Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 70 Metascore
    • 50 Critic Score
    If you look at that game it’s difficult to see how this has taken such a giant leap backwards. With any hope the next iteration in this series will gravitate towards previous successes.
    • 80 Metascore
    • 60 Critic Score
    Here we have a game that borrows too heavily from others – entertaining as those mechanics may be – robbing it of its own unique identity. The hacking rectifies this somewhat, providing that differentiating hook, but even that’s not enough to elevate Watch Dogs above the sum of its derivative parts.
    • 88 Metascore
    • 80 Critic Score
    Mario Kart 8 is the end result of years of refinement. It zeroes in on exactly what we want from Nintendo.
    • 79 Metascore
    • 90 Critic Score
    This is still a thrilling shooter with a refreshing fondness for its old school roots, but it’s the characters, storytelling and the horrifying themes it explores – ambitions that far exceed anyone’s expectations – that makes it such a memorable experience.
    • 71 Metascore
    • 60 Critic Score
    The latest take at JoJo’s Bizarre Adventure is a fair and accessible fighting game that offers something different from the crowd.
    • 48 Metascore
    • 30 Critic Score
    Daylight is just another copycat horror game; not terrible, just uninspired and incredibly dull. Its selling point will be its procedurally generated levels, but a game designed around replayability should at least be worth playing the first time.
    • 85 Metascore
    • 80 Critic Score
    In the end, though, what really carries The Stick of Truth along is its innocence, something that may surprise people who have read the stories about Euro censorship but is unlikely to come as a shock to fans of the show itself, which has always offset its raunchiness with an odd sweetness. This is, simply put, pleasant to play.
    • 49 Metascore
    • 50 Critic Score
    Yaiba is weird. It’s dumb, insanely frustrating and to be honest, kind of insulting. However, regrettably, it’s also a bit fun.
    • 86 Metascore
    • 80 Critic Score
    The flag bearer for a new generation of shooters, finally giving players a different way to shoot the living hell out of each other and doing so in the most enjoyable way imaginable. The shortage of content might be a tough sell for some, but if you’ve grown tired of this current shooter rut then Titanfall is the perfect game to make you fall in love with the genre all over again.
    • 83 Metascore
    • 90 Critic Score
    With a little patience and practice these challenges can be overcome, and that’s what makes Calculords a wonderful strategy game for all but the most ‘mathophobic’ players.
    • 87 Metascore
    • 60 Critic Score
    Tearaway may not be the best first-party game currently available on the Vita, but it certainly is beautiful, ambitious and worth a look, if you’re willing to weather the foibles mentioned above.
    • 58 Metascore
    • 40 Critic Score
    An unfortunate conclusion to a once promising trilogy.
    • 82 Metascore
    • 80 Critic Score
    There’s an adherence to old design tropes throughout much of Broken Age, but there’s also a yearning to find a way to tell this fun story.
    • 88 Metascore
    • 100 Critic Score
    It is ART, god damn it. And it’s wonderful.
    • 76 Metascore
    • 50 Critic Score
    An underwhelming conclusion for Sony’s duo on the PlayStation 3. It’s a fine game; it’s pretty, it’s got the series’ trademark weaponry, and yet, it’s just another Ratchet game.
    • 79 Metascore
    • 80 Critic Score
    It successfully mixes elements from its own genre and simple but addictive endless runners.
    • 85 Metascore
    • 80 Critic Score
    Fans of Telltale’s knack for coming up with impactful character interaction will find Faith to be up to snuff and find plenty of excuses to replay while choosing a different approach.
    • 69 Metascore
    • 70 Critic Score
    Despite its late-game flaws I’m just so surprised the team at Young Horses managed to make this ludicrous concept work as a fully-fledged game that I still wouldn’t hesitate to recommend it.
    • 80 Metascore
    • 80 Critic Score
    Each choice feels incredibly meaningful because it affects everything.
    • 80 Metascore
    • 70 Critic Score
    Need for Speed: Rivals is nothing if not ridiculously dumb fun, but that just makes its multiplayer failings all the more disappointing.
    • 83 Metascore
    • 80 Critic Score
    It’s difficult to imagine Assassin’s Creed ever leaving the sea behind.
    • 86 Metascore
    • 90 Critic Score
    If you’re a lapsed player this is a perfect reason to return; Enemy Within significantly improves a game that was pretty damn excellent to begin with.
    • 77 Metascore
    • 70 Critic Score
    It never quite feels like you get as much bang for your buck as previous expansions.
    • 66 Metascore
    • 70 Critic Score
    It’s a brilliant piece of interface design, the defining moment for which will come when the player realises that they’re giving a massage to the device they read their e-mails on.
    • 88 Metascore
    • 80 Critic Score
    Changes both big and small across the board make Pokémon X and Y the most polished Pokémon game to date.
    • 87 Metascore
    • 80 Critic Score
    For the first time in a long time, Pokémon has taken a real step towards pushing the series forward.
    • 70 Metascore
    • 70 Critic Score
    You might have been to the city before, but in Burial at Sea, it remains as alluring a creation as it ever was.
    • 65 Metascore
    • 60 Critic Score
    The game’s utter oddness is enough to grab the attention of the average gamer, but its on-and-off mission structure isn’t going to keep them for long and once again fisticuffs in first-person proves problematic.
    • 81 Metascore
    • 60 Critic Score
    Even before I really understood why the things on screen were doing the things that they were doing, it was clear that the developers had done a fine job of coupling the visuals with just the right sound.
    • 85 Metascore
    • 80 Critic Score
    Very little of what Football Manager 2014 adds to the series is radically new. Aside from the simplified tactics system, most changes are small, refining the user experience rather than dramatically changing the way you play. That said, these minor changes are impressively numerous and universally welcome, and they come together to make this the best, most addictive (only) management simulation available.

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