Softpedia's Scores

  • Games
For 1,658 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Robotex
Score distribution:
1660 game reviews
    • 85 Metascore
    • 80 Critic Score
    Crash Bandicoot 4: It’s About Time is classic and actual at the same time. The new ideas and additions only enhance the typical Crash experience and they for perfectly with the original recipe. The downside is that you have no real surprise and you do not see something truly unexpected. However, the game is a lot of fun, featuring a lot of variety on every level. Also, it breathes a very pleasant and, in some places, a humorous atmosphere, which always keeps you on your toes. Unfortunately, the difficulty will turn away many potential players, and that’s a shame because the developers put a tremendous amount of detail and love into this game. Crash Bandicoot 4: It’s About Time is not a perfect game by far, it is not revolutionary in any way, but it remains true to its platformer legacy.
    • 79 Metascore
    • 80 Critic Score
    Star Wars: Squadrons is a well-balanced game, that manages to offer quality single-player experience and an immersive multiplayer part. There is still is for some balancing, but the game works pretty well. Every aspect of the game seems to have received the same amount of attention and as the result, the story actually is important, not just an appendix. The multiplayer is not earth-shattering, but it is fun at least for a while. Despite all the initial reservations, Squadrons turned out to be a good game, with intense action, plenty of room to personalize the experience, and lots of fun. Squadrons is not a trap, but a rather pleasant surprise.
    • 68 Metascore
    • 70 Critic Score
    It's challenging to find something worthy of mentioning, and that in itself is bad. I like the fast-paced gameplay, the voice acting, and the somewhat crazy story that makes no sense. It's the best anyone could extract. Now even the inclusion of a cooperative mode doesn't save it. The stale gameplay is probably the biggest issue. Not much has changed, and the concept feels old. The graphics are forgettable, the weapons are not interesting, the animations are not great, and the overall quality leaves to be desired. Playing on our melancholy can only go so far.
    • 59 Metascore
    • 70 Critic Score
    Necromunda: Underhive Wars is a mixed bag of assorted delights and horrors. The story is well put together, but it fails to completely explain the rules. The combat can be fun, but the AI is completely retarded. There is a lot to do in the game, but you also need a lot of time even to do little. As such, just as the tabletop game is based on, Necromunda: Underhive Wars proved that it is not for everybody. You need patience and you need to have passion for the deep tactical approach, to enjoy what the game offers. Still, despite all its shortcomings, the game can be fun for the right audiences and has a lot of potential that shines through especially in multiplayer.
    • 76 Metascore
    • 75 Critic Score
    Overall Mafia Definitive Edition is a solid remaster, that despite its numerous flaws should be experienced by the original gangsters and the new wave of players as well. We can comment about the technical errors, about the holes in the revamped story, and other shortcomings, but all in all, Mafia still proves to be am immersive experience, even after 18 years. This Mafia is not the same as the original, but it is better because you can enjoy it in 2020. The hardcore fans of the original will find a lot to nit-pick. But they can return to the original, to remember how archaic it is, or can they try to beat the game in classic mode, “enjoying” the quirks of the original recipe. Despite the criticism, we have to admit that Hangar 13 managed to take an 18 years old game and make it work in 2020, without crushing its soul.
    • tbd Metascore
    • 80 Critic Score
    Just like its characters, Wintermoor Tactics Club has a lot of soul. It is not perfect by any means, but the turn-based combat proves to be fun, the RPG elements are well integrated, while the story is compelling and thoroughly enjoyable. Still, there is no real challenge in the game, no replay value and despite the producer’s best efforts, the encounters can feel somewhat repetitive. WintermoorTcatics Club is an indie game as all indie games should be: it is not flashy, overcomplicated, or very long, but manages to be fun and exciting without the AAA budget. It is a single-player experience that any RPG fan should experience.
    • 58 Metascore
    • 65 Critic Score
    Despite the heavy topics at its core, The Suicide of Rachel Foster in the end proves to be a bit overly melodramatic. It resembles the work of a playwriter that tried too hard to be dramatic, with overacting characters, the entire experience being a sizzle rather than a bang. But, thanks to the few moments when the tension can give you goosebumps, The Suicide of Rachel Foster is worth experiencing on a rainy afternoon, but only by the fans of the genre.
    • 72 Metascore
    • 70 Critic Score
    Kingdoms of Amalur: Re-Reckoning remains a solid RPG, but one that did not age well. Developed initially as an MMO turned into a single-player experience, the game is fun, but it is not an RPG for the ages. Some minor tweaks have been added gameplay-wise, but Kingdoms of Amalur: Re-Reckoning remains a repetitive game, with inventory management that is a pain in the butt. For all these reasons, if you have already played the game, Kingdoms of Amalur: Re-Reckoning will offer nothing new, and will prove to be only a minor improvement over the original. However, if you missed the original and you are looking for an action RPG with fun combat, you might want to give it a chance.
