The Sydney Morning Herald's Scores

  • Games
For 862 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Lego Star Wars II: The Original Trilogy
Lowest review score: 20 Army Men: Sarge's War
Score distribution:
  1. Negative: 58 out of 862
862 game reviews
    • 72 Metascore
    • 75 Critic Score
    This joyful 21st century reintroduction for the Battletoads might be a bit too beholden to the difficult brawling action of the past, but it's also stylish, creative and funny in ways that so few 2020 games can match.
    • 81 Metascore
    • 80 Critic Score
    Fall Guys is an exhilarating online competition you can enjoy in bite-sized chunks; a distillation of the joy and accomplishment present in other battle royale games without the violence or high skill requirement. There are some fumbles, but it has the potential to grow.
    • 80 Metascore
    • 75 Critic Score
    The sprawling and surprising world is absolutely the star of the show in Origami King. Whether you're sailing the high seas or working your way through a Shogun-themed amusement park, the sight gags and quips don't let up, the story has genuine heart and the crafted world is just so endlessly darling. That it's so frequently slowed or interrupted by the half-hearted battles is a real shame, but it can't stop the irrepressible charm and humour of the game at large.
    • 83 Metascore
    • 90 Critic Score
    With deep characters, heaps of interesting narratives you can tackle as you like, constant gratifying upgrades, a stunning look and potentially the greatest sword combat in modern gaming, this is a Samurai adventure I couldn't get enough of, even if I had some niggles with the overall story and a few outdated design choices.
    • 73 Metascore
    • 60 Critic Score
    The core flying and shooting experience here is very well done and should satisfy existing PSVR owners looking for something fresh. But from the meh upgrades and strange unlockable suit designs (it's a first person game?) to the rote storyline and repetition, everything outside of the advanced arcadey shooting gallery sections is a bit of a letdown.
    • 93 Metascore
    • 100 Critic Score
    With terrible violence and stunningly realised characters, The Last of Us Part II is a singular game that blends cutting edge technology and silky big-budget design with stellar cinematic and literary storytelling, with breathtaking results.
    • 82 Metascore
    • 85 Critic Score
    With a kitschy clean presentation and a multicultural theme, Nintendo's 51 Worldwide Classics is a glossy and generous collection of tabletop standards and rainy day time wasters, perfect for a night in with the family.
    • 74 Metascore
    • 75 Critic Score
    A simple yet satisfying family-friendly take on the Diablo-style hack-and-slash role-playing game, Minecraft Dungeons is a fun and creatove adaptation of the series' iconic blocky creatures and graphics, even if it features absolutely no mining or crafting.
    • 80 Metascore
    • 80 Critic Score
    The prequel story may not be revelatory, but in moment-to-moment strategic gunplay Gears Tactics is a delight. Both as an extension of the franchise to a totally new format and as a bloody and aggressive take on turn-based strategy, it's a successful experiment that should satisfy anyone who enjoys both chess and chainsaw bayonets.
    • 82 Metascore
    • 90 Critic Score
    Streets of Rage 4 is the rare retro revival that respects and celebrates the originals while also having something of its own to say. The visuals, sounds and mechanics aren't as envelope-pushing in 2020 as the originals were in the early '90s, but the balance between embracing nostalgia and reformulating the brawler for the current decade is struck wonderfully.
    • 84 Metascore
    • 85 Critic Score
    Overall this game could be seen as a missed opportunity to flesh out what was — in 1999 — a quick but quirky followup to the more substantial RE3. But from the insane locations and intriguing characters to the stunning looks and satisfying action, this is a stellar game in its own right, and that can't be ignored.
    • 90 Metascore
    • 90 Critic Score
    This is by far the nicest iteration of the game to date, with both more guided objectives and more options for self-led tomfoolery, wrapped in a much higher definition version of the familiar rustic-meets-plushies visual and audio motifs.
    • 76 Metascore
    • 75 Critic Score
    With a colourful alien world, cheeky satirical story and heaps of potential for self-directed exploration, Journey to the Savage Planet promises a happier and more completable small-scale take on familiar first-person exploration ideas, even if the back half of the game funnels you more and more towards prescribed scenarios and combat.
    • 77 Metascore
    • 80 Critic Score
    With two styles of satisfying combat that stay fresh throughout the entire game, supported by a side of Zelda-style item-based dungeon puzzles and pre-apocalyptic series lore, this is a brilliant adaptation of Darskiders' signature brand of fun, even if it's not as grand or cinematic as the third-person action games.
    • 64 Metascore
    • 65 Critic Score
    Unique touches like the IR games and two-player competitions give this Brain Training a fresh edge, despite how similar it is to the 2006 original. But in 2020 there's nothing here — aside from those two aspects — that couldn't be done on smartphones, and that's probably where Nintendo should have put it.
