TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 67 Metascore
    • 70 Critic Score
    If you've been desperately craving an Assassin's Creed game set in an 18th Century pirate wonderland to play on the go, this will do the trick, but don't expect too much from it. If you can deal with all the bugs, you'll certainly be taken on a bizarre ride and you'll have a ton of stuff to do in the world.
    • tbd Metascore
    • 70 Critic Score
    Overall, Dead on Sight is a solid zombie sniper game. The action and gameplay are great. So is the comic book. I just wish there was a little more of it – outside of mini games. Our community has been chatting about Dead on Sight on our forums so be sure to check out what everyone is saying.
    • 78 Metascore
    • 70 Critic Score
    Most of the time, though, The Walking Dead: Assault isn't much more than a decent tie-in, one that won't make any waves.
    • tbd Metascore
    • 70 Critic Score
    Idea Factory and Compile Heart have a little lemonade stand that works for them here, and I’m not going to knock them for it. Neptunia Game Maker R:Evolution is yet another Neptunia game, and it doesn’t have much going on that we didn’t see in the last couple of action-RPGs in the series. The story is amusing if you’re into meta-humor, and while the whole thing feels like it was made on a meager budget, it’s fine for what it is. This Switch version is more solid than some of the other Neptunia ports on the platform, so if you’re a Neptunia fan looking to take this game on the go, here it is.
    • 72 Metascore
    • 70 Critic Score
    It's not the deepest game out there (nope, no complicated decisions about who to abandon and who to save here. Just point and shoot), but it's definitely en-gross-ing in all the right ways.
    • tbd Metascore
    • 70 Critic Score
    Kniza's games tend to be elegantly simple rather than rule-heavy and complex, but Card Buster is straight-up and uncomplicated even by that standard, and content to be that way.
    • 80 Metascore
    • 70 Critic Score
    It sells itself as a game with a unique and engaging story, and that's something it simply doesn't have. Setting aside the translation, the message of the game is still iffy at best and you'll only find parallels to Louis Armstrong if you squint really hard. But it is, for the most part, a solid, fun platformer.
    • 67 Metascore
    • 70 Critic Score
    The campaign mode certainly sets this game apart from most other dual-stick shooters, which tend to be just endless survival games.
    • 70 Metascore
    • 70 Critic Score
    The Mercenaries series is probably never going to win any prizes for originality, but it does what it does quite well. To the developer’s credit, each game gets a little better. Mercenaries Blaze is no exception, and its new 3D backgrounds help bring the presentation a little closer to the game most players tend to associate this genre with. Setting all that aside, this is a meat-and-potatoes tactical RPG that offers a decent story, satisfying character building, and enjoyable battles. It’s a fairly lengthy affair, so you get a good bang for your buck. I’ve been happy enough with all of the games in this series, and Mercenaries Blaze keeps the tradition going.
    • 75 Metascore
    • 70 Critic Score
    Gobtron is one of those games that could be recommended just based on the weirdness factor alone, but it's also a unique take on a defense game and is really pretty fun anyway. It's a bit too short and light on content, but what's here is worth playing if you can deal with the low brow nature of the game.
    • 60 Metascore
    • 70 Critic Score
    There are very few games like this on the App store, which makes it worth playing if you care even a little bit about the adventure genre. It'll make for a nice breath of fresh air between all those physics puzzlers out there.
    • tbd Metascore
    • 70 Critic Score
    As it stands, UsagiMan is a relatively pleasant surprise. It's free, it's fun, and it offers up an afternoon of entertainment if you can deal with the sometimes annoying ads.
    • 78 Metascore
    • 70 Critic Score
    I applaud the creative spirit behind Once Upon a Jester, and I had a decent time playing through it. I’d love to see these characters again, and I hope to see more from this developer in the future. The game thankfully reaches its conclusion before the novelty wears out completely, but some parts of it get a little repetitive even within that span of time. It’s an affable affair, and its quirky charms are worth experiencing even with a few shortcomings in tow.
    • tbd Metascore
    • 70 Critic Score
    It's not the cleverest, perhaps, and that's a strike against it for any aspiring linguists in the crowd. On the other hand, it's sharp, attractive and fun.
