TheSixthAxis' Scores

  • Games
For 4,013 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Killzone: Mercenary
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4141 game reviews
    • tbd Metascore
    • 50 Critic Score
    It’s still early days for Pirates: Treasure Hunters. Getting off the ground and building a community is hardest stage for any MOBA, but while there’s a number of ways in which it tries to break the mold, a pattern of common missteps overcloud the game’s prospects of a bright future.
    • tbd Metascore
    • 40 Critic Score
    Hearth&Slash has a lot of great ideas. On paper, a Devil May Cry roguelike is probably one of the most amazing ideas ever. Unfortunately, the reality of that idea never lives up to that promise. The roguelike features were relatively basic compared to games like Rogue Legacy. The action gameplay was nowhere near as satisfying as Metal Gear Rising. In the end, Heart & Slash just made me wish I was playing one of those games instead of this one.
    • tbd Metascore
    • 60 Critic Score
    It’s a good first effort from the tiny three-person team based in Southampton, and you can clearly see a lot of love and effort has gone into the game. If you have some spare cash and some young children to entertain then you could do a lot worse. It’s a game with bears in it, it shows a poo when you are in last place, and I’m in a good mood, so Strangely Named Studio’s first game gets an encouraging...
    • tbd Metascore
    • 80 Critic Score
    Rock Band Rivals marks the best edition of Rock Band 4, building on what was already a solid base and bringing in more features. Rockudrama does something different with the career mode that’s not only refreshing but often hilarious, while Rivals brings you into a bigger world of competition. The completion of the multiplayer modes is also set to finally round out what is still the best place to rock out with your friends, making Rock Band Rivals an unmissable entry in the rhythm-action series, though fans may still hanker for something more revolutionary.
    • tbd Metascore
    • 70 Critic Score
    Fruit Ninja VR is a hoot. It’s one of those games you can pick up and play with zero preamble, making it great for the odd few minutes of downtime or passing a headset around between people. It’s just a shame Halfbrick didn’t look to expand it further, with three of the four modes being transplanted from the original Fruit Ninja.
    • tbd Metascore
    • 30 Critic Score
    Deathwatch is a decent strategy game and one that doesn’t require too much brainwork to get a handle on. For smartphones and tablets it’s a great fit and would probably have worked nicely on Vita or 3DS, but in targeting the PlayStation 4, Rodeo and Funbox needed to do more than simply make Deathwatch vaguely controller-friendly and with slightly better visuals. Beyond some additional characters to recruit, there isn’t any meaningful refinement or expansion, and definitely not enough to justify that insane £50 pricetag.
    • tbd Metascore
    • 60 Critic Score
    Whilst I loved the meditations on life and identity, the game never really felt polished enough to avoid detracting from the overall experience. It is by no means a bad game, but ends up as perhaps the very epitome of average.
    • tbd Metascore
    • 50 Critic Score
    A colourful and silly VR shooting gallery, Dick Wilde is simply let down by being too difficult. Stick with it and, over time, you might start to see some progress. But those players wanting to kick back, throw on their headset, and have a shoot up in virtual reality may want to reconsider.
    • tbd Metascore
    • 80 Critic Score
    Chess Ultra is one of the best chess games available at the moment, but is let down by the blurriness in the VR portion of the game that puts some strain on the eyes. Aside from this shortcoming, Chess Ultra is basically the complete package for chess fans, and for those who would like to get into chess due to featuring the in depth tutorials and guides that educate about one of the world’s oldest games.
    • tbd Metascore
    • 50 Critic Score
    It doesn’t even matter that the gameplay here is so good and delightfully complex. Pox Nora on PlayStation 4 is a failure in execution rather than concept; an excellent card and strategy game that few will likely stick with because of the frankly unacceptable technical issues. Even frame rate issues could be overlooked, but parts of the UI failing part way through matches rendering them unplayable and the usual F2P always online syndrome casts a dark shadow over the rest of the game. Maybe just play it on PC instead.
    • tbd Metascore
    • 50 Critic Score
    It seems overly simplistic to conclude by saying that Dark Arcana: The Carnival is a hidden object game that will appeal to fans of the genre. There is nothing here to really draw in new players and I remain perplexed at its conversion to consoles. Given the regular releases of Artifex Mundi titles, there must be an audience for them and this title will presumably be well received by these players. Unfortunately, there is absolutely no hidden depth here and its predictable nature left me underwhelmed.
    • tbd Metascore
    • 60 Critic Score
    INK
    INK is an ambitiously simplistic platformer that creates its own identity with its level splatting gameplay. The only problem is that despite the attractive colourful visuals at various points, the game’s simplicity can get tiresome in long sessions. INK is worth picking up if you’re a puzzle-platforming fan, but those looking for a bit more depth may find other 2D platformers more enjoyable.
    • tbd Metascore
    • 50 Critic Score
    Far from being a bad adventure, game but it is nowhere near as good as some other recent releases. Neither the story or the characters really grab you, and some main characters even become unlikable. One of the few saving graces are the puzzle designs themselves which are put together really well. The balance is skewed toward the puzzles, while the story it is wrapped in becoming quite a forgettable and a boring affair at times.
