The Overpowered Noobs' Scores

  • Games
For 633 reviews, this publication has graded:
  • 29% higher than the average critic
  • 19% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 90 Pyre
Lowest review score: 10 Troll and I
Score distribution:
  1. Negative: 68 out of 633
634 game reviews
    • 70 Metascore
    • 50 Critic Score
    Educating the public about mental illness is important, but a problem inherent in accurately portraying depression is that, well, it isn't fun to be depressed. Indygo skillfully builds a gloomy atmosphere: The voice acting, music, black and white art style, and narrative all work together to convey the disconnection and emptiness a person suffering from depression can feel. You may come away with a better understanding of depression by playing, but if you're looking for entertainment along with your education, you will be disappointed.
    • 70 Metascore
    • 40 Critic Score
    In its desire to stick to the original Fallout RPGs, ATOM RPG disregards the lessons CRPGs have learned in the intervening years. Fallen short of both its predecessors and contemporaries in the genre, ATOM RPG .
    • 70 Metascore
    • 60 Critic Score
    A fun and refreshing take on the zombie fighting co-op experience that is hindered by network lag and unimpressive AI.
    • 70 Metascore
    • 80 Critic Score
    For an open-world, immersive experience replete with quests, fishing, farms, and more, look no further than Yonder: The Cloud Catcher Chronicles. The design is apt to please any gamer interested in what Yonder has to offer, while nightfall and the gloominess of a heavy rain ensure that players who might otherwise avoid overly bright hues don’t feel left out -- a sure recipe on Yonder’s part for broad appeal. However, as an exploration-heavy title, especially one that does not offer combat, the allure is counteracted in part; ultimately, though, all -- save the hardcore -- can enjoy Yonder.
    • 70 Metascore
    • 60 Critic Score
    With gorgeous artwork, a mysterious story, and a rich atmosphere, Iris.Fall entertains for its length, yet suffers from a brevity of content.
    • 70 Metascore
    • 60 Critic Score
    Despite the issues, Rezrog is an engaging experience if you stray away from problematic classes and can avoid a glitch mid-run until the bugs are worked out — but, the frequency that a glitch occurs makes the title difficult to enjoy. An RPG that shows promise, once fixed.
    • 70 Metascore
    • 60 Critic Score
    The uniqueness of this title carries it to the end, and is ready to go for a couple episodes more, leaving you intrigued about the conspiracies and ground-breaking truths you have discovered: a solid couple hours invested in a protagonist you care about, wanting to see it to its end, and then twice over.
    • 70 Metascore
    • 70 Critic Score
    Fans of RPGs looking to mix things up can’t go wrong with Swords & Souls: Neverseen.
    • 70 Metascore
    • 70 Critic Score
    The updated graphics and physics engine are sure to bring enjoyment and laughs. Road Redemption builds on a relatively simple concept that has worked in the past, repackages it, and allows the unpredictability of other players a large selection of tracks, bikes, and riders in online death races to round out a uniquely enjoyable experience.
    • 70 Metascore
    • 70 Critic Score
    Guardians of the Galaxy’s first episode, “Tangled Up in Blue,” introduces a new graphical style for Telltale which breaks with the comic cel shading of their previous titles. While there are some problems with making the player feel truly relevant in influencing the plotline, there are occasions where this does happen, and then you feel taken along for a fascinating ride. Together with the superb voice acting and quality soundtrack, this episode leaves you thirsting for more.
    • 70 Metascore
    • 40 Critic Score
    An interesting narrative and eerie ambience are present, but frustratingly tedious survival features, poor combat, and performance issues plague the title.
    • 70 Metascore
    • 70 Critic Score
    Create exactly the motorcycle you want, then ride it on an impressive number of tracks, with great visuals and awesome sounds for an experience that feels realistic.
    • 70 Metascore
    • 80 Critic Score
    Some gamers have come to expect, with undue regularity, the world from a gaming experience. What about fun? Simple, intuitive escapism? Why must a title always be adorned – or beset, perhaps – with pseudo-sophisticated ornament? Some might find the frenetic gameplay off-putting (it is optional, anyway), but the fun factor prevails, and especially with good company, Marooners hits the mark.
    • 70 Metascore
    • 60 Critic Score
    Dreamy yet disturbing, Cherrymochi’s Tokyo Dark keeps its crosshair leveled at a sweet spot between Japanese visual novel and point-and-click adventure. Backed by beautifully illustrated environments and an eclectic soundtrack, Tokyo Dark gives the impression of having been carefully crafted; the creators were thoughtful in how they integrated different elements to evoke a striking ambiance. Featuring supernatural cults, dark family secrets, kawaii cat maids that wax existential and a protagonist who speaks primarily in ellipses, the game nails narrative but misses the mark on a pointless stat system.