    • 56 Metascore
    • 70 Critic Score
    If Ary and The Secret of Seasons would have undergone a more thorough QA session it could have been a great game from the start. In its current situation, where despite the annoying issues, the developers still did not release a patch, the game loses a lot of its charm. All the necessary ingredients are present: an immersive story, interesting characters, an innovative game concept, varied puzzles, and a promising combat system. But all of these positive aspects pale in front of the technical part that is severely lacking. As such I cannot recommend Ary and The Secret of Seasons until several patches have come out fixing the annoying issues of the game.
    • 67 Metascore
    • 70 Critic Score
    Marvel’s Avengers has buried in it an excellent story and single-player experience. But all the good it does is overshadowed by technical issues and corporate greed. In its current state is more similar to a beta, rather than a fully polished AAA game. The main campaign of the game is truly delicious and is worth experiencing by every fan of action games. The several climaxes masterfully weaved into it manage to make you feel like a part of the Avengers. But even these moments cannot make me forget about the technical issues, and the sacrifices made to turn the game into a live service.
    • 67 Metascore
    • 75 Critic Score
    Although it may seem short, the game is packed with engaging action and enough content to justify its price. Samurai Jack: Battle Through Time is a must-play title for fans of the cartoons, and it should be picked up by those looking for an action game too, even if they are not familiar with one of the most famous ninjas ever to grace recent pop culture.
    • tbd Metascore
    • 70 Critic Score
    Overall, Metamorphosis does a tremendous job in bringing to life the atmosphere characteristic to the works of Kafka, toning somewhat down the depressive and trying to put some fun into it. It is an adventure which substitutes the drama with a more light-hearted, but still surreal self-discovery walkabout. But it feels more like a quite short interactive experience, rather than a videogame. Metamorphosis lacks variety and cohesive gameplay, focusing too much on the story and the atmosphere. As such even the current price may seem a bit high for this unusual game. It is a surreal experiment which despite its intriguing source material, will never become a classic due to its dull inner workings.
    • 63 Metascore
    • 60 Critic Score
    Skully is a platformer full of challenges. The game is heavily testing not only your agility but also your patience. While it has an interesting basic concept, it feels unfinished and does not manage to immerse you in its world. When you see the rolling skull you would expect dynamic and fluid gameplay. Instead, you are presented with jumps that require ultimate precision and obstacles with errors in collision detection which force you to adopt a slow and careful approach. With more attention to details and some more polishing Skully could have been an entertaining experience. Unfortunately, it just proves to be a modest attempt to make a cute platformer.
    • 69 Metascore
    • 70 Critic Score
    Darkestville Castle is an overdose of nostalgia and pointing and clicking. It is far from being a remarkable production, but it can be fun for the fans of the genre. It presents no challenges, but it can fill a rainy afternoon when you need a quick and easy way to improve your mood.
    • 73 Metascore
    • 75 Critic Score
    Neversong is a beautiful game, which manages to create a rarely seen atmosphere by putting in limelight heavy topics like mourning and the nightmares plaguing kids. While the story is interesting and the puzzles are immersive, the clunky fights, the imprecise control scheme, and the lack of consistency make it hard to keep players engaged. Artistically it is a beautiful, yet short escape into a horror realm, but gameplay-wise it is lacking depth and polish. Although visually charming and despite the unique atmosphere, the game world feels somehow empty. Most of the gameplay relies on the same simple ideas which are repeated from start to end. Although it requires precision from the player, Neversong does not offer the control scheme to support such a need.
    • 64 Metascore
    • 65 Critic Score
    Although it starts as a walking simulator, Maid of Sker turns quickly into a horror game that will remind you either of Silent Hills or Resident Evil or maybe of Outlast or Amnesia. No matter what your experience is with horror games, you will find their influence on Maid of Sker, which is not great, not terrible. It is a lukewarm experience, which rather frustrates than scares, and which due to its length and content can be recommended only after a serious discount.
    • 70 Metascore
    • 70 Critic Score
    The clunky controls, the camera control of the alien ship, the overcomplicated UI along with the already mentioned shortcomings are the heritage of a long-gone era. Destroy All Humans! to be considered truly a remake would have needed updated gameplay, not just graphics. Despite these issues, Destroy All Humans! keeps its charm and unique appeal. If you can overlook the obsolete mechanics and level design, the adventures of Crypto are actually fun. Thanks to the budget-friendly price tag, the game can be recommended to those who finished games like Maneater and are looking to a new dose of mayhem.
    • 86 Metascore
    • 90 Critic Score
    Death Stranding is precisely the kind of game you would expect from a creative mind when all the reins are removed. Finally, Kojima made the game he wanted to make, without compromises. It's a beautifully crafted story, albeit weird at times. Players can best answer the question of whether this is art. All I can say is that despite the uneasiness it causes me, I'm weirdly drawn to it, always looking to take a new challenge and spend a wrecking 30 minutes trying to get to my destination without damaging the cargo.
    • tbd Metascore
    • 60 Critic Score
    If you are looking for an RPG that dares to implement change and has a novel approach to the genre, Tower of Time has lots of potentials, but wait until all the issues are fixed.