    • 68 Metascore
    • 70 Critic Score
    Fort Triumph is enjoyable, especially early on. The rules of the battle system are well-designed, the visuals are colorful and attractive, and the difficulty curve is pleasing. You’re better off enjoying it in its Skirmish mode than its Campaign Mode, because while it’s all well-made enough I feel it gets rather repetitive over the course of the story. I don’t think I would recommend it to a fan of Heroes of Might & Magic in spite of its leanings, but those who enjoy turn-based tactics games will find plenty here to fill their bellies.
    • 74 Metascore
    • 70 Critic Score
    Just a little too twitchy and sensitive to keeps the waves of frustration at bay.
    • 71 Metascore
    • 70 Critic Score
    If you already played Amnesia: Memories before, you can safely skip this release. The Switch version is worth grabbing on sale if you’re new to this world, and I know I will be getting it eventually to go alongside my physical edition of Amnesia: Later x Crowd to complete the set, but I wish this was priced appropriately given its age and price on other platforms. Newcomers to the series will find a lot to like here, but it is definitely overpriced right now.
    • tbd Metascore
    • 70 Critic Score
    There are just over twenty levels, but you’ll fight tooth and nail to get through them. Boss battles are particularly punishing and memorable. Ultimately, this is a game I liked well enough but also find hard to recommend.
    • 75 Metascore
    • 70 Critic Score
    The level of description in the game is obviously not as thorough as Austen's original novel, although it does hit on all the major plot-points.
    • 77 Metascore
    • 70 Critic Score
    If you're looking for a new dual stick shooter and you aren't tired of zombie hunting, you could do a lot worse than mini. Just don't expect much in terms of innovation either in the gameplay or zombie front.
    • 64 Metascore
    • 70 Critic Score
    The game's simplicity belies its lasting appeal-the timeless "just one more round" feeling is there with Razor, and it's because of that hook and a few of the game's small but important features that it can burrow its way into your brain and illicit the craving for earning just a few more Razorbucks.
    • tbd Metascore
    • 70 Critic Score
    Cartoon Survivor packs delights and annoyances in near equal measures, a combination I know has its fans. For anyone else? Well, the first bit is free for a reason.
    • tbd Metascore
    • 70 Critic Score
    FurryFury: Smash & Roll is built on a reliable game concept and it executes it well enough. It’s priced right, too. It can be a bit of a frustrating grind to play alone, but if you can pull in a friend or manage to find someone online to battle against, the game really shows its true strength. I think the game is more fun to play on mobile, but this isn’t a bad way to play it either.
    • 65 Metascore
    • 70 Critic Score
    While a good space sim at its core, Strike Wing is still a game of tempered expectations.
    • tbd Metascore
    • 70 Critic Score
    It's more like one of those oddities you stumble across buried in a collection of classics than a headliner on the front of the box, but Pick-Xell's enjoyable enough to be worth playing with for a little while.
    • 64 Metascore
    • 70 Critic Score
    Alpha Mission II is hardly a must-have or a must-play, but a decent enough spin for the few bucks it’s selling for. If you enjoy classic shoot-em-ups, you’ll get a few thrills out of this. More importantly, it fits the mobile platform a lot more comfortably than its peers in the Arcade Archives line-up so far. The game plays quite well with the virtual controls, so even if you don’t have access to an external controller you can still have a really good time. If you want to see what these Arcade Archives releases are all about in the best possible light, this is the one to get.
    • tbd Metascore
    • 70 Critic Score
    Ace Maverick looks great, controls well, and is pretty fun in the beginning. Unfortunately, the difficulty juts up incredibly fast and left me feeling a bit of whiplash.
    • 75 Metascore
    • 70 Critic Score
    Convergence: A League of Legends Story is a game I definitely recommend on another platform. In its current state, the performance is a bit too variable for my liking on Switch. If it sees more optimization through updates, I’ll feel differently. Right now, it is an excellent platformer with polished gameplay and level design, but one held back by technical issues on Switch. I hope this does get fixed because the genre perfectly suits Nintendo’s hybrid system. This is definitely one of Riot Forge’s best releases so far, which makes the Switch version all the more disappointing.
    • 68 Metascore
    • 70 Critic Score
    As it is, it's a game that's definitely a solid way to spend some time, if not a bit disappointing because it could be so much more.
