TheGamer's Scores

  • Games
For 1,254 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Nuclear Throne
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1273 game reviews
    • 78 Metascore
    • 60 Critic Score
    If the Switch is the only choice you have, it's not the worst option. This is perfectly playable and works fine. But if you can somehow play this in person with your small group of socially distanced friends or on your PC while talking through Discord, then that would be the optimal way to experience this lovely little game.
    • 78 Metascore
    • 70 Critic Score
    Super Monkey Ball: Banana Mania is a roll down retro memory lane with its charming classic arcade format. However, the game soon loses its shine with the sudden difficulty spike that makes it incredibly hard to enjoy in the later levels, despite the inclusion of accessibility options. This is a great choice for a party game when you want a local co-op title, but the lack of online multiplayer means the game begins to feel a little stale when playing alone, despite the wealth of levels, modes, and unlockables.
    • 78 Metascore
    • 80 Critic Score
    It's an expensive toy that has specific flooring and space requirements. But if you have the right place for it, I can't recommend Rift Rally enough. It's the first full-fledged AR experience that doesn't feel like an experimental tech-demo, and it inspires so many more possibilities for the future. Velan Studios understands the appeal and nostalgia of Hot Wheels, and has filled this game with so much variety and so many great ideas. I haven't been this impressed by a game in a long time, and it fills my jaded gamer heart with hope.
    • 78 Metascore
    • 80 Critic Score
    InKonbini: One Store. Many Stories offers a short but very sweet slice-of-life game that makes you value the quiet moments and fleeting conversations you have with strangers. Much like our favourite convenience store snacks, it offers plenty of flavour in a bite-sized chunk that keeps our appetite satiated until the next eye-catching game comes along. I went into InKonbini expecting something a little different, but finished my final shift pleasantly surprised with just how attached I had become to the game. It’s impressive how it takes small moments and elevates them to such heartfelt heights.
    • 77 Metascore
    • 90 Critic Score
    Diving into game after game, experiencing that Soulslike loop in a microcosm, was unbelievably satisfying, and those moments of victory have never felt better. There are some minor quirks, like the lack of cross-platform play and spongy bosses, but on the whole, Nightreign is one of the most inventive things to come out of FromSoftware since it coined the Soulslike genre.
    • 77 Metascore
    • 100 Critic Score
    Overall, the game very much feels like the very best of the original Harvest Moon title mixed with the newer mechanics and ideas that have been developed in the Story of Seasons franchise. It's a perfect mesh of old and new that feels well pitched for both veterans and newcomers to enjoy. If you're looking for a relaxing game to calm your mind at the end of the day, then Story Of Seasons: Friends of Mineral Town is here to fill that gap.
    • 77 Metascore
    • 70 Critic Score
    MLB The Show 22 feels like MLB The Show 21 after a decent-but-not-major patch has been installed. If you haven’t played the series for a few years, or are a newcomer looking to dive into baseball sims for the first time, this is the best thing on the market. If you picked the game up last year, you’re paying for minor tweaks and a roster update, and you might not feel a new game is worth it.
    • 77 Metascore
    • 70 Critic Score
    The game’s excellent acting, memorable characters, and compelling visual style make the game very worth your time, and if you’re used to the groan-inducing logic of point-and-click games of yore, Loco Motive won’t be any more frustrating than anything you’ve already played.
    • 77 Metascore
    • 80 Critic Score
    The Midnight Walk is a story of redemption, of how one fiery spark can reignite old passions or heal a broken heart. Founding members of Moonhood once told me they thought about quitting game development altogether, before eventually founding the studio and finding a reason to keep going with this project. I can't help but feel The Midnight Walk is an allegory for that rekindled passion; sometimes a great game only needs a spark.
    • 77 Metascore
    • 60 Critic Score
    But for what it actually is, Banana Rumble is an utterly adorable sequel full of charm, with some decent level design to be had. When it was at its best, it was incredibly satisfying to pull off skips and blast through stages in mere seconds. Now that it’s over, I just can’t see myself picking it up again.
