TheSixthAxis' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4135 game reviews
    • 76 Metascore
    • 80 Critic Score
    Dead Take isn’t trying to out-monster anyone. It’s interested in something scarier: how performance and power warp people, and how easy it is to mistake a good cut for the truth. The house is empty, but the screens are crowded with ambition, with compromise, with the awful clarity that comes when you choose which version of someone to believe. Imperfect puzzles and a few cheap jolts aside, this is a confident, claustrophobic horror piece that sticks because its actors do. When the credits roll, you’re left with exactly what it set out to give you: not a scream, but a shiver.
    • 76 Metascore
    • 70 Critic Score
    A wonderfully realised game with plenty of humour to keep you smiling throughout. However, it’s hampered by some annoying design decisions and carries the legacy of Sticker Star – both good and bad – which many series’ fans may find problematic.
    • 76 Metascore
    • 80 Critic Score
    There’s some great stuff to see here, but it doesn’t really push the franchise off in a new direction. For a new studio’s first attempt in the franchise, I think that’s really what it needed to be, so they can build their own legacy in the future.
    • 76 Metascore
    • 70 Critic Score
    Despite the setbacks, I enjoyed romping through Wulverblade’s long levels with hordes of Romans and converted natives to slay in the name of freedom. I appreciated the historical edge the game had to it, even learning a few things without ever being pressured that I was being educated. Even though the controls and balance need refining a fair bit, I still recommend this ultraviolent take on British history.
    • 76 Metascore
    • 80 Critic Score
    Wild at Heart is so well put together with a remarkable level of polish and a real sense of its own identity. The skilful blending together of different mechanics borrowed from high profile titles enables the game to be intuitive but also maintain a distinctive feel, so while not the longest game, it is chock full of character and deserves to find its way into your heart. Plus, the Spritelings are just so effin' cute.
    • 76 Metascore
    • 70 Critic Score
    The game's core mechanics are sound, but they are the same mechanics we were playing several years ago.
    • 76 Metascore
    • 70 Critic Score
    You already know if you are going to be buying Firewatch, and if you loved Everybody’s Gone to the Rapture or Life Is Strange then this is the game for you. It’s small, short and almost perfectly formed, it’s just the shame the game broke so many times when I was playing it. I’m hoping these problems can be found and fixed very quickly after launch and I would suggest holding off buying the game until a patch has been released, but until then we don’t have much of a choice but to mark an otherwise lovely game down due to the problems encountered.
    • 76 Metascore
    • 80 Critic Score
    Beyond Light isn't going to change anyone's mind about Destiny 2. Either you love the weekly grind, the increasingly complex lore, and pushing your mates off a ledge in a Raid, or you don't. For those who do, there's a lot to discover and plenty to grind for with the added benefit of the reworked game engine. They, like myself, will no doubt be sinking hundreds of hours into this over the next year. A solid, well executed update to Destiny 2, with even more content on the horizon.
    • 76 Metascore
    • 80 Critic Score
    Legend of Keepers is a delight to play. It has such character, both in its looks and humour, that it feels unique when compared to other games out there. For those who want to work hard to create undefeatable monsters and dungeons, there’s plenty of scope to carve out your success. It's definitely a title to try out for yourself, even if you’re not usually one for this type of turn-based indie RPG.
    • 76 Metascore
    • 80 Critic Score
    The Sims 4: Paranormal Stuff is a great example of a Pack, it includes some classic Sims dark humour, and increases the challenge of the game by a fair bit if you let it. It doesn’t come cheap, but for the amount of content and the sheer silliness introduced it may just be worth it. The items are maybe my favourite so far with their witchy charm, and the return of Bonehilda is a welcome one. It is a lot of fun, but may be best suited to spooky Sims with a high libido…
    • 76 Metascore
    • 80 Critic Score
    Reach won't win any awards for plot or graphics, but that's not the point. You've played this style of game before, but you've never played it like this in VR, bounding from ledge to zipwire, leaping over chasms and playing insinctively rather than cautiously. Reach raises the bar for VR gaming, and it's a great reason to dust off your headset.
    • 76 Metascore
    • 90 Critic Score
    1000 Tiny Claws is a great little game despite the occassional bugs. It should probably be played in short bursts for maximum enjoyment and the challenge of getting every gold medal, as well as high scores, means the game will last for a good few hours.
    • 76 Metascore
    • 80 Critic Score
    It's priced well (at around £25), offers lots of gameplay and a couple of real gems.
    • 76 Metascore
    • 80 Critic Score
    American Truck Simulator may seem a little bare right now, with just two states and three trucks, so it’s hard to recommend to newcomers over the sublime Euro Truck Simulator 2. That said, those that enjoyed hauling in Europe will no doubt find enjoyment on the other side of the pond, with new cargo awaiting them and new cities to explore.
    • 76 Metascore
    • 80 Critic Score
    Who's That Flying?! is a great game. It's evident that it's from the same studio as Monsters (probably) Stole My Princess as the visuals share a similar style, the sense of humour is spot-on and the presentation is slick and way above most minis out there.
    • 76 Metascore
    • 80 Critic Score
    Overall I really enjoyed playing through Mad Blocker Alpha. It will in no way convert those who have little interest in the genre, but for puzzle fans it offers a lot of content coupled with that 'just one more go' factor.
