Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 56 Metascore
    • 30 Critic Score
    This could have actually been an interesting game, but unfortunately it's uninspired and boring licensed drivel that few people are going to enjoy.
    • 62 Metascore
    • 30 Critic Score
    There’s a mixed bag of ideas present in Wanted: Weapons of Fate, but as a whole it feels terribly rushed.
    • tbd Metascore
    • 30 Critic Score
    Paranormal feels like an alpha build of a final idea, weighted down by the worst horror movie genre nonsense and the current obsession with walking at a snail’s pace to build faux tension.
    • 56 Metascore
    • 30 Critic Score
    Even to the most hardcore of point-and-click fanatics, I cannot wholeheartedly recommend Da New Guys, and if we were still in the '90s this would remain so.
    • 79 Metascore
    • 30 Critic Score
    We want interesting levels. We want a variety of enemies that challenge us. We want cool guns to kill them with. Instead, the developers did what they wanted. They put doors on ceilings and tables on walls and little switches to hit to pull you where they want you to go. They forgot everything that makes games fun.
    • 63 Metascore
    • 30 Critic Score
    It's weird, very weird. Mini-game compendiums are usually a mixed bag of sweet and sour, but WTF contains more of the cringing variety.
    • 54 Metascore
    • 30 Critic Score
    Vancouver 2010 has its moments, but they’re exhausted within an hour’s play.
    • tbd Metascore
    • 30 Critic Score
    It’s just a really, really shallow game with not a whole lot going on with it.
    • 43 Metascore
    • 30 Critic Score
    Star Wars The Clone Wars: Republic Heroes feels like a cheap cash-in to milk the Star Wars franchise around Christmas time.
    • 52 Metascore
    • 30 Critic Score
    The great license and the professional players just can't make for an entertaining title thanks to a weak graphics engine and poor AI.
    • 60 Metascore
    • 30 Critic Score
    It's a shame that our final goodbyes to the cityscape of Omega is so passionless and dull. If Bioware intends to release more episodic content for ME3, I hope they don't rely on their increasingly tired combat system to do all of the work next time round. Let's have some more of that character back, okay?
    • 63 Metascore
    • 30 Critic Score
    Whether or not this is worth the 400 Microsoft points, is entirely up to how much fun you think you can squeeze out of a very limited game with next to no variety.
    • 44 Metascore
    • 30 Critic Score
    While it presents a few neat ideas, Paint By DS is disappointing on nearly every level. It's dull, boring, and what's more, absolutely heartless.
    • 46 Metascore
    • 30 Critic Score
    The great license and the professional players just can’t make for an entertaining title thanks to a weak graphics engine and poor AI.
    • tbd Metascore
    • 30 Critic Score
    The great license and the professional players just can’t make for an entertaining title thanks to a weak graphics engine and poor AI.
    • 71 Metascore
    • 30 Critic Score
    From the sleep-inducing gameplay to the wooden dialogue and stale story, the whole project feels phoned in Hunting ghosts has never been so bad.
    • 48 Metascore
    • 30 Critic Score
    Daylight is just another copycat horror game; not terrible, just uninspired and incredibly dull. Its selling point will be its procedurally generated levels, but a game designed around replayability should at least be worth playing the first time.
    • 55 Metascore
    • 30 Critic Score
    For a JRPG, having no worthwhile character development or well-written plot is a death sentence, and Hyperdimension Neptunia Victory is guilty on all accounts. Its annoying characters will test even the most ardent of JRPG players and its ho-hum, dungeon-crawling gameplay leaves much to be desired. Even with the excuse of being a niche title, Hyperdimension Neptunia Victory doesn’t meet even the most basic requirements expected of the genre.
    • tbd Metascore
    • 30 Critic Score
    It’s simply a repetitive Skinner Box but without any sugar pellets along the way to an anticlimactic conclusion.
    • 40 Metascore
    • 30 Critic Score
    If the wonky controls were worked out, the game would be substantially improved right there.
    • 44 Metascore
    • 30 Critic Score
    An uninspired mess.
    • 53 Metascore
    • 30 Critic Score
    One big, kaiju-sized lump of crap. The monster selection is crap, the gameplay is crap, the audio is crap, but the graphical presentation is fairly good. So, does that sound like a game you would enjoy?
    • 40 Metascore
    • 30 Critic Score
    Unfinished and rotten to the core.
    • 62 Metascore
    • 30 Critic Score
    No wonder it was so hard to get into this clubhouse, it appears the foundations are fatefully unstable.
    • 33 Metascore
    • 30 Critic Score
    It’s horribly unexciting thanks to a total lack of speed and absolutely no challenge from your computer controlled “opponents.”
    • 44 Metascore
    • 30 Critic Score
    A missed opportunity.
    • 42 Metascore
    • 30 Critic Score
    Its story amounts to little more than misfired jokes about an obnoxious perv trying to look up as many skirts as possible.
    • 49 Metascore
    • 30 Critic Score
    All in all, the shoddy in-game physics, sense of weightlessness given to the cars, and jaded track designs should be enough to turn the average consumer away.
    • 67 Metascore
    • 30 Critic Score
    Just Cause reeks of wasted potential. The story could have been interesting, but the generic characters and bland execution aren’t endearing in the slightest.
    • 38 Metascore
    • 30 Critic Score
    This is a broken, dismal game that manages only to disappoint across its meager four hours. Fans looking for a longer experience can ramp up the difficulty level, but this just means you'll be bored AND frustrated. If you want an authentic Battleship experience, go buy the board game and avoid this dreck.

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