Starbit's Scores

  • Games
For 527 reviews, this publication has graded:
  • 36% higher than the average critic
  • 10% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Remothered: Broken Porcelain
Score distribution:
  1. Negative: 20 out of 527
527 game reviews
    • 51 Metascore
    • 40 Critic Score
    Fighting Force Collection has the merit of bringing two games of the late 1990s in a way that’s as close to the original experience as possible. Unfortunately, there is little else going for it. If the first game can still provide some shallow but fun beat’em up action, the second game falls flat due to terrible camera and controls, featureless characters, and a failure at attempting to deliver a stealth action experience. Nostalgia has its value, but the Fighting Force games should rather have been remade instead of ported to this generation.
    • 60 Metascore
    • 40 Critic Score
    Endless Ocean Luminous delivers its familiar formula of underwater exploration under a relaxing premise. It does several things right - namely its online multiplayer, which allows sharing discoveries with up to thirty players, and its well written soundtrack that fits nicely with the game's concept. Nevertheless, the single player experience quickly runs out of steam and ends up feeling too repetitive due to a lack of stimulation and repeat of the same objectives and actions. The flaws of Endless Ocean Luminous end up weighing more than its positive aspects, in an experience that runs out of motivation too soon and too easily.
    • 62 Metascore
    • 40 Critic Score
    Fashion Dreamer had the potential to deliver an engaging and fun experience, as its peers in the genre attest to, but beyond a glimpse of enjoyable gameplay during the creation of fashion sets, the game is unable to provide something coherent and competitive. The lack of any kind of consequences when it comes to the quality of our creations feeds a gameplay that does not motivate, and the game's limitations that extend to its online interactions make this an overall restrictive experience that's very lacking in motivation and keeping the players committed.
    • 61 Metascore
    • 40 Critic Score
    With its relaxed pace, simple and accessible controls, and non-competitive approach, The Ramp rewards fancy tricks and moves but doesn't try to reach much higher grounds, as the basis of its experience is one of simple fun. Even though it does its job well, The Ramp could certainly be more ambitious and feature more moves, not to mention more content to explore. As it is, The Ramp feels more like a bigger practice mode, appealing to players specifically looking for something along those lines but nothing more.
    • 57 Metascore
    • 40 Critic Score
    AEW: Fight Forever marks the arrival of a new name on console wrestling games but other than a rather competent and fun career mode, this production suffers from several flaws that need to be corrected if AEW is going to make a name for itself on wrestling video games. The unexplainable absence of popular match types and varieties, the lack of several high profile wrestlers, a below par visual display and a high sales price, coupled with many DLC packages that should have been included, make AEW: Fight Forever a game that requires considerable improvements that need to be implemented before the next incarnation.
    • 40 Metascore
    • 40 Critic Score
    While it's laudable that the game is quick to welcome players, who will find it very simple to step in, Robo Wars is too simple for its own good, and its repetitiveness leads inevitably to a more monotonous experience that has few points to set it apart from its peers.
    • tbd Metascore
    • 40 Critic Score
    One True Hero is a 3D platformer that draws inspiration from some of the genre's biggest names. Yet and despite its intuitive gameplay and well written humour, One True Hero doesn't live up to its peers. The choice of art style, while not wrong per se, is affected by too many issues that draw the player's attention away, and the experience ends up suffering from too many bugs that turn what could have been an enjoyable game into something frustrating. One True Hero could very well benefit from an update aimed at correcting its flaws.
    • 53 Metascore
    • 40 Critic Score
    Despite its extremely simplified visual world, the game does its job competently and benefits from a fitting soundtrack too. Unfortunately OctaFight is limited to a local multiplayer experience that does not include any single player or online multiplayer components. This leaves out many potential players and it becomes even harder to understand when the pandemic is growing significantly once more, which calls for more online experiences amid a return to home confinements.
    • 58 Metascore
    • 40 Critic Score
    This version could certainly benefit from some additional content, but most of all its technical performance falls below the expected threshold, with frustrating moments becoming too frequent as the screen gets more populated. While it's commendable that the game's entire content was transported to the Nintendo Switch, its execution ends up harming the overall gameplay experience.