    • 73 Metascore
    • 70 Critic Score
    Looking at it as a whole, Disgaea 6: Defiance of Destiny makes a couple of very strong steps forward but sacrifices much in the process. It feels like it’s building a foundation for the future, but like most games of that sort it also comes off as a bit weaker than would be preferred. In some ways, it’s a game I’d like to recommend to Disgaea newcomers. It’s certainly more accessible than some previous entries. On the other hand, it runs horribly on the Switch, the story is entirely forgettable, and I think you’ll find a considerably better value overall in picking up Disgaea 1 Complete or Disgaea 5 Complete. As good as it is to see a new game in the series, Disgaea 6 feels a bit undercooked.
    • 80 Metascore
    • 70 Critic Score
    It’s still a fun game and players that put forth the effort can get enjoyment out of the additions. However, it just didn’t fully do it for me like the original did.
    • 81 Metascore
    • 70 Critic Score
    It's a great looking, quick-paced game that is perfectly suited to the App Store, and shouldn't require much thought to pick up for those interested in strategic and competitive multiplayer puzzlers.
    • 76 Metascore
    • 70 Critic Score
    Assuming you don't mind a game that, while presenting itself well doesn't offer much in terms of innovation, you can do a lot worse than checking out 10tons latest title. Just make sure that your expectations are tempered ahead of time.
    • 71 Metascore
    • 70 Critic Score
    Platforming controls are thankfully solid, but the combat simply doesn’t have enough depth to it to keep things interesting across the many skirmishes you’ll engage in. The presentation of the game is quite good, though the lengthy loading times make deaths sting that extra bit more. I think if you’re patient with Blue Fire you’ll find a lot to like here, but it really could have been a lot more.
    • tbd Metascore
    • 70 Critic Score
    If you're the sort that likes to get all of the endings and keep playing to see where all the choices take you, Saga of the North Wind may well leave you feeling as weary as the travelers in the story itself.
    • tbd Metascore
    • 70 Critic Score
    In spite of the rough edges, there’s a lot to enjoy here for your eight bucks provided you didn’t get your fill with the Demon’s Rise games already.
    • tbd Metascore
    • 70 Critic Score
    If you enjoyed doing time loops to help out all the people in Clock town in The Legend of Zelda: Majora’s Mask, you’ll probably have some basic appreciation of how Orten Was The Case is set up. It’s certainly an interesting game, and it does a great job of investing you in its little neighborhood and the oddballs who reside there. Some awkward puzzles pull the experience down a little, but what hurts it the most is the unnecessary addition of action sequences that just fall flat. Those who can forgive a few serious rough edges might find this a decent evening’s entertainment.
    • tbd Metascore
    • 70 Critic Score
    So, your enjoyment with Magic Shot is contingent on how much chaos you like in your games.
    • 84 Metascore
    • 70 Critic Score
    Rocket Bunnies never completely grabbed me. It's a solid, even game that's good across the board that is never quite great. If you're looking for a new physics platformer, you certainly won't go wrong grabbing this one. It's not quite a universe of entertainment, but it's a galaxy or two for sure.
    • tbd Metascore
    • 70 Critic Score
    While I don’t think there’s really a lot of merit in turning this into a continuing series, Those Games 2 shows that there was at least enough gas in the tank for one more. Much like the first Those Games, you’ll come for the amusing concept and stay for the well-devised challenge of the later stages. Support for both button and touch controls is quite welcome, too. If you’ve wanted to take a swing at heating the king without rewarding those huckster marketers, this is worth picking up.
    • tbd Metascore
    • 70 Critic Score
    I wouldn't call LvLn a clone of Slayin', because it's so much more than that. "Inspired" is a far better term, and it's definitely worth digging deep into the RPG elements to find out why.
    • tbd Metascore
    • 70 Critic Score
    Rogue Glitch Ultra is in a lot of ways as standard a roguelite platformer experience as you could imagine. That isn’t to say it doesn’t have distinct elements, but it scratches the same itch that most games of this sort do. I like how easy it is to get into, and the online mode certainly adds some extra spice if you can set it up. It can be frustrating when you take some hits that feel unavoidable due to the way things are generated, and it can sometimes be too chaotic for its own good, but I enjoyed Rogue Glitch Ultra well enough.
    • 67 Metascore
    • 70 Critic Score
    When I first played this year’s Alone in the Dark re-imagining, I thought it was a very good but flawed experience. After this week’s massive update, I’m glad I waited a bit longer to do my review because it is now in a much better state, and is worth your time even if you never played the original. Just be aware of the visual cutbacks needed to get this running on Steam Deck. I liked it enough to get it on PS5 for a replay.