    • 77 Metascore
    • 80 Critic Score
    Beyond its unique art style, Need for Speed Unbound doesn’t do anything to reinvent the steering wheel, but it doesn’t need to. This is Need for Speed, so you know what you’re here for - fast races, cop chases, and more cars than you know what to do with. Unbound is all of that packaged in the series’ most stylish entry to date.
    • 77 Metascore
    • 70 Critic Score
    Audica delivers on a super satisfying shooter/music game combo that is unique even among the throngs of VR rhythm games. I definitely recommend it, provided you skip the campaign and go in knowing it's a bit feature incomplete.
    • 77 Metascore
    • 70 Critic Score
    Amnesia: The Bunker is a bold new step for the series and it’s the shot in the arm that I think it’s needed for some time now. This first attempt isn’t perfect and has some teething issues as it figures out its new identity, but it makes up for it by being a truly terrifying experience that shows how bright the series’ future can be.
    • 77 Metascore
    • 90 Critic Score
    This is the first Mario & Luigi on Switch and it very much feels like the series’ first big-budget home console entry. It's so much bigger than any of the older games, not just in terms of play time, but in terms of ideas too. The only bad thing about Brothership is that it sets the bar so high there’s no going back to the originals now.
    • 77 Metascore
    • 70 Critic Score
    While Donkey Kong Country Returns HD is a commendable platformer and one I am glad to have on the Nintendo Switch as an exclusive swansong, when Tropical Freeze already lives on the console, it’s hard not to view its predecessor as inferior. It’s a challenging retro platformer that is a delight to play for the most part, but with each new set of levels, I wanted to see what a new Donkey Kong excursion might look like, instead of love letters like this that are defined by their attachment to the past.
    • 77 Metascore
    • 40 Critic Score
    There’s no doubt that this is an incredibly fun way to play Capcom arcade classics - better than throwing all of your loose change at a game you’ll never actually finish, at least - but the selection available here hasn’t left me feeling inspired. The games in this collection feel like the last options, the games that could never be sold individually. Cult classics like Darkstalkers and every other version of Street Fighter are entirely missing - instead we have a bunch of Capcom arcade games that, for the most part, weren’t deserving of sequels, or any other recognition this far removed from their release. It sounds harsh, but these are the rejects, propped up by Street Fighter 2 and Ghosts ‘N Goblins. There’s fun to be had here, but without nostalgia you probably won’t find much to love.
    • 77 Metascore
    • 90 Critic Score
    With its interesting story, mechanics that are easy to pick up but difficult to master, and its overall fun factor, Cyber Shadow is a retro platformer that is easy to recommend.
    • 77 Metascore
    • 70 Critic Score
    Dying Light 2 is a game with a troubled development, and unfortunately, it shows. I know how much the first game grew significantly over the years with patches and content updates, and I can only hope that this one gets as much support, because it still needs a lot of work before it becomes the game we were first promised back in 2018, if ever.
    • 77 Metascore
    • 80 Critic Score
    It's advised that people play this gem of a game on PC in order to experience the best version of Pillars of Eternity II: Deadfire, but the drawbacks of the console version can be overlooked by people who are really patient or don't mind messing around on their phone every couple of minutes when going back to a town to restock on times.
    • 77 Metascore
    • 100 Critic Score
    Sakuna: Of Rice and Ruin is an absolute delight and comes highly recommended, regardless of whether or not you're a fan of the platforming, RPG, or farming and crafting genres. I have the game for PlayStation 4, but I will most definitely be picking it up for Nintendo Switch as well, as the rice farming process offers up a meditative experience that I’d like to play just for a few minutes before bed to unwind. It’s warm narrative, incredible voice acting talent, stellar soundtrack, and overall gameplay makes Sakuna: Of Rice and Ruin a must-buy.
    • 77 Metascore
    • 60 Critic Score
    At this point in time, it takes a lot to stand out in a sea of Metroidvania action platformers. With its gorgeous presentation and memorable boss fights, Islets does just that. It has some of the tightest platforming I’ve ever experienced, but I felt that the unbalanced combat design drags it down. I really enjoyed my time with Islets - it took me around 12 hours to beat the game, and it certainly doesn’t feel like time wasted - and I’d recommend it to any fan of Metroidvanias, but I don’t think it has universal appeal.
