The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 67 Metascore
    • 75 Critic Score
    Oddworld: Soulstorm is an imperfect game, like many other, but unlike most of them it accepts the idea of taking risks to achieve something different. Unfortunately, it only sometimes happens, but it was worth trying. As Abe knows well, there’s no way other than fighting (or jumping, or chanting…) to achieve what you want.
    • 75 Metascore
    • 75 Critic Score
    In Sound Mind is a well-done psychological horror, fun and stimulating from start to finish. It’s less scary than expected and could be improved from a technical standpoint, but the mix of gameplay elements knows how to stimulate the player by offering them a new element to use in each level.
    • 62 Metascore
    • 75 Critic Score
    Malicious Fallen could've been a really fun and engaging experience, but it falls short because of all its small flaws. The combat system is good, but everything else would have benefited from more polish. At the end of the day, it's a quirk that will please fans of action games, such as Bayonetta and Devil May Cry.
    • 72 Metascore
    • 75 Critic Score
    The first Mass Effect trilogy is probably not a masterpiece, but, like basically everybody else, we become very fond of it, and we loved the unique experience it offered. The main problem with Mass Effect Andromeda is that the main flaws of the first trilogy are still here, and that's not merely the animations and the graphic quirks. Despite an open world that is sometimes visually majestic, the game lacks the boldness you need in order to go where no man has gone before.
    • 83 Metascore
    • 75 Critic Score
    Nier Replicant Ver. 1.22474487139 is not a remake but neither is it a simple remaster. It's an enhanced version that fixes some of the original game’s issues and delivers a bunch of new content, but does nothing to refresh its dated approach to world and quest design.
    • 57 Metascore
    • 75 Critic Score
    A classic beat ‘em up lacking any particular flare of originality, but enjoyable to play and quite rich in content. The combat system is simple but sufficiently articulated to make the fights varied and appropriately challenging. What is missing for now is an online co-op mode, promised in future updates by the development team, and some intervention is urgently needed to correct a few technical issues.
    • 75 Metascore
    • 75 Critic Score
    Ghostwire: Tokyo is a game that fails to live up to its potential, trapped by a lack of ambition and an uninspiring old-school open world. The audiovisual presentation is good, if flawed, but on its own it can't elevate a short and monotonous game. A pity.
    • 67 Metascore
    • 75 Critic Score
    Milky Way Prince - The Vampire Star is unconventional, adult, bold, and aims quite high, maybe even too high for the first experiment of a one-man studio. Many elements of the plot are just sketched, so sometimes it's hard to feel involved with the two young lovers. The sections where the player choose the sense to interact with are interesting, but unfortunately followed by slow paced moments with not that much to do. If you are not afraid to be more of an onlooker than a player, this game is easy to recommend. And it’s short, so you’ll have no excuse not to finish it.
    • 76 Metascore
    • 75 Critic Score
    Rise of the Ronin is a sort of amusement park for samurai, an open world adventure with an excellent combat system, in which the abundance of activities could distract you from a compelling and well-told plot. It's closer to an Assassin's Creed than a Souls-like or one of Team Ninja's previous games and could have been even better if it had been less technically problematic.
    • 74 Metascore
    • 75 Critic Score
    Peril on Gorgon further expands the background of The Outer Worlds and the colony of Alcyon, but focuses too much on the action parts of the game rather than on its narrative and role-playing sides.
    • 66 Metascore
    • 75 Critic Score
    Monark is a turn based JRPG that brings to the table a lot of longevity and fun, especially for anime lovers, but unfortunately fails to reach its potential due to a technical department that is simply too dated.
    • 73 Metascore
    • 75 Critic Score
    An Hades-style roguelike action game with the immortal Ninja Turtles... what could possibly go wrong? Nothing, in fact Super Evil Megacorp's take on the genre is definitely fun and accessible, with with an unmissable 4-players couch-coop mode. Splinter Fate reiterates (almost) all the right formulas already seen in similar titles, without daring anything new and proposing a tech compartment that could have been decidedly more ‘pushed’.
    • 78 Metascore
    • 75 Critic Score
    Ys Memoire: The Oath in Felghana is a solid but unremarkable remaster. While the core gameplay remains engaging and fast-paced, the visual upgrades feel minimal compared to the PC version, and the new features—like high-speed mode—don't justify the full price for returning players. The soundtrack is still fantastic, and quality-of-life additions help accessibility, but this release lacks meaningful enhancements. If you’re new to the game, it’s a great way to experience one of Ys' best entries. However, veterans may find little reason to revisit this edition unless they specifically want it on Switch or PlayStation
    • 65 Metascore
    • 75 Critic Score
    It takes a good amount of recklessness to develop a video game similar in every way to Ratchet & Clank, knowing what kind of production you are up against. Akimbot, in no uncertain terms, comes out in stitches; not because of not being fun, actually it is, but because of the compulsive urge to be a clone of the Insomniac masterpiece. Ironically, the most interesting sections are those with their own personality, without trying at all costs to insert nods to other parties' intellectual properties. This is a pity, because technically it is well crafted and offers a good level of challenge, but it suffers in the unforgiving comparison.
