TrueAchievements' Scores

  • Games
For 734 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 INSIDE
Lowest review score: 10 Agony
Score distribution:
  1. Negative: 43 out of 734
734 game reviews
    • 67 Metascore
    • 70 Critic Score
    Razed is fun and flashy. It’s a platformer focused on speed and precision and it’s backed up with fair level design and good mechanics. In its dash towards the finish line, it hits every step almost perfectly. Unfortunately, the couple misses hold it back from top marks. It’s got an uneven difficulty curve that will undoubtedly turn away some casual players. It’s also got an almost required backtracking element to find hidden upgrades and that’s not fun when all you want to do is break records and keep moving through the levels. Razed is nevertheless a joy to play on many occasions and that’s often enough to make it worth playing.
    • 81 Metascore
    • 70 Critic Score
    Lacking in both content and features in comparison to its PC counterpart, this version of Cities: Skylines is probably not for those who already own and enjoy the game there. However, thanks to a personal touch, it's a game that is very satisfying to progress through and a worthy city builder for genre fans on Xbox One. Just consider having a guide at hand, and perhaps something to keep you entertained in between projects.
    • 63 Metascore
    • 70 Critic Score
    While it looks like a low budget throwaway, the game's best features mostly come in how it sounds. The memorable music and legitimately unsettling EVP recordings go far to prove its legitimacy as a tool for scaring. If you've never played a horror game, don't start here as the game requires a few too many concessions from the player. If you're a genre veteran looking for something atmospheric, retro-inspired, and adding its own unique gameplay mechanics, Sylvio is worth the trip. It's a candlelit ghost story that leaves you not breathless or horrified, but disquieted, which is perhaps the most effective horror of all.
    • 73 Metascore
    • 70 Critic Score
    Team Sonic Racing is Sumo's third race around the track with SEGA's flagship characters. It's not their best effort of the trio but because of the intriguing teamplay focus, it stands up as a worthy game for fans of the genre and families alike. The roster leaves a lot to be desired and the game needs a few changes under the hood to really play how it should, but it makes for a fun co-op or competitive game best played locally with loved ones.
    • 68 Metascore
    • 70 Critic Score
    This feels more of an incremental installment which builds on the previous outing, retaining all of the key features whilst adding more content and that's not a particularly bad thing. Outside of the US, NASCAR is still seen as a niche sport, but Monster Games has managed to make a game that will appeal not only to those dedicated fans but one that should satisfy those players looking for a good sim-cade racing title. Even with some new toys that feel incremental at best, it makes for a strong foundation for the years ahead for the series.
    • 86 Metascore
    • 70 Critic Score
    Mortal Kombat 11 has some design issues, but overall I enjoyed my time and I can sincerely say I'm looking forward to the inevitable sequel.
    • 63 Metascore
    • 70 Critic Score
    It's a brilliant simulation, but it comes at the price of even being called a game.
    • 70 Metascore
    • 70 Critic Score
    The game is straightforward and fun except for the frustrating lack of instructions on how things work.
    • 71 Metascore
    • 70 Critic Score
    As much as I enjoy the moment-to-moment gameplay of Rainbow Six Extraction and have had a blast with it both solo and in co-op, it's impossible to overlook the glaring balance issues and lack of any kind of appealing endgame it has at the moment. Ubisoft does have a great track record for turning decent games into great ones in the long run — just look at Siege or The Division — so I'm hoping we'll see a similarly impressive evolution here eventually. For now, though, Extraction is undeniably entertaining in the short term, but it's the long game that worries me, and I'd love to be proven wrong. When everything comes together here, Extraction somehow manages to capture everything that is great about the Rainbow Six series while also taking by far the most liberties with its premise and structure. That's got to count for something.
    • 72 Metascore
    • 70 Critic Score
    It may not reach the heights of the original game, but "Inheritance" is still a commendable return to this creepy house.
