TheSixthAxis' Scores

  • Games
For 4,001 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4127 game reviews
    • 85 Metascore
    • 90 Critic Score
    Octopath Traveler II manages to improve on almost every aspect of its predecessor, whether they needed it or not. The exploration is deeper with more nooks and crannies to nose your way through. The combat is far more intricate, giving greater options to build your party and skillset, and a large degree of player choice. The visuals are absolutely beautiful, and the sound design is phenomenal once again. Honestly, Octopath Traveler II has basically negated the need to play the first title, and I cannot think of higher praise.
    • 74 Metascore
    • 70 Critic Score
    With a positively batty sense of humour, What The Bat? is a thoroughly daft VR successor to What The Golf? and the best baseball game I've played in years – also the only baseball game I've played.
    • 75 Metascore
    • 90 Critic Score
    Wild Hearts has proved to be an immense surprise. It navigates the line between well-worn ground and exciting new innovation immensely well. It’s the best non-Capcom hunting game we’ve ever had, and a hugely enjoyable action RPG in its own right.
    • 79 Metascore
    • 90 Critic Score
    Horizon Call of the Mountain is an ideal showcase for what PlayStation VR 2 can do. Stunning PS5-powered vistas and a great blend of intuitive climbing and combat make this a must-play game for anyone picking up the next generation headset.
    • 58 Metascore
    • 50 Critic Score
    Despite its clear and comprehensive flaws, Wanted: Dead is still weirdly likeable, and will undoubtedly find a similarly strange and unique fanbase to worship at its feet.
    • 94 Metascore
    • Critic Score
    Metroid Prime Remastered is fantastic. We’re just a couple hours in, but it’s every bit as good as I remember it being, without the disappointment that can so often be felt from revisiting a childhood favourite.
    • 74 Metascore
    • 70 Critic Score
    A few tweaks to a shooter from 2007 aren't going to covert anyone in to a schmup fan, but for those who already are, Raiden IV x Mikado offers a lot.
    • tbd Metascore
    • 70 Critic Score
    We Were Here Forever certainly grew on us the more we played, with some great brain-teasing puzzles that really make the most of the split player perspectives (though we did give up on the walkie-talkies).
    • 84 Metascore
    • 70 Critic Score
    The sights and sounds alone make Hogwarts Legacy the dream Harry Potter game fans have been longing for. There’s an intriguing mystery to unravel, though you’re bound to spend most of your time exploring a wealth of side content, visiting virtual landmarks and roleplaying as a Hogwarts student. That said, it’s more successful in being a sandbox teeming with nostalgia rather than a stand-out action RPG in its own right, let down by gameplay foibles and spellcasting combat that quickly slides into repetition.
    • 87 Metascore
    • 90 Critic Score
    Hi-Fi Rush is an utterly beguiling new take on rhythm-action, combining some of this generation’s most impressive visuals with music and mayhem.
    • 68 Metascore
    • 70 Critic Score
    Deliver Us Mars is another engaging science fiction tale with something to say about our modern world. This message is wrapped in a more personal story this time around, that’s bolder in how it tells it, and mixes it well with broader action and puzzling, so it’s just a shame that the game can’t match that ambition with some technical weaknesses even on the latest consoles.
    • 62 Metascore
    • 60 Critic Score
    Jurassic World Aftermath Collection brings the tense experience to Switch mostly intact, but the Quest version - and the upcoming PSVR2 port - remains the best way to play.
    • 70 Metascore
    • 60 Critic Score
    SpongeBob SquarePants: The Cosmic Shake is a decent 3D platformer filled with all the SpongeBob humour you'd expect, but it feels like a step back when compared to the far more imaginative Battle for Bikini Bottom: Reheydrated. The lack of alternate characters or costume abilities really hurt it, as does the very linear level design, so while there’s still fun to be had but I was left with a general feeling of disappointment.
    • 80 Metascore
    • 90 Critic Score
    Season: A letter to the future is a melancholic and touching ode to the things we leave behind, while the world continues on regardless. It’s beautiful, and those of an inquisitive nature should step into its world to create memories of their own.
    • 90 Metascore
    • 90 Critic Score
    EA Motive have done incredible work with the Dead Space remake to bring a horror classic up to date, injecting true horror back into the genre alongside considered changes and expansions to the original story. It’s hands down one of the best remakes ever made, and it’s like playing Dead Space for the first time all over again. Welcome back, Isaac.
