The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Journey
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 86 Metascore
    • 80 Critic Score
    Resident Evil 7 is in your face, behind your back, and under your skin horror, and it features the most suspenseful, terrifying setting I've seen since the Spencer Mansion. While I have plenty of complaints - unspectacular boss fights and forgettable puzzles - none of these things detracts from the overall atmospheric horror, enjoyable gameplay, and brilliant antagonists that you love to hate. It's everything the series should have been up to this point, and I honestly would have been satisfied with less.
    • 75 Metascore
    • 80 Critic Score
    Beholder feels like it isn't saying much politically, while still shouting at the top of its lungs about what is and what could be. It's an interactive moral dilemma that will force players to rethink everything they thought they knew about themselves.
    • 77 Metascore
    • 70 Critic Score
    Orwell is a thought-provoking interactive debate about the politics of privacy and security. It's the kind of game that never actually feels like a game, and it manages to do it well.
    • 71 Metascore
    • 60 Critic Score
    Steep is a great accomplishment, but it feels like it was rushed. I expected this game to be a 2017 title, and having it now, faults and all, makes me wish they'd have held off on releasing this game until it received a bit more polish and gameplay refinements. In its current state, it's a frustrating game to play with occasional flashes of brilliance.
    • 87 Metascore
    • 90 Critic Score
    Sun and Moon may just be another iteration of the Pokemon formula, but it's the best we've seen so far. So many subtle quality-of-life changes, as well as tweaks to old features and helpful new features add up to make Pokemon's final hurrah on the 3DS one to remember. Just don't go expecting anything fantastic out of the story.
    • 87 Metascore
    • 90 Critic Score
    Sun and Moon may just be another iteration of the Pokemon formula, but it's the best we've seen so far. So many subtle quality-of-life changes, as well as tweaks to old features and helpful new features add up to make Pokemon's final hurrah on the 3DS one to remember. Just don't go expecting anything fantastic out of the story.
    • 88 Metascore
    • 90 Critic Score
    Owlboy is the product of much work and iteration, and while a lot people have been waiting a long time, their patience has been well rewarded. This is the perfect game for anyone who enjoys the nostalgia of late 90's platformers. Owlboy is full of character, and features a level of polish that justifies the long development process.
    • 88 Metascore
    • 90 Critic Score
    Civ VI has improved upon nearly every system and mechanic in the game, at no real cost to the experience. It's the easiest Civ to play, but it's also the most complex Civ to date. There's enough default automation that you can ignore a lot of the minutia if you want, but micromanagers like myself will still have all the tedium they can dream of. There's nothing quite as satisfying as pillaging every single tile in an aggressive neighbor's civilization.
    • 88 Metascore
    • 90 Critic Score
    Battlefield 1 is the game that DICE needed to keep the series fresh. The WWI setting makes for great gameplay, and it's well-executed and super fun to play. The campaign is short but enjoyable, and the multiplayer is outstanding.
    • 86 Metascore
    • 90 Critic Score
    Gears of War 4 is the best Gears yet. Don't expect a revolution, but a refinement of all of the aspects that make Gears great, including an over-the-top, almost cartoonish campaign, and a kick-ass upgrade of Horde mode. It's also a flawless representative of Microsoft's new "Play Anywhere" and Universal Windows Platform initiatives.
    • 75 Metascore
    • 80 Critic Score
    Event[0] has the length and teething pains of a tech demo, but tells a story to beautifully to overlook without good reason.
    • 85 Metascore
    • 90 Critic Score
    Chime Sharp is an incredibly simple game, just like the original, but the dynamic soundtrack and mesmerizing gameplay makes for an exceptional experience.
    • 81 Metascore
    • 70 Critic Score
    Spirit of Justice, the sixth game in the Ace Attorney series, is really starting to show some franchise fatigue. The puzzles and the technical systems behind it have improved, but the writing has begun to suffer.
