The Daily Dot's Scores

  • Games
For 127 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Dark Souls III
Lowest review score: 30 SINNER: Sacrifice for Redemption
Score distribution:
  1. Positive: 81 out of 127
  2. Negative: 5 out of 127
132 game reviews
    • 85 Metascore
    • 90 Critic Score
    The Outer Worlds is everything you’d want from a modern RPG. There’s no “right” way to play, and there are no easy decisions. At least, the game doesn’t seem to think so. It provides a well-realized, organic universe to explore and allows you the freedom to choose your way through gorgeous environments and complex conflicts. I already want to tour the solar system as a different explorer and see what else the game is hiding beneath the surface. It marks a tremendous achievement from one of the most accomplished developers in the genre.
    • 87 Metascore
    • 90 Critic Score
    Titanfall 2 builds on the promises of the first game in every way imaginable. Rewarding gameplay innovations remain intact, providing consistent thrills in both multiplayer matches and the campaign. Fans of the genre will find themselves blown away by the unique level design, even if the narrative fails to stand tall.
    • 86 Metascore
    • 90 Critic Score
    Where the previous game is an over-the-top whirlwind, Rise of the Tomb Raider is better as a savored experience.
    • 81 Metascore
    • 90 Critic Score
    It serves up exactly what the series is known for with a new twist, and it does so with awe-inspiring ease. One of my biggest takeaways was how completely I was transported to a space of childlike joy while I played it.
    • 90 Metascore
    • 90 Critic Score
    This adventure marks a maturation in the formula that fans have come to love. Everything new in Sekiro is achieved with graceful triumph, demonstrating how willing From Software is to experiment with new ideas and proving it to be one of the greatest modern developers.
    • 74 Metascore
    • 90 Critic Score
    While not as challenging as some of the JRPGs of the past (no Emerald Weapon here, sorry), I Am Setsuna makes it clear that someone is listening to all of those grumbly veteran gamers who miss the adventures that made them fans for life. They long for a story to care about, and that's what this game provides.
    • 88 Metascore
    • 90 Critic Score
    It’s not quite the equivalent of getting three Fire Emblem Awakenings in a single release, but it’s nonetheless an impressive follow-up. Fates fine tunes Awakening’s best combat and relationship aspects while carving its own identity with the My Castle home base, creating a rare Fire Emblem that delivers immense value outside the arenas of war.
    • 77 Metascore
    • 90 Critic Score
    It may sound trite, but there actually was something primal about Far Cry Primal in terms of how it handled genre identity. It dispenses with any notions of gritty realism, noir storytelling, or military heroism, and boils things down to brutal violence and plain-old silliness. I found this refreshing.
    • 97 Metascore
    • 90 Critic Score
    Just as the countless reviews for this cowboy simulator will pontificate on how Rockstar may have just created the most “alive” world of this generation, none of it should ignore that an actual team of human beings reportedly sacrificed and struggled to breathe life into it.
    • 87 Metascore
    • 90 Critic Score
    This feels like the most authentic Spider-Man game that’s ever been made. It captures every aspect of the hero and his secret identity that fans have come to love, all while delivering a lengthy experience that feels like a childhood dream of defying gravity finally come to fruition.
    • 93 Metascore
    • 90 Critic Score
    There’s no denying the palpable triumph of Super Smash Bros. Ultimate. An ambitious, far-reaching project, it feels like years and years of dreams come true. A game with this number of characters, songs, stages, bosses, and callbacks simply feels like it shouldn’t exist. It’s hard to imagine a better Super Smash Bros. game, but with more content already on the way, Ultimate will continue to top itself for the foreseeable future. For now, it’s impossible not to love what has been so carefully crafted as Nintendo’s finest multiplayer game ever.
    • 87 Metascore
    • 90 Critic Score
    The game’s neo-noir, Blade Runner-esque setting perfectly marries with its gritty but heartfelt tone. Despite the slightly off-putting differences in the character design, the aesthetic of the game is superb. Match the exquisite level design with seamless mechanics, addicting gameplay and rousing battles, and you have a recipe for perhaps one of the best games of the year.
    • 91 Metascore
    • 90 Critic Score
    If you are a first-person shooter fan generally, and if you enjoy team-based FPS play specifically, not at least trying Overwatch feels criminal. Blizzard always imparts a deep sense of holistic quality into its games, and Overwatch is no exception.
    • 76 Metascore
    • 90 Critic Score
    Assassin’s Creed Syndicate represents a welcomed return to form, the likes of which hasn’t been experienced since Revelations. If attaining this level of excellence meant removing all the complexities and ambition of multiplayer, so be it.
    • 85 Metascore
    • 90 Critic Score
    Tales from the Borderlands may also be the best-looking game Telltale has ever produced.
    • 78 Metascore
    • 90 Critic Score
    The only caution about Yoshi’s Wooly World is that it is only composed of five Worlds, rather than the usual eight Worlds of a Super Mario Bros. game. A skilled platformer player who is able to grab all the collectibles in each course on a first run might find the game too short.