    • 63 Metascore
    • 60 Critic Score
    OmegaBot is a solid side-scrolling action platformer, but it lacks that certain something to really stand out. The platforming is decent, but could be better especially when using weapons as a jump assist, while boss design leant too far in the direction of bullet sponges.
    • 65 Metascore
    • 60 Critic Score
    Neptunia: Sisters VS Sisters has some fun ideas and absolutely beautiful visuals, but with an incredibly flawed combat system that fails to learn from its predecessors, we're ultimately left with another clunky spinoff that fails to move the needle for the franchise. There's so much room for exploring new, exciting, and impactful ideas in the world of Neptunia, but Neptunia: Sisters VS Sisters is adamant in taking another step sideways rather than pushing the series forward.
    • 64 Metascore
    • 60 Critic Score
    Forspoken was once one of the big reveals for the PS5 in 2020, but aside from using the SSD for open world magical parkour and the ultra quick fast travel, it is difficult to really see how it takes advantage of the latest console generation. The world of Athia looks good, and the combat is full of flashy magic, but there's no major side quests to divert from repetitive activities and a predictable main story.
    • 83 Metascore
    • 80 Critic Score
    A Space for the Unbound is a wonderful and intensely emotional experience. If you’re interested in dark psychological scenes mixed with day to day life and appealing anime inspired visuals, you’ll be extremely happy.
    • 87 Metascore
    • 90 Critic Score
    Monster Hunter Rise remains one of the best action-RPGs of recent years, and the PS5 release is a perfect example of what should be going into this kind of port.
    • 80 Metascore
    • 90 Critic Score
    Fire Emblem Engage balances the series' past and its future, offering a renewed focus on the tactical gameplay, an endearing cast of old and new faces, and the best visuals the franchise has ever seen.
    • 73 Metascore
    • 60 Critic Score
    Unusual Findings is a good point and click adventure that will appeal to fans of the genre and nostalgia addicts alike. It doesn’t do anything to reinvent the wheel, though, and does suffer from the occasional moment of obscurity or needing to talk to every character again to discover a new line of dialogue. If the style and setting appeal, though, then there is a lot to love here, not least the pixel art and liberal use of pop classic ‘You Spin Me Round (Like a Record)’.
    • 69 Metascore
    • 60 Critic Score
    Lone Ruin is a solid roguelike twin-stick shooter, though this style and form has been done better elsewhere. There's a decent challenge and some replayability to be found as you repeatedly venture into the ruined city, but its brevity and lack of narrative drive fall short of the genre's greats.
    • 73 Metascore
    • 80 Critic Score
    One Piece Odyssey is the ultimate adventure for a diehard One Piece fan. It's touching to be able to revisit the people and places making up some of the series most iconic story arcs in a way that feels rich and immersive rather than skimmed-through and streamlined. Some quirks in the overworld exploration and a few combat design flaws might make this a but of an unpolished RPG on paper, but if you've spent the last two decades with Luffy and his crew, then the shine and charm of One Piece Odyssey is undeniable.
    • 79 Metascore
    • 80 Critic Score
    Path of the Midnight Sun is well worth a look if you’re a fan of turn-based JRPGs. If you enjoyed the old Final Fantasy and Fire Emblem games, then there's a high chance that you'll love this.
    • 78 Metascore
    • 80 Critic Score
    Crisis Core Final Fantasy VII Reunion is essential gaming for Final Fantasy fans — not only because it brings a much beloved game into the modern day, but also because Zack was heavily teased ahead of the next instalment of the Final Fantasy 7 Remake trilogy.
    • 80 Metascore
    • 70 Critic Score
    Blacktail is a beautiful adventure steeped in Slavic dark fantasy, though this setting sometimes sits at odds with its pan-Atlantic voice acting and script.
    • tbd Metascore
    • 70 Critic Score
    A pleasant and undemanding game clearly aimed at younger players, Emerald Ranch may still interest adults who want to chill out with some lovely horses. Defying all expectations, Horse Tales: Emerald Valley Ranch is actually rather good.
    • 67 Metascore
    • 70 Critic Score
    High on Life is a conflicted game. On the one hand it's a solid shooter that often feels like more than the sum of its parts, and comes with an engaging art style and ideas, but the sense of humour is just so subjective that it's hard to recommend to anyone that isn't a die hard Rick and Morty fan.
    • 72 Metascore
    • 60 Critic Score
    Heidelberg 1693 is a neat action platformer with some memorable enemy design and boss battles, but it often feels as if the level design is at odds with the limitations of the weapon that sets the game apart. Still, I feel suitably proud that I managed to finish it and it still comes recommended for fans of titles like Ghosts n Goblins.

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