    • tbd Metascore
    • 70 Critic Score
    At first glance, I really wasn’t looking forward to playing this. Drunkn Bar Fight looks like a lazily put together cash grab, the kind of cynical asset flip clogging the bowels of Steam’s online storefront, and yet, despite some glaring rough edges, I’m eager to see what The Munky could do with more time, money, and effort.
    • tbd Metascore
    • 50 Critic Score
    It has some neat ideas and is certainly a break from the norm, but Throw Anything is surprisingly old-school. Its difficulty and the constantly screaming NPCs that won’t shut up are chief among the game’s issues, but frantic chucking out junk will entertain for a short if challenging time.
    • tbd Metascore
    • 70 Critic Score
    Jettomero: Hero of the Universe is a unique videogame experience and one that you will likely either love or hate. It is not a title that will challenge you with compelling play, but it will provide you with the chance to play. It’s attempts to be a ‘zen experience’ are only half-successful, thanks to some frustrating controls, yet there is an arresting charm to the game that cannot be denied. If you’re looking for a videogame to experience alongside your meditative or mindfulness training, then Jettomero is eminently suitable.
    • tbd Metascore
    • 80 Critic Score
    Deployment is a huge amount of fun and ultimately it’s just nice to sit down with a great gameplay experience and enjoy it.
    • tbd Metascore
    • Critic Score
    Whilst not as divisive as the film they are based on, The Last Jedi tables are certainly polar opposites. You’ll find an incredible cinematic pinball experience with the Last Jedi table, but the Ankh-To Island table just gives you good reason to keep on playing The Last Jedi table instead! Overall, with one good table and one poor one, this new pack feels too insubstantial to be a must have.
    • tbd Metascore
    • 80 Critic Score
    Dead Secret lasts for just a few sittings, but it’s a game you’ll walk away from satisfied. As bigger studios keep fumbling around for a VR blockbuster blueprint, indies like Robot Invader continue to fill in the gaps with smaller, more experimental games.
    • tbd Metascore
    • 60 Critic Score
    Penny-Punching Princess is a fascinating take on the usual capitalist impulses within loot based games and combines this with a fun and humorous cartoon aesthetic, but it just never really feels fun to play.
    • tbd Metascore
    • 40 Critic Score
    The game they ended up with is nothing like their original plans and you can tell this single player shooter has been created by hacking bits from their MOBA. Despite it’s many small flaws, it’s not a bad game, it’s not even dull, it’s just very rudimentary. A noble failure, I really wish I could score the game higher but sadly I can’t.
    • tbd Metascore
    • 60 Critic Score
    Azure Saga: Pathfinder is a competent but generic game that will likely only appeal to fans of the genre, to fall back on a reviewer’s cliché. The cutesy graphics and interesting ecological sci-fi narrative are effective and the combat mechanics skilfully bring together inspirations from across the history of the genre, but it does little to innovate the JRPG. I spent most of my playthrough ticking off an imaginary bingo card of genre clichés in my head and was ready to shout ‘House’ way before the final boss.
    • tbd Metascore
    • 50 Critic Score
    The Piano is an ambitious and interesting project that doesn’t quite meet its potential. The setting, story, and atmosphere are well realised and show that the writers have talent, whilst the game itself illustrates what a small team can achieve. Unfortunately, the glaring design issues in actual gameplay hold it back, and it becomes another game that may actually have benefited from being more of a walking simulator. The combat is entirely unnecessary, the stealth can be wildly unbalanced and unfair, and the piano mini-games need some kind of actual musical mechanic to justify their inclusion.
    • tbd Metascore
    • 80 Critic Score
    Of the many roguelites I’ve played over the last few years, Monster Slayers is perhaps the most successful in offering enough variety and options to prevent the annoyance and frustration that so often accompanies repeated playthroughs. The different classes and range of cards mean that there is a fantastic sense of improvement and development whilst the random layout stops runs from being too simple.
    • tbd Metascore
    • 40 Critic Score
    Blacksea Odyssey suffers from a poorly implemented rogue-lite structure. Putting aside the duff controls, the main hindrance to your enjoyment will be having to suffer through levelling up the player character in a near endless slog until the game finally becomes fun.
    • tbd Metascore
    • 40 Critic Score
    The Wardrobe had the scope to be better, but a lacklustre plot and strange puzzle design make its hard to recommend for point and click fans.
    • tbd Metascore
    • 30 Critic Score
    Vroom Kaboom has a great core concept, but doesn’t do anywhere near enough with it. If you want to see what this game is all about then get the free version and think of it like a demo. Just keep in mind that the chances are you are going to find the experience as flimsy as a Vespa in the face of Tank.
    • tbd Metascore
    • 50 Critic Score
    Aces Of the Luftwaffe: Squadron does a lot of things right over its short duration. Tight gameplay, small innovations to the shoot ’em up genre and terrific local co-op. Unfortunately, the grind to level up characters and lengthen the playtime turns what was once fun into a tedious and frustrating slog.
    • tbd Metascore
    • 40 Critic Score
    The result of merging together Diablo and Golden Axe should have been brilliant. It’s a shame then that Moonfall Ultimate falls a long way short of that expectation. With more of a focus on explosive arcade combat this could have been a fun diversion, as it stands however there’s far too many frustrating issues to see you to the end of its limited run time.
    • tbd Metascore
    • 10 Critic Score
    If you’d never seen, heard or played a video game before, you might be moderately impressed. For everyone else, you should steer well clear of Fall Of Light.

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