    • 70 Metascore
    • 70 Critic Score
    It’s always a really tough call when I have to put aside how much I enjoyed a game, and look at it objectively. Mr. Shifty has the bones of a truly well-made game, but it tires after a while. It’s tragic, because the mechanics are smooth, and tinyBuild was able to take an idea like from games like Hotline Miami and implement a superhero theme. The abilities are unique, the music is upbeat, the combat is fast-paced, but the variety just isn’t there. They could’ve added new abilities, new weapons and traps, or even just changed up the scenery. The entire campaign takes place in the same skyscraper, for goodness’ sake. I found Mr. Shifty to be one of the most entertaining titles I’ve played in a long time, personally. If teleportation and nods to comic book culture are elements that tickle your fancy, the repetitiveness might be a non-issue. If the developers want to appeal to a wider audience, however, some diversity should be added into the levels.
    • 69 Metascore
    • 60 Critic Score
    The wonderfully artistic Light Fall offers an unusual twist on the classic platforming genre by giving you the ability to create your own platforms – an interesting mechanic that frustrates as often as it inspires.
    • 69 Metascore
    • 80 Critic Score
    Warhammer 40,000: Sanctus Reach provides deep gameplay with a simple recipe: easy-to-learn combat rules and units… lots and lots of unique units. Despite minor bugs and a lack of flair – no cutscenes, little narrative, not much in the way of physics – Sanctus Reach is a solid entry in the Warhammer franchise, and an excellent turn-based tactical game to boot.
    • 69 Metascore
    • 70 Critic Score
    The principal concept of We Were Here Too — having to communicate carefully with a partner — is a fantastic addition to a puzzle title. The in-game chat works excellently and limiting the walkie-talkie to half-duplex forces one player to speak at a time, which can make for incredibly hectic situations. The title is well thought through, but even an initial run is relatively short. However, puzzle fans will be entertained.
    • 69 Metascore
    • 70 Critic Score
    Many issues, like linear progression and limited AI, that I have with Wildlands are issues rooted to the ‘open-world’ genre, and therefore not worth holding against Ubisoft. Wildlands offers a tight finesse for a shooter, and is sure to be enjoyed by gamers; however, it does little to go beyond this.
    • 69 Metascore
    • 70 Critic Score
    Seemingly an anomaly on the Steam store, Baobabs Mausoleum Ep. 1 Ovnifagos Don’t Eat Flamingos is a weird but worthwhile play. It presents a unique and twisted world and a story with a considerable extent of both human imagination and sanity. Each puzzle and problem is different and engaging, providing an innovative experience. As the first installment in the series, we have hopeful anticipation for a successor, to see how the developers will continue to polish what they have here.
    • 69 Metascore
    • 60 Critic Score
    While an interesting concept, Override: Mech City Brawl is simply too short to hold attention for long. With friends and a focus on multiplayer, you may be able to justify the price tag. Without that, it’s still a solid product worth a look.
    • 69 Metascore
    • 10 Critic Score
    The Wanderer is a beautifully creative point and click adventure that leads you through the tale of Mary Shelly’s Frankenstein using puzzles and decisions that affect the outcome of the tale. Unfortunately, a handful of game-breaking bugs render it almost unplayable.
    • 69 Metascore
    • 60 Critic Score
    For fans of sims that offer a good range of what you can do, this is worth taking a look at. Although it still needs more tweaking, it’s headed in a good direction.
    • 69 Metascore
    • 60 Critic Score
    Jurassic World Evolution is a challenging park simulator that emphasizes micromanagement and requires players to carefully and strategically balance resources. For those who enjoy the genre, it’s worth considering.
    • 69 Metascore
    • 80 Critic Score
    Play Warframe. Play it for more than a few hours, preferably with friends, and keep an open mind into doing some third-party research to straighten out some of these systems. Warframe takes so much of what makes ARPG’s addictive, and rounds it out with more polish and depth than most its competitors on the current games market. If the hooks aren’t deeply embedded by then, maybe something this in-depth isn’t for you.
    • 69 Metascore
    • 70 Critic Score
    Ys VIII is a fantastic action RPG with interesting characters and an intriguing story, which provides countless hours of exploration and banter.
    • 69 Metascore
    • 60 Critic Score
    There are plenty of fish, yes, but there are also too many menus, along with repetitive music and odd sound effects. Twice Circled has some upward swimming to do to reach the surface of the title’s potential.
    • 69 Metascore
    • 60 Critic Score
    Moons of Madness incorporates Lovecraftian-style themes and a desolate planet setting of Mars to offer a creepy experience that, while interesting, falters when gameplay is involved.
    • 69 Metascore
    • 60 Critic Score
    The strategy in Overland is fun, but the lack of an RPG element, limited movement functions, and a confusing interface for action points and item usage can make the title frustrating.
    • 69 Metascore
    • 60 Critic Score
    State of Mind is a dystopian rehash of digital dysfunctionality that’s neither new nor complex enough to distinguish itself from the horde. It redeems itself with character writing that feels barbarically realistic, thoughtful world-design, and the occasional stunning vista. State of Mind works hard to provide a serious discourse on the impacts of technological revolution — the only problem is, we’ve already heard most of it before.

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