The Sydney Morning Herald's Scores

  • Games
For 862 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Seven Samurai 20XX
Score distribution:
  1. Negative: 58 out of 862
862 game reviews
    • 84 Metascore
    • 80 Critic Score
    The dialogue and plot are as cheesy as the pizza Dante gobbles while slicing baddies but the presentation is astonishing.
    • 84 Metascore
    • 80 Critic Score
    This smaller-scale adventure looks and plays a lot like last year's excellent blockbuster, but with the personal journey of a pair of new protagonists offering a refreshing change of perspective. Even when the action got a little too familiar, my affection for these two women and their fractious journey together, as well as the beauty of ancient India and its treasures, made for an engrossing experience.
    • 84 Metascore
    • 80 Critic Score
    The best realistic shooter on the Xbox, at an outstanding price.
    • 84 Metascore
    • 80 Critic Score
    The only thing more fun than watching Hulk cut loose is actually being the one controlling his every outburst. Ultimate Destruction is a rare comic-to-game adaptation that perfectly captures the Marvel comic style.
    • 84 Metascore
    • 75 Critic Score
    Ultimately the most memorable and enjoyable parts of Village are all contained in its meaty middle section; a melting pot of inspirations and inventive all-new horrifying scenarios that, in certain moments, marries the best parts of the series’ two greatest entries. Unfortunately those moments are fleeting, but the game manages to frighten and excite throughout.
    • 84 Metascore
    • 90 Critic Score
    Visually, the game is spectacular, but the 3D engine demands a fairly powerful PC - the bigger the battle, the slower the performance. Thankfully there are plenty of graphics options to fiddle with.
    • 84 Metascore
    • 80 Critic Score
    Car handling is impressive. You can really feel variations in surfaces and the car losing traction if pushed too hard. Passing in heavy traffic takes skill and patience.
    • 84 Metascore
    • 80 Critic Score
    The graphics are spectacular, rivalling the intense scenes in Top Gun, especially in the after-action replay mode. It's easily the slickest of the Ace Combat series.
    • 84 Metascore
    • 70 Critic Score
    Navigating the menus and many options can be seriously intimidating for the uninitiated, thanks to some complicated design features.
    • 84 Metascore
    • 80 Critic Score
    Retro in style and content, nevertheless this feels remarkably fresh.
    • 84 Metascore
    • 70 Critic Score
    There are a couple of perplexing flaws in the design, such as the inability to go prone or jump over low walls and fences, but suspend your disbelief and you'll be gripped.
    • 84 Metascore
    • 100 Critic Score
    A wonderful game that rewards experimentation and co-operation.
    • 84 Metascore
    • 80 Critic Score
    For players that skipped Sun and Moon, there is more than enough new stuff here to make this the ultimate way to play. Returning players will definitely be left with a strong sense of deja vu, but if they finished everything last year's game had to offer and were hungry for more they could still get their money's worth here, especially if they're up for a big dose of nostalgia.
    • 84 Metascore
    • 60 Critic Score
    It's about halfway through Fahrenheit that the wheels start to wobble. The game begins to veer away from its complex murder-mystery beginnings into the realm of pure fantasy, with a final chapter that can be hard to stomach.
    • 84 Metascore
    • 80 Critic Score
    Our favourite move isn't actually documented in the game's manual but if you do a little net search you'll find a way to force your foes to turn their rifles on themselves.
    • 84 Metascore
    • 80 Critic Score
    The fact that it's got the deepest story ever seen in a fighter simply adds to the realistic feel of the brutal combat within.
    • 84 Metascore
    • 90 Critic Score
    With splotchy, shimmering visuals and stunning reactive jazz albums that play along to your every charge, swipe and limb-separating bash, this gorilla escape simulator looks, feels and sounds amazing in equal measure, and it all combines for an uncomplicated but addictive good time.
    • 84 Metascore
    • 80 Critic Score
    There's certainly enough here to keep you busy for months, and if anything, it's a great excuse to return to what is an undeniable classic.
    • 84 Metascore
    • 90 Critic Score
    From the depth of its world-building and its gratifying combat to the unexpected twists of its story and a handful of truly unforgettable kaleidoscopic fighting sequences, this is an inspired game that manages to match its crazy, beautiful, otherworldly storytelling with action that's every bit as good.
    • 84 Metascore
    • 85 Critic Score
    Overall this game could be seen as a missed opportunity to flesh out what was — in 1999 — a quick but quirky followup to the more substantial RE3. But from the insane locations and intriguing characters to the stunning looks and satisfying action, this is a stellar game in its own right, and that can't be ignored.
    • 84 Metascore
    • 90 Critic Score
    So addictive it should come with a warning sticker on the box.
    • 84 Metascore
    • 80 Critic Score
    Players may occasionally feel like they are going through the motions, but there is a wide variety of challenges include races, turret blasting, hoverboard trickery, arena combat and an exciting sequence escorting an explosives-laden train.
    • 84 Metascore
    • 80 Critic Score
    Our favourite move isn't actually documented in the game's manual but if you do a little net search you'll find a way to force your foes to turn their rifles on themselves.
    • 83 Metascore
    • 80 Critic Score
    Exploring the labyrinthine citadel is rewarding, although backtracking and frequent deaths can be frustrating.
    • 83 Metascore
    • 90 Critic Score
    With deep characters, heaps of interesting narratives you can tackle as you like, constant gratifying upgrades, a stunning look and potentially the greatest sword combat in modern gaming, this is a Samurai adventure I couldn't get enough of, even if I had some niggles with the overall story and a few outdated design choices.
    • 83 Metascore
    • 80 Critic Score
    The difficulty level accommodates younger players, thanks to effortless controls, but new Master Thief challenges will test even experienced bandits.
    • 83 Metascore
    • 90 Critic Score
    Gloriously cheerful and refreshingly original rock 'n' roll fun.
    • 83 Metascore
    • 75 Critic Score
    The modernisation of the visuals, music and customisation options are top notch, but the actual play has managed to resist being brought to the current decade at all. This means casual kart fans might find the game unfairly cruel, but old fans will appreciate the fact that it stays true to the spirit of the original in that regard.
    • 83 Metascore
    • 80 Critic Score
    The sprawling levels are brilliantly designed and players have wonderful freedom to create their own skating parks and skaters, graffiti tags, challenging goals and even tricks. Some, may, however, feel like they have seen it all before.
    • 83 Metascore
    • 80 Critic Score
    The only thing more fun than watching Hulk cut loose is actually being the one controlling his every outburst. Ultimate Destruction is a rare comic-to-game adaptation that perfectly captures the Marvel comic style.

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