Shindig's Scores

  • Games
For 237 reviews, this publication has graded:
  • 57% higher than the average critic
  • 9% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Crossword City Chronicles
Score distribution:
  1. Negative: 9 out of 237
237 game reviews
    • 80 Metascore
    • 90 Critic Score
    Sonic x Shadow Generations is a love letter to the fans and the definitive Sonic title. It combines an already beloved title and builds upon its foundations to create a fluid, fast, and fun experience that can only be described as the best Sonic game to date. All we need now is a new Chao Garden.
    • 72 Metascore
    • 60 Critic Score
    Taito Milestones 2 features a great assortment of games, but presented with absolutely no historical context or any real reason to buy this collection instead of just buying Arcade Archives releases individually. After the criticism the first Milestones faced fit the exact same thing, that’s a disappointing result.
    • 74 Metascore
    • 70 Critic Score
    That limited scope, while understandable for an indie team working with a presumably modest budget and not wanting to bite off more than they can chew, nonetheless takes some of the wind out of Flutter Away’s sails. That aside, this is still an enjoyable game that largely succeeds in its goal of creating a relaxing, soothing atmosphere that you can use to unwind, whether that’s by ticking off simple objectives and seeing a cute story unfold through them, or just taking a moment to bask in the serenity.
    • 81 Metascore
    • 80 Critic Score
    As I said, each game included here is a lot of fun in its own right—if you just want to jam some good, classic shmups, or maybe revisit an old arcade favourite, you’re in good hands here. But as is often the case with a collection like this, the story that unfolds when you have a whole series presented side-by-side in one package can be a fascinating one. With Ray’z Arcade Chronology, that story is the way Taito took a nifty concept—RayForce’s two-layer combat—and turned it into a particularly creative, experimental approach to the shift to 3D graphics.
    • 76 Metascore
    • 80 Critic Score
    While Labyrinth of Zangetsu does a lot with a little, it can suffer from its limited scope at times, too. It’s a relatively brief outing, as dungeon crawlers go, which isn’t inherently a bad thing—as a time-poor parent, I appreciate the brevity—but it also means that the game struggles to push its ideas to their full potential. Even with a variety of classes and the option to multiclass, their rudimentary designs can limit options for creative character and party builds. Labyrinth designs are consistently great, but it still feels like there’s untapped potential in the various gimmicks and traps that the game introduces.
    • 73 Metascore
    • 70 Critic Score
    Bricklandia is a wonderful setting to explore, and it’s clear that the level designers in particular have gone all out in dreaming up the most playful LEGO world they could imagine. Decent kart racing and an abundance of the goofy sense of humour that’s become a defining aspect of LEGO media bring said world to life, and the car building tools introduce an unexpected amount of depth for dedicated builders. Monetisation and open-world fatigue hold 2K Drive back from greatness, but for kids of all ages with some time to kill, it’s a lot of fun.
    • 96 Metascore
    • 100 Critic Score
    Despite its numerous towering accomplishments, chief amongst them an atmospheric, multilayered open world with staggering environment variety and expertly calculated level design that encourages its many thrills, Tears of the Kingdom’s real strength lies not in what it achieves but in what it reveals itself to be: a reflection of the player’s intuition and creative spirit. As a result, the experience shines not on its lonesome but with the player in tow, their shared Legend destined to be remembered as one of gaming’s very best.
    • 93 Metascore
    • 90 Critic Score
    Like I said at the start, I can’t tell you how well (or not) the Resident Evil 4 remake compares to the iconic original—plenty of people far more qualified than me have already done that. But as someone getting their first taste of Leon’s encounter with Los Illuminados in this latest release, Resident Evil 4 hits every mark: a finely-tuned balance between action and survival horror, both tense and exciting, with an intriguing story and a degree of craftsmanship that few other third-person shooters can match.
    • tbd Metascore
    • 60 Critic Score
    RunBeam Galactic probably isn’t a game you’ll pour hours into. But for a quick, fun time-waster that keeps faffing to a minimum, it hits the spot.
    • tbd Metascore
    • 70 Critic Score
    Comparisons to Vampire Survivors are inevitable, and while Void Scrapper doesn’t quite hit the same highs, it’s an impressive effort that puts its own little twist on the latest genre du jour.