    • 68 Metascore
    • 70 Critic Score
    Overall, SpongeBob Squarepants Battle for Bikini Bottom Rehydrated is a zesty and refreshing remake of a classic. It is no masterpiece by any standards, and some parts of it still feel superfluous, but it offers a fun single-player experience. The atmosphere of the game is great, mainly because the developers seem to have understood the universe which the game is based on, paying extra attention to fan favorites. The length of the game is more than fair and the new additions, except the co-op, enhance the overall experience. The return of most of the original voice actors is also a bonus, making SpongeBob Squarepants Battle for Bikini Bottom Rehydrated a fair remaster and a fun summer-y experience.
    • 75 Metascore
    • 70 Critic Score
    Beyond Blue is a commendable effort and project, but it is too short to manage to fulfill its purpose. Also although educational, the game does not present any information which you didn’t already see in all the docuseries available. The information about most of the animals resumes to short trivia like information, the only details being offered only about the whales. Despite these shortcomings, Beyond Blue is a game everyone should experience. It is ideal for younger audiences and can be the perfect family activity. The price tag is a bit steep compared to what the game offers, but after a discount Beyond Blue should be considered by everyone who wants to relax and escape into a beautiful world for a couple of hours.
    • 69 Metascore
    • 80 Critic Score
    Edna and Harvey: The Breakout Anniversary Edition is an ode to the classic games signed by Lucas Arts, which manages to feel fresh and up to date. The control scheme takes time to get used to, but it works. All in all, it is a successful remaster of a nonconformist game.
    • 82 Metascore
    • 85 Critic Score
    The story is masterfully crafted and it's complemented by very well thought out game mechanics, very detailed graphics, and challenging gameplay, that never feels like a chore. This is maybe one of the greatest merits of Desperados III, even when it makes you sweat and go back to the drawing board, it remains fun and never becomes a dull repetition of the same actions. Although it's priced as a triple-A game, the content it offers makes it an experience you should not miss. If you were a fan of the original game, Desperados III is the sequel you have been waiting for since 2001.
    • 62 Metascore
    • 65 Critic Score
    It's true that the weird combination of first-person shooter and strategy elements do work quite well in Disintegration, they're not as fun as one would expect (if anyone can expect that). Instead of having the best of both worlds, Disintegration puts itself in the position of potentially being hated by fans of both genres. Yes, the hybrid approach does work, but it's not entertaining enough to warrant a full playthrough. Here is hoping for a better sequel though.
    • 86 Metascore
    • 85 Critic Score
    For those who are into card games, Monster Train is a must-play title. It's better and more complex than Slay the Spire, although I would have liked to see more bosses throughout my several playthroughs, the RNG dictates who you fight and when. Monster Train is a fresh, new take on the deck-building card game genre that will be hard to be outmatched.
    • 73 Metascore
    • 80 Critic Score
    Even though Greymoor adds about 20 hours of story content, depending on how many side quests you're willing to take on, the expansion keeps to the same formula. Instead of bringing meaningful changes to the world of ESO, Greymoor piggybacks on the previous installments to find new audiences. That being said, I do recommend the new expansion, just don't expect any mind-blowing improvements.
    • 68 Metascore
    • 60 Critic Score
    If the same effort would have been invested in the entire game as was in the voice acting of the narrator, Maneater would have been a mindless, but fun experience. The concept is not bad at all, the graphics look pretty decent, the night time cities being actually quite pretty, and, when it works as intended, the combat system is fun and spectacular. Unfortunately, the countless technical issues, the lack of quality content, the clumsy controls and stupid AI turn Maneater into a mediocre experience, which cannot be recommended in its current state.
    • 56 Metascore
    • 50 Critic Score
    The remaster of Mafia II remains a great opportunity totally missed by the publisher to turn the bad memories, softened anyway by nostalgia, into a new worthwhile adventure. Instead, we received a console port put together haphazardly and without any care or consideration. The Definitive Edition of Mafia II dooms the game to go down in history as an experience that went from bad to worse.
    • 75 Metascore
    • 70 Critic Score
    If you are a Duke Nukem fan (or any other classic shooter which does not bother with iron sights) Ion Fury is a must-try experience. It will take you back in time, make you feel young and happy again. But, if you prefer modern shooters like Call of Duty skip this game because most likely you will not appreciate its corks.
    • 74 Metascore
    • 60 Critic Score
    A Fold Apart is an indie game with heart and soul, which ingeniously tells a human story. Alternating the perspectives of the two characters conveys the intention of the producers of presenting the hardships of both parties involved in a long-distance relationship. Of course, the scenario dreamt up by the developers is an idyllic one, which assumes both persons have only the best intentions. Unfortunately, taking into account the length of the game, and the lack of any replayability even the low price is too much for this indie game. Maybe an online coop would have justified it, but as it is A Fold Apart is a tremendous creative exercise, but way too short to offer a lasting experience.

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