SpazioGames' Scores

  • Games
For 5,234 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5253 game reviews
    • 60 Metascore
    • 70 Critic Score
    Final Fantasy XV Comrades is a discreet DLC in theory, but in practice it offers gameplay that is too flat and with a few cues, especially from the point of view of the plot.
    • 60 Metascore
    • 65 Critic Score
    The expectations of those who were hoping for a videogame, Dark Void, which would finally be able to bring a breath of fresh air into the third-person action genre, are sadly disappointed, at least in part, from this title. Certainly the air-combat component has been implemented in a very good way, but it's unfortunately not sufficiently good enough, in a game were you must alternate flying phases with boring sections on foot. The game's value is also clouded by an only discrete technical compartment, lifted in part by a great soundtrack. A pity, because there was a huge potential in the concept idea of Dark Void.
    • 60 Metascore
    • 71 Critic Score
    Virtually the better flight simulator at the moment, but with bugs and low optimization. Waiting for some patches and improvements.
    • 60 Metascore
    • 70 Critic Score
    Metal Gear Survive is a good survival and crafting game, but it's fun to play only in the initial hours. Konami has taken a chance with its idea, but fails due to plenty of monotone moments.
    • 60 Metascore
    • 70 Critic Score
    Distortions is a story-driven musical adventure that tells a story of loss, depression and frailty. Despite the good intentions of developers, the players have to face many technical flaws.
    • 60 Metascore
    • 70 Critic Score
    The Techomancer is a good attempt, but is unable to renew the genre. Because of movements that are too wooden and poor fluidity, the gameplay makes you easily bored and can't amuse as it should do. Mars is made well, it's actually huge, but to be able to visit all of it, you will need plenty of patience.
    • 60 Metascore
    • 70 Critic Score
    All-Star Fruit Racing is a good debut kart game. It's the effort of an upcoming software house which does not compete against great kart games, but it also says it doesn't have this ambition. They developed a game that is funny, creative and user-friendly. Its strongest features lie in the track design and the weapon system, but its flaws are its too-simple driving system and drivers with little charisma. It's a summer videogame, to have fun together with family and friends.
    • 60 Metascore
    • 65 Critic Score
    Resistance Burning Skies made us angry: expectations were high, and not all were disappointed, but the general impression is that with greater care and attention to detail, it could have easily become a must buy, bolstered by a well-designed control system, a large arsenal and a funny multiplayer. As it stands, however, is only recommended for fans of the genre or of the Resistance brand.
    • 60 Metascore
    • 60 Critic Score
    Suicide Squad is a flawed game, a partial disaster for every Batman fan and for anyone who doesn't digest the Game as a Service (GaaS) structure that Kill the Justice League imposes.
    • 60 Metascore
    • 70 Critic Score
    Stray blade is a good product with an fascinating story set in a dynamic open world. But you need to get over many technical and gameplay limitations in order to approach correctly the adventure.
    • 60 Metascore
    • 63 Critic Score
    Pretty funny...for the first hour or so. Then it keeps repeating itself, until you wish you could go back to the good old Carmageddon days. Just for zombie maniacs.
    • 60 Metascore
    • 64 Critic Score
    ANother good title for every Dragon Ball fan out there. It's a shame that graphics do not deliver, and the combat system and control scheme are sometimes so flawed.
    • 60 Metascore
    • 62 Critic Score
    Days of War lacks refinement and uniqueness, but it may be fun and the map editor is an interesting value.
    • 59 Metascore
    • 55 Critic Score
    Even if putting the "Pokemon" name on a mediocre product could make that product sell a couple million copies, that doesn't make it a better game. Good only if you have to make a present to the nephew or the younger son.
    • 59 Metascore
    • 55 Critic Score
    Pac-Man and the Ghostly Adventures 2 is a tie-in, nothing more, nothing less. And, like most of this kind of games, it falls short of its objectives turning itself into a boring and extremely simplistic experience.
    • 59 Metascore
    • 60 Critic Score
    It's Crazy Taxi as you already know it: if you've already played it, there's no reason at all to spend more money for the same deal.
    • SpazioGames
    • 59 Metascore
    • 70 Critic Score
    Ethan: Meteor Hunter is an atypical platform game. Mixing a classic platformer with distinctive elements has definitely been a good idea. The game is difficult, but the level design is extremely good and the game worth its small price.