    • tbd Metascore
    • 70 Critic Score
    Since the first chapter costs nothing to try out, there's really no good reason not to download Trouble With Robots if you like the look of it. It's simple, clever, and funny, albeit a bit slow in the beginning and over far too quickly.
    • tbd Metascore
    • 70 Critic Score
    I can’t help but wish there was a little more meat on the bones of The Pale Reach, especially with this being the first proper paid add-on for the game and all. I don’t mind its brevity this time, but if this is what we can expect from any future expansions, I’m not sure how many I’d be up for. just doesn’t feel essential or substantial, and I like to see at least one of those two in any expansion I pick up. Still, if you want to extend your enjoyment of DREDGE with another slice of well-made stuff, The Pale Reach will do that much for you.
    • 80 Metascore
    • 70 Critic Score
    LEGO Jurassic World is par for the course for iOS LEGO games.
    • 62 Metascore
    • 70 Critic Score
    Nakama really is a great action experience, even if there's not a whole lot to do. With so much potential in the game's combat system, I hope a full sequel or even a content update really takes advantage of the solid engine.
    • tbd Metascore
    • 70 Critic Score
    When Sephonie is on, it’s on. There’s definitely something to chew on here, and if you can get your teeth around it you might have a great experience with the game. The biggest issue with the game is how inconsistent it feels in all respects, and that even comes down to the technical aspects of this Switch port. You’re going to have to be able to put up with some rough edges to get at the good points of Sephonie, but if you’re in a forgiving mood and feel like playing something that is for better or worse different, you might want to give it a go.
    • tbd Metascore
    • 70 Critic Score
    Puzzle & Dragons: Nintendo Switch Edition is still quite fun, and it’s certainly better than Puzzle & Dragons Gold was, but this is still a needlessly limited take on the concept that removes one of the core aspects that makes the original game so great. I wish I could understand how we ended up with the monetization structure of the free-to-play mobile version while changing some of the things that have made it such a big hit for so many years. For less than a fiver you’ll get your fun out of this, but it could have been more.
    • tbd Metascore
    • 70 Critic Score
    A great little package. It's even Universal. If you like your word games to come with a big dose of strategy and logic, you should definitely check it out.
    • tbd Metascore
    • 70 Critic Score
    As a newcomer to Natsume’s new Harvest Moon games but a fan of all the recent Story of Seasons and other life simulation games, Harvest Moon: Home Sweet Home ended up being worth playing, but it needs a few updates and features to be truly essential at full price. I have no issues with developers wanting to charge premium prices on mobile, but Harvest Moon: Home Sweet Home lacking basic features like cloud saves and controller support definitely makes it harder to recommend alongside a few other design issues. If the developers continue working on this, it will be one of the best in the genre on mobile, and I’m glad to see them take a chance on a premium mobile life simulation game because that is very rare.
    • 70 Metascore
    • 70 Critic Score
    This is probably King's best game on iOS since Candy Crush, though it still falls well short of it.
    • 63 Metascore
    • 70 Critic Score
    If you're snowed in and not completely snowed out on winter sports, it's worth a bit of your time.
    • 68 Metascore
    • 70 Critic Score
    If you like bridge construction games or are a big fan of LEGO bricks, you’ll likely find enough to love in LEGO Bricktales to overcome its performance and gameplay issues. I would gladly trade some of the beautiful visual flair for a smoother framerate, so I hope the improvements the developers are working on bear fruit. I’m not sure what can be done about the controls, so you may just have to put up with them if you’re dedicated to playing the game on a console. A great idea, a passable execution, and overall an okay game that at least has something different to say about the venerated toy brand.
    • 77 Metascore
    • 70 Critic Score
    There’s no question who Arzette: The Jewel of Faramore is aimed at, and that crowd (small though it may be) is going to have a great time exploring the game and finding all the references and homages. If you fall outside of that hardcore CD-i demographic, you’ll still find a quality side-scrolling platforming adventure here, one whose bizarre nature helps it stand out from a very busy pack. It’s nothing fantastic, but given what it was building on, the fact that it’s any good at all is both unexpected and welcome.
    • 67 Metascore
    • 70 Critic Score
    In the end, Skate It for iPhone greatly improves upon the already impressive game that was found on the DS a year and a half ago.