    • 73 Metascore
    • 70 Critic Score
    Grid Legends is one of the cheesiest games I've ever played, thanks to its Drive to Glory story mode. Putting that to one side, there is a good racing game here with an excellent AI system (that can go a bit awry), some beautiful and well-designed tracks, and cars that feel great to drive. However, Grid Legends is dragged down a bit by the easily-forgettable story mode, and the game is just far too easy even on the highest difficulty. Still, there is a competent racer here that offers plenty of thrilling moments and enough cars and modes to keep fans of the genre happy.
    • 66 Metascore
    • 70 Critic Score
    Rise and Shine is a game that fans of the genre and those looking for a quick experience will enjoy.
    • 76 Metascore
    • 70 Critic Score
    With a group of friends, Ghost Recon Wildlands will offer countless hours of fun within the vast and beautifully created version of Bolivia. If you’re going it alone, however, the repetitive gameplay and the lack of any character development and story depth offers a far less attractive package. Wildlands is a solid open-world game that is let down by an overly long and repetitive story, along with too many small bugs and niggles for it to be great.
    • 74 Metascore
    • 70 Critic Score
    Saturday Morning RPG's welcome nostalgia trip to the eighties provides five fun episodes and two bonus modes for its players to sink their teeth into. Although its combat eventually grows tiresome and its quests verge on lackluster, the well-written dialogue, outstanding music, constant infusions of humor, and nonstop pop culture nods keep it from feeling like it overstays its welcome.
    • 62 Metascore
    • 70 Critic Score
    Whilst still being a very similar game to the first two instalments, our visit to Russia is definitely the most interesting of the three.
    • 62 Metascore
    • 70 Critic Score
    Oh My Godheads is a fun game if you are looking at it from the multiplayer side of things, but it manages to have something for the single player gamer too. Although the choice of modes is limited, there's plenty of fun to be had, especially with the different Godheads thrown into the mix. A little more introduction to the game and its controls would have been helpful at the start, and online multiplayer is always a sad thing to miss out, but ultimately there's easy gamerscore and some frantic fun to be had here.
    • 73 Metascore
    • 70 Critic Score
    Agents of Mayhem offers fast-paced and mindless fun filled with Volition’s signature crude humour, but elements of it make it feel like a missed opportunity. The open world setting seems lifeless compared to games of its kind, the missions are extremely repetitive and there are a few bugs that will need addressing. Still, the impressive array of weapons and abilities, as well as the diversity of the different Agents on offer adds a level of depth that will help to keep you playing to the end. It's far from perfect, but if you can stand the repetition, there's enough left over to blow up and make you laugh.
    • 75 Metascore
    • 70 Critic Score
    Mugsters is a game that contains a good amount of entertainment, and the short length allows for some quick, explosion-based enjoyment. Nonetheless, every so often, the good times can be diminished by small irritants and annoyances that begin to add up. Most of the game will see you repeating the same tasks over and over again with a few tweaks and changes.
    • 68 Metascore
    • 70 Critic Score
    Despite some awkward controls and less-than-exciting missions, the game gives a loving nod to the Star Trek universe. Its fine eye for detail in the Star Trek mythos and its excellent customization options add an extra dimension of depth to what would otherwise have been a hum-drum game.
    • 66 Metascore
    • 70 Critic Score
    Adventure Time: Pirates of the Enchiridion is a great introduction to turn-based combat for those who need such a thing. Its systems work well and the repainting of typical RPG elements with Adventure Time hues is a joy for fans. Unfortunately, the combat is so easy that for many fans, especially adults, it can all feel like it's mind-numbingly simple. Still, if you're a big enough fan of the franchise and just want another game set in the world of Ooo, this is the best Adventure Time game to date.
    • 75 Metascore
    • 70 Critic Score
    Twin-stick shooters can either lose their charm quickly or provide some addictive gameplay, so it's fortunate that Tesla vs Lovecraft fits into the latter thanks to its fast-paced and gratifying design. The story is an odd one, but it doesn't detract from the monster killing, whether you're on your own or with a friend.