    • 68 Metascore
    • 80 Critic Score
    The Switch version of Super Meat Boy Forever was an underappreciated gem, in part because of people writing it off for “feeling like a mobile game”. That simplicity was always one of its strengths, though, and the jump to mobile makes that clearer than ever.
    • 61 Metascore
    • 60 Critic Score
    Like I said, it’s Curse of the Sea Rats’ atmosphere and art style that really carry it: if you can tolerate some less-than-stellar writing, this game delivers on Redwall-esque “rodent fantasy” adventure with a pirate twist. Underneath that is a metroidvania that hits the right foundation but struggles to stand out, and lets some odd design choices and clunkiness get in the way of the exploration that the whole genre is built around. There’s still fun to be found here, but in such a crowded field full of creative twists on the form, Sea Rats struggles to leave a lasting impression.
    • 71 Metascore
    • 70 Critic Score
    A gorgeous art style ties the piece together, combining cute, cartoony characters, subaquatic wonder, and the ominous atmosphere of submerged ruins. Metroidvania fans are spoiled for choice right now, and while Pronty may not be remembered as the best of the best, it’s an enjoyable take on the genre with plenty of fresh ideas.
    • 74 Metascore
    • 80 Critic Score
    Those technical troubles aside, 9 Years of Shadows is a marvelous adventure. It’s a more intimate take on the metroidvania formula, but what it lacks in scale it more than makes up for in clever design and synergy between its moving parts. The sheer beauty of the game and the world it asks you to explore don’t hurt, either.
    • 79 Metascore
    • 90 Critic Score
    The most impressive thing about Terra Nil is how it manages to effortlessly balance all these different goals. It’s both a relaxing city-unbuilder and a brain-bending strategy puzzler, because the underlying mechanics lend themselves to both styles of play. It’s a satisfying, extremely enjoyable game to just sit down and play, but also a powerful environmental message—and rather than being at odds with each other, those aspects feed off each other, build upon each other, and the whole game benefits. Sometimes I want to play a game with a statement to make and a cause to uphold; sometimes I want to challenge myself; sometimes I want to just turn my brain off and relax. Terra Nil is the rare game that lets me do all of the above at once.
    • 73 Metascore
    • 60 Critic Score
    Coupled with the timeless charm and humour of SpongeBob, The Cosmic Shake can be a lot of fun—just don’t go in expecting anything groundbreaking or especially polished.
    • 79 Metascore
    • 70 Critic Score
    Kirby’s Return to Dream Land is a good game, and by extension, so is Kirby’s Return to Dream Land Deluxe. But it’s also a remaster of a game that’s now more than a decade old, which was itself a deliberate effort to return to the series’ roots, and it comes hot on the heels of one of the best—and most creative—games in Kirby’s history. Nostalgia and the series’ innate sense of joy go a long way, but Return to Dream Land Deluxe struggles to step out of the shadow of Kirby’s more recent adventures.
    • 76 Metascore
    • 80 Critic Score
    Gal Guardians: Demon Purge is a balancing act: between modern and retro game design, between loving homage and forging its own identity, between “Classicvania” and “Metroidvania”. It walks those tightropes admirably, and the result is a game that anyone with a fondness for Castlevania—whichever era it may be—should check out.
    • 85 Metascore
    • 90 Critic Score
    All this in service of a tale that effortlessly juggles lighthearted humour with careful traversal of serious, difficult themes like domestic violence, while building to an especially emotional conclusion. A Space for the Unbound is an enchanting, sometimes confronting dive into a slice of Indonesian history, and a journey will worth taking.
    • 73 Metascore
    • 80 Critic Score
    Here’s yet another farming RPG, but one that turns the familiar setup in a philosophical, existential direction—and dares to really, really go places with it. What at first looks like another descendant of Harvest Moon ends up bearing a closer resemblance, thematically and tonally, to NieR Automata. That’s not a comparison that’s easy to live up to, but Harvestella manages to leave its mark.