    • 76 Metascore
    • 70 Critic Score
    The Wonderful 101 is a genuine treasure, this remaster bringing its quirky action gameplay and effortless charms to more people than ever before. It certainly looks the part, and is an easy buy for PlatinumGames fans, but the awkwardness of bringing the game’s dual-screen UI to single screen systems means the Wii U is still the best place to play.
    • 76 Metascore
    • 80 Critic Score
    Nobody said being a giant tentacle monster was easy, but Tentacular’s mix of physics puzzles and quirky story and setting does make it rather fun.
    • 75 Metascore
    • 60 Critic Score
    Lara’s original trilogy has been lovingly restored with the launch of these remasters, offering a definitive collection that bundles the core games and their expansions. However, dusting off these old relics in the name of nostalgia may come with a nasty surprise. Don’t worry, there are no mummy curses, snake pits, or swinging pendulum axes, though the clunky controls will definitely take some getting used to (again).
    • 75 Metascore
    • 60 Critic Score
    Rematch can be fun in bursts and over time it should grow to have a decent community. The emphasis on player skill over unlocking perks and skill points is refreshing, but can be hindered by the control scheme and camera. Some issues also need to be sorted too. Rematch is a nice distraction as an arcadey football game, and it has its place, but it is a small club that needs to build over time to challenge the bigger ones.
    • 75 Metascore
    • 70 Critic Score
    Super Monkey Ball Banana Mania is a solid, unglamorous return to the series greatest moments. We’ve been steering monkeys in balls across increasingly difficult landscapes for 20 years now, and while Banana Mania doesn’t return the series to its hallowed position of old, I don’t want it to stop quite yet.
    • 75 Metascore
    • 60 Critic Score
    Criticising a party game like Infinite Minigolf feels a bit like kicking a puppy with cute, big eyes that’s super enthusiastic and just wants to be your friend, but I must. Infinite Minigolf lacks the gameplay variety and polish to take it to the top of the party tower. It’s mostly solid and dependable fun, but it only really comes to life in local multiplayer, so just don’t buy this game if you haven’t got any friends who like to visit.
    • 75 Metascore
    • 70 Critic Score
    Unruly Heroes is a solid game, a good game, a fun game, it just isn’t a brilliant game. All of the components are fun, the visual style is lovely, the characters are easy to use and the puzzles don’t make you want to throw your Switch at the cat. Those are all good qualities, but it just lacks that little bit extra that would turn it into a great game, a must-play. You aren’t going to walk away with a new appreciation of life or Journey to the West, just a feeling of “Yeah, that was a laugh.”
    • 75 Metascore
    • 80 Critic Score
    While Total War has often focussed on the big picture, Thrones of Britannia shows there’s plenty of scope for a series of Total War Saga offshoots to explore the smaller conflicts and civil wars through history. It’s also a great place for Creative Assembly to experiment with gameplay, and the changes to recruitment, tech trees and story elements give us a glimpse of what the series might hold in future.
    • 75 Metascore
    • 70 Critic Score
    Sports FC 24 is not the complete departure from FIFA that its name would suggest. Most of the fundamentals remain in place and the career modes have barely been updated. Then again, Ultimate Team is the series' real money-spinner, coming with the addition of evolutions and mixed gender teams. Overall, the on-pitch gameplay is good, and you can see the extra animations enhancing the football sim, but it isn’t a massive evolution of EA’s flagship series.
    • 75 Metascore
    • 50 Critic Score
    Mary Skelter 2 is a fun game at its core, but it surrounds that with a lot of elements that detract from the experience and make it almost unplayable in public, at home, or anywhere you think your screen could be seen. Fanservice isn't an inherently bad thing, but the characters are all way too young to be used in this way, and it's just not great. The customisation is good, and the combat gets great the further you press on, but it's hard to ignore the random instances of undressed girls sprinkled throughout the game.
    • 75 Metascore
    • 70 Critic Score
    Sam and Max Save the World Remastered is pretty much what you’d expect — a modern update to a much-loved classic. As much as I love stepping back into the chaotic shoes of Sam and Max, I’m left a little disappointed by the fuzziness in handheld mode and the slightly confused script revisions. That said, the game is still one of the funniest point-and-click adventures I’ve had the pleasure of playing.
    • 75 Metascore
    • 80 Critic Score
    There’s some rough edges to Call of Duty: Modern Warfare II that keep it from hitting the heights of the 2019 Modern Warfare, though most of its flaws can and will be fixed or improved through patches. Still, there’s an action-packed story to play through, plenty of multiplayer and a light co-op mode, and the promise of more in future. With Warzone 2.0 just around the corner, the future is certainly bright for Modern Warfare 2.
    • 75 Metascore
    • 90 Critic Score
    The Escapists 2 is a game that has added a lot to the formula that gave its predecessor success, while managing to maintain its core identity. If you played the original Escapists then getting the sequel is a no brainer, while if you fancy taking on a generally very challenging game where you have to rely on your own wits then The Escapists 2 may be just what you’re looking for. There will be times when you get a little frustrated when you lose an item through messing with the wrong guards or a plan going wrong, but when you finally escape you’ll feel elation as you’ll love it when your plan comes together.
    • 75 Metascore
    • 90 Critic Score
    Horizon Chase 2 is a fantastically fast, fun, and frenetic old-school arcade racer; improving on the original game in almost every way. With its budget price and great multiplayer options, this is an absolute must for those who like their racers stuck firmly in the 1990s.

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