    • tbd Metascore
    • 70 Critic Score
    While the gameplay on the whole is a bit thin, Space is Key is pretty entertaining for a 99¢ title. At times you'll feel like breaking your device over your knee due to the difficulty, but completing the game is a fairly quick and satisfying experience.
    • tbd Metascore
    • 70 Critic Score
    If it weren't for the dodgy controls and interface, Megatroid would be a top-tier game.
    • 79 Metascore
    • 70 Critic Score
    Shadow of the Ninja – Reborn is another solid effort from Tengo Project, and in some ways is the most substantial improvement over its predecessor of any of their releases yet. Whether or not you should pick it up is really going to depend on how you feel about that original game, because the core is still very much in line with that NES title. Those without any prior experience will find an enjoyable but not essential action game here, one that very much subscribes to an 8-bit design sensibility.
    • 75 Metascore
    • 70 Critic Score
    While it doesn't exactly innovate on the genre, it's still something I find myself coming back to, forever intent on nudging my menagerie over the next performance plateau.
    • 75 Metascore
    • 70 Critic Score
    We really enjoyed our time with Jump o'Clock and recommend it as a great casual time waster that will keep you at it for a long while trying to beat the challenges.
    • 77 Metascore
    • 70 Critic Score
    Chronology is a great game on paper and has hit some bumps along the way into implementation on iOS.
    • 63 Metascore
    • 70 Critic Score
    To sum up, I like every game included in this set, but I only truly love a few of them. That’s a problem in that I could just go and buy those few separately and keep twenty bucks in my pocket. I like the Arcade Archives quality, but I can’t help but feel a bit disappointed with how flavorless the package comes across as a whole. It’s ten Arcade Archives games dumped in a box with a simple menu to choose between them. A better selection would make this an easier recommendation, but as is I think it’s only suited for Taito die-hards and those looking for an Arcade Archives sample platter.
    • tbd Metascore
    • 70 Critic Score
    If you want a good 2D action game in the vein of classic Castlevania, Lords of Exile will likely scratch that itch for you nicely. It plays well, offers a solid yet reasonable level of difficulty, and has some cool boss fights. The presentation is also pleasing, particularly the soundtrack. With all that said, this path is starting too feel a little too well-trodden, and Lords of Exile is in sore need of some kind of spice. A fully competent ode to the classics, but one that never quite escapes that definition.
    • tbd Metascore
    • 70 Critic Score
    Having said all that, Rockabilly Beatdown is a good mindless beat 'em up that actually has a decent amount of strategy involved.
    • 73 Metascore
    • 70 Critic Score
    Ultimately, Princess Maker 2 Regeneration is a slightly spiffed-up reissue of a game originally released on Japanese computers more than three decades ago, and it often feels like it. Without a manual, it would have been nice if the game itself had some additions to teach the players how this rather complex game functions, but as-is I think newcomers are going to struggle trying to understand what they need to do. Those who persevere will find a game that is just as unique and oddly compelling now as it was back in 1993.
    • 78 Metascore
    • 70 Critic Score
    This has never been the strongest single-player KOF, so I'm not sure it's worth suffering the finicky controls if you're only going to play against that vile, cheating CPU.
    • 70 Metascore
    • 70 Critic Score
    As long as you don't mind a short experience, The Great Prank War is consistently fun from start to finish.
    • tbd Metascore
    • 70 Critic Score
    Popful Mail is a really great game that has disappeared between the Ys and Trails sofa cushions at Falcom, and this PC-8801 original shows just how much it got right immediately. Unfortunately, with so much untranslated text in the game, it’s going to be a flavor few reading this will be able to fully enjoy. Would-be historians might enjoy poking at it anyway, but it could be so much more.
    • tbd Metascore
    • 70 Critic Score
    While the implementation isn't perfect, and the visuals (partially due to the near copying) are lackluster, there's enough here to check out.
    • 68 Metascore
    • 70 Critic Score
    I’ll say upfront that I wasn’t the biggest fan of either of the included games in their original forms. I think Citizens of Earth has dull combat and can get a little obnoxious. Citizens of Space has better combat but its story and themes don’t hit as well for me. Both games are trying hard to be funny and that is always a risky play. When you put them together, and do it in the very unique way Citizens Unite does, you get something that is a bit better than the parts of its whole. You can easily switch between the two games, and indeed there is some extra content in here that plays on that. Tired of Earth‘s battles? Jump over to Space. Want something a bit more grounded than Space‘s far-out setting? Hop back to Earth for a bit. Frankly speaking, both of these games are best enjoyed in smaller bites, and this unified collection greatly facilitates that approach.