    • 88 Metascore
    • 80 Critic Score
    Legion is more focused on the player's personal story than any other World of Warcraft expansion has ever been, and it does an absolutely fantastic job at telling it. The Demon Hunter class isn't as fleshed-out as it could have been, but there is still a ton of new content for every kind of player.
    • 74 Metascore
    • 90 Critic Score
    Master of Orion is a beautiful reproduction of a strategy classic. The game itself remains almost entirely unsullied, with the most notable updates applying to graphics and interface.
    • 84 Metascore
    • 90 Critic Score
    Deus Ex: Mankind Divided is a thrilling, suspenseful game that holds a mirror up to our own world without losing track of its own. Action, puzzles, a fantastical setting, and a compelling story merge together in a world where conspiracies are real, you can't trust the media, and a razor thin line separates your allies from your enemies.
    • 81 Metascore
    • 80 Critic Score
    It's a bit rough around the edges, and the first few hours are a slog, but Starbound is a deep and vast constructor with a killer soundtrack.
    • 77 Metascore
    • 80 Critic Score
    It's a really highly polished experience with a lot of secrets to be found, coupled with a story that pulls you along with strong characters.
    • 91 Metascore
    • 100 Critic Score
    It is a rare breed of game that offers exactly what it promises, and does so flawlessly.
    • 67 Metascore
    • 80 Critic Score
    SMAA doesn't aim to do anything particularly novel, preferring to embrace the clone nature of the game and make that aspect as good as it can be. There's no doubt they made the right decision there, as you'll be hard pressed to not enjoy your time with SMAA.
    • 69 Metascore
    • 90 Critic Score
    Ashes of the Singularity has limited depth in some aspects, but as an RTS experience, and particularly as a first showing for its Oxide Engine foundation, it is absolutely stellar.
    • 52 Metascore
    • 40 Critic Score
    Mighty No. 9 is a trying experience, good when it works but exhausting when it doesn't.
    • 92 Metascore
    • 100 Critic Score
    Blood and Wine is not the epic "save the world" adventure prior Witcher titles were, but that's okay. It's a fond farewell to Geralt of Rivea, ensuring your last adventure with The Witcher leaves a smile on your face.
    • 91 Metascore
    • 100 Critic Score
    Overwatch is a fast, fun, and fresh take on the class-based shooter. Blizzard has made sure its first new IP in 17 years is polished to perfection.
    • 85 Metascore
    • 80 Critic Score
    Doom manages to challenge the conventions of the first-person shooter genre by going back to its roots. It will have you breathing heavily, cursing in frustration, and screaming in triumph. The multiplayer is a bit of a letdown, but the campaign is absolutely glorious.
    • 93 Metascore
    • 100 Critic Score
    Uncharted 4 is a grand adventure: over the top yet, simultaneously, graciously restrained. It is a reflection on a grandiose life with an overcast of impermanence and a dignified maturity. A Thief's End doesn't settle for telling the final story of Nathan Drake, it also tells the human story of Nathan Drake, serving as a fitting, elegant farewell. "Immersive" is a word that is often used to describe well-executed games, yet never has it been more appropriate than for A Thief's End. Never have I felt more respected as a player, as a fan, than I did during my time with Uncharted 4.
    • 78 Metascore
    • 90 Critic Score
    I can't imagine a game so fundamentally about number crunching being universally appealing, but the audience it will appeal to will absolutely love it.
    • 73 Metascore
    • 80 Critic Score
    Stories: Path of Destinies is a whimsical, cartoonish story experience that demands a near-methodical approach to navigating storylines. You learn with each run, but it's harder than you think to avoid making the same mistake twice.
    • 84 Metascore
    • 100 Critic Score
    Hyper Light Drifter is a breathtaking game that draws heavily from gaming's most prominent pioneers without relying too heavily on their influence. It is an eclectic masterpiece that feels more like an experience than a video game.
    • 74 Metascore
    • 90 Critic Score
    Epistory doesn't try to do too much, instead focusing on perfect execution of what it does. The world is gorgeously crafted around you as the narrator lulls you into contentment, but the creeping insect enemies will keep you moving and actively entertained.

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