RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 75 Metascore
    • 75 Critic Score
    If you enjoy retro games on iOS, Dragon Fantasy is definitely worth your time. It has great music, good gameplay, and its only real issue is control.
    • 75 Metascore
    • 80 Critic Score
    If you like pinball or just want to support unique games, play this game.
    • 75 Metascore
    • 90 Critic Score
    A solid game that was built for the different needs of mobile devices and modern gamers while embracing its past.
    • 75 Metascore
    • 65 Critic Score
    I really like what Hero Must Die. Again is trying to do. The idea of playing as a character with endgame stats who gradually weakens over time is really interesting, and I think the game as a whole works, but my issue is that it really doesn't do much with that concept. There's no emotional weight to the story, and by the third or fourth playthrough, everything gets very repetitive. I think with a bit more polish, the ideas behind Hero Must Die. Again will make for a great video game, but this initial step just doesn't do enough to excite or interest me.
    • 75 Metascore
    • 85 Critic Score
    Despite being only 9-12 hours long, Jack Move gave me a more fulfilling RPG experience than many 40-50 hour games I’ve played. This game drips with personality in every fiber of its being, and was one of my most enjoyable RPG experiences this year.
    • 75 Metascore
    • 80 Critic Score
    If you’ve previously played Tokyo Xanadu eX+, there probably isn’t enough new here to warrant a revisit. If you are a new player or have only experienced the original Vita release back in 2017, then give this Switch version a second look. It’s rare for a Switch port to have few significant compromises, and even rarer still for that port to be the best version of the game, but Aksys and Falcom did a great job with this release.
    • 75 Metascore
    • 65 Critic Score
    I don’t think any of the themes really landed, because there were just too many to tackle in a twelve-hour jaunt, and the song selection made the best part of the game a chore to embrace. The Tenzerk have bold, imaginative design, but after learning a Tenzerk, timing notes and falling into a pattern happens too quickly. For its novelty, I can recommend Steel Century Groove, but as a lasting, packaged deal, I am not sure I would suggest anyone grab this.
    • 75 Metascore
    • 82 Critic Score
    A decent entry in the venerable Atelier series.
    • 75 Metascore
    • 79 Critic Score
    While it still maintains some of the annoying quirks of past Compile Heart titles, Dragon Star Varnir is worth playing for its fantastic battle system and likeable characters.
    • 75 Metascore
    • 79 Critic Score
    While breaking all of the typical conventions of the genre, Labyrinth of Refrain: Coven of Dusk somehow manages to stay true to the spirit of a JRPG. Although it's held back by repetitive combat and some disturbing cutscenes, the game has a lot to offer for hard-core fans of turn-based, dungeon exploration games, especially those with a darker sense of humor.
    • 75 Metascore
    • 80 Critic Score
    At the end of the day, Lords of the Fallen is a fun but oftentimes frustrating experience. The level design and combat adjustments are spot on, but extremely haphazard enemy placement and poor variety mar the experience. The game is beautiful yet dull to look at, with very few standouts in its grimdark landscape. It never quite manages to become more than the sum of its parts, but those parts had their fun moments all the same. I hope Hexworks can take everything they did right this time around and iterate further with their next release to make a truly stand-out soulslike title because the pieces for a home run are here in Lords of the Fallen.
    • 75 Metascore
    • 75 Critic Score
    Forgettable, but certainly not the worst option for JRPG'ing on 3DS.
    • 75 Metascore
    • 87 Critic Score
    Utawarerumono: Mask of Truth is a beautiful conclusion to a 14-year long narrative. While it still has its flaws, it is a journey worth seeing through to the end.
    • 75 Metascore
    • 70 Critic Score
    For those of you with strong attachments to the 80s, Crossing Souls is a sure cure for your nostalgia; for those without, Crossing Souls simply feels like a game that's trying too hard.
    • 75 Metascore
    • 66 Critic Score
    What a heart-wrenching disappointment. Dungeon Drafters opens strong, but fails to use what makes it great to create a fun experience for the player. This goes far beyond “git gud.” Dungeon Drafters provides an illusion of choice, and with this many options, that’s borderline cruel. Allowing this amount of customization but requiring players to play a certain way is like hanging a steak out in front of a dog and never letting them eat it.
    • 75 Metascore
    • 82 Critic Score
    Since the RPG library on the PlayStation 3 is currently lacking, RPG fans would do well to at least try this game out. The game isn't epic, given its relatively short length, but it is everything RPG fans would want from a short title: fun, challenge, mystery, and an incredible story.
    • 75 Metascore
    • 82 Critic Score
    For fans of the genre, VV is a must-play, as it has refreshing ideas that are implemented well. If not for what feels like padding, this game would appropriately find itself shoulder-to-shoulder with the titans of the genre.
    • 75 Metascore
    • 85 Critic Score
    Although their intentions may have been to reach a wider audience, Daedalic has created a children's game, and there's nothing wrong with that. Most children's games are far too innocent and insultingly dull — commercial characters giving teacherly instructions for inane tasks involving 1-2-3 and A-B-C — but The Night of the Rabbit teaches curiosity, the benefits of exploration, environmentalism, and the importance of stories: all virtuous lessons.
