TouchGen's Scores

  • Games
For 1,054 reviews, this publication has graded:
  • 35% higher than the average critic
  • 11% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Dead Space
Lowest review score: 10 Dragon's Den The Official Game
Score distribution:
1054 game reviews
    • 70 Metascore
    • 70 Critic Score
    City Conquest is an interesting hybrid, one that feels like it could have used a little less tower defense in the mix.
    • 77 Metascore
    • 70 Critic Score
    The organic kaleidoscope idea is brilliant, and offers good fun. Most of all it offers a great way to zoom out, and just relax.
    • 86 Metascore
    • 70 Critic Score
    If you are a fan of the first Monsters Ate My Condo, and want an even more frantic experience it is easy to progress into the Super version.
    • tbd Metascore
    • 70 Critic Score
    Angela's World is a nifty survival game that lets you run in circles. It might not sound like a whole lot of fun, but it really is.
    • tbd Metascore
    • 70 Critic Score
    Remember folks, this isn't cruelty, it's entertainment.
    • 81 Metascore
    • 70 Critic Score
    Controls aside, it's actually an enjoyable romp as you figure out the best way round each maze, trying to avoid the increasingly difficult and sadistic obstacles with only a bouncy ball (which can at least be upgraded) to aid you. It's about timing, and not a small bit of luck too.
    • 72 Metascore
    • 70 Critic Score
    Personally, as with most RTS games, I think there needs to be an option for game speed overall. Some people may want the game to be a little more "real time" than it currently is.
    • 77 Metascore
    • 70 Critic Score
    The game is fun overall. There is no real doubt about it, but to me it got a little bit repetitive and tedious after a little while.
    • 76 Metascore
    • 70 Critic Score
    A good casual puzzle game well worth getting if you want to have a new spin on the "feed candy to an animal using ropes". To me the ability to affect the cookie by tilting the device limited my enjoyment, and the need to plan ahead. Despite the fact that it failed to grab me it still provided me with hours of gametime, and that is what casual gaming is all about.
    • 76 Metascore
    • 70 Critic Score
    Above is a great game in the one button/one action genre. The simple controls are responsive, and the game is quite addictive.
    • 77 Metascore
    • 70 Critic Score
    Touchgrind BMX does improve on the series for the most part, but in other areas, such as the lack of free roam, it seems to be taking a big step back. As it stands now it will delight and frustrate gamers in equal measure.
    • tbd Metascore
    • 70 Critic Score
    The gameplay really is something worth checking out. Early on it's a little slow going as you learn the different ways of utilising the chicks, but soon things get frantic, genuinely challenging and the game quickly becomes hard to put down.
    • tbd Metascore
    • 70 Critic Score
    In a speedrun you could probably get through the game in about 45 minutes, but if you are a newcomer it will take you a great deal longer.
    • 80 Metascore
    • 70 Critic Score
    GoatUp manages to be a unique experience despite being just another Doodle Jump knockoff. Who could have imagined that kissing goats, grazing the land and jumping upwards could be so much fun.
    • 75 Metascore
    • 70 Critic Score
    Max Payne Mobile pays tribute to the original, and if you have never played the original you owe it to yourself to give it a go. It is by no means a perfect game, and you will get annoyed with Max spastically drying to jump, or getting stuck on something. Still it is an important piece of gaming history, and despite the flaws it is highly enjoyable due to a great story, amazing voice acting and relentless action.
    • tbd Metascore
    • 70 Critic Score
    i3
    An enjoyable game with smart visual presentation and an airy synth soundtrack that makes you feel as though you're racing against time to figure out an important puzzle. Which is of course, exactly what you're doing. They got that spot on then. You'll feel compelled to master in the same way as it's older cousin, surely a major endorsement.
    • 67 Metascore
    • 70 Critic Score
    Save Them All has some neat ideas that at times become too ambitious. It tries to combine the arcade action running found in Don't Run With a Plasma Sword, and the skill based patient running of Canabalt. When it works it is brilliant, but too often a cluttered screen with too much going on, and a hero that melts into the background hindering the brilliance.
    • 59 Metascore
    • 70 Critic Score
    Farm Frenzy 2 improves slightly on the great original, but I had expected it to be further from the original.
    • 82 Metascore
    • 70 Critic Score
    Even with these smart decisions on the part of the publisher (or possibly decisions made at the behest of the developer), and the quality of the ports, I can't say that the Raiden games hold up against shooters tailored more towards iOS. Even with the faster touch controls enabled, I found that my hand was getting in the way far too often, and that I didn't have the same level of immersion that I would have with a physical joystick.
    • 72 Metascore
    • 70 Critic Score
    Its redeeming qualities are primarily the same elements that drag it down. It seems that somewhere along the line the creators forgot what every food enthusiast worth his salt should know, "everything in moderation."
    • 58 Metascore
    • 70 Critic Score
    To it's credit, Jet Set Radio is so cool, funky and still very fresh that you could easily mistake it for a brand new iOS IP. It's just unfortunate that the controls can't elevate a good game to a great one; although to be fair, that's not the sole fault of the game itself.
    • 70 Metascore
    • 70 Critic Score
    With Crimson Gem Saga you get a linear, but polished RPG with some of the worst touch controls implemented in the menus I have ever experienced.
    • 60 Metascore
    • 70 Critic Score
    A great looking multiplatform castle defense game in the vein of Defender Chronicles. Poor twitchy controls, mundane story and a general lack of own identity draw the final rating down. It is still recommended to veterans of the genre.
    • 82 Metascore
    • 70 Critic Score
    A fun little casual game that can be frustratingly hard at times.
    • 82 Metascore
    • 70 Critic Score
    Funky Smugglers is a good game with a slick look and enjoyable bite-sized gameplay which even though it gets a little repetitive, is perfect for those moments when you're bored and stuck in a queue. An airport queue perhaps.
    • 69 Metascore
    • 70 Critic Score
    Not the most powerful game in the universe. It is however a quite enjoyable romp through memory lane that can be enjoyed by both fans, and newcomers to the series.
    • 84 Metascore
    • 70 Critic Score
    It might not blow you away, but it does enough to keep you jumping back in for another quick blast, which I believe is the games exact intention.
    • 79 Metascore
    • 70 Critic Score
    iOOTP Baseball 2011 is a deep simulation with a lot of gamelife. The basic presentation, and lack of sound hurts the overall impression. You can't go wrong with it though if you are a fan of baseball, and simulation games.
    • 62 Metascore
    • 70 Critic Score
    If you want an audiovisual experience with a good story dream:scape is definitely recommended. As a game it lacks challenge, action and precise controls. It is better to view it as an interactive novel with slight puzzle elements than a game.
    • tbd Metascore
    • 70 Critic Score
    The great thing about all the Mr. games is that I always feel like I am in control until that moment I suddenly mess it all up. This is what makes me want to go back over and over again.

Top Trailers