TotalGames.net's Scores

  • Games
For 1,714 reviews, this publication has graded:
  • 56% higher than the average critic
  • 3% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 SoulCalibur II
Lowest review score: 5 Loons - The Fight for Fame
Score distribution:
1714 game reviews
    • 62 Metascore
    • 50 Critic Score
    The graphics and sound certainly don't do the Xbox justice, the moves are intermittently awkward and unresponsive and youíd have to question the longevity of the game despite the somewhat original Career mode.
    • 49 Metascore
    • 50 Critic Score
    The twitchy controls mean that instant death is just a flick of the analog stick away, and even though we’re not psychic, we can guarantee you’ll die many, many times just trying to either work out where you’ve got to go or nab yourself a handful of bonus items.
    • TotalGames.net
    • 50 Metascore
    • 50 Critic Score
    The sad thing is that, like the real game, this is consigned to be played once or twice and then put away to collect dust for half a year before being dug out again on a rainy day.
    • 71 Metascore
    • 50 Critic Score
    We can’t help feeling that this half-hearted PS2 port has no place on the Xbox.
    • 72 Metascore
    • 50 Critic Score
    Admittedly, if you liked the first game, then your going to love this to bits - but it'll be a bit boring for your average gamer.
    • TotalGames.net
    • 53 Metascore
    • 50 Critic Score
    Essentially a straightforward and linear trawl around vaguely familiar scenarios from the film, requiring little thought other than bashing at the buttons to attack, or flipping switches to progress.
    • 58 Metascore
    • 50 Critic Score
    Without the huge stars of the NBA to play against, it already falls flat next to EA’s "NBA Street" and despite all of its urban trappings this is a very bland and unexciting ballgame.
    • 71 Metascore
    • 50 Critic Score
    AF does a better job with collision detection, though unfortunately damage balance is regularly far from perfect. Taking out an enemy as insignificant as a rat may only take a single punch, for example, though strangely it takes many more attacks with a metal bar.
    • TotalGames.net
    • 75 Metascore
    • 50 Critic Score
    But the worst crime of all is the dynamics – or rather, lack of them. You can plough into a police car at top speed, and mostly come to a grinding halt.
    • 82 Metascore
    • 50 Critic Score
    The in-game graphics are as primitive as ever – simply doing their job of representing the positions of your various units around the map – and the basic turn-based concept won’t be every gamer’s cup of tea, but there’s surely enough depth and engrossing potential here to bring hardcore adventurers back for more while enticing a good number of newbies.
    • TotalGames.net
    • 54 Metascore
    • 50 Critic Score
    Sadly, this promising variety of stealth, third-person shooter and vehicle-based gameplay rather predictably sees each element being delivered half-baked. A distinct vein of average runs throughout proceedings – from the lacklustre visuals to each mission’s overly linear string of objectives.
    • TotalGames.net
    • 59 Metascore
    • 50 Critic Score
    Neat little touches such as his over the top armour, and the way Jack loses clothing as his health decrease are amusing enough to draw out the odd giggle from most players. However, when these jokes wear thin, the realisation that the worlds of Samurai Jack are as sparsely populated as areas in the Sahara desert really tests the will of the gamer.
    • TotalGames.net
    • 44 Metascore
    • 50 Critic Score
    As it is only the most hardened fan would find any enjoyment here and we can only recommend that the door be locked and the key thrown away to this particular dungeon.
    • 79 Metascore
    • 50 Critic Score
    With controls that make accurate aiming tiresome and visuals that could be forgiven for being quaint, until they move, finding areas where this one should be recommended is akin to picking gnat shit out of pepper.
    • TotalGames.net
    • 49 Metascore
    • 50 Critic Score
    The excitement is just too short-lived and even the biggest fans of the movie are more than likely to be disappointed.
    • 62 Metascore
    • 50 Critic Score
    The combat flows nicely, the graphics are bright – if never really revolutionary – and the gameplay defines the term solid. It’s hard not to like Alter Echo, but by the same note, it hard to get truly involved in it.
    • TotalGames.net
    • 57 Metascore
    • 50 Critic Score
    The ridiculous handling makes these additional modes practically impossible to play.
    • TotalGames.net
    • 64 Metascore
    • 50 Critic Score
    Meritless in terms of taking their genre forward or, worse even, invoking the warm glow of nostalgia. Spend £15 on a NES and the original games instead.
    • TotalGames.net
    • 72 Metascore
    • 50 Critic Score
    Most unforgiveable of all though, is the abysmally bad combat. Once your army is built, there is really nothing for the player to do other than point them at the enemy and hope to be last man standing.
    • 47 Metascore
    • 50 Critic Score
    The gameplay is way too limited and repetitive, and you won't have any desire to move to the next level; after all, you know full well it'll just be even more button tapping. Yawn...
    • 75 Metascore
    • 50 Critic Score
    Frankly, this an ugly piece of game that hopes its strategic heart will cover up meathead combat and disgustingly short draw distances. Not for this money, no way. Strictly for fans only, and we mean that.
    • TotalGames.net
    • 59 Metascore
    • 50 Critic Score
    The Curse comes in the form of a yellow mist. A yellow mist with some social problems, it likes to posses the dead, hence the zombies and also inanimate objects. So it's slightly different to Resi Evil and the zombies run fast, like in 28 Days Later. Ooooo. Sounds fascinating. It isn't.
    • TotalGames.net
    • tbd Metascore
    • 50 Critic Score
    It may be simple, often slow, and quite basic, but the novelty value alone makes it worthwhile.
    • TotalGames.net
    • 51 Metascore
    • 50 Critic Score
    Boundless disappointment is perhaps the best way to describe the gut feeling Dino Crisis 3 elicits in the player. Vast empty spaces on the ship manage to create a real sense of isolation, but at the same time, the game's emphasis on backtracking turns any feeling of exigency into tedium. [Japan Import]
    • TotalGames.net
    • 62 Metascore
    • 50 Critic Score
    It’s supposed to be a cartoon and it definitely looks like one but however you look at it there aren’t many polygons in any given level – so why on earth is the frame rate so choppy?
    • 77 Metascore
    • 50 Critic Score
    This is as much fun as working in a butchers, if you happen to be one of those spooky automatons that stand in the window and carve meat for eternity.
    • TotalGames.net
    • 84 Metascore
    • 50 Critic Score
    Insufferably bi-polar difficulty levels attacks that can't be repelled or escaped from no matter your skill and combat because your stuck on the ground in a death loops is something so lacking in grace that it numbs you.
    • TotalGames.net
    • 58 Metascore
    • 50 Critic Score
    All the belly laughs in the world can't save such a shameful game. Perhaps it's a lack of pace, or the fact that the puzzles seem more of a chore than a challenge, that makes Futurama such a tame title.
    • TotalGames.net
    • 65 Metascore
    • 50 Critic Score
    Still, while mindlessly hacking away at guards, the player can at least enjoy the neat visuals, which are brilliantly authentic and effectively designed.
    • TotalGames.net
    • 63 Metascore
    • 50 Critic Score
    One interesting touch is the apologise button. You can wave to a rival racer in the hope that they'll forget the pummelling theyíve just received.
    • TotalGames.net

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