    • 75 Metascore
    • 55 Critic Score
    Those who couldn't get enough of Tokyo Xanadu's combat will no doubt be pleased with the extra content here, especially a robust post-game that takes place during Halloween. Everyone else, however, is better off passing this one up. eX+'s additions are so flimsy and superfluous as to actively detract from the original game, dragging out an already thin premise to another 25 hours.
    • 75 Metascore
    • 75 Critic Score
    Still, I hesitate to recommend Voice of Cards: The Isle Dragon Roars to anyone other than Yoko Taro enthusiasts or players looking for a streamlined introduction to turn-based RPGs. The game is far too short, simple, and easy to maintain your attention for long, and its plot remains unmoving well beyond the point at which you’re likely to lose interest. Nonetheless, its compelling late-game narrative, charming graphical style, and superb score leave me cautiously optimistic about what a sequel can bring to the table. I just hope that the next time this dragon lands, it has learned lessons from its first, flawed foray.
    • 75 Metascore
    • 87 Critic Score
    Despite its mismanaged launch, Cyberpunk is a success story. What began in December 2020 as an incomplete, often-unplayable sore spot for CD Projekt has become one of the most immersive RPGs I’ve ever played – one whose visuals, soundtrack, and narrative can go toe to toe with the strongest in the genre. Despite Cyberpunk’s technical headaches, I’ve enjoyed more than 40 hours in it and don’t see myself losing interest in its rich world or side content anytime soon. Cyberpunk’s botched beginnings warranted the scorn players treated it with, but if patch 1.5 is any indication, Night City’s future looks bright.
    • 75 Metascore
    • 69 Critic Score
    Slice-of-life games like Little Problems remind us that life’s little mysteries are story-worthy. I liked the brief snapshots of Little Problems’ setting and the characters in it. I just wish Little Problems were a longer game with a more cohesive storyline, a smoother narrative, deeper character development, less repetitive puzzles, and a stronger detective theme. McGurk, this is not. Hopefully, DLC or a sequel will expand on what Little Problems started.
    • 75 Metascore
    • 90 Critic Score
    Sakura Wars ~So Long, My Love~ is a great game in its own right. It sports NISA's best localization to date and has truckloads of replay value to boot.
    • 75 Metascore
    • 88 Critic Score
    Chernobylite is a solid game with a thoughtful story, enjoyable characters, memorable scares, and amazing design. You have freedom in the directions you want to go with crafting and leveling up, and the narrative choices you make feel meaningful. The game keeps you constantly engaged, as it always feels like there’s an important mission to complete or something to take care of around the base. The mystery is fascinating all the way to the end, and the main narrative doesn’t overstay its welcome, feeling spot on at a tight 20-ish hours. If you’ve ever wanted to tour the Chernobyl area but were afraid of the radiation, here’s your ticket to some of the sites, with some monsters tossed in to keep things lively (or deadly). So what are you afraid of?
    • 75 Metascore
    • 81 Critic Score
    If you've never liked Kingdom Hearts before, 358/2 Days will not sway your opinion, as it's basically the same action RPG seen on the Playstation 2 with a different (and one may argue, more interesting) customization system. However, if you like Kingdom Hearts or even action RPGs in general, 358/2 Days is a worthy game for you to spend time on.
    • 75 Metascore
    • 80 Critic Score
    Samurai Warriors 5 is a breath of fresh air that shows the developers have learned a lot from their previous entries. They’ve taken pieces of their spin-off games such as Persona 5 Strikers, Hyrule Warriors, Fire Emblem Warriors, and even their Dragon Quest Heroes entries. Omega Force took a look at what players of the aforementioned games like beyond general fan service involving their favorite games and used it to reinvigorate their long-running Samurai Warriors series. If you’re someone who tried one of the spinoffs and liked it, or if you have even a remote interest in The Warring States period of Japanese history, this title is a perfect place to jump in. While there is room for improvement upon, Samurai Warriors 5 is a strong foundation for future entries. With Omega Force’s track record of releasing expansion packs and side games, I’m eagerly awaiting more.
    • 75 Metascore
    • 76 Critic Score
    Echoes of Time is the most robust game in the Crystal Chronicles series and has more longevity than many RPGs on the system.
    • 75 Metascore
    • 85 Critic Score
    The content is fantastic, though the timing between episodes holds the game back.
    • 75 Metascore
    • 70 Critic Score
    Lost Records: Bloom & Rage has a lot going for it—a compelling mystery, a strong cast of characters, and a nostalgic atmosphere that captures the era perfectly. But the technical issues are hard to ignore. From audio glitches to animation bugs, it feels like the game needed more time in the oven. I’m hopeful that Part 2 will smooth out these rough edges, because there is certainly some potential here. It’s just not quite there yet.
    • 75 Metascore
    • 90 Critic Score
    The experience is remarkably evocative of the fairytale-like adventures of the King's Quest series, and nearly every facet of the game is remarkably well-executed.

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