    • 79 Metascore
    • 90 Critic Score
    For existing Rock Band fans, the only reason not to purchase Rock Band 4 is that you’re perfectly happy with all the instruments and music you have available to you already, and don’t foresee interest in the bevy of inevitable new tracks that Harmonix will be releasing for the PS4 and Xbox One...And if you’re deciding whether or not to buy Rock Band for the very first time, I wish I could convey just how much I wish the instruments had been this high-quality and the song library this deep when I first started playing Rock Band eight years ago.
    • 69 Metascore
    • 80 Critic Score
    If you are seeking a challenge, look elsewhere, but for anyone after a fun and simple jaunt into a classic that lives up to its predecessors, this game is the perfect fit.
    • 80 Metascore
    • 80 Critic Score
    Pokémon has a long and storied history, with plenty of exciting developments, and plenty of missteps. Let’s Go is more the former. These games imagine a beautiful, friendly future for Pokémon, and they’re more than worth any interested player’s time.
    • 79 Metascore
    • 80 Critic Score
    Pokémon has a long and storied history, with plenty of exciting developments, and plenty of missteps. Let’s Go is more the former. These games imagine a beautiful, friendly future for Pokémon, and they’re more than worth any interested player’s time.
    • 72 Metascore
    • 80 Critic Score
    The slinking sensation of the fascinating control scheme makes it easy to recommend Snake Pass to casual fans and hardcore gamers alike. The soundtrack from Rare alum David Wise adds a soothing atmosphere to quiet moments and ramps up steel drums and pounding rhythm as the player tests their snaking skills. As the grass sways and the cartoony characters start chattering, it becomes hard to resist the charm and obvious love that went into this unique take on the genre.
    • 87 Metascore
    • 80 Critic Score
    I'm not upset about how inaccessible so much of The Witness felt for me. I feel sad, because I think The Witness is an experience a lot of people are going to enjoy figuring out, whereas I'm going to need more hints to get through it.
    • 81 Metascore
    • 80 Critic Score
    At no point did I truly dislike Plague Tale. Quite the contrary. It almost never fails to give you something new to think about or look at, even if you tend to be doing the same three or four things while doing so. The art and environment design is on par with or exceeds some of 2019’s biggest budget titles, and while its core gameplay wears thin by the end, Plague Tale never seems to run out of unique scenarios to throw you into.
    • 77 Metascore
    • 80 Critic Score
    For fans of frantic, intense shooters with a layer of customization and random elements, it would be hard not to recommend Mothergunship.
    • 82 Metascore
    • 80 Critic Score
    Suffice it to say, if all the stabbing, choking, and hippo-mauling is your kind of fun, Hitman 2 is the most Hitman there ever were, for better or worse. Its story, while plain, serves its purpose without getting in the way, and you’ll be able to stretch the murdering on for weeks to come, despite what few innovations there are being minor. There’s just nothing quite like Hitman, a series that defies everything we’ve learned about modern game business.
    • 77 Metascore
    • 80 Critic Score
    Donut County won’t solve or illuminate that massive, multifaceted societal issue, but it will give you a chance to lay back, relax, and throw it down a hole.
    • 78 Metascore
    • 80 Critic Score
    The team wanted to make it more than just a cute face and pretty graphics. Even if puzzles can seem obtuse, seldom do they ever feel impossible. The few faults in Unravel can be excused, because it’s so well executed. With the emotions it stirs and the warmth it makes you feel, it’s obvious that a lot of heart was poured into this game.
    • 85 Metascore
    • 80 Critic Score
    Destiny has always been better when played with friends, but this time doesn’t feel like it actively punishes solo players.
    • 76 Metascore
    • 80 Critic Score
    Pikuniku has so much personality bubbling out of every moment that I couldn’t put it down.
    • 89 Metascore
    • 80 Critic Score
    With a solid story mode and comprehensive tutorials, it never once feels like the fighting mechanics are too difficult to grasp. While it may not be the most technically impressive or competitive fighting game ever made, Injustice 2 surely is one of the most accessible and difficult to put down.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 84 Metascore
    • Critic Score
    Forsaken doesn’t fundamentally change Destiny. It adds the best story and mission structure in the franchise and makes core social features more compelling to engage with. Only time will tell how deep the enthusiasm for Forsaken will run, but after a week with the expansion, it’s hard not to be impressed with how Bungie has managed to push Destiny 2 forward.
    • 91 Metascore
    • Critic Score
    While this PS4 remake might not be the best way ever to experience Team Ico’s timeless classic, it offers players old and new an experience that simply can’t be replicated anywhere else.
    • 83 Metascore
    • Critic Score
    Having an easily accessible version of Killer Queen is incredibly exciting. Bumblebear Games’ surprise hit harkens back to a different era of gaming, built around real-life interaction and player coordination. But Killer Queen Black was never meant to fully replace the arcade cabinets, but rather recontextualize the excellent experience for a brand new audience. It does so wonderfully.
    • 59 Metascore
    • Critic Score
    This game could suck a lot of your time—and battery life—if you try to max out every conceivable level and configuration for every tour.
    • 77 Metascore
    • Critic Score
    Labo has me thinking about what else is possible with the Switch and, impressively, managed to make the console feel even more amazing.

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