    • 59 Metascore
    • 60 Critic Score
    Planet of the Apes: Last Frontier is basically a story driven tie-in, inspired by the trilogy from 20th Century Fox's franchise. Too short, too smart. In one word: forgettable.
    • 59 Metascore
    • 62 Critic Score
    As unfortunately predictable as it was, Skull and Bones falls victim to over ten years spent in development limbo; during this time, the project changed its nature multiple times, signaling a lack of direction that is cleareven in the final product. Despite having a fascinating setting and naval combat that can be entertaining in its simplicity, there is a total lack of identity. What's missing is something that pushes players to keep going, whether it's an intriguing gameplay loop or an engaging narrative context, and once the console is turned off, it's easy to forget everything that happened in this incredibly flat sea.The dawn of "quadruple-A" titles doesn't seem so promising, after all.
    • 59 Metascore
    • 60 Critic Score
    The Lord of the Rings: Return to Moria is overshadowed by the name it carries: Free Range Games have indeed managed to recreate the atmospheres that Tolkien's fans will love but, in terms of gameplay, the game fails to shine as it should.
    • 59 Metascore
    • 58 Critic Score
    Despite the interesting concept, inMomentum shows a poor single player and a compelte lack of polish in the multiplayer, a true shame.
    • 59 Metascore
    • 65 Critic Score
    The Adventures of Tintin is a good tie-in of Spielberg's performance capture 3D film. It has an action/platform-based gameplay and is very simple. Only for young players.
    • 59 Metascore
    • 70 Critic Score
    It’s a fun and well made platform game, that suffers from a bit too much backtracking and cannot reach the heights of its predecessors, but still has some curious and original mechanics and decent level design. Get it if you’re looking for a new platform on the Nintendo 3DS, even if there’s definitely no lack of great ones for the Nintendo portable.
    • 59 Metascore
    • 70 Critic Score
    Despite using the overused topic of zombies, everything in the game is targeted toward survival through the skillful use of a good system of loot and crafting. Nevertheless, these two elements are not sufficient to make the title an excellent game, as the title has some technical issues.
    • 59 Metascore
    • 65 Critic Score
    The expectations of those who were hoping for a videogame, Dark Void, which would finally be able to bring a breath of fresh air into the third-person action genre, are sadly disappointed, at least in part, from this title. Certainly the air-combat component has been implemented in a very good way, but it's unfortunately not sufficiently good enough, in a game were you must alternate flying phases with boring sections on foot. The game's value is also clouded by an only discrete technical compartment, lifted in part by a great soundtrack. A pity, because there was a huge potential in the concept idea of Dark Void.
    • 59 Metascore
    • 60 Critic Score
    The concept of a transmedia project, with Unknown 9: Awakening serving as an ideal entry point for new users, was intriguing. However, the video game ultimately falls short due to numerous issues. While the story provides a foundation for understanding the broader world of Unknown 9, its lack of creative flair and uninteresting characters do little to entice players to explore the rest of the narrative universe. Additionally, the gameplay structure is overly basic, plagued by various technical problems, and features a stealth component that feels all too familiar. The combat system also shows multiple flaws, saved only slightly by the enjoyable use of powers, especially in the later stages—though these powers end up breaking the game, making it too easy. Overall, the launch of this new multimedia project is off to a less than stellar start.
    • 59 Metascore
    • 65 Critic Score
    Mario Party: The Top 100 wants to prove that minigames can stand by themselves, but fails in doing so; its minigames, lacking the classic party mode, become boring after a while, and the game is only truly recommandable to those who have three friends ready to join them in this far from perfect blast from the past.
    • 59 Metascore
    • 50 Critic Score
    Mass Effect 3: From Ashes is a missed chance from BioWare to create a DLC woth buying despite its cost. A mission way too short and poorly structured don't justify the price of what could have been a more complex and intricated piece of story and lore.
    • 59 Metascore
    • 60 Critic Score
    There are a lot of fighters from Kurumada's Epic series, but the simplistic mechanics make them too similar, and the campaign while covering basically all arcs of the story, is clearly rushed, ruining some of the best moments with static cut-scenes. Basically, it's oure fan-service, that will be appreciated only by those who love the manga and the anime.
    • 59 Metascore
    • 55 Critic Score
    Saw
    Saw The Videogame surely has some good ideas, but the implementation is really bad, as you'll find yourself wanting the dead of your alter ego frustrated by his inability to execute your command. Nothing here for gamers, maybe just for the most avid fans.

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