    • 76 Metascore
    • 70 Critic Score
    The LEGO NINJAGO Movie Video Game introduces a decent number of new features to keep the tried and tested LEGO formula up to date. Combat has received another overhaul, adding in an extra layer of depth with upgrades and extravagant attack moves, so it looks much slicker than previous entries. These moves can be put to the test in the enjoyable distraction of the Battle Arenas, which are best experienced with friends. The change in level design may feel unusual at first, but it is refreshing nonetheless even if it does also mean that the game is a short one. Technical issues, most notably loading screens, do also hinder the experience somewhat, but it shouldn't put too much of a dampener on your playthrough as a whole. LEGO fans will no doubt find another fun adventure within, even if it may be over in a flash.
    • 80 Metascore
    • 70 Critic Score
    Overall, Keeper is a pretty uneven experience. The first act doesn't offer much in terms of excitement beyond the initial wow factor of its gorgeous environments that are teeming with life and interesting vistas. Things pick up in the second and third acts, but Keeper takes a little too long to get to the good stuff. Outside of the basic puzzles and a short platforming section, the first few hours could have done with a little more to keep the player interested. That said, for those who do manage to stick with Keeper, you will be rewarded.
    • 72 Metascore
    • 70 Critic Score
    When entering the world of Abyss: The Wraiths of Eden, players would be forgiven for thinking they'd stumbled into a different game. Despite its similarities to the world of Rapture, the city of Eden provides an extremely fitting and menacing backdrop to the story told by Artifex Mundi, although there is some recycled character assets. The standard hidden object and logic puzzle gameplay performs as it should and will provide a handful of hours of entertainment for those who enjoy a casual evening of gaming. Meanwhile, the domino games provide a great alternative to those who are tiring of hidden object games, even if the lack of reset button makes them unnecessarily challenging. The overall result is another solid effort that will keep new and returning players entertained yet again, even if some know exactly what to expect by now.
    • 74 Metascore
    • 70 Critic Score
    A Hat In Time is a game that is proud to wear its influences on its sleeve and largely does them justice. The 3D platformer features a quirky story, diverse and memorable levels, interesting well-voiced characters, and collectibles that actually have a point. The platforming is responsive and the difficulty scales appropriately on the whole, but the game is let down by camera issues — clipping through objects, zooming in at inappropriate times, and shaking all contribute to unfair deaths for the player, often at the worst possible moment. There's something here for players of all abilities and most will be able to look past its faults for another enjoyable completion.
    • 54 Metascore
    • 70 Critic Score
    Away: Journey to the Unexpected tries to do a lot at once, which is a tall task for a game mostly built by just a pair of people. Ultimately, its strange direction lends to the charm of it all, but it's also clear the game is lacking in a few key areas — namely, shoddy combat and inconsistent level randomization. Still, it was billed as a "feel-good" indie and I'd have to agree. Despite its faults, I'm happy to have played this weird game.
    • 77 Metascore
    • 70 Critic Score
    Tiny Tina's Wonderlands expands on Borderlands 2's Assault on Dragon Keep DLC in some interesting and meaningful ways, but feels like it struggles to stretch out what was a fantastic gimmick for a shorter expansion to fill a full-length campaign without falling back on repeating its material.
    • tbd Metascore
    • 70 Critic Score
    The vigilante track is unique to Telltale and thus feels more compelling for players, but not everyone gets to go down that route. In either case, the climactic fight scene delivers, Joker is finally here in mind and body (and finally portrayed well by his actor), and there's a lot of fallout from the events that teases what comes next time, which will inevitably be revealed over the coming months. If you enjoyed the season up to this point, The Enemy Within's finale is an unexceptional but solid conclusion.
    • 74 Metascore
    • 70 Critic Score
    The Incredibles makes its debut in LEGO form with this one, and that alone should entice anyone who is enthused for either brand. The bugs are annoying and the voice acting is just about as bad sometimes, but the open world crimefighting, Pixar cameos, and perfect pairing of these two brands makes LEGO The Incredibles a fun family game, even if it's not quite super.
    • 83 Metascore
    • 70 Critic Score
    The developer wanted to make a game for fans and newcomers alike and they made many changes to the typical Final Fantasy formula. The result is a game that is not like what you would expect, but for those who want to find something to love here, there's something to find.

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