    • 76 Metascore
    • 75 Critic Score
    We Were Here Forever is essentially a Non-Fungible-Escape Room. Playing with a friend means trying to explain what is happening to you, while at the same time you have to deduce from his (or her) words hints and clues that might help you find your freedom. Words are your only weapon, and your only way out, so make sure you play this with the right person (or the wrong one, for potentially hilarious outcomes).
    • tbd Metascore
    • 75 Critic Score
    The Hand of Glory overflows with ideas. Not all of them are spot on, but that’s a risk you have to take when you want to do something that goes a little out of the classic schemes. The first impact is alienating because everything is not very homogeneous, from the graphics to the continuous change of register in the narration, but in the long run this strange alchemical formula works, thanks to a plot that turns towards decidedly unexpected territories and leaves the player with a giant cliffhanger, raising the hype for the second part of the game.
    • 75 Metascore
    • 75 Critic Score
    Patapon 1+2 Replay is the remaster of the first two games in the famous rhythm strategy series that was born on the PSP. As the Drum God, we lead a mini tribal army by giving orders only through sequences of four beats, to be executed with metronomic precision to advance, attack or defend. The system combines musical skills, tactics, unit management, material gathering, crafting and evolutions with the typical role-playing game system. Faithful and smooth re-release, ideal for those seeking a unique musical strategy experience, although the final third chapter is missing.
    • 72 Metascore
    • 75 Critic Score
    Despite what you may think, The Surge is not a Dark Souls little brother, nor does it want to be. Sometimes the AI can be disappointing (or too difficult to beat), but it has its own personality, a good industrial level design, and a pretty deep narrative.
    • 55 Metascore
    • 75 Critic Score
    Albedo is basically a one-man game, a clever and funny arcade adventure, filled with good puzzles and a delightful atmosphere of a sci-fi movie of the '60s. An overall enjoyable experience, partially ruined by a stiff control system.
    • 71 Metascore
    • 75 Critic Score
    Through the Darkest of Times is a game worth trying if you are willing to forgive a slow paced and repetitive gameplay, in exchange for an exciting and very detailed history lesson. Those who prefer to get rid of the Nazis with a BFG 9000 should definitively look for something else.
    • 82 Metascore
    • 75 Critic Score
    An action-adventure that repeatedly quotes the old Resident Evil games and uses their mechanics to offer the more nostalgic audience an experience very close to the survival horror of the PS1-N64 era. A hint of modernity in the controls makes it palatable even to less veteran gamers, but a few balancing problems and a fairly short longevity take it away from the pinnacle of the genre.
    • 78 Metascore
    • 75 Critic Score
    Another old-school survival horror game, for better or worse. If you love fixed camera angles, pre-rendered backgrounds, limited saves, and constant tension, you can safely add half a point to the final rating. Technically, it's a step up from the previous installment, with excellent, detailed locations, atmospheric and crystal-clear sound, and responsive controls. Animations and poly-models aren't top-notch, but you can't have everything.
    • 63 Metascore
    • 75 Critic Score
    Empire of Sin is a competent hybrid that borrows mechanics from tycoon games, turn-based tactics and RPGs. Unfortunately, the game is plagued by numerous bugs and glitches that risk compromising the experience.
    • 58 Metascore
    • 75 Critic Score
    Space Hulk: Deathwing is one of the best action monuments ever developed around Warhammer 40K, and yet the unstable framerate, the uncertainties of the AI ​​and the poor structuring of the co-op drag the game a little bit lower than it deserved.
    • 76 Metascore
    • 75 Critic Score
    .hack//G.U. Last Recode gives you good bang for your buck, with an original chapter as a bonus. The game has aged a little, technically and gameplay-wise, but the vision of CyberConnect 2 is still fascinating after all these years.
    • 73 Metascore
    • 75 Critic Score
    An adventure that blends platforming with puzzle-solving, featuring an extremely likable and versatile protagonist alongside an excellent variety of environments and situations. The special powers of Darwin the octopus inject flair into gameplay that builds upon established conventions, while offering a few creative sparks of its own. Limited longevity—coupled with some control issues and certain gameplay segments that aren't perfectly balanced—ultimately detracts from a final result that, with a little more polish, could have stood toe-to-toe with the very best titles in the genre.
    • 71 Metascore
    • 75 Critic Score
    Pro Cycling Manager 2017 is a classic "more of the same" product. Besides some small new features, the game is very similar to the last edition, so the decision to buy it or to wait for the next episode of the series is up to you.
    • 75 Metascore
    • 75 Critic Score
    It's clear that Lords of the Fallen starts from good foundations. The problem is that not everything that has been built on these foundations leaves one satisfied, with defects and unconvincing aspects spread like wildfire.
    • 67 Metascore
    • 75 Critic Score
    We might define Encodya as a casual adventure. Although it doesn't add anything new to the genre and it’s very easy to complete, we can’t deny that Chaosmonger was brave enough to bring back to life an almost forgotten gameplay, with a good and compelling story. The dark atmosphere of the dystopian world clashes with the innocence of the little protagonist in a game whose lack of complexity could turn out to be a winning move, hooking new players to a genre that has been experiencing a crisis for many years now.
    • 63 Metascore
    • 75 Critic Score
    Project Babel: New Tokyo Legacy is basically a big "more of the same", without any noticeable innovation. It's an excellent dungeon crawler if you're a newcomer to the series, or the genre altogether.

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