    • 68 Metascore
    • 40 Critic Score
    Lydia brings us a theme that is definitely worth exploring in a medium like gaming but it could have been approached in a much better way. The writing needs a lot of work and despite its very on touch visual environment, the gameplay experience is very subpar and there's little interactivity to be found here.
    • 53 Metascore
    • 30 Critic Score
    It's difficult to understand where the need for this Akiba's Trip: Hellbound & Debriefed came from. While it's true that ten years since the original release is a lot of time, this remaster does very little in terms of providing a good, fun, enhanced experience. Despite its rather unique concept and some genuinely comical moments, the combat is a repetitive chore, there's very little to the game missions, and even less understandably for a remaster, it's a visually poor job. Overall this is a game that should have stayed in its original place.
    • tbd Metascore
    • 30 Critic Score
    Dotori doesn't fulfill any of the benchmarks expected for games of its genre, though. Due to controls that make the experience more difficult and frustrating, a poor visual presentation and a level design that's anything but interesting and motivating, Dotori doesn't come any near the best choices for action platformers on the Nintendo Switch.
    • 54 Metascore
    • 30 Critic Score
    While there is an attempt to bring some much-needed innovation to the series, One World feels too bland, too uninteresting, and it can't capture our attention for long enough. With its vague and drab world, plain characters, and simplistic, repetitive mechanics, One World fails to bring the Harvest Moon series up to contemporary standards.
    • 52 Metascore
    • 40 Critic Score
    It's not that Hellpoint lacks ambition, but unfortunately it cannot deliver on what it promises. A clunky performance, particularly frustrating in the middle of a combat, exceedingly long loading times, a downgraded visual world and a plot that leaves players in the dark mean that this ends up falling way below the threshold of legitimately high expectations that most players had set.
    • 50 Metascore
    • 40 Critic Score
    Empire of Sin is ambitious and features a blending of genres and ideas that can be described as very interesting. Unfortunately the way they come together and work as a game is an utter disappointment at best, and frustrating at worst. The poor visual performance could still be acceptable if the other components displayed more qualities, but a mediocre AI, some unsolved technical issues - even after several updates - and the redundancy of one of its major dimensions make Empire of Sin a passable and uninteresting effort.
    • tbd Metascore
    • 10 Critic Score
    Remothered: Broken Porcelain follows the trail of two other horror-based games that while far from perfect, did display some interesting ideas. Unfortunately, this attempt to wrap the Remothered trilogy does not succeed in any front. If the visual downgrades can somehow be explained by the Nintendo Switch conversion, the other serious issues in this work are simply inexcusable - controls that don't work and actions that don't happen, unsynchronized dialogue lines, random crashes, long loading times...all this amounts to an experience that has nothing going for it.
    • 64 Metascore
    • 20 Critic Score
    Rock of Ages 3: Make & Break does not reveal what the game is about but the word 'rock' is key - yes, this is a game about rocks. Beyond that, there's really not much more to add. There's a level editor that allows online sharing, which is always welcome, but Rock of Ages 3 barely makes an effort to provide any hints or notes of a fun and engaging experience and it will only take a few minutes for most players to move their attention elsewhere.
    • 29 Metascore
    • 20 Critic Score
    Tiny Racer may not be very ambitious but unfortunately, it doesn't try to be a good racing game either. Despite a good speed performance, nothing else seems to work as it should in the game, and after looking at vehicles that may look different but behave identically, the game's driving mechanics simply don't stand up to the standards that most players expect from racing games. Overall, Tiny Racer is not a worthy alternative to the other racing games on the Nintendo Switch online catalogue.
    • 34 Metascore
    • 40 Critic Score
    There aren't many city building games on the Nintendo Switch, let alone with adventure elements. Unfortunately the way Mittelborg was executed leads to a sub-par effort. With controls that are difficult to get used to, a lack of touch-screen interaction, very little variety on what's happening during the gameplay and a poor translation and plot development, Mittelborg: City of Mages turns out to be a major disappointment after creating reasonable expectations.
    • 54 Metascore
    • 40 Critic Score
    Creepy Tale can best be described as a mixed bag of different flavours. If the game's presentation is full of lovely elements to see and to listen, its puzzles feel rather forced and almost as if they didn't quite belong there. This makes Creepy Tale a game that can please fans of games based mostly on watching and listening a developing story, but less so for those looking for some stimulating and well placed puzzles.

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