TheSixthAxis' Scores

  • Games
For 3,999 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4124 game reviews
    • 86 Metascore
    • 90 Critic Score
    Having managed to reach but not successfully beat Oryx for the first time, it already feels as though the boss battles have the kinds of game mechanics and the inherent but not unduly unfair difficulty that will help to sustain interest in repeated plays in a few months time.
    • 66 Metascore
    • 70 Critic Score
    Happy Home Designer captures some of the Animal Crossing magic, but not enough to make it an essential entry in the series.
    • 80 Metascore
    • 80 Critic Score
    Disney Infinity 3.0 steers the series back on track after last year’s small spanner in the works. It’s a fun and enjoyable game that never outstays its welcome while also striving to innovate within the existing framework.
    • 79 Metascore
    • 90 Critic Score
    It makes you think about what it means to be alive, and indeed how you classify life, and is a brilliant example of just how far video games have evolved.
    • 69 Metascore
    • 80 Critic Score
    Lumini is short, but sweet. What the game lacks in content is easily made up by the blissful audio and artwork, which absolutely make this a little gem of a game.
    • 25 Metascore
    • 20 Critic Score
    There is little to redeem the myriad of fundamental flaws and inadequacies that are apparent throughout.
    • tbd Metascore
    • 70 Critic Score
    The Golf Club Collector’s Edition is a well-featured and enjoyable game, only held back by the lack of licensed content and performance issues that hamper the fun.
    • 80 Metascore
    • 80 Critic Score
    Dropsy manages to subvert your expectations, and has managed to create a main character you can feel for, even though he doesn’t speak. Dropsy just wants to make people happy in a world that is filled with problems, and by helping them he can achieve his goal.
    • 69 Metascore
    • 70 Critic Score
    Avalanche Studios is known for creating a series of games that are incredibly entertaining, but Mad Max doesn’t have that same kind of pull. It isn’t a bad game and there is entertainment to be had, but the lack of variety in this world and some drawn out moments keep it from greatness.
    • 71 Metascore
    • 60 Critic Score
    There are moments in Gauntlet: Slayer Edition that shine. Whether it’s successfully taking out a room full of enemies with your three co-op partners or, even better, single-handedly, because your friends already died and now they owe you a debt. These are the moments that people will play for despite its repetitive nature, but that repetition is ultimately the deal-breaker and the other issues only serve to reinforce that there are other games in the genre that do it better.
    • 82 Metascore
    • 70 Critic Score
    At its heart, Runbow is a game to break out during a big gathering, rather than play on your own. Nothing is more fun than hooking up controllers and playing with a whole bunch of your friends for a night, and Runbow offers that in spades, provided you have all the Wii Remotes and attachments at your disposal.
    • 93 Metascore
    • 90 Critic Score
    Kojima has also done an excellent job of integrating this story into the well worn universe, wrapping up almost all of the loose ends within, as well as tying it to the events that are set to follow in a way that ought to please fans.
    • 74 Metascore
    • 80 Critic Score
    Personally I feel the random element is a little too on the nose, but like all good board games, there are going to be those who really dig that particular feature. Armello’s a fantastic example of a gateway board game and also a great way to spend an hour or two with friends who may not be able to get around a table.
    • 64 Metascore
    • 80 Critic Score
    Zombie Vikings is a fun beat ’em up that has some excellent moments of humour, with distinct feeling playable characters and a moderate level of difficulty. While the single-player alone is good, the multiplayer is where Zombie Vikings truly stands out. Zoink Games have shown once again why it is a studio worth keeping an eye on.
    • 87 Metascore
    • 100 Critic Score
    Forza Motorsport 6 is beautiful, meticulous, dramatic and generous. It is arguably a faultless piece of driving software, and on top of that, Turn 10 have definitively proven that the Xbox One is an exceptionally capable machine when in the right hands.
    • 72 Metascore
    • 70 Critic Score
    It was definitely an experiment worth trying yet the action gameplay does little to hold up its side of the bargain.
