Times Online's Scores

  • Games
For 397 reviews, this publication has graded:
  • 58% higher than the average critic
  • 3% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Worldwide Soccer Manager 2007
Lowest review score: 20 CSI: Crime Scene Investigation
Score distribution:
  1. Negative: 43 out of 397
397 game reviews
    • 72 Metascore
    • 80 Critic Score
    The main drawback to Shrek 2 is its slightly flaky in-game camera feature, which does not always let you see the action from the best angles.
    • 70 Metascore
    • 80 Critic Score
    Graphically, the level of detail in the tracks is simply stunning compared with the scenery on "Burnout," a reflection of the superiority of the new Xbox over the old.
    • 75 Metascore
    • 80 Critic Score
    The construction sites are nicely animated, and newly ordered buildings pop up quickly.
    • 67 Metascore
    • 80 Critic Score
    Assorted reference devices, including the handy Marauder’s Map as well as shields and character cards to collect, add a little more depth to the action. The game remains faithful to the spirit of the book, but it is perhaps a little too linear and predictable.
    • 54 Metascore
    • 80 Critic Score
    The graphics are refreshingly crisp and clear, while the battlefield sound effects are spot on, incorporating a medley of explosions, machinegun fire and desperate battle cries.
    • 83 Metascore
    • 80 Critic Score
    It has pace, style and replayability; and if it is not quite as inventive as "Ratchet & Clank," what is?
    • 68 Metascore
    • 80 Critic Score
    The gameplay is varied enough to maintain interest, and its clutch of quirky distractions adds to the experience.
    • 70 Metascore
    • 80 Critic Score
    Park and his team's creative modelling skills make the films magical, but in replacing them with computer graphics this game delivers pretty average fare. That said, its cartoon visuals and helpful prompts should keep younger children amused for hours.
    • 72 Metascore
    • 80 Critic Score
    Total Overdose does not boast the richest and silkiest of graphics, yet it does have 20 levels of gameplay with an appropriate B-movie feel. Although the game’s longevity may be in doubt, its ability to engross is assured.
    • 71 Metascore
    • 80 Critic Score
    It’s a third-person shooter with smooth, detailed graphics, and a learning curve set so beautifully that even non- shooter fans should love it.
    • 82 Metascore
    • 80 Critic Score
    Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives — there’s a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
    • 79 Metascore
    • 80 Critic Score
    Watery additions aside, the rest of the game is pretty much business as usual. The parks need cleaners and repairmen to keep the rides running, and the punters need well-placed ATMs and stalls to shop at.
    • 85 Metascore
    • 80 Critic Score
    The first-person caper is satisfyingly immersive thanks to some outstanding graphical touches - heavy rain splatters neatly on Jeeps and we can even see Red's freckles in close-up.
    • 93 Metascore
    • 80 Critic Score
    The graphics are sublime — smooth and detailed even on the increasingly humble PS2, yet with enough gimmickry to make the replays delicious feasts.
    • 70 Metascore
    • 80 Critic Score
    The rich musical score can sound inspired at times. The main drawback to Shrek 2 is its slightly flaky in-game camera feature, which does not always let you see the action from the best angles.
    • 79 Metascore
    • 80 Critic Score
    Most of the camera work is not only excellent, it’s like a good referee — you don’t even notice it most of the time.
    • 59 Metascore
    • 80 Critic Score
    Terrorist action is undermining the system. Your job is to pile in and blow them away. It's a simple task, rendered wonderfully tense by the brooding background music and the amazingly detailed scenery. It's almost like controlling your own Hollywood blockbuster.
    • 68 Metascore
    • 80 Critic Score
    Violent and unforgiving, this one is not for children, but it’s a compulsive game nonetheless.
    • 76 Metascore
    • 80 Critic Score
    During matches, a new passing feature allows for better control of long passes, using a combination of buttons to produce greater ball control in mid-air. In the right hands, the new move can be lethal.
    • 75 Metascore
    • 80 Critic Score
    Forget storylines, or any pretence at one: this game is simply about quick reflexes and lightning-fast button- pounding.
    • 70 Metascore
    • 80 Critic Score
    But if you are a fan, you’ll find that Quarantine ups the ante on battle and quest difficulty, sometimes maddeningly so, and finally ties up enough loose plot ends to satisfy.
    • 74 Metascore
    • 80 Critic Score
    During matches, a new passing feature allows for better control of long passes, using a combination of buttons to produce greater ball control in mid-air. In the right hands, the new move can be lethal.
    • 90 Metascore
    • 80 Critic Score
    Just for its astonishing look — imagine a very bright 1950s cartoon about a future full of robots — this port from the Gamecube is worth the money.
    • 77 Metascore
    • 80 Critic Score
    The thing that sets Ham-Ham Games apart from other recent GBA releases is its dazzling colour. This game is refreshingly bright and cheerful, bucking the current trend in handheld games for darker, neutral colours.
    • 68 Metascore
    • 80 Critic Score
    The gameplay is varied enough to maintain interest, and its clutch of quirky distractions adds to the experience.
    • 88 Metascore
    • 80 Critic Score
    A nice innovation is the use of the PSP’s internet access, through which you can download the ‘ghosts’ of other players whose fighting style will be utilised in place of the ordinary AI the game draws on to control your opponent.
    • 72 Metascore
    • 80 Critic Score
    Sudeki is a competent debut, but, despite the oriental touches, it isn't in the epic "Final Fantasy" league.
    • 56 Metascore
    • 80 Critic Score
    The graphics are refreshingly crisp and clear, while the battlefield sound effects are spot on, incorporating a medley of explosions, machinegun fire and desperate battle cries.
    • 86 Metascore
    • 80 Critic Score
    The visuals in this classy RPG are solid, while the level design and locations alternate between the inspired and the merely functional.
    • 70 Metascore
    • 80 Critic Score
    It’s surprisingly disturbing and scary.

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