TeamXbox's Scores

  • Games
For 1,548 reviews, this publication has graded:
  • 76% higher than the average critic
  • 4% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Mass Effect 2
Lowest review score: 20 NBA Unrivaled
Score distribution:
1548 game reviews
    • 89 Metascore
    • 70 Critic Score
    If you enjoy fast-paced, action packed, back cracking, ice cold hockey, I suggest you head on over and pick up this title...I wouldn’t go as far as saying it is a must buy.
    • 88 Metascore
    • 72 Critic Score
    If you’re looking for a game that is fun [and] will allow you to jump right into it, this is definitely the game for you.
    • 85 Metascore
    • 66 Critic Score
    Next to Hawk, it's the best extreme sports title on the Xbox.
    • 84 Metascore
    • 72 Critic Score
    Gory, sometimes more so than some would like, yet unique and ultimately satisfying.
    • 83 Metascore
    • 74 Critic Score
    All of this beauty doesn’t come without a price, however. Because the levels and their separate areas are so detailed, the game must take the time to load up each segment.
    • 82 Metascore
    • 50 Critic Score
    Final Fantasy XIII shoves a handful of protagonists in your face that look like they were designed at a cosplay convention and asks you to care about them simply because they’re wearing a beanie, have a cool nickname or speak with a mysterious Australian accent.
    • 81 Metascore
    • 74 Critic Score
    Tony Hawk's Project 8 needed to be absolutely mind-blowing for me to catch skate fever once again, and sadly, it just isn’t that spectacular... yet.
    • 80 Metascore
    • 74 Critic Score
    If you are not intrigued by intense storylines and great original gameplay at least go give this baby a rent, you will not be disappointed.
    • 80 Metascore
    • 70 Critic Score
    The realistic puck physics and new goalie animations are the best additions, but certainly do not make up for the cheap computer A.I. and the Swiss cheese defense.
    • 80 Metascore
    • 68 Critic Score
    The controls are responsive, but the A.I. needs a serious overhaul.
    • 80 Metascore
    • 70 Critic Score
    At two-thirds the price of Origins with about two-fifths the content, a return trip to the land of Ferelden doesn’t feel like the deal it seemed it would be.
    • 79 Metascore
    • 74 Critic Score
    The main issue is that there are a ton of games out this holiday season that are fun from start to finish, while Nuts and Bolts will probably take most of you up to a point before you lose interest in the Lego-like construction projects and the pursuit to beat all of the challenges.
    • 79 Metascore
    • 64 Critic Score
    While the atmosphere might not be all there and while the hitting might prove to be intimidating, those who learn to master the nuances of the game will be in for an enjoyable baseball experience.
    • 78 Metascore
    • 70 Critic Score
    The single player missions aren't nearly as engrossing as the original story, but the map editor and Xbox Live playability make up for this nicely.
    • 78 Metascore
    • 74 Critic Score
    The Jedi Starfighter feels more graceful and precise than the classic starfighters like the X-Wing or even the Tie Fighter, but maybe I was just feeling the Force...yea right.
    • 77 Metascore
    • 73 Critic Score
    If you’re looking for a chess match, you’ll probably be disappointed by what’s instead feels like the kind of war game you played with toy soldiers as a kid in the backyard - lots of bodies flying around willy-nilly and lying face first in the dirt.
    • 77 Metascore
    • 74 Critic Score
    The primary downside to The Sleeping Dragon is its linear gameplay and simplified control scheme that will turn off some gamers. Overall I felt that TSD was a breath of fresh air.
    • 77 Metascore
    • 65 Critic Score
    On one hand, the systems and gameplay here are AWESOME, on the other it seems that lessons learned in making solid single player games that are also co-op or vice-versa have been missed, and missed hard at that.
    • 77 Metascore
    • 67 Critic Score
    Whatever small fun that can be gleaned from Red Alert 3 is not worth the hideously poor attempts at humor and bargain basement production values that envelop the final product like a shroud.
    • 76 Metascore
    • 73 Critic Score
    Built upon a strong engine, but not doing much to keep up with the Joneses.
    • 76 Metascore
    • 70 Critic Score
    In a nut shell, it has a few "neat" things but in the long run they aren't worth the $60 price tag. I recommend waiting for a price reduction or saving your hard earned money for the next "Call of Duty".
    • 76 Metascore
    • 62 Critic Score
    Plagued by many flaws in the control system and in collision detection.
    • 76 Metascore
    • 69 Critic Score
    The concept is there in spades; it’s the execution that doesn’t go the distance.
    • 76 Metascore
    • 54 Critic Score
    Unless you can look past the AI, control, and gameplay flaws, playing through a season will become impossible because after a few games you just lose interest.
    • 76 Metascore
    • 72 Critic Score
    Despite the fact that there are a few blemishes on the overall playability for each of the two titles, this classic compilation should earn a spot in the library of those looking for a fun filled look at how videogames were played back in the day.
    • 76 Metascore
    • 68 Critic Score
    I found it to be a great-looking game that has some fun challenges—but more often than not ended up being unbalanced and frustrating.
    • 76 Metascore
    • 73 Critic Score
    For every moment that Tomb Raider: Underworld shined, there were two or three where I was extremely disappointed. The fact that it feels at spots like a big movie broken up by interactive segments, rather than a deep game with cutscenes to give you a brief respite from the action, was one of the biggest offenses.
    • 76 Metascore
    • 70 Critic Score
    Does a great job recreating the epic lightsaber duels that most of us have come to love, but the big question is will gamers be willing to play through the first few mundane missions in order to get to that point? Initially I would have said no, but I was drawn to keep playing regardless of how bad I felt the visuals were, and even as the framerate chugged along at a snail's pace.
    • 75 Metascore
    • 67 Critic Score
    Ultimately, it’s Worms’ lack of features that is its downfall. There’s a semblance of a map editor, but there’s no real user control. Why can’t I place my own objects or shape my own terrain? Why do I have to let the computer do it? And why don’t I have access to weapons that past Worms installments have had?
    • 75 Metascore
    • 70 Critic Score
    A somewhat dated gameplay engine shows its age on the 360 hardware...Better looking than the regular Xbox version, but not by leaps and bounds.

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