    • 77 Metascore
    • 80 Critic Score
    Tomodachi Life: Living The Dream is a bizarre delight with unlimited potential, but you must be willing to unearth that brilliance for yourself instead of expecting the game to guide you. It surrenders to repetition far sooner than I’d like, but the sheer amount of things you can make your Miis do, say, and the relationships they gradually develop are so wonderful that it’s easy to overlook some otherwise notable flaws. The more you put into this game, the more you’re going to get out of it. For me, it already feels like it has all the ingredients to become another cult classic masterpiece that will go down in history.
    • 77 Metascore
    • 60 Critic Score
    The Fabulous Fear Machine is a metaphor, but not really. The propaganda machine that shapes society is very real, and it's used to tell us what to believe, what to buy, who to hate, and how to behave, all to benefit and enrich those of us who deserve it the least. The titular Fear Machine is based in power dynamics, class consciousness, and the susceptibility of society at large, but after playing, I’m not sure if Fictiorama Studios understood how its own machine actually works.
    • 77 Metascore
    • 80 Critic Score
    I have fallen head over heels, or rather bumper over wheels, for the world of Promise Mascot Agency. Though some elements might get a little repetitive, the narrative, gameplay, and unique charm have made it one of my favourite games so far this year. I have been left wanting more, but not because it didn’t deliver enough. The whole adventure was so moreishly enjoyable and the world so intriguing that I just want even more of such a good thing.
    • 77 Metascore
    • 70 Critic Score
    Master Detective Archives: Rain Code delivers masterful craftsmanship of mysteries that players will delight in unravelling. Though the more hands-on gameplay mechanics aren’t groundbreaking and can feel a bit too easy, the strength of the narrative alone and cleverly created whodunnits make this a must-play for Danganronpa fans and anyone who loves channeling their inner detective.
    • 77 Metascore
    • 70 Critic Score
    Bo: Path of the Teal Lotus​​​​​​​ tries its hardest​​​​​​​ to break out of the staples of genre contemporaries, such as with its folklore backdrop and a handful of new abilities, but it sometimes results in being more convoluted than necessary. Still, it’s set in a beautiful world that’s a joy to explore, with tough bosses and platforming that provide a rewarding challenge.
    • TheGamer
    • 77 Metascore
    • 80 Critic Score
    Pacific Drive takes each genre it tackles in a bold new direction, and creates something that’s not necessarily unheard of, but feels entirely unique in its design, care, and the way in which it pulls you into its world. You’ll immediately begin to care for your car as you keep it safe, and exploring the Zone consistently provides new, refreshing things to keep you engaged and daunted. Though the milder aspects can feel repetitive, it adds to a worthwhile experience that is absolutely worth playing.
    • 77 Metascore
    • 80 Critic Score
    Many of Tails of Iron 2's new ideas feel out of place, underused, and poorly implemented. More often than not, they simply get in the way rather than adding anything of value. It’s a great experience and a worthy follow-up to one of 2021’s standout indies, so it’s unfortunate to see some of its ambitions fall flat.
    • 77 Metascore
    • 80 Critic Score
    Super Crush KO is a fun brawler, plain and simple. It combines punching gameplay with frenetic shooting. The game flow is excellent and leads to fast-paced strategizing. Although never becoming too difficult, one will have to be careful with some of the tougher enemies. Also, trying to rank high on the leaderboards will appeal to veterans in the genre, so the challenge comes from that. Levels and boss battles, overall, are a joy to play through. Unfortunately, the core experience is a rather short one.
    • 77 Metascore
    • 80 Critic Score
    Yakuza Kiwami remains one of the best stories that RGG has ever told, and showing its age a smidge doesn’t diminish that. Showcasing Kiwami on another platform to welcome new fans into the fold can only be a good thing, and it’s impressive just how well it runs on Switch. Most importantly, now Majima Everywhere can really be everywhere as he just became portable.

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