    • 68 Metascore
    • 70 Critic Score
    Regardless of the relative lack of content, I still think Ninja Throw tosses out enough interesting ideas to be worth a playthrough, even with the current oversaturation of physics-based puzzlers. However, don't expect much of a challenge for the most part.
    • tbd Metascore
    • 70 Critic Score
    Those who enjoyed Aero The Acro-Bat should naturally give Aero The Acro-Bat 2 a shot. I even think those who were slightly put off by the first game’s quirks might have a better time here. I really have to commend Ratalaika for stepping up its game with the emulation wrapper for this release. Perhaps I’m being greedy, but I’d love to see the first game updated with a similar interface just for consistency. A fine release for Aero fans and those on the look out for 16-bit platformers to play, and one that makes me optimistic for the remaining reissues of this series.
    • 77 Metascore
    • 70 Critic Score
    Add all of that together and you've got a game that's certainly worth playing for a little while to experience its high points, but one that is unlikely to hold your attention for all that long.
    • tbd Metascore
    • 70 Critic Score
    If you loved all of the previous games in this series, you'll probably enjoy Lifeline: Whiteout as well, but it's harder to make a case for the game if you fall outside of that particular category.
    • tbd Metascore
    • 70 Critic Score
    If you’re in the market for a new dual-stick shooter, definitely give Hero Siege a try.
    • 67 Metascore
    • 70 Critic Score
    You’ll probably love this though, especially if you see yourself enjoying a portable game of Operation, and although it’s not something I’d play repeatedly myself, it’s great for a touch of comic relief.
    • tbd Metascore
    • 70 Critic Score
    So is Tenement decent? Yes, I think I can say that. There’s certainly a bit of fun to be had here, but battling bots gets tiresome after a while. The missions do their best to keep you engaged and I can enjoy a nice unlock-fest as much as the next person, but what the game is truly crying out for is online multiplayer. I think a lot of effort went into making what’s here as good as it can be, but it feels like it’s in service to a core experience that runs out of gas before it runs out of content.
    • 73 Metascore
    • 70 Critic Score
    All I can really say is that the game is fine. Navigating the world was alright, there were some secrets to look for, the controls didn’t let me down, and it made me smile from time to time. If you have people to play it with, I think it’s definitely worth looking at. If you love these classic Disney characters, you’ll have a good time with the game. For anyone else, it’s a bit difficult to recommend Disney Illusion Island with too much vigor.
    • 60 Metascore
    • 70 Critic Score
    I still think the underlying game in Brother in Arms 3 is worth playing, but there are a lot of potential players that will be instantly turned off by all the freemium aspects. Sadly, I can’t say I particularly blame them in this case.
    • tbd Metascore
    • 70 Critic Score
    Regardless, if you’re a TD aficionado and are looking for the next great title to play through, by all means check out TowerMadness 2. However, don’t expect to see anything you haven’t already seen.
    • 73 Metascore
    • 70 Critic Score
    Gunvolt Records Cychronicle is a confusing release, but one elevated by its amazing music and solid gameplay. I wish it had more game modes and in-game content outside the core rhythm game though. On Steam Deck, Gunvolt Records Cychronicle looks and plays amazing even with touchscreen controls. I don’t see myself bothering with the game on Xbox or PS5 after how good it feels on Steam Deck out of the box.
    • tbd Metascore
    • 70 Critic Score
    Make no mistake, Technika Q is an excellent rhythm game and is a welcomed addition to the App Store. Unfortunately I think a lot of the extra layers on top of the core game do far more to detract from the experience than add to it.
    • tbd Metascore
    • 70 Critic Score
    While I wish the port was a bit nicer, there's plenty of joy to be had here.
    • tbd Metascore
    • 70 Critic Score
    SaGa Frontier Remastered, even with all of its improvements, isn’t here for the approval of the masses. It wants to make a couple of very good friends, even if it ticks off the rest of the room in doing so. You might be one of those friends. The odds aren’t in your favor, but when has SaGa ever cared about the safe bet?