    • 69 Metascore
    • 60 Critic Score
    Lone Ruin doesn’t push boundaries, and a lack of complexity means it can wear thin before long, despite the random dynamic inherent in a roguelike. Even so, it’s a game that finds a good foundation in short bursts of play, with a compelling art style to help pull you in. Hardcore roguelike fans may find it limited, but there’s fun to be found here if you want a simpler, more relaxing take on the genre.
    • 86 Metascore
    • 90 Critic Score
    Much like its iconic protagonist, Bayonetta 3 is remarkably agile. By deftly managing its glorious combat, incredible set pieces and surprisingly meaningful story beats, PlatinumGames has delivered a truly spectacular experience and one of the finest action games in years.
    • tbd Metascore
    • 100 Critic Score
    If Sony decided that this will be the final entry for the PS4 platform, I would be more than fine with this decision. Similar to Avengers: Endgame being the final tip of the hat to the original generation of MCU characters, this is a fitting tribute to one of the greatest PlayStation generations of all time, and a suitable send-off.
    • 57 Metascore
    • 40 Critic Score
    Despite its impeccable art direction, New Tales from The Borderlands is ripped apart by its subpar, glacially paced narrative and miserably unlikeable ensemble.
    • 84 Metascore
    • 90 Critic Score
    Voiced dialogue aside, Tactics Ogre: Reborn is easily the definitive version of a classic game that’s been through a few very different iterations. Instead of stopping at a graphical overhaul and some quality-of-life features, it reimagines a lot of the game’s core systems in a way that strikes a fine balance between the thematically-fitting brutality of the original and the depth and tactical freedom of the PSP remake. There’s no better way to revisit the legacy of Tactics Ogre than this.
    • 85 Metascore
    • 90 Critic Score
    Revisiting the franchise; the characters, the story-telling, the puzzles, and the humour, filled me with child-like glee upon returning to one of my favourite video game franchises of all time. However, the unexpected turn in the final hour, reflecting on nostalgia and appreciating the journey, not the destination, allowed me to really appreciate Return to Monkey Island growing up with me. In this sense, it allowed me to retroactively appreciate the precursor games more, and the third instalment elevated the franchise to quite possibly my all-time favourite franchise. For first time fans, enjoy the swash-buckling adventure for what it is: a game filled with puzzles, humour, and most of all, fun. For longtime fans, I really hope you will enjoy the walk down memory lane, but find the game growing up as we all have.
    • 66 Metascore
    • 50 Critic Score
    Gotham Knights is a game about stepping out of Batman’s shadow—not just for its troupe of caped crusaders, but for its developer too. While WB Montreal have crafted a solid action game that casts off some of Bruce Wayne’s looming presence, it’s just far too marred by extraneous loot systems, technical woes, and forgettable writing to wholly recommend. And given how cutthroat Warner Bros. has proven itself to be over the last few weeks—butchering entire networks and catalogues of shows with a hatchet man’s glee—I can’t help but feel that the game won’t get the support it desperately needs.
    • 73 Metascore
    • 80 Critic Score
    If you’re after an authentic skate sim and don’t mind some rough edges, Session: Skate Sim absolutely nails it. No other game has captured the feel of skateboarding quite like this, and the steep learning curve baked into the unique control scheme—frustrating as it can be at times—only helps sell that idea. Because, hey, skating is hard, but the excitement that comes with it makes all the falls worthwhile, and that’s what Session gets spot on.
    • 83 Metascore
    • 80 Critic Score
    Despite its network issues and generational design flaws, every part of playing Splatoon 3 is a joy. Much like the tired, exterior brickwork of an old home, sometimes all it needs Is a fresh coat of paint to help you realise how much you love the foundation.
    • 80 Metascore
    • 90 Critic Score
    At its heart, Taiko no Tatsujin: Rhythm Festival is just more Taiko—the foundational rhythm game hasn’t changed a whole lot since Drum ‘n’ Fun. But that’s only because it doesn’t need to: the taiko drumming core, and the only thing a new entry really needs is new songs to play with. That’s what Rhythm Festival delivers, with a strong base tracklist and huge additional selection with the Taiko Drum Pass. Fun minigames help round out the package, but it’s that rock solid rhythm foundation and endless charm that make Rhythm Festival a must for music game fans.

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