    • 77 Metascore
    • 70 Critic Score
    Mega Man Legacy Collection feels incomplete. It doesn’t feature any of the games that launched after the heyday of the NES era and even then brings them to modern systems with performance warts and all. Yet somehow with the six games it does bring to the table, it provides enough for fans to indulge in with challenges and archive artwork, while also bringing in new players with conveniences such as the save system.
    • 80 Metascore
    • 70 Critic Score
    When the cogs start turning, Nobunaga’s Ambition becomes this intriguing spectacle as clans employ a variety of strategies in order to adapt, survive, and expand. Although far from perfect, this is likely the best grand strategy title you’ll find on a home console.
    • 74 Metascore
    • 70 Critic Score
    Although familiar, the combat takes on a new feeling thanks to the change in setting. That said, I’m sure those who have played previous One Piece adaptations won’t get that same sensation.
    • 81 Metascore
    • 80 Critic Score
    It reimagines many of the ways you interact with the game’s papercraft world and it expands and builds upon some of the ideas in the handheld version, yet never strays too far from what was already a wonderful experience.
    • 88 Metascore
    • 90 Critic Score
    It’s Nintendo’s love letter to the fans, not just giving them the tools to create and share Mario courses, but wrapping it up in a wonderfully presented package and teaching them everything they could possibly want to know. The beauty is that some fans will inevitably be able to go beyond that and pull off some tricks that Nintendo haven’t even thought of yet.
    • 83 Metascore
    • 90 Critic Score
    Madden 16 builds on last year’s fantastic entry in the franchise, and while there’s more refinement here than revolution the improvements are meaningful, with the addition of Draft Champions a huge success.
    • 53 Metascore
    • 40 Critic Score
    It feels like you are fighting the game every step of the way, and this is frustrating because of how much promise there is underneath all the problems. Given more time I’m sure Yanim Studio could have nailed this on the first attempt, but instead Red Goddess: Inner World’s bugs dominate against the gameplay.
    • 57 Metascore
    • 40 Critic Score
    Tamsoft may have upped the ante on a number of fronts, yet it’s the core gameplay where this sequel suffers most. It’s all well and good creating an offbeat world in which to put players, but Onechanbara is missing the depth to keep them there.
    • 32 Metascore
    • 30 Critic Score
    Its dated looks, slippery controls, and occasional bugs don’t exactly help, but the lack of originality compared to both Giana Sisters: Twisted Dreams and Speedrunners just highlight the problems with this copy and paste effort. Go play Giana Sisters: Twisted Dreams instead of this.
    • 83 Metascore
    • 90 Critic Score
    Tomb Raider fan or not, Lara Croft GO is a must-have and will hopefully continue to expand in the months to come.
    • 58 Metascore
    • 40 Critic Score
    Deep Crimson evolves a number of Tamsoft’s original concepts, while tying everything together in one neat package, but it’s just a shame that the combat system lacks any sort of depth or zest. What’s worse is that it feels as though this stems from the developer’s overriding focus on sexualising its line-up of characters.
    • 73 Metascore
    • 70 Critic Score
    It’s a shame that Pure Hold’em doesn’t come with a few extra modes and more customisation options, because there’s a large, poker-shaped hole in our current next-gen games lineup. Rather than capitalising on the lack of any competition right now, it merely offers a competent package of one style of poker.
    • 43 Metascore
    • 50 Critic Score
    Devil’s Third’s singleplayer campaign is dumb, misogynistic, shoddy and borderline broken at times, but its multiplayer may well be its saving grace. While it remains lo-fi and decidedly rough around the edges, there’s some fun to be had and an experience that could see it gain something of a cult following on Wii U.
    • 72 Metascore
    • 70 Critic Score
    Lost Dimension is a well thought out tactical RPG, but it’s the traitor system which is the star of the game. It constantly makes you second guess your choices as you progress, but it comes at the cost of a compelling story.

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