    • 80 Metascore
    • 70 Critic Score
    Monster Trucks Nitro 2 has impressive graphics, loads of content to play through, and an over the top fun factor that makes it a recommended purchase.
    • 70 Metascore
    • 70 Critic Score
    I'd rather pay more for the game up-front and know that gold drops are balanced. When they implement random players, I hope they also add some sort of "party management" system allowing inactive players to be dropped and replaced.
    • 66 Metascore
    • 70 Critic Score
    Last Inua is a decent experience, it just feels like it could have been a lot more than that.
    • 64 Metascore
    • 70 Critic Score
    Lunar Lander Beyond is… fine. I wish I could say it’s more than that, or that it has the capacity to do more than preach to the Atari choir, but I don’t think it’s quite there. Some of its attempts to add some complexity to the concept don’t really click, and while the graphics and sound are pretty good, it feels like the core gameplay can’t fully live up to the level of ambition seen in other aspects. Still, if you have the requisite fondness for Atari and/or thrust-based spaceship games, you’ll likely enjoy your time with this well enough.
    • 70 Metascore
    • 70 Critic Score
    For the most part, Commando Jack offers a fairly standard tower defense game that doesn't change the formula too much. Obviously, the big outlier is the inclusion of a first-person mode, which I think does a lot to differentiate it from the hordes of other tower defense titles on iOS.
    • 70 Metascore
    • 70 Critic Score
    Perhaps those with a lot of patience will absolutely love Phantom Rift, and maybe I'm just more impatient than the teenager I was when I fell in love with this style of play in the MMBN games. But Phantom Rift could just be so, so, much better, even if what it does well it does really, really well.
    • 76 Metascore
    • 70 Critic Score
    The pace is pretty good, the game looks and sounds great, and on an individual level some of the puzzles are fun to untangle. The games shines with potential, and that does take it a good distance. As such, I’d probably still recommend the game, even if I can’t do so as enthusiastically as I would have liked to. It’s buggy, the design feels inconsistent, and the story keels over at the last minute, but you may want to put up with all of that if only to get at the bits that work.
    • tbd Metascore
    • 70 Critic Score
    If you've played Girls Like Robots or Joining Hands and enjoyed them, you should definitely check out Partyrs. It's not going to surprise you all that much, but it certainly provides a solid shot of puzzle gameplay with its own unique art style and mild gameplay twists. On the other hand, if you didn't get into similar games, or perhaps got your fill from them, Partyrs might not be your kind of party.
    • tbd Metascore
    • 70 Critic Score
    The gameplay is enjoyable enough that I'd recommend giving it a try, at least, but I imagine most players will quickly grow weary of waiting for another turn at the machine.
    • tbd Metascore
    • 70 Critic Score
    Overall, this is a decent pack of tables if not a great one. Mechanically, they try some interesting things that sometimes work and sometimes don’t, but the creativity is appreciated. It terms of the themes of each, I feel like some do a better job of adapting the material than others, but they all suffer badly from the lack of authentic voice acting and soundtracks. Budgets only go so far, but I’d be lying if I said I wasn’t severely bummed out the minute I fired up Deep Space Nine and didn’t hear that theme song. Fine enough, but I’d recommend grabbing Zen’s take on the Williams Star Trek: The Next Generation table ahead of this pack.
    • tbd Metascore
    • 70 Critic Score
    If you enjoy a tough challenge built around a relatively simple gameplay technique, Suited Up offers you a good amount of well-designed content with the potential for a lot more, but I think a lot of players are going to get their fill pretty quickly.
    • 65 Metascore
    • 70 Critic Score
    While Blitz Brigade offers an enjoyable experience in team-based FPS gameplay, the overall experience is still clouded by freemium add-ons that add unnecessary annoyances.
    • tbd Metascore
    • 70 Critic Score
    Dadish 3D takes the series into the third dimension with a surprising level of competency, and while it isn’t without its flaws it’s a really strong little 3D platformer for those looking for one. “Little" is a key point here, as it feels very pick-up-and-play thanks to its concise, well-paced stages. There are some growing pains here to be sure, particularly with the camera and gauging distances, but I have faith Dadish will overcome them in future installments.
    • tbd Metascore
    • 70 Critic Score
    As it stands, BrightRidge is all about exploration, and in this regard it does just enough to succeed. There’s a whole world waiting to explore in BrightRidge and I think it’s worth checking out.

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