    • 83 Metascore
    • 90 Critic Score
    Delivering yet another fresh twist on Shovel Knight's peerlessly smooth faux-retro brilliance, King of Cards is a challenging, funny, beautiful game that serves not only as the final chapter in the saga but also as proof of how far its creators have come.
    • 80 Metascore
    • 85 Critic Score
    With new monsters, a vibrant and more immersive world, seamless connectivity with other players near or far and a heap of quality of life tweaks, Pokemon Sword and Pokemon Shield are a clear generational leap.
    • 80 Metascore
    • 85 Critic Score
    With new monsters, a vibrant and more immersive world, seamless connectivity with other players near or far and a heap of quality of life tweaks, Pokemon Sword and Pokemon Shield are a clear generational leap.
    • 80 Metascore
    • 85 Critic Score
    With new monsters, a vibrant and more immersive world, seamless connectivity with other players near or far and a heap of quality of life tweaks, Pokemon Sword and Pokemon Shield are a clear generational leap.
    • 81 Metascore
    • 90 Critic Score
    Fallen Order offers both an enthralling look at a shadowy time in the Star Wars continuum and a gameplay design that kept me hooked. From force pushing an astromech through the air and hearing it emit the exact panicked yowling sound it's supposed to make, to tracking down and defeating a giant albino spider that just killed me to restore my experience points (and dignity), it's been a long time since I've had this much fun in a galaxy far, far away.
    • 85 Metascore
    • 87 Critic Score
    The Outer Worlds is a well-written, novel, gorgeous roleplaying game, made for today using some of yesterday's best tricks. If you fall into the trap of using fast travel it can feel like ticking off to-do list items instead of adventuring. But if you force yourself to slow down and let the sharp dialogue, otherworldly vistas, and intriguing characters work their magic, it's one of the best roleplaying experiences of the last few years.
    • 82 Metascore
    • 70 Critic Score
    With intensely interesting lore and characters, an awe-inspiring aesthetic and one of the most mind-crushingly dull gameplay loops I've ever experienced in a high-budget video game, Hideo Kojima's supernatural epic is pretentious and profound, filled with tedium and terrifying wonder.
    • 86 Metascore
    • 90 Critic Score
    With near endless creativity, thoughtful puzzles and a lot of laughs, Luigi's Mansion 3 offers a smart and theatrical haunted house with a huge amount to see, do, collect and play around with.
    • 75 Metascore
    • 75 Critic Score
    It's clear that Concrete Genie is a labour of love made by a small team that really believes in the pro-tolerance, anti-capitalist leanings of the story, and the central interactive street art creation makes for an experience that looks and feels like no other. Yet while this is a vital and worthwhile game you're left to make your own fun a lot of the time, so your enjoyment will depend on how committed you are to painting virtual murals.
    • 80 Metascore
    • 85 Critic Score
    Trine 4 is an excellent refinement of a unique and worthwhile game with smarter controls, more satisfying multiplayer, heaps of great puzzles and a more magical look and sound than ever. It's still not perfect, but Trine has come a long way in 10 years and there really is nothing else like it.
    • 79 Metascore
    • 75 Critic Score
    Volta is a great, nostalgic innovation for the series that alone is enough to justify jumping back into FIFA, even if it comes off as a pleasant afterthought given the continued focus on Ultimate Team. Other offline modes like Pro Clubs and Career continue to be ignored.
    • 84 Metascore
    • 90 Critic Score
    With gratifying combat, practically unmatched visual grandeur, a new focus on exploration and some of the most interesting locations and characters at the high-budget end of modern gaming, Gears 5 is an incredible leap forward for the original cover-based third-person shooter series.
    • 87 Metascore
    • 90 Critic Score
    Striking a careful balance between updating an old classic for 2019 and maintaining what made the original so special, The Legend of Zelda: Link's Awakening is a remarkable and unmissable game despite a few small stumbles. The artistry of the original is so strong, and the update so measured, that both devoted fans and entirely new players are bound to be delighted.
    • 69 Metascore
    • 80 Critic Score
    Though much shorter and not quite as compelling as its predecessor Until Dawn, Man of Medan maintains the guts of the excellent interactive horror format. Its smart multiplayer modes, complex sub-plots, branching paths and assorted endings make it a blast for movie nights and a great start to a promising anthology.
    • 84 Metascore
    • 90 Critic Score
    From the depth of its world-building and its gratifying combat to the unexpected twists of its story and a handful of truly unforgettable kaleidoscopic fighting sequences, this is an inspired game that manages to match its crazy, beautiful, otherworldly storytelling with action that's every bit as good.

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