players, and it is hard to say there is anything else quite like it on the market. If you are interested in the title and the issues I have brought up in this Early Access review have not turned you away, then I do not see any harm in giving Ranger’s Path: National Park Simulator a try. [Early Access Review]
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    Nova Roma is an interesting city builder that’s in a pretty solid state for an Early Access game. It has some work to be done, with both minor and major bugs needing to be polished, and some key content, such as more gods, currently missing from the game, but I would definitely suggest checking it out if it’s caught your interest. I’ll personally be keeping my eye on the full release to see what the final product has to offer. [Early Access Review]
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    It’s safe to say that Cinderia impressed me. Though it has its Early Access flaws and the game is definitely unfinished, what is there is charming, well-designed, and downright fun to play. The game does an especially good job at delivering unique, highly customizable playstyles across its cast of four highly personable characters, showing that the developers have a clear understanding of playstyle identity and have a great knack for making likable characters to boot. Give the game a try and support its development, because I’m sure the full release will wow you. [Early Access Review]
    • tbd Metascore
    • 60 Critic Score
    Cooking Simulator 2: Better Together has intricate cooking and recipe creation mechanics, and its campaign mode will likely appeal to those who want a nice, involved restaurant simulation from the perspective of the chef. However, it differs drastically from the first game and is full of bugs, odd design choices, and an overall unfinished feel that might keep returning fans away and make it harder for new fans to immerse themselves.
    • tbd Metascore
    • 90 Critic Score
    Wasteland Bites is an excellent, horror-themed time-management game with an incredible premise. Do not hesitate to dive headfirst into the radiation pool that is this unique and fun food-truck nightmare.
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    Despite these criticisms, Animalkind is a promising title, one that just needs a little more time to cook, and that is something we should expect for an Early Access game. As it stands, the game is clearly trying to sell you on its cute premise and relaxing gameplay loop, and it certainly delivers on both of those. If you want to check out the game and do not feel like waiting for the 1.0 release, or simply want to support the developers, there are definitely far less enjoyable Early Access games out there for you to buy. [Early Access Review]
    • tbd Metascore
    • 70 Critic Score
    Though it could use more guidance overall and its inclusion of a mascot-like monster feels out of place, Subliminal is an overall good horror title, with clever puzzles, a fun theme and setting, and an interesting inferred story. I look forward to seeing what comes in chapter two, with hopes that further context improves upon some issues in the first chapter.
    • tbd Metascore
    • 70 Critic Score
    Lay of the Land stands out in the voxel-craft genre with the use of actual voxels, allowing for far more creative builds and stunning environments than anything else in the genre. While the experience is pretty short, players are sure to appreciate what’s in that six- to ten-hour timeframe, even if they might not be very compelled to play for longer.
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    I highly recommend Windrose, even with my criticisms, and I look forward to seeing where the game goes as development continues. [Early Access Review]
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    Despite all of my criticisms, I’m actually very confident that Valorborn could one day be an amazing game, one that rivals Kenshi in a critically underutilized genre. The inherent gameplay loop is super fun and can make you ignore smaller issues like less-than-perfect UI, writing, or more generic-looking assets. However, the more glaring issues in this review definitely need to be addressed, and I would advise would-be buyers to give the game a little time to develop before jumping in, as the current experience might sour your opinion of the game before it has the chance to really shine. [Early Access Review]
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    • 90 Critic Score
    Lucky Tower Ultimate provides deceptively simple mechanics and a deeper layer of depth with tons of items, mechanical interactions, and constant slapstick or just downright silly cartoon humor. It does things differently from other roguelike titles, and will effortlessly charm you if you just give it a chance.
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    Overall, Far Far West has a very promising development cycle ahead. I’m looking forward to playing more of the game as it continues to update and grow a larger player base. If it’s caught your attention and you’re still iffy about picking it up, I highly recommend giving it a try. It might need some work, but it’s far from a disappointing experience. [Early Access Review]
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    I am very, very curious to see what is to come from Dead as Disco‘s roadmap, besides, of course, the missing levels. I imagine most of the changes are cosmetic, but given how much the title already has to offer, I am very confident in the developers’ ability to deliver even more incredible features. I’m looking forward to seeing where the game goes next. If you have even an inkling of curiosity about the game, I recommend picking it up, even in its Early Access state, and supporting these incredible developers. [Early Access Review]
    • tbd Metascore
    • 80 Critic Score
    Bandit Trap is a critically underrated gem, one which injects some much-needed levity into the world of asymmetrical multiplayer games and a title that stands utterly alone in the genre of “multiplayer Home Alone-likes.” Give the game a try, get your friends to play too, and help it get the attention it deserves.
    • tbd Metascore
    • 80 Critic Score
    Lethal Honor: Order of the Apocalypse has a strong comic book identity, featuring amazing art, stylized graphics, and a well-paced story that will keep you interested to the end. While its roguelike and combat mechanics fall a bit short, they’re more than enough to keep you playing as you chase those awesome cutscenes and story arcs throughout.
    • tbd Metascore
    • 80 Critic Score
    SoulQuest presents excellent beat-’em-up action mechanics, serving as a unique and exciting new entry to the character-action game genre. Though some later levels can have some cheap-feeling difficulty spikes, the game in general is solid and very worth your time if it’s caught your interest.
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    Deadhaus Sonata is ambitious. I do believe, given time, that the title can meet all of its goals as well and become a truly incredible and nostalgic game, a real spiritual successor to the Legacy of Kain franchise. However, I’m not totally convinced it can do it in just 18 months, and there are significant changes I would want to see made to the game as it is before the more ambitious additions get added. I will say it once more: I am cautiously optimistic about the game’s future, but I would warn interested players about jumping into the Early Access build so early, as what the game has to offer now might give you a bad first impression of what there is to come. [Early Access Review]

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