Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 54 Metascore
    • 50 Critic Score
    The jokes are pulled from all over the place and most of them fall flat, and no one gameplay mechanic is particularly impressive. It feels like it doesn't quite know what it wants to be, whether it's an old school throwback or a more modern shooter, and in the end it succeeds at being neither.
    • 66 Metascore
    • 50 Critic Score
    Honest Hearts was promised as a long awaited harvest, but is rather, a shrub grown from the soils of poor choices.
    • 49 Metascore
    • 70 Critic Score
    DNF was damned if it did, damned if it didn't. I'm just glad to have finally played it. And upon completing the campaign, and laughing at the ending, I loaded it back up and started again; on Easy this time to avoid the long reloading. That alone speaks volumes. It feels like a long time ago since I enjoyed a FPS campaign like this.
    • 51 Metascore
    • 80 Critic Score
    It was never going to be perfect but it hits a spot that's been left unappreciated for an awfully long time. While the likes of Call of Duty and Crysis continue down the road to absolute realism, Duke Nukem Forever takes gamers back to remind about how to have fun; surely that's why people play games?
    • tbd Metascore
    • 60 Critic Score
    It's easy to recommend. But it's not without flaws. This isn't the L.A. Noire equivalent to an expansive, full length downloadable entry. Instead, it's a solid showcase for the things L.A. Noire does right, oddly plotted in the center of the game, adding on some moderate replay value.
    • 74 Metascore
    • 60 Critic Score
    What Gatling Gears loses out on in originality it nearly makes up for in polish.
    • 77 Metascore
    • 80 Critic Score
    While not containing an extensive range of content, Mighty Fin does provide a consistently enjoyable experience on the move, one devoid of frustration or a 'buy in-game credits' system.
    • 89 Metascore
    • 80 Critic Score
    In many ways it feels ahead of its time and once this technology becomes accepted as an industry standard, L.A. Noire will no longer feel as significant. Until then, it's a testament to Rockstar's ability to create characteristically rich worlds with top-notch production values and is also a pretty good homage to film-noir.
    • 84 Metascore
    • 80 Critic Score
    Mortal Kombat definitely provides a fighting experience like no other. With a return to the original all-star cast, the involving Challenge Tower, the best Story Mode in fighter history, approachable gameplay, and mindblowing graphics, this is an affair that definitely requires your attention.
    • 87 Metascore
    • 90 Critic Score
    The game is accessible while still retaining great depth and with dozens of excellent tracks and a huge fleet of cars spanning five decades of racing, there's a ton of content to keep players interested.
    • 89 Metascore
    • 60 Critic Score
    L.A. Noire is a fairly dull detective game unnecessarily superimposed on an open-world. Most of the time players spend while playing L.A. Noire is doing things that are boring, mindless, rote.
    • 95 Metascore
    • 90 Critic Score
    Indeed, this is both mathematical and storytelling art-work; it teams a gripping narrative with an inventive gameplay mechanic that makes for an excellent and unforgettable ride.
    • 80 Metascore
    • 70 Critic Score
    Though not flawless, Capsized combines a unique style with classic gameplay to produce a unique and memorable experience.
    • 84 Metascore
    • 90 Critic Score
    Might and Magic: Clash of Heroes is a superb title that offers players a deep campaign, addictive turn-based gameplay and a multiplayer suite that only makes one misstep.
    • 75 Metascore
    • 50 Critic Score
    If you've ever gotten caught up in a multiplayer game of Jam at the arcade or experienced the console conversions during the mid-'90s, this NBA Jam reboot is likely the closest anyone's come to getting it right since Midway's Hangtime series.
    • 64 Metascore
    • 50 Critic Score
    Considering the level of flexibility, it's still likely you won't be totally happy with Conduit 2; the campaign is lazy, marred with bad AI, lots of balance issues, poor writing and impotent weaponry. The multiplayer is the sole reprieve, but even then, it's still only a relative high point.
    • 71 Metascore
    • 80 Critic Score
    The swarmites are your people and you want to protect them. Maybe they're dumb, but spend some quality time with them though, and you'll find a lot to love, once you've come to cherish their eccentricities and predicament. Like any family they're a chore, and I wouldn't want it any other way.
    • 71 Metascore
    • 50 Critic Score
    It's important, however, that one doesn't expect Parasite Eve III when popping this into their PSP, as that would surely result in acute disappointment.
    • 93 Metascore
    • 90 Critic Score
    For those still unsure about the iPhone's gaming credentials, this accomplished racer is more than adequate evidence for the contrary.
    • 86 Metascore
    • 90 Critic Score
    The most fun I've had with a fighting game in many, many years. There is an unrivalled amount of single player content and a busy online system, all of which is a joy to play.
    • 75 Metascore
    • 90 Critic Score
    The short, breakneck campaigns create a compelling game you'll likely revisit time and time again. It's the perfect blend of planning and reflexes, requiring you to thoroughly plan every move but remain highly reactive and adaptable.
    • 71 Metascore
    • 60 Critic Score
    Aside from the stunning 3D graphics, there's little else to justify the game's hefty price tag. Pilotwings Resort doesn't quite crash and burn, but it can't quite fly on its own.
    • 76 Metascore
    • 60 Critic Score
    It's only too bad this series can't get out of its own way at times, because there are moments when it's pure fun and others that feel at odds with the rest of the package.
    • tbd Metascore
    • 40 Critic Score
    Paper Wars: Cannon Fodder is hardly the worst game ever, but it isn't likely to keep your attention for very long.
    • 69 Metascore
    • 80 Critic Score
    Swarm can be summed up in one sentence: There's a big red button with a giant sign stating 'DO NOT TOUCH'. Regardless of the mission at hand you can't help but interact with everything along the way and Hothead have embraced this by making death as much fun as success. It's silly, immature, creative and ultimately lots of fun from beginning to end.
    • 81 Metascore
    • 80 Critic Score
    The combat and level design can become repetitive during long sessions and its difficulty may put some people off. But when it plays so well, looks unique, is filled with zest and the fun doubles in co-op, it's ultimately a rewarding and enjoyable experience.
    • 90 Metascore
    • 80 Critic Score
    A triumphant game. It's wonderfully complex and detailed, and vibrantly decorated with historical trappings that will satisfy anyone with a passing interest in military strategy. While the presentation and multiplayer are a little rough around the edges, there's more than enough content to make the game a more than worthwhile experience.
    • 62 Metascore
    • 60 Critic Score
    Looks and sounds better than it plays.
    • 75 Metascore
    • 70 Critic Score
    Its brevity is the main cause for concern with a limited number of modes and a faltering online community, but it's not quite enough to detract from the amount of fun garnered from its brand of outlandish wrestling action.
    • 66 Metascore
    • 70 Critic Score
    Strania has its hands deep in the ashes of fourth generation consoles – it feels warm and welcoming but lacks the innovation and punch of current titles, and by aiming for a core fan-base